Commit Graph

550 Commits

Author SHA1 Message Date
simon.kagstrom
5cfc60d9c8 Refactor game info version handling
When reading in old versions, convert directly to the class instead of
to the current game_info structure.
2010-03-28 07:14:01 +00:00
simon.kagstrom
d202722f5f Add genre/players to the structure and make the 8-bit 2010-03-27 07:53:12 +00:00
simon.kagstrom
ab72622362 game-info: Add graphics artist, cleanup some stuff 2010-03-27 07:46:40 +00:00
simon.kagstrom
6631286c8a Cleanup game data handling a bit: Move the structure to the C-file
and make the return value opaque (we shouldn't touch that stuff anyway)
2010-03-27 07:33:06 +00:00
simon.kagstrom
b6bb39da68 Add publisher/creator/musician and genre/players to game info. These
are not settable yet. Also refactor a bit and avoid using Alpha surfaces
2010-03-26 06:34:58 +00:00
simon.kagstrom
a0f30e9388 Display message when network message is sent 2010-03-22 18:43:49 +00:00
simon.kagstrom
193785d51b Correct game screenshot saving: Always save as 8-bit data, always use
Gui::gui->screenshot
2010-03-22 18:37:35 +00:00
simon.kagstrom
d6d8217866 Wait a while if the gui is active 2010-03-21 12:52:32 +00:00
simon.kagstrom
12ed482d0d Unmount on the Wii 2010-03-21 12:52:07 +00:00
simon.kagstrom
eb3ad92fc0 Fix noise in menu 2010-03-21 12:38:24 +00:00
simon.kagstrom
db6a76d666 Unused include 2010-03-21 12:38:16 +00:00
simon.kagstrom
8816763fce Fix wii key bindings and multiple joystick input (nunchuk/classic) 2010-03-21 12:23:58 +00:00
simon.kagstrom
60eda70d30 Correct wiimote binding 2010-03-21 08:34:17 +00:00
simon.kagstrom
31ed6f41ed Fix true 1541 emulation regression. Wrong warning fix 2010-03-20 13:48:17 +00:00
simon.kagstrom
90cc8d94ac Fix use-of-uninitialized 2010-03-19 16:57:22 +00:00
simon.kagstrom
9457a76210 Keep v1 for now 2010-03-19 13:16:12 +00:00
simon.kagstrom
bd0166e397 Add graphics artist / musician. Will not be used quite yet 2010-03-18 12:23:11 +00:00
simon.kagstrom
65ad6963b1 Avoid double free 2010-03-17 20:46:43 +00:00
simon.kagstrom
596796287e Correct prefs saving 2010-03-17 17:11:29 +00:00
simon.kagstrom
17e2f4816c Make queueMessage take a printf-style format string 2010-03-17 11:29:36 +00:00
simon.kagstrom
f12c77463d A friendly message to you, Rudie 2010-03-17 11:22:16 +00:00
simon.kagstrom
df670a1785 Use GUI screenshot for network connects as well 2010-03-17 06:34:27 +00:00
simon.kagstrom
acc79d9d9e Fix wii prefs path 2010-03-16 20:17:52 +00:00
simon.kagstrom
d2a38d8b01 Remove unneeded warning 2010-03-16 17:07:18 +00:00
simon.kagstrom
19f2bdad00 Remove help dialogue 2010-03-15 06:15:02 +00:00
simon.kagstrom
81f51cea98 Take screenshot at each menu enter 2010-03-15 06:11:31 +00:00
simon.kagstrom
176c46230d Remove up/down/left/right bindings - only keys now and fix Issue 22 2010-03-14 16:26:07 +00:00
simon.kagstrom
bf222dc91b Fix issue 22 (+/-): Switch + and - 2010-03-14 16:10:48 +00:00
simon.kagstrom
5cda496db6 Reverse +/- 2010-03-14 15:58:55 +00:00
simon.kagstrom
6a7b501741 Spell fix 2010-03-14 15:13:36 +00:00
simon.kagstrom
ec1e10f331 A bit larger timeout 2010-03-14 12:17:23 +00:00
simon.kagstrom
3eb348a930 Reset the C64 when invoking start 2010-03-14 12:15:58 +00:00
simon.kagstrom
a470e21b63 Fredric: Pause implicitly when entering the menu (and remove the
option)
2010-03-14 12:03:30 +00:00
simon.kagstrom
ee1a80bdf4 Fix t64 loading on the Wii 2010-03-14 07:37:37 +00:00
simon.kagstrom
0ffcf6263a Fix default fallback 2010-03-13 14:42:39 +00:00
simon.kagstrom
322faaf28b Allow saving selected theme in the prefs 2010-03-13 14:30:15 +00:00
simon.kagstrom
86750bfb5e Slightly improve sound buffer (SDL) 2010-03-13 14:14:55 +00:00
simon.kagstrom
e1294b9c88 Fix pause during network play 2010-03-13 14:06:08 +00:00
simon.kagstrom
b5fad7ebda More dead code 2010-03-13 12:56:34 +00:00
simon.kagstrom
88f7c29254 Yet another round of dead code cleanup 2010-03-13 12:47:07 +00:00
simon.kagstrom
12e1253a54 Use SDL sound for everything except Wii 2010-03-13 12:35:42 +00:00
simon.kagstrom
5324a2e769 Fine-tune SDL sound output 2010-03-13 12:31:47 +00:00
simon.kagstrom
f731ceafa9 Initial implementation of SDL sound (not quite working...) 2010-03-13 12:09:29 +00:00
simon.kagstrom
a7e9b707d0 Remove some old compatibility cruft 2010-03-13 09:46:57 +00:00
simon.kagstrom
906887f85d Autoamtically save game info when the screenshot timeout expires 2010-03-13 08:55:57 +00:00
simon.kagstrom
a2847afb9c Revert Wii button mapping workaround 2010-03-13 08:21:22 +00:00
simon.kagstrom
23be1855b5 Fix mapping of multiple joystick buttons to the same C64 key/button.
Removed some dead code as well.
2010-03-13 08:14:04 +00:00
simon.kagstrom
dc74ffeb19 Use new prefs 2010-03-13 07:31:22 +00:00
simon.kagstrom
30775231b9 Bug 17: Don't allow joystick input while the menu or the virtual
keyboard is active
2010-03-13 07:04:37 +00:00
simon.kagstrom
9a6f9764bb Release an RC 2010-03-10 18:37:06 +00:00