Sergeanur
|
9bb8ebaa10
|
Make collision code placement more like original (+ small fixes)
# Conflicts:
# premake5.lua
# src/CMakeLists.txt
# src/collision/Collision.cpp
# src/core/Collision.h
|
2020-11-16 00:36:54 +02:00 |
|
Sergeanur
|
0d20f1c364
|
Merge branch 'master' into miami
# Conflicts:
# src/audio/AudioLogic.cpp
# src/control/RoadBlocks.cpp
# src/entities/Entity.h
# src/entities/Physical.cpp
# src/peds/Ped.cpp
# src/render/Renderer.cpp
# src/vehicles/Automobile.cpp
# src/vehicles/CarGen.cpp
# src/weapons/BulletInfo.cpp
# src/weapons/Weapon.cpp
|
2020-10-18 17:15:49 +03:00 |
|
Sergeanur
|
b91f6a4550
|
Setter for bIsStatic (became virtual in SA)
|
2020-10-18 16:40:06 +03:00 |
|
majestic
|
e7ef45a606
|
CWaterCreatures
|
2020-10-10 17:49:54 -07:00 |
|
eray orçunus
|
a01b14f301
|
Fix sniper and water creatures bug, mark some files
|
2020-10-09 12:24:21 +03:00 |
|
majestic
|
7861992fe6
|
CWaterCreatures
|
2020-10-08 05:59:08 -07:00 |
|
Nikolay Korolev
|
e5faeea2e5
|
wall climb cheat from LCS
|
2020-09-11 18:46:16 +03:00 |
|
aap
|
bb948904b6
|
small stuff
|
2020-08-19 21:58:00 +02:00 |
|
Fire-Head
|
224fd77641
|
NULL -> nil
|
2020-07-31 21:21:58 +03:00 |
|
Fire_Head
|
52e77c6634
|
Merge pull request #1 from GTAmodding/miami
Miami
|
2020-07-29 12:20:02 +03:00 |
|
Fire-Head
|
1803dcc873
|
miami shadows
|
2020-07-29 12:17:53 +03:00 |
|
aap
|
1c44368f0a
|
fixed hanim for 64 bit
|
2020-07-24 23:29:33 +02:00 |
|
aap
|
b5b64ca351
|
fixed hanim for 64 bit
|
2020-07-24 23:28:55 +02:00 |
|
eray orçunus
|
f40f44b14e
|
Peds, Hud, CFO 1/2, fixes - including zone names
|
2020-07-22 15:19:22 +03:00 |
|
aap
|
5bedca7692
|
fixed COcclusion
|
2020-07-20 23:25:04 +02:00 |
|
aap
|
ee2d0ffc14
|
Merge pull request #650 from majesticCoding/miami
COcclusion done, I hope
|
2020-07-20 19:56:18 +02:00 |
|
majestic
|
1ff27e3363
|
cosmetic fixes
|
2020-07-20 09:49:39 -07:00 |
|
Sergeanur
|
d0f5464200
|
Merge branch 'master' into miami
# Conflicts:
# src/control/CarAI.cpp
# src/control/Phones.cpp
# src/control/Phones.h
# src/control/Record.cpp
# src/control/Restart.cpp
# src/control/Script.cpp
# src/core/Collision.cpp
# src/core/Frontend.cpp
# src/core/Frontend.h
# src/core/Game.h
# src/core/Streaming.cpp
# src/core/TempColModels.cpp
# src/core/Wanted.cpp
# src/core/Zones.cpp
# src/core/config.h
# src/core/main.cpp
# src/core/re3.cpp
# src/entities/Entity.cpp
# src/entities/Physical.cpp
# src/extras/frontendoption.cpp
# src/modelinfo/ModelInfo.cpp
# src/modelinfo/PedModelInfo.cpp
# src/peds/CivilianPed.cpp
# src/peds/CopPed.cpp
# src/peds/EmergencyPed.cpp
# src/peds/Ped.cpp
# src/peds/Ped.h
# src/peds/Population.cpp
# src/render/Renderer.cpp
# src/save/GenericGameStorage.cpp
# src/skel/win/win.cpp
# src/vehicles/Automobile.cpp
# src/vehicles/Boat.cpp
# src/vehicles/Boat.h
# src/vehicles/Vehicle.cpp
|
2020-07-13 18:10:17 +03:00 |
|
Sergeanur
|
841fa5155c
|
Rename LEVEL_NONE to LEVEL_GENERIC
|
2020-07-13 17:43:09 +03:00 |
|
Fire-Head
|
d4004805f5
|
miami pobj
|
2020-07-03 02:18:06 +03:00 |
|
aap
|
3370ae04cb
|
renamed 2dfx shadowRange to Size
|
2020-06-28 12:08:46 +02:00 |
|
aap
|
418bee9c22
|
renamed 2dfx shadowRange to Size
|
2020-06-28 12:05:42 +02:00 |
|
Nikolay Korolev
|
d0213e466c
|
more script commands
|
2020-06-07 15:49:25 +03:00 |
|
Sergeanur
|
1c01899799
|
Merge branch 'master' into miami
# Conflicts:
# src/control/Garages.cpp
# src/core/Frontend.cpp
# src/peds/PlayerPed.cpp
# src/render/Hud.cpp
# src/vehicles/Train.cpp
|
2020-06-07 04:15:10 +03:00 |
|
Nikolay Korolev
|
e099aaaa6b
|
minor fixes
|
2020-06-06 16:36:26 +03:00 |
|
Nikolay Korolev
|
3f26250d73
|
fixing some uninitialized stuff
|
2020-06-06 13:31:09 +03:00 |
|
aap
|
f7612c4a49
|
forgot to delete debug code
|
2020-06-04 17:49:27 +02:00 |
|
aap
|
3e36428568
|
more CBike and fixes
|
2020-06-04 17:38:41 +02:00 |
|
aap
|
06c761e9ac
|
few bike things
|
2020-06-02 15:26:11 +02:00 |
|
aap
|
21ce0a4b28
|
CAutomobile done
|
2020-05-31 17:05:59 +02:00 |
|
aap
|
c1e13177a1
|
some CAutomobile
|
2020-05-31 17:05:59 +02:00 |
|
aap
|
7e5dde1f1a
|
eSurfaceType
|
2020-05-26 11:37:46 +02:00 |
|
aap
|
d8528ebbbe
|
eSurfaceType
|
2020-05-26 11:34:20 +02:00 |
|
aap
|
7bf8337854
|
CVehicle
|
2020-05-25 18:33:34 +02:00 |
|
aap
|
a1e4b15bcc
|
Merge branch 'miami' of github.com:GTAmodding/re3 into miami
|
2020-05-22 23:58:59 +02:00 |
|
aap
|
21071edbfe
|
fixes for CPhysical and friends
|
2020-05-22 14:34:44 +02:00 |
|
aap
|
a53ca58e56
|
CPhysical
|
2020-05-22 14:27:16 +02:00 |
|
Nikolay Korolev
|
864847a6fe
|
new script commands - mostly stubs
|
2020-05-22 02:42:04 +03:00 |
|
eray orçunus
|
2ab3fb5dd0
|
Fixes for melees and various things
|
2020-05-20 20:21:27 +03:00 |
|
aap
|
fd4cd3e8f1
|
Merge pull request #569 from aap/miami
CEntity and friends
|
2020-05-20 12:41:12 +02:00 |
|
aap
|
50f0c7a1dc
|
bla
|
2020-05-19 22:01:28 +02:00 |
|
aap
|
0b0ba49abc
|
small fixes
|
2020-05-19 21:42:55 +02:00 |
|
aap
|
bdbe5d1080
|
CEntity and friends
|
2020-05-19 20:56:42 +02:00 |
|
eray orçunus
|
99574ebfc6
|
Merge branch 'miami' of https://github.com/GTAmodding/re3 into miami
|
2020-05-19 17:46:18 +03:00 |
|
eray orçunus
|
a6972714b7
|
Melee weapons(half-working), Ped and Hud bits
|
2020-05-19 17:43:16 +03:00 |
|
Nikolay Korolev
|
6510b15704
|
script revision
|
2020-05-19 01:49:09 +03:00 |
|
eray orçunus
|
84f8312b86
|
Weapon fixes and thingies
|
2020-05-17 21:01:52 +03:00 |
|
aap
|
ce2071e1e6
|
Merge pull request #535 from Nick007J/miami
garages, carctrl, script
|
2020-05-11 23:28:52 +02:00 |
|
aap
|
6e4710b717
|
CVisibilityPlugins
|
2020-05-11 22:21:18 +02:00 |
|
Nikolay Korolev
|
5f5babe7fe
|
Merge remote-tracking branch 'upstream/miami' into miami
|
2020-05-11 21:05:01 +03:00 |
|