Daryl Borth
33f833bbc6
revert BSX code back to snes9x 1.52. no idea why the 1.56 code isn't
...
working.
2018-08-14 11:23:10 -06:00
Daryl Borth
7da04d7d01
fix sound crackling
2018-08-14 11:00:45 -06:00
Daryl Borth
a9f851a19f
Finish update to snes9x 1.56 master. Disable multi pixel format support
...
for a speed boost.
2018-08-12 16:05:46 -06:00
Daryl Borth
d895bf6300
compress bg music to reduce memory footprint. reorder init to init
...
snes9x memory earlier so it goes into MEM1.
2018-08-11 15:54:25 -06:00
Daryl Borth
5866fd20db
backport more changes from snes9x master
2018-08-11 14:58:21 -06:00
Daryl Borth
856a1ac127
backport more changes from snes9x master
2018-08-11 14:56:31 -06:00
Daryl Borth
e8f2613841
backport some files from snes9x master
2018-08-10 10:25:56 -06:00
bladeoner
dbefa19b60
Compile fixes for Linux
...
- Compiling on a Linux distribution will fail without these fixes.
2018-08-05 21:17:02 +02:00
Daryl Borth
9703bef743
remove wiiupc since libogc wiiuse now supports WiiU Pro controller.
...
remove update check completely. compatibility fixes for newer devkitppc.
2018-08-01 12:44:21 -06:00
bladeoner
74f3ee4caf
MSU1 fixes backported
...
The following fixes are backported from the Snes9x master branch:
- Release msu data and audio streams on exit, use unzClose when closing
- Fix MSU-1 channel swap on loop
- Ensure all MSU-1 reads are stereo channel aligned
- Clean up S9xMSU1Generate code
- Fix MSU1 swapping.
- Fix casting on MSU1 volume
- Get rid of "Unable to find msu file" console spam
2018-07-29 19:33:25 +02:00
emu_kidid
2c224b8db8
- Fix LTO flag (actually use one :P)
...
- Virtual memory for GameCube, prevent out of memory crashes
2018-06-09 08:59:52 +09:30
emu_kidid
a417745817
- Fix compilation errors with latest libOGC/devkitPPC
...
- Fix GameCube build
- Add PowerPC specific Blargg makefile flags
- Add LTO to Makefile.gc
2018-06-06 23:40:11 +09:30
bladeoner
d8a8530bc8
Properly report MSU-1 revision in the status register
2018-03-04 17:00:22 +01:00
dborth
c9d0680796
Merge pull request #711 from bladeoner/bps
...
Add .bps soft-patching support by qwertymodo
2018-01-17 20:55:54 -07:00
Etienne Haarsma
a6e77b92c5
Add BPS soft-patching support (thanks qwertymodo!)
2018-01-17 16:16:47 +01:00
Etienne Haarsma
a0ff37c92e
Add MSU1 support (thanks qwertymodo!)
2018-01-17 15:59:23 +01:00
Juan Ruvalcaba
3c0bafb263
-Add Super FX Overclock option
2016-03-12 13:58:51 -07:00
dborth
48d78d7d2d
2011-05-07 04:48:30 +00:00
dborth
529a71f6fb
2011-05-06 04:34:53 +00:00
dborth
347e59eaa4
2011-05-05 04:41:45 +00:00
dborth
4cfb4064ca
Apply APUAllowTimeOverflow to Mutant Chronicles - Doom Troopers (danieldematteis)
2011-04-25 02:21:09 +00:00
dborth
ee7c66d257
sync APU code
2011-04-21 15:49:56 +00:00
dborth
fd8a742cd9
revert zones' improved IRQ and SA-1 changes committed in r661 - these are detrimental to performance
2011-03-24 01:07:47 +00:00
dborth
4d0bc13fa8
Fix glitched images on one-frame interlace changes (e.g. chrono trigger)
...
Fix hires pixel plotter
2011-02-16 00:23:19 +00:00
dborth
422ea26b46
sync to snes9x git
2011-02-06 05:23:21 +00:00
dborth
5a9f1ae3bd
Apply APUAllowTimeOverflow to primal rage
2011-01-22 20:21:49 +00:00
dborth
5d7331ead0
core update - improved IRQ and SA-1
2011-01-17 13:54:34 +00:00
dborth
32f8662987
sync
2010-12-27 05:41:49 +00:00
dborth
df7be8626c
Added SA-1 NMI and fixed its override mode. (zones)
2010-11-02 19:14:13 +00:00
dborth
63e1f9c391
2010-10-31 16:32:20 +00:00
dborth
7333110ebc
allow APU time overflow on The Mask
2010-10-30 19:37:24 +00:00
dborth
221bab8a9a
Introduce new APU timing hack
...
Timings.APUAllowTimeOverflow allows the SPC to cross the time limit
set by CPU.Cycles. Currently fixes Earthworm Jim 2, Ms. Pacman and
NBA Hang Time.
2010-10-19 02:24:07 +00:00
dborth
796df8935d
sync with upstream
2010-10-03 20:13:53 +00:00
dborth
ee2277f76f
finalize 4.2.1
2010-07-15 03:52:42 +00:00
dborth
b7881bfa72
use snes9x's internal patching system, fix file browser bug
2010-06-24 23:38:05 +00:00
dborth
9eb578b14c
IPS/UPS patches work again, fix network reinit issue
2010-06-19 17:21:01 +00:00
dborth
4e752fceb8
upstream changes. change sound defaults
2010-04-06 02:13:53 +00:00
dborth
078d2756a5
changes for SD Gecko / DVD support on GameCube (thanks emukidid!)
2010-04-02 21:02:16 +00:00
dborth
05e3fe6067
reorg
2010-03-21 23:43:54 +00:00
dborth
ad5c687ce8
crosshair disable option, prevent update notification from interfering with game loading
2010-03-15 23:18:18 +00:00
dborth
c1546f3132
add new APU
2010-01-27 22:12:09 +00:00
dborth
dfb91c5f7c
upgrade core to 1.52
2010-01-27 22:08:56 +00:00
dborth
b0dc24689f
revert trunk
2009-11-30 08:14:38 +00:00
dborth
e7d0b3df78
initial port of snes9x 1.52 beta
2009-11-25 06:35:14 +00:00
dborth
ac3ef1dbb9
delete unused files
2009-11-17 09:12:43 +00:00
dborth
e78581e845
code restructure, revamp filebrowser
2009-10-01 22:35:12 +00:00
dborth
f01152621d
delete existing cheats before loading new game, proper cheats init. avoids cheats from last game applied to next one.
2009-07-08 22:28:26 +00:00
dborth
57406336d5
merged new GUI to trunk
2009-03-11 17:28:37 +00:00
dborth
99892a51f5
32 byte align some memory
2009-02-07 03:01:10 +00:00
michniewski
38a1c406d3
added provisions for usbgecko debugging
2009-01-30 02:20:43 +00:00
dborth
0be7035c02
comment out debug messages
2008-12-30 03:32:32 +00:00
dborth
b6791d16f7
fix for Super Mario RPG, minor bug fixes, auto update feature
2008-12-24 08:02:04 +00:00
dborth
adf61aef32
Fixes from Snes9x 1.51+
...
- Fixed invalid memory accesses in C4 and OBC1. MMX3 Toxic Seahorse stage now can be emulated with HDMA. (zones)
- Updated snapshot to prevent desync. Added some variables related to APU and HDMA. (gocha)
2008-10-22 18:50:26 +00:00
dborth
f5d6042073
add 7z support, code cleanup
2008-10-14 09:21:34 +00:00
dborth
eba96bba07
cleanup ARAM ROM injection code
2008-10-09 21:44:53 +00:00
dborth
830ef92806
BS-X games work now
2008-09-30 08:25:10 +00:00
dborth
55795bcacf
display a dot for mouse position for debugging
2008-09-11 04:42:43 +00:00
dborth
785190f0b6
upgrade to snes9x 1.51
2008-09-10 05:57:37 +00:00
dborth
6b785b0b68
housekeeping
2008-08-12 03:25:16 +00:00
dborth
994d3c8944
Renaming files
2008-08-07 05:20:24 +00:00
dborth
56ac399948
2008-08-07 03:59:45 +00:00
dborth
fa53f1227b
2008-08-07 03:59:06 +00:00
dborth
81b0a43d5c
2008-08-07 03:58:41 +00:00
dborth
15f45cf523
Enable cheats
2008-08-07 03:25:32 +00:00
michniewski
6fb28b823a
[What Was New 001]
...
- compiles with latest devkitppc (r15)
- now uses libfat (can use front sd slot on wii)
- updated menu items a bit
- wiimote support
- fixed: autoload sram/freeze
- fixed: rom plays immediately after loading
2008-08-06 01:39:43 +00:00
michniewski
ceacc3a72c
Original version off of which work began. Crunchy2's last release (2.0.1b8)
2008-08-06 01:09:59 +00:00