Filoppi 3f102ea8c2 Video: Make the game resolution (within the window) snap to the XFB size if they are within a ~1 pixel treshold on one axis only.
This takes care of making the image clearer in some edge cases where the game was already running at near perfect
 4:3 with no stretching, and the VI aspect ratio didn't match the XFB by one pixel, making the image stretched and blurry.
-Video: Fix `FindClosestIntegerResolution() using the window aspect ratio and not the draw aspect ratio, causing it to prefer
 stretching over black bars in cases when it wasn't desirable.
2024-02-20 03:09:11 +02:00
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2023-08-22 13:19:49 +02:00
2022-06-30 15:26:48 -05:00
2024-01-31 12:54:07 +01:00
2023-02-09 18:36:20 +13:00