bladeoner
01012bfebc
Snes9x - Merge pull request #735 from jSTE0/microopt ( #996 )
2022-02-22 08:43:14 -07:00
bladeoner
c14ff9464a
Snes9x - Remove S9xSetPalette ( #940 )
2020-08-08 10:28:59 -06:00
bladeoner
abbf71f2d9
Snes9x - add unlimited sprites (range) ( #879 )
2019-11-27 11:42:49 -07:00
bladeoner
27dea97a35
Snes9x - yoffy/unmacro-tile ( #865 )
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This patch provides maintainability and debuggability of tile.cpp.
It replacements many macros to C++ template, and abolish self inclusion.
2019-06-29 09:54:17 -06:00
bladeoner
8447bdf94c
Add Show Local Time option. ( #848 )
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Adds the option 'Show Local Time" under Game Settings, Video when playing a game.
2019-05-15 18:54:54 -06:00
bladeoner
25fd692dc5
Backport GFX and PPU fixes ( #824 )
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- Fix PPU blending with unoptimized change.
- Use a lookup table. A little faster.
- Fix color add for non-GFX_MULTI_FORMAT.
- Make blending work with RGB555.
- Remove most of GFX_MULTI_FORMAT.
2019-03-09 09:59:21 -07:00
bladeoner
b66acdf476
Backport Move interlace flags to S9xSoftResetPPU. ( #811 )
2019-02-18 08:53:47 -07:00
bladeoner
f93f2b84fa
Backport c4emu and gfx fixes ( #810 )
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C4emu backport:
C4: Do the sign extend manually.
Revert "MSVC 2005 bugfix"
GFX backport:
Fix GCC warning about indentation.
GFX.DoInterlace-- should occur even if we don't render frame.
2019-02-17 10:33:34 -07:00
bladeoner
4373c0fb94
Backport Add special S9xDisplayStringType to pass additional info.
2018-12-13 18:44:28 +01:00
bladeoner
53b245e4e4
Backport Use 1 instead of 0 as first # for pressed key display.
2018-12-12 19:38:44 +01:00
bladeoner
d8b901a7e1
Backport Fix uninitialized warning and aliased pointers.
2018-12-06 10:38:11 +01:00
bladeoner
e918ab8a25
Use a license stub everywhere.
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This points to the full license in the root directory.
2018-12-03 12:26:02 +01:00
bladeoner
14036e6d54
Backport code cleanup remove unused code
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Backport all changes including November 18 2018.
2018-11-20 12:13:06 +01:00
Daryl Borth
8b73ba1913
upgrade core to 1.57
2018-11-11 18:31:52 -07:00
Daryl Borth
402a4ec3a2
re-apply changes that update core to 1.56
2018-11-11 16:57:16 -07:00
Daryl Borth
845e69d889
revert remainder of snes9x code back
2018-08-20 09:11:01 -06:00
Daryl Borth
5ea5f217b5
partially revert snes9x core. fixes performance issues.
2018-08-16 08:41:30 -06:00
Daryl Borth
856a1ac127
backport more changes from snes9x master
2018-08-11 14:56:31 -06:00
dborth
4d0bc13fa8
Fix glitched images on one-frame interlace changes (e.g. chrono trigger)
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Fix hires pixel plotter
2011-02-16 00:23:19 +00:00
dborth
422ea26b46
sync to snes9x git
2011-02-06 05:23:21 +00:00
dborth
796df8935d
sync with upstream
2010-10-03 20:13:53 +00:00
dborth
dfb91c5f7c
upgrade core to 1.52
2010-01-27 22:08:56 +00:00
dborth
b0dc24689f
revert trunk
2009-11-30 08:14:38 +00:00
dborth
e7d0b3df78
initial port of snes9x 1.52 beta
2009-11-25 06:35:14 +00:00
dborth
e78581e845
code restructure, revamp filebrowser
2009-10-01 22:35:12 +00:00
dborth
99892a51f5
32 byte align some memory
2009-02-07 03:01:10 +00:00
michniewski
38a1c406d3
added provisions for usbgecko debugging
2009-01-30 02:20:43 +00:00
dborth
adf61aef32
Fixes from Snes9x 1.51+
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- Fixed invalid memory accesses in C4 and OBC1. MMX3 Toxic Seahorse stage now can be emulated with HDMA. (zones)
- Updated snapshot to prevent desync. Added some variables related to APU and HDMA. (gocha)
2008-10-22 18:50:26 +00:00
dborth
785190f0b6
upgrade to snes9x 1.51
2008-09-10 05:57:37 +00:00
dborth
15f45cf523
Enable cheats
2008-08-07 03:25:32 +00:00
michniewski
ceacc3a72c
Original version off of which work began. Crunchy2's last release (2.0.1b8)
2008-08-06 01:09:59 +00:00