simon.kagstrom
|
9b4b1dfe94
|
Don't display empty messages
|
2010-08-15 11:29:03 +00:00 |
|
simon.kagstrom
|
4d730c6fee
|
Issue 26: Remove unused help option
|
2010-04-07 05:26:38 +00:00 |
|
simon.kagstrom
|
9d72585440
|
More messages
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2010-03-30 19:04:11 +00:00 |
|
simon.kagstrom
|
1854a65cd8
|
Forgot players in the game info...
|
2010-03-30 05:10:53 +00:00 |
|
simon.kagstrom
|
5964b5e783
|
Add extra game info stuff (genre, players etc) for the menu
|
2010-03-28 15:59:56 +00:00 |
|
simon.kagstrom
|
dab3082e48
|
Remove printout
|
2010-03-28 12:56:04 +00:00 |
|
simon.kagstrom
|
4aef6329d2
|
Bump game info version to v2 and save new files with that
|
2010-03-28 12:42:19 +00:00 |
|
simon.kagstrom
|
5cfc60d9c8
|
Refactor game info version handling
When reading in old versions, convert directly to the class instead of
to the current game_info structure.
|
2010-03-28 07:14:01 +00:00 |
|
simon.kagstrom
|
d202722f5f
|
Add genre/players to the structure and make the 8-bit
|
2010-03-27 07:53:12 +00:00 |
|
simon.kagstrom
|
ab72622362
|
game-info: Add graphics artist, cleanup some stuff
|
2010-03-27 07:46:40 +00:00 |
|
simon.kagstrom
|
6631286c8a
|
Cleanup game data handling a bit: Move the structure to the C-file
and make the return value opaque (we shouldn't touch that stuff anyway)
|
2010-03-27 07:33:06 +00:00 |
|
simon.kagstrom
|
b6bb39da68
|
Add publisher/creator/musician and genre/players to game info. These
are not settable yet. Also refactor a bit and avoid using Alpha surfaces
|
2010-03-26 06:34:58 +00:00 |
|
simon.kagstrom
|
a0f30e9388
|
Display message when network message is sent
|
2010-03-22 18:43:49 +00:00 |
|
simon.kagstrom
|
193785d51b
|
Correct game screenshot saving: Always save as 8-bit data, always use
Gui::gui->screenshot
|
2010-03-22 18:37:35 +00:00 |
|
simon.kagstrom
|
d6d8217866
|
Wait a while if the gui is active
|
2010-03-21 12:52:32 +00:00 |
|
simon.kagstrom
|
12ed482d0d
|
Unmount on the Wii
|
2010-03-21 12:52:07 +00:00 |
|
simon.kagstrom
|
eb3ad92fc0
|
Fix noise in menu
|
2010-03-21 12:38:24 +00:00 |
|
simon.kagstrom
|
db6a76d666
|
Unused include
|
2010-03-21 12:38:16 +00:00 |
|
simon.kagstrom
|
8816763fce
|
Fix wii key bindings and multiple joystick input (nunchuk/classic)
|
2010-03-21 12:23:58 +00:00 |
|
simon.kagstrom
|
60eda70d30
|
Correct wiimote binding
|
2010-03-21 08:34:17 +00:00 |
|
simon.kagstrom
|
31ed6f41ed
|
Fix true 1541 emulation regression. Wrong warning fix
|
2010-03-20 13:48:17 +00:00 |
|
simon.kagstrom
|
90cc8d94ac
|
Fix use-of-uninitialized
|
2010-03-19 16:57:22 +00:00 |
|
simon.kagstrom
|
9457a76210
|
Keep v1 for now
|
2010-03-19 13:16:12 +00:00 |
|
simon.kagstrom
|
bd0166e397
|
Add graphics artist / musician. Will not be used quite yet
|
2010-03-18 12:23:11 +00:00 |
|
simon.kagstrom
|
65ad6963b1
|
Avoid double free
|
2010-03-17 20:46:43 +00:00 |
|
simon.kagstrom
|
596796287e
|
Correct prefs saving
|
2010-03-17 17:11:29 +00:00 |
|
simon.kagstrom
|
17e2f4816c
|
Make queueMessage take a printf-style format string
|
2010-03-17 11:29:36 +00:00 |
|
simon.kagstrom
|
f12c77463d
|
A friendly message to you, Rudie
|
2010-03-17 11:22:16 +00:00 |
|
simon.kagstrom
|
df670a1785
|
Use GUI screenshot for network connects as well
|
2010-03-17 06:34:27 +00:00 |
|
simon.kagstrom
|
acc79d9d9e
|
Fix wii prefs path
|
2010-03-16 20:17:52 +00:00 |
|
simon.kagstrom
|
d2a38d8b01
|
Remove unneeded warning
|
2010-03-16 17:07:18 +00:00 |
|
simon.kagstrom
|
19f2bdad00
|
Remove help dialogue
|
2010-03-15 06:15:02 +00:00 |
|
simon.kagstrom
|
81f51cea98
|
Take screenshot at each menu enter
|
2010-03-15 06:11:31 +00:00 |
|
simon.kagstrom
|
176c46230d
|
Remove up/down/left/right bindings - only keys now and fix Issue 22
|
2010-03-14 16:26:07 +00:00 |
|
simon.kagstrom
|
bf222dc91b
|
Fix issue 22 (+/-): Switch + and -
|
2010-03-14 16:10:48 +00:00 |
|
simon.kagstrom
|
5cda496db6
|
Reverse +/-
|
2010-03-14 15:58:55 +00:00 |
|
simon.kagstrom
|
6a7b501741
|
Spell fix
|
2010-03-14 15:13:36 +00:00 |
|
simon.kagstrom
|
ec1e10f331
|
A bit larger timeout
|
2010-03-14 12:17:23 +00:00 |
|
simon.kagstrom
|
3eb348a930
|
Reset the C64 when invoking start
|
2010-03-14 12:15:58 +00:00 |
|
simon.kagstrom
|
a470e21b63
|
Fredric: Pause implicitly when entering the menu (and remove the
option)
|
2010-03-14 12:03:30 +00:00 |
|
simon.kagstrom
|
ee1a80bdf4
|
Fix t64 loading on the Wii
|
2010-03-14 07:37:37 +00:00 |
|
simon.kagstrom
|
0ffcf6263a
|
Fix default fallback
|
2010-03-13 14:42:39 +00:00 |
|
simon.kagstrom
|
322faaf28b
|
Allow saving selected theme in the prefs
|
2010-03-13 14:30:15 +00:00 |
|
simon.kagstrom
|
86750bfb5e
|
Slightly improve sound buffer (SDL)
|
2010-03-13 14:14:55 +00:00 |
|
simon.kagstrom
|
e1294b9c88
|
Fix pause during network play
|
2010-03-13 14:06:08 +00:00 |
|
simon.kagstrom
|
b5fad7ebda
|
More dead code
|
2010-03-13 12:56:34 +00:00 |
|
simon.kagstrom
|
88f7c29254
|
Yet another round of dead code cleanup
|
2010-03-13 12:47:07 +00:00 |
|
simon.kagstrom
|
12e1253a54
|
Use SDL sound for everything except Wii
|
2010-03-13 12:35:42 +00:00 |
|
simon.kagstrom
|
5324a2e769
|
Fine-tune SDL sound output
|
2010-03-13 12:31:47 +00:00 |
|
simon.kagstrom
|
f731ceafa9
|
Initial implementation of SDL sound (not quite working...)
|
2010-03-13 12:09:29 +00:00 |
|