aap
3c5bae164f
CVisibilityPlugins and CRenderer fixes
2021-07-29 19:43:47 +02:00
aap
30061396e8
CVisibilityPlugins and CRenderer fixes; pulled MLO back in
2021-07-29 19:43:06 +02:00
Sergeanur
7bacf3b6f4
Reverse unused audio functions
2021-07-29 01:52:49 +03:00
Sergeanur
cce97588fe
Reverse unused audio functions from mobile
...
# Conflicts:
# src/audio/AudioManager.h
2021-07-29 00:43:04 +03:00
Sergeanur
6cea1de9e6
Reverse unused audio functions from mobile
2021-07-29 00:40:32 +03:00
Sergeanur
81673ab304
Fix comments
2021-07-28 10:36:18 +03:00
Sergeanur
2aa37813d2
cAudioManager declaration reordering
2021-07-28 10:32:43 +03:00
Sergeanur
8960ffaf0b
Get rid of audio getters
2021-07-28 09:39:57 +03:00
Sergeanur
61176acbad
Ped comments ordering and type fix + vice function(s) fix
2021-07-28 09:17:38 +03:00
Sergeanur
49ee711c75
AudioLogic type fixes and reordering (after peds)
2021-07-28 00:55:22 +03:00
Sergeanur
16f892b667
AudioLogic type fixes and reordering (before peds)
2021-07-28 00:41:34 +03:00
Sergeanur
9dbaa7a77f
PolRadio type fixes
2021-07-27 22:38:57 +03:00
Sergeanur
d0666a8702
One more type fix
2021-07-27 22:38:35 +03:00
Sergeanur
16e2e3d091
Type fix
2021-07-27 22:32:47 +03:00
Sergeanur
7aa8d7c073
AudioManager.cpp reordering
2021-07-27 22:29:40 +03:00
Sergeanur
782d38c6b7
Sort AudioCollision functions into original order
2021-07-27 22:02:25 +03:00
Sergeanur
5240dce018
cAudioManager::GetCollisionOneShotRatio cleanup
2021-07-27 22:01:17 +03:00
erorcun
1eedf7f0ae
Merge pull request #1257 from Nopey/fixbugs_pedgaplist
...
Fix bug triggering gnNumTempPedList assertion
2021-07-27 21:51:28 +03:00
Magnus Larsen
55e83982c3
Remove static_assert from previous commit
2021-07-27 00:23:40 -07:00
Magnus Larsen
388dd5cb00
Allow sector ped count to exceed gap-list size
...
This solves the gnNumTempPedList assertion.
To prove this works, change gapTempPedList's length to 12, and visit the
Triad's basketball court.
2021-07-26 19:50:10 -07:00
withmorten
d77ed4608f
fix
2021-07-26 20:25:36 +02:00
Sergeanur
c0488b3190
Fix stuck looking flag when answering phone and idle weapon animation
2021-07-26 20:40:55 +03:00
Sergeanur
1180f32d9c
Fix bike kick sound
2021-07-26 11:33:56 +03:00
Sergeanur
371f1be9b3
Fix smooth spray when using chainsaw or when you stop shooting while using free camera and PC controls
2021-07-26 09:54:04 +03:00
Sergeanur
250727c9ca
Fix muzzleflash rotation
2021-07-26 09:52:39 +03:00
Sergeanur
f7a2c265b3
Remove deceiving comment
2021-07-26 09:16:43 +03:00
Sergeanur
f19a1aebd4
Remove deceiving comment
2021-07-26 09:16:20 +03:00
Sergeanur
bc3734cae3
Fix smooth spray when shooting with colt or usi while using PC controls
2021-07-26 09:13:16 +03:00
Sergeanur
cafc0f3c10
Fix ridiculously accurate bullets when you shoot behind with enabled free camera
2021-07-26 08:28:01 +03:00
Sergeanur
123f2fda9b
Fix ridiculously accurate bullets when you shoot behind with enabled free camera
2021-07-26 08:22:57 +03:00
Sergeanur
1aac4d802f
Fix Tommy looking at one spot due to crouching + shooting
2021-07-26 07:41:34 +03:00
Sergeanur
f73dfa12e6
Make cars and peds to not despawn when you look away
2021-07-26 04:43:26 +03:00
Sergeanur
6a94299eac
Fix
2021-07-26 04:42:15 +03:00
Sergeanur
ed9c911a0e
Fix traffic light corona facing wrong side
2021-07-26 04:40:23 +03:00
Sergeanur
a064b3a687
Audio changes:
...
- Reorder AudioCollision.cpp functions into original order
- Add missing cAudioCollision::Reset()
- Move cAudioCollision ctor into .h (like original)
- Fix argument types for ped comment functions and more
- Fix wrong names of ped comment functions
- Fix incorrect ped comments
- Remove getters
- Reorder declarations of cAudioManager
- Wrap PC only functions around ifdef
- Add cAudioManager methods from PS2 and mobile
2021-07-26 04:34:55 +03:00
Sergeanur
a510a03b8a
Small fix
2021-07-25 22:27:00 +03:00
Sergeanur
5032d24ad8
Fix
2021-07-25 19:59:02 +03:00
Sergeanur
601f63f4fb
Sync fix from master
2021-07-25 19:50:00 +03:00
Sergeanur
bf757fc960
Fix CPlayerInfo distance types
2021-07-24 00:59:19 +03:00
Nikolay Korolev
a7e673c2ec
sync
2021-07-24 00:47:04 +03:00
Sergeanur
3adf37a3a9
Fix aiming with flamethrower with PC controls
2021-07-22 22:54:30 +03:00
Sergeanur
aec797671e
Fix aiming with minigun and flamethrower with PC controls
2021-07-22 22:15:27 +03:00
Davi
bd3c3849fe
Properly fix blip rendering during scripted sequences
...
Changes conditionals from "DrawBlips" and "ShowRadarTrace", "ShowRadarTraceWithHeight" to allow blips to be rendered during scripted sequences when "MENU_MAP" is enabled.
2021-07-22 16:10:15 -03:00
Sergeanur
1d1f10d68c
Fixes from miami
2021-07-22 20:56:15 +03:00
Sergeanur
5e34b1efcf
Possible fix of RemoveAndAdd crash
2021-07-22 20:37:49 +03:00
Sergeanur
953e4fc4ff
Fix falling damage
2021-07-22 20:07:51 +03:00
Sergeanur
bbbe9b2632
Fix enum use
2021-07-22 07:06:54 +03:00
Sergeanur
a1444b992f
Fix Predator shooting sound
2021-07-22 07:01:04 +03:00
withmorten
76558e9313
fix garbage data written in garage save block
2021-07-19 23:44:01 +02:00
withmorten
a437d2bc26
fix garbage data written in garage save block
2021-07-19 23:43:51 +02:00
Sergeanur
d0404cbdb7
render -> renderer (original name)
2021-07-18 00:04:26 +03:00
Sergeanur
c937bdbfea
render -> renderer (original name)
2021-07-18 00:03:57 +03:00
withmorten
8018e40ebf
Merge pull request #1217 from Nopey/master
...
Fix debug script loader crashing missions
2021-07-15 23:09:28 +02:00
withmorten
c8cb1ed013
Merge pull request #1219 from withmorten/miami-ini
...
miami: switch out current ini_parser.hpp with pulzed/mINI
2021-07-15 18:56:14 +02:00
Sergeanur
780cd225e9
Make PS2 VB files work together with PC audio files
2021-07-15 18:06:12 +03:00
Sergeanur
2ce36a48b9
Make PS2 VB files work together with PC audio files
2021-07-15 18:06:02 +03:00
Sergeanur
02c4ada807
Remove stupid cast
2021-07-15 00:49:46 +03:00
Sergeanur
4f78733836
Remove stupid cast
2021-07-15 00:47:11 +03:00
Magnus Larsen
fb5a207abc
Fix NearPed count going negative
2021-07-13 17:45:01 +02:00
erorcun
d2e594db2b
Merge pull request #1236 from Nopey/fix_nearPeds
...
Fix NearPed count going negative
2021-07-13 18:10:59 +03:00
Magnus Larsen
894495689f
Fix NearPed count going negative
2021-07-12 23:51:28 -07:00
withmorten
523b23339c
disable USE_CUTSCENE_SHADOW_FOR_PED if COMPATIBLE_SAVES isn't defined
2021-07-13 00:21:11 +02:00
Sergeanur
c982700a69
Enable cutscene shadows
2021-07-13 01:00:00 +03:00
withmorten
6c097398d1
fix FixGarages
2021-07-12 22:47:17 +02:00
withmorten
2f7ae611ed
Vanilla config for Windows and win-x86 only
2021-07-12 04:26:27 +02:00
withmorten
f50026828a
Vanilla config for Windows and win-x86 only
2021-07-12 04:24:10 +02:00
withmorten
ac3905123e
fix
2021-07-12 03:10:02 +02:00
Sergeanur
3f5fdc39a5
Reorganize config.h
2021-07-12 03:58:34 +03:00
Sergeanur
b4364c3672
Reorganize config.h
2021-07-12 03:34:37 +03:00
withmorten
6f52ad190e
miami: switch out current ini_parser.hpp with pulzed/mINI
2021-07-12 01:23:46 +02:00
withmorten
c0cbf8045f
switch out current ini_parser.hpp with pulzed/mINI
2021-07-12 01:19:22 +02:00
erorcun
02e84b4b97
Merge pull request #1150 from withmorten/miami-saves
...
miami: finish COMPATIBLE_SAVES and FIX_INCOMPATIBLE_SAVES
2021-07-12 01:07:32 +03:00
erorcun
a8fd3f828a
Merge pull request #1149 from withmorten/saves
...
finish COMPATIBLE_SAVES and FIX_INCOMPATIBLE_SAVES
2021-07-12 01:06:59 +03:00
erorcun
291213ed40
Unite all sliders
2021-07-12 00:51:45 +03:00
erorcun
2a6f9c2757
Add ped and car density slider to menu, remove dumb collision "optimization"
2021-07-12 00:12:25 +03:00
withmorten
f686065769
get rid of // done comments in audiomanager.h
2021-07-11 03:59:37 +02:00
withmorten
3194fdb2c1
fix the fix (and another fix)
2021-07-11 03:34:43 +02:00
withmorten
58de524d70
tiny diff fix
2021-07-11 03:26:59 +02:00
withmorten
d7ceb4870c
tiny diff fixes
2021-07-11 03:26:21 +02:00
withmorten
8a114514d9
fix hotring flap stat line
2021-07-11 00:30:26 +02:00
erorcun
9f0a96ac89
Physical: division by zero fix
2021-07-10 23:27:00 +03:00
erorcun
e9baf31ad8
Physical: division by zero fix
2021-07-10 23:24:27 +03:00
erorcun
d82dbf91ef
Merge/sync fixes after threaded audio
2021-07-10 23:14:13 +03:00
erorcun
db4ae18e5d
Remove waiting for stream closure in multi-thread audio
2021-07-10 23:14:08 +03:00
erorcun
5458632c40
Multi-threaded audio fixes
2021-07-10 23:13:51 +03:00
erorcun
ab73c2f539
Multi-threaded audio streams
...
Under MULTITHREADED_AUDIO define.
2021-07-10 23:13:42 +03:00
Magnus Larsen
12efd1209b
Fix Cheat menu debug script loader
2021-07-10 10:18:32 -07:00
Magnus Larsen
33c45e4ae0
Fix debug script loader crashing missions
...
* open_script is now exposed in Script.h, perhaps it should be namespaced
as a static method on CTheScripts? I'm unsure what is preferred.
* I've moved the joypad code out of open_script to prevent buttons held
down at mission load time from changing the scriptToLoad.
2021-07-10 09:34:17 -07:00
withmorten
011aafa043
finish COMPATIBLE_SAVES and FIX_INCOMPATIBLE_SAVES
2021-07-10 17:30:27 +02:00
withmorten
6f103a3b82
finish COMPATIBLE_SAVES and FIX_INCOMPATIBLE_SAVES
2021-07-10 02:06:43 +02:00
withmorten
ffe199290b
fix jittery cars at 15fps
2021-07-09 18:51:27 +02:00
withmorten
37b6d491e7
fix jittery cars at 15fps
2021-07-09 18:50:33 +02:00
withmorten
0b269571d7
add librw defines to vanilla defines undefs
2021-07-09 18:05:26 +02:00
withmorten
e2ae17d994
add librw defines to vanilla defines undefs
2021-07-09 18:02:36 +02:00
Sergeanur
72f6780905
Use CPad functions to check key states in script loader
2021-07-08 03:37:14 +03:00
Sergeanur
47f153fe76
Use CPad functions to check key states in script loader
2021-07-08 03:24:47 +03:00
withmorten
79c010f082
fix macro redefinition warnings on win-glfw build
2021-07-08 01:44:55 +02:00
withmorten
f9a2f1daf7
fix macro redefinition warnings on win-glfw build
2021-07-08 01:40:58 +02:00
withmorten
e6544a6983
fix sampman_null build
2021-07-07 01:59:16 +02:00
withmorten
dadc56ccf9
fix sampman_null build
2021-07-07 01:54:16 +02:00