Commit Graph

69 Commits

Author SHA1 Message Date
Crementif
fdc925149a [MK8] Add MKTV watermark removal pack
Requested by https://www.reddit.com/r/cemu/comments/c4ey4f/mario_kart_8_mktv_watermark/ 

I also changed the name of the 60FPS pack for Mario Kart 8 to conform to our Game_UpperCasePackName folder naming scheme and made a proper description, name and path.
2019-06-24 11:35:19 +02:00
Crementif
f7c2f07004
[Lego Star Wars] Correct 60FPS pack path
Issue brought up by ampharos 2.0
2019-06-09 00:51:12 +02:00
Crementif
3b8335fba4 [Lego Dimensions] Correct module matches 2019-05-30 17:07:14 +02:00
Xalphenos
1d623c739c Lego Dimensions res and 60 EU.
Add EU support for 60 fps pack.
Add Resolution pack.  All credits for the res pack go to bloodshot(bloodmc ), ultrawide patches by me.
2019-05-29 17:07:59 -05:00
Crementif
b7655cd927 [HW] Fix character swap pack
Fixes https://github.com/slashiee/cemu_graphic_packs/issues/330
2019-05-29 17:49:16 +02:00
Xalphenos
cc155e103b Update HW 60fps
Fix the 60 fps pack for Hyrule warriors due to it relying on a cemu bug that was fixed in 1.15.7.
2019-05-29 03:15:30 -05:00
Crementif
a0232c2c6f
Add Lego Star Wars Resolution pack
Plus add Marvels Avengers and The Lego Movie 60FPS patches.
2019-05-24 02:14:20 +02:00
Michael
32dca83f72 Add M&S 60fps town patch, make SLW race 60fps proper 2019-05-04 10:23:50 -07:00
bloodmc
a8d763c3bc Add 60 FPS pack for Lego Dimensions by theboy181, PR'ed by bloodmc 2019-05-04 15:45:51 +02:00
Xalphenos
ba57f8fd61 Force Branch instead of swap condition
Fixes issue #357
2019-04-30 15:41:55 -05:00
Crementif
72da6b62bb
Fix naming of FPS packs that got added
Hmmmmmmmmmmmmmmmmmm...

Many of these new versions had weird white-lines, missing EU and Japan titles. Also changed the name to 3 and 4 multiplayer titles since the 30FPS cap is also there with 30FPS. Changed the description to be more descriptive. Fixed spelling of warriors orochi.
2019-04-26 20:57:07 +02:00
Michael
a6d956e502 Add theboy181 60fps hacks 2019-04-25 23:02:49 -07:00
Crementif
23316aec97
[SMM] Add level height mod
Added a disclaimer to not go online, probably will scare off most people. I thought about patching the online functionality out of this game with this graphic pack, so that you couldn't go online with it, but you would just save and reload Cemu with online enabled...
2019-04-22 03:41:07 +02:00
Michael
aa720f2873 add theboy181's 60fps racing transformed mod 2019-04-21 11:37:26 -07:00
Michael
38b3b180d7 add no music mod 2019-04-12 22:33:20 -07:00
Michael
be440c0fe7 add SLW 60FPS 2P Race mod 2019-04-12 19:13:51 -07:00
Crementif
d0a6377f3c
[BotW] Remove Monochromia (for now)
Needs to be updated for 1.14.0+.
2019-04-10 09:13:30 +02:00
SkalFate
9cc500f210 Botw 48:9 Res Added & Distant Fog Removal Close Aura RGB Added
Botw 48:9 Res Added & Distant Fog Removal Close Aura RGB Added
2019-04-07 20:06:09 -06:00
Crementif
adb112620c [BotW] Fix fence methods
Accidentally budged up performance fence which would be active when it wasn't selected...

Also added comments, so the code should be slightly easier to understand.
2019-04-07 17:40:27 +02:00
Crementif
4aca768f40 [BotW] Bridge a hotfix with temporary better fence
Won't reset the presets people have made and should be seamless...
2019-04-07 16:52:06 +02:00
Crementif
a7551451f8 [BotW] Change folder name to force specific order 2019-04-07 14:38:02 +02:00
Crementif
590daf5304 [BotW] Add central fence method pack, change ordering
Should be clear now which packs are required. Also, gone with the multiple fence skip packs. Instead, there's now a confusing mess for devs to sort out.
2019-04-07 14:34:38 +02:00
Michael
a4c9fe50fd Add 2x shadows to SkalFate's Shadow Fix 2019-04-06 09:39:47 -07:00
Xalphenos
83ed89fdf7 updating fps++
Haven't worked on this in a while so i'll update it to what I last did.
2019-04-05 18:50:47 -05:00
Michael
6d9db4328f add fps control to rol uncap pack (copied from fps++) 2019-04-01 19:55:19 -07:00
Michael
477f71cf86 Revert "Improve performance with (almost) every game"
This reverts commit 2f5488c22e.
2019-04-01 19:54:41 -07:00
Michael
2f5488c22e Improve performance with (almost) every game 2019-03-31 22:45:26 -07:00
Crementif
27eacec767 [BotW] Update weather pack to actually work
No longer a proof of concept. The game checks if the value isn't correct, so it would be overwritten. This just freezes the value using some code cave code nearby the fence skip thing.
2019-03-24 14:24:08 +01:00
lasyan3
00e2eb580c [XCX] 1.0.1U Compatibility.
Mod "Equipment - Force Type" now allows to select a specific sub-type (for example only loot dual guns ground weapon). But this works only for ground weapons, ground armors and skells armors (not skells weapons).
Experience mods (Inner, Class and Battle) now affect points gained in battle, missions, quests and exploration (previously only battle was affected).
2019-03-16 14:25:25 +01:00
Skal Fate
41c38f5568
Changed Categories for CelShade Pack and Distant Fog (#341)
* Changed Category For Cel-Shade & Distant Fog
2019-03-13 12:34:57 -06:00
getdls
2f03c3e924 [TPHD] Fog removal, fix mastersword 2019-02-09 22:36:02 +01:00
Crementif
e68e4147d6
[TPHD] Add a warning to the distant fog pack
Could probably add disclaimers to all of the other graphic packs...

but it just works ™️
2019-02-09 17:32:23 +01:00
getdls
bbf6c2ec8f [TMS] 60fps rules.txt fixed
Removed test rules.. but forgot to add release rules..
2019-02-09 13:55:15 +01:00
getdls
d75884b50e TMS EU v16, static 60 fps patch
Since vsync =  60hz graphic packs keep popping up , I may as well commit
this even if it’s a bit lame...

Patches gameplay and cutscenes to 60fps , keeps them in sync

Known issues:
Battle animation speed is ok, but event times are cut in half
Switchover from cinematic to ingame cutscene end  too early
NPCs and Cars move too fast
2019-02-08 21:40:13 +01:00
Michael
88e6d94edc edit rol uncap description 2019-02-05 22:18:09 -08:00
epigramx
b34275fe42
Default it to 60Hz 2019-01-29 11:49:11 +02:00
Michael
849691b1f6 sourcetree 2019-01-28 15:37:21 -08:00
Dax Johnson
ec69c014b8 [BotW] add No MM Triforce mod (#323)
Converted the existing v2 rules.txt into v3 using exact TextureRedefine values. Not sure if anything under the hood changed that would affect the values. Tested this by playing in Master Mode. There were no apparent visual or performance issues.
2019-01-24 11:57:16 -08:00
Crementif
8dc4c7017b [BotW] Add weather mod 2019-01-20 23:57:59 +01:00
epigramx
a85380ff8b
Considerably faster static mod on older CPUs; BotW 2019-01-19 09:16:05 +02:00
Crementif
881fbd0993
[HW] Fix character swap line endings 2019-01-16 09:24:24 +01:00
Michael
455d97b697 add the rest of the characters to Hyrule Warriors character swap pack 2019-01-14 17:34:58 -08:00
getdls
5c1bbeeeb9 [XCX] JPN v16 (1.0) 60 fps, no offline, fov. Contrasty tweaks 2019-01-15 00:36:06 +01:00
Michael
48c0e07e72
Just quickly fix this mistake 2019-01-14 10:24:37 -08:00
Michael
7b8cc287e6 Attempt to fix Fatal Frame EUR patches & fix some inconsistencies with packs 2019-01-05 17:35:10 -08:00
epigramx
d0ffec35b6
Port the fix of the fix by Xalphenos (audio & 1.4)
untested; also adds 1.4.0 support of the audio fix
2019-01-05 06:11:49 +02:00
Xalphenos
5c5a5949cd
FPS++ Fix chance of no audio and port audio fix to 1.4.0 2019-01-04 20:34:31 -06:00
TurboSonic1
2218cf48a0 Added 165Hz framerates to rules.txt (#312)
* Added 165Hz to rules.txt

Added 165fps, 55fps, and 33fps option for 165hz displays.

* Added 165Hz framerates to rules.txt on static fps++

Added 165Hz framerates to static fps++

* Update rules.txt
2019-01-03 21:36:36 -07:00
Michael
70f719731a Fix naming of ZombiU packs 2019-01-03 01:22:25 -08:00
Michael
b3569ce5a2 remove splatoon ultrawide fixes and slw no time limit
splatoon pack only causes distorted UI and i don't even think the time limit remover even worked
2019-01-01 18:21:28 -08:00