InfiniteBlueGX
145490bff9
(FCEUGX) Add B/1 button press to cancel button remapping prompt ( #480 )
...
* Add B/1 button press to cancel button remapping prompt
* Typo fix
2022-10-27 09:57:02 -06:00
InfiniteBlueGX
ac24682c24
Various minor updates/improvements (FCEUGX) ( #478 )
...
* Add 1+2+Plus menu toggle option
* update text strings
* Add B/1 cancel trigger to WindowPrompts
* Fix initial game selection menu "jump" when using classic controller
2022-10-26 17:02:53 -06:00
InfiniteBlueGX
ca59df2961
Fix a crash upon relaunching after removing a SD/USB device ( #479 )
2022-10-24 09:35:17 -06:00
InfiniteBlueGX
d292396d73
Port over some features/improvements from Snes9xGX ( #476 )
...
* Add Other Mappings submenu and move Enble Turbo Mode toggle into it
* Add turbo mode remap option to Other Mappings
* Add B button back trigger to submenus
* Add a credits button and update the credits
* Add the menu toggle option to Other Mappings
2022-10-20 15:33:19 -06:00
InfiniteBlueGX
622b1a29a0
Add a toggle to hide/show the "Save RAM" button ( #474 )
2022-10-09 19:46:49 -06:00
Daryl Borth
2246982692
switch to chosen video mode on first load if not automatic
2022-07-18 13:04:17 -06:00
saulfabreg Wii VC Project
84dc0cd3b4
Add support for Mapper 126 (allows to play Power Joy 84-in-1) (Tanooki16) ( #470 )
...
* Add support for mapper 126 (on game Power Joy 84-in-1) (Tanooki16)
* forgot to uncomment tile for enable mapper 126 emulation
2022-06-28 17:39:09 -06:00
Daryl Borth
5e0f5e53fb
update version
2022-06-15 21:33:45 -06:00
Daryl Borth
f7306d1f41
Updated to the latest FCEUX 2.6.4 (git def5768)
2022-06-15 19:59:09 -06:00
Daryl Borth
965e1c6719
Updated to the latest FCEUX 2.6.4 (git def5768)
2022-06-15 19:58:04 -06:00
Daryl Borth
2fbcb7a036
simplify code
2022-05-20 13:13:01 -06:00
saulfabreg Wii VC Project
9b1bf3ad50
Add "Enable Turbo Mode" toggle to the Video Settings menu (based on InfiniteBlueGX's code) ( #467 )
...
* Add "Enable Turbo Mode" toggle to the Video Settings menu
* Add "Enable Turbo Mode" toggle to the Video Settings menu
* Add "Enable Turbo Mode" toggle to the Video Settings menu
* Add "Enable Turbo Mode" toggle to the Video Settings menu
* Update README.md
* Update README.md
* Add Spanish translation to "Enable Turbo Mode" option
2022-05-20 13:11:46 -06:00
saulfabreg Wii VC Project
10b4ff8de3
Added missing Spanish translation for new Reset question prompt ( #461 )
2022-02-20 16:28:05 -07:00
bladeoner
70f7913186
Update language files ( #457 )
2022-02-07 09:03:54 -05:00
Daryl Borth
6324876768
support forwarders that pass in sd1:/
2022-01-13 14:37:03 -07:00
saulfabreg Wii VC Project
18615ca1c3
Allow "Original" render mode in 480p configurations (niuus) ( #454 )
...
Allow "Original" render mode to be selectable when using the Wii Options TV Resolution setting for "EDTV or HDTV (480p)" over component cables:
This caters specifically to LCD / LED users with 240p supported displays, since the option was previously hidden. Users with CRT / PVM / BVM displays with supported 480p Progressive Scan mode will also benefit, since no Wii setting switch will be needed for the "Original" 240p mode to be used.
2022-01-13 12:32:52 -07:00
saulfabreg Wii VC Project
87faea76b7
Fix mistake with render settings in Filtered (Sharp/Soft) ( #455 )
...
By any reason FCEUGX has an issue that when i set the "Render" setting to "Filtered (Sharp)" and return to the game it displays in "Soft", and when i set the "Render" setting to "Filtered (Soft)" and return to the game it displays in "Sharp".
This modification fixes that.
2022-01-13 12:32:41 -07:00
saulfabreg Wii VC Project
532876b5c7
Update Spanish language translation in 2022 ( #453 )
...
Updated again some Spanish translations for this new year 2022.
2022-01-12 10:29:48 -07:00
bladeoner
9c27d9cb00
Update file headers ( #451 )
2022-01-09 09:40:41 -07:00
saulfabreg Wii VC Project
9d41bf8ce8
Update (again) Spanish language translation ( #449 )
...
Update some untranslated and mistranslated messages and text from FCEUGX.
2021-10-16 12:06:48 -07:00
bladeoner
d07dc9e654
Update Dutch language and other language files ( #445 )
2021-08-09 08:41:50 -06:00
Daryl Borth
affae341f3
fixing build on new devkitppc
2021-08-06 12:36:21 -06:00
saulfabreg Wii VC Project
dc057954ec
Increase max number of palettes to 11 ( #444 )
2021-08-06 11:47:11 -06:00
saulfabreg Wii VC Project
59efae210e
Added a few more color palettes ( #443 )
...
Following NES color palettes added to FCE Ultra GX:
- Restored Wii VC palette (SuperrSonic)
- Original Wii Virtual Console palette (SuperrSonic)
- PAL color palette
- Magnum (FBX/FireBrandX)
2021-08-06 11:46:50 -06:00
Daryl Borth
3f6ea5b95d
update pt_br translation
2021-03-24 13:04:56 -06:00
Daryl Borth
b7bee00e7c
update to 3.5.1
2021-03-23 18:48:28 -06:00
Daryl Borth
aa2e14bb1c
change max dimensions back to 640x480, fix bug in png loading
2021-03-16 19:40:47 -06:00
Daryl Borth
04d1532538
increase max game screenshot size to 640x512
2021-03-07 10:26:05 -07:00
Daryl Borth
ee7c02e5af
updated french translation (thanks Tanooki16!)
2021-03-07 10:21:23 -07:00
Daryl Borth
e4edfe615a
update icon
2021-03-07 10:18:11 -07:00
Daryl Borth
d9883100d0
update game delete icon
2021-02-28 14:56:44 -07:00
Daryl Borth
373e12b088
add L+R+START for back to menu for wii classic controller
2021-02-12 15:30:20 -07:00
Daryl Borth
136cb235ae
Fixed SD2SP2 / SD gecko issues
2021-02-06 16:04:50 -07:00
Daryl Borth
64d4af1b56
reverse mounting order, fix bug storing save/load method
2021-02-02 16:06:52 -07:00
Daryl Borth
9aaed4f09e
fix SD2SP2
2021-01-31 09:45:00 -07:00
Daryl Borth
5929fe9d26
change max game image dimensions to 640x480 to support screenshots
2021-01-28 11:51:53 -07:00
Daryl Borth
699f35b0f9
finalize 3.4.8
2021-01-18 18:52:39 -07:00
bladeoner
c2eec9ae16
Update file headers ( #437 )
2021-01-06 12:13:49 -08:00
Daryl Borth
546c67adcd
add Dendy support
2020-11-08 16:36:36 -07:00
Daryl Borth
ed8b54b721
add ability to change the player mapped to a connected controller
2020-09-28 16:49:49 -06:00
Daryl
c6bfed392b
correct aspect ratio by changing viWidth to 644 (vaguerant)
2020-09-02 18:33:33 -06:00
Daryl
c244e6691a
improve PAL game detection (thanks Tanooki16!)
2020-09-02 18:18:13 -06:00
Daryl
ba9822d24e
fix PAL audio blips (thanks Tanooki16!)
2020-09-02 18:17:42 -06:00
Daryl
7767843fd3
fix build
2020-08-09 14:14:54 -06:00
Daryl
6e3960cf67
fix build
2020-08-09 13:20:04 -06:00
Daryl
34e45f4d09
load cover images directly from file instead of an intermediary buffer
2020-08-09 13:10:36 -06:00
Daryl
3eff7a0ca2
use I4 instead of RGBA8 for fonts (much less memory)
2020-07-25 10:22:38 -06:00
Daryl
c6f4600cf3
when unable to load the default rom directory, just drop into device
...
root. don't show an error when unable to find a load device.
2020-07-23 14:31:53 -06:00
bladeoner
4debac409e
Fix CI/CD build and adjust Credits ( #428 )
...
- Remove Cirrus CI build
- Add Github Workflow
- Adjust README.md
- Adjust Credits
2020-07-21 15:11:13 -06:00
Daryl
43f075601b
finalize 3.4.7
2020-06-29 21:11:11 -06:00