* Add "Enable Turbo Mode" toggle to the Video Settings menu
* Add "Enable Turbo Mode" toggle to the Video Settings menu
* Add "Enable Turbo Mode" toggle to the Video Settings menu
* Add "Enable Turbo Mode" toggle to the Video Settings menu
* Update README.md
* Update README.md
* Add Spanish translation to "Enable Turbo Mode" option
Allow "Original" render mode to be selectable when using the Wii Options TV Resolution setting for "EDTV or HDTV (480p)" over component cables:
This caters specifically to LCD / LED users with 240p supported displays, since the option was previously hidden. Users with CRT / PVM / BVM displays with supported 480p Progressive Scan mode will also benefit, since no Wii setting switch will be needed for the "Original" 240p mode to be used.
By any reason FCEUGX has an issue that when i set the "Render" setting to "Filtered (Sharp)" and return to the game it displays in "Soft", and when i set the "Render" setting to "Filtered (Soft)" and return to the game it displays in "Sharp".
This modification fixes that.
Following NES color palettes added to FCE Ultra GX:
- Restored Wii VC palette (SuperrSonic)
- Original Wii Virtual Console palette (SuperrSonic)
- PAL color palette
- Magnum (FBX/FireBrandX)
This changes the following:
- Uploads a separate Wii and Gamecube artifact
- Excludes uploading the elf files
- Creates the complete Wii structure under executables/FCEUltraGX
- Creates the complete GameCube structure under executables/FCEUltraGX-GameCube
- Doesn't upload empty folders like the fceugx folder with cheats, roms and saves but it is created in a local environment