Commit Graph

  • 6a19bc3e95
    Snes9x - Classify region id 18 as PAL (fixes 615) #888 bladeoner 2019-12-30 12:43:26 +0100
  • f360ff9d94 Porting SNES9X RX 360 Controller support to GX #887 fancythedeveloper 2019-12-30 05:09:32 -0500
  • c5b911236d Also apply Firepower 2000 scanline timing to Super SWIV (fixes 610) (#886) bladeoner 2019-12-29 03:27:41 +0100
  • 57f67645e9 Also apply Firepower 2000 scanline timing to Super SWIV (fixes 610) #886 bladeoner 2019-12-28 11:18:37 +0100
  • 23851c7279 Snes9x - Merge branch 'win32-saveload-preview' #885 bladeoner 2019-12-28 11:12:07 +0100
  • cd264c16da Added support for serial port 2 (SP2 / SD2SP2) on Gamecube (#884) Pwedge 2019-12-23 21:30:59 -0800
  • bfa6a1968c Added support for serial port 2 (SP2 / SD2SP2) on Gamecube #884 Jason Richard 2019-12-23 19:39:13 -0800
  • abbf71f2d9 Snes9x - add unlimited sprites (range) (#879) bladeoner 2019-11-27 19:42:49 +0100
  • adb43e9262 Snes9x - Add render position hack and clean up rest. (#880) bladeoner 2019-11-27 19:42:40 +0100
  • 4870f55236 Snes9x - add unlimited sprites (range) #879 bladeoner 2019-11-14 20:05:07 +0100
  • ada4364ecc Snes9x - Add render position hack and clean up rest. #880 bladeoner 2019-11-14 19:58:52 +0100
  • d7739e797e only enable AutoDisplayMessages if display framerate or clock is on Daryl Borth 2019-11-03 10:43:06 -0700
  • 1e5802f35f updates to spanish translation Daryl Borth 2019-11-03 10:36:08 -0700
  • 3c14d5e91a finalize 4.4.4 4.4.4 Daryl Borth 2019-10-13 14:39:14 -0600
  • 96b7c849b4 Snes9x - Fix Mode7 mosaic glitch from tile cleanup. (#876) bladeoner 2019-10-13 22:01:53 +0200
  • c488d948ee Snes9x - Fix Mode7 mosaic glitch from tile cleanup. #876 bladeoner 2019-10-12 15:56:15 +0200
  • 3c573f69dc update readme. finalize 4.4.4 (#875) bladeoner 2019-10-10 07:00:27 +0200
  • f9ea42c4fe update readme. finalize 4.4.4 #875 bladeoner 2019-10-09 21:59:56 +0200
  • 62e529c6e7 Working buttons for all SNES peripherals (#872) niuus 2019-08-13 17:11:03 -0400
  • 3283a5b456
    Minor button rearrangement #872 niuus 2019-08-13 17:03:22 -0400
  • d657477c02
    Working buttons for all SNES peripherals niuus 2019-08-13 16:33:00 -0400
  • 4c15d55247 Add Retrode support (Thanks revvv!) Daryl Borth 2019-08-05 18:22:54 -0600
  • 637f4b42cc Snes9x - Fix out-of-bounds memory access. (#871) bladeoner 2019-08-05 19:08:00 +0200
  • 1dff6acfaa
    Snes9x - Fix out-of-bounds memory access. #871 bladeoner 2019-08-04 23:49:20 +0200
  • 6df52119ef Add Retrode support (Thanks to revvv!) #870 bladeoner 2019-08-01 11:13:52 +0200
  • ecd7869234 update spanish translation Daryl Borth 2019-07-04 17:52:36 -0600
  • 27dea97a35 Snes9x - yoffy/unmacro-tile (#865) bladeoner 2019-06-29 17:54:17 +0200
  • f7af02c3d4 Snes9x - yoffy/unmacro-tile #865 Etienne Haarsma 2019-06-29 09:08:36 +0200
  • 66969747f7 Snes9x - Trim data elements beginning with colons in bml. (#863) bladeoner 2019-06-25 21:03:45 +0200
  • dd5c4c9ddc Snes9x - Trim data elements beginning with colons in bml. #863 bladeoner 2019-06-25 20:58:09 +0200
  • 2200cc5c6e bg_preview corrected right top line was too thick (thanks to Tanooki16) (#861) bladeoner 2019-06-10 16:09:32 +0200
  • 43ad9f5ea5 bg_preview corrected right top line was too thick (thanks to Tanooki16) #861 bladeoner 2019-06-10 13:47:26 +0200
  • 2e306395e2 Snes9x - Unmacro tile.cpp #862 bladeoner 2019-06-10 13:11:05 +0200
  • c774b82786 Snes9x - Use helper function. (#860) bladeoner 2019-06-07 04:30:14 +0200
  • 96d55bd3f7 Snes9x - Use helper function. #860 bladeoner 2019-06-06 07:12:37 +0200
  • fee3081a05 Fix Dragon Ball Z Hyper Dimension black screen (#858) bladeoner 2019-06-05 04:39:06 +0200
  • 3f8d2672cf Fix Dragon Ball Z Hyper Dimension black screen #858 bladeoner 2019-06-05 00:51:50 +0200
  • f15028a5ac fix issue enabling both frame rate and clock Daryl Borth 2019-06-03 19:18:57 -0600
  • 93bc3a8a7d Snes9x - Multiple BML changes (#856) bladeoner 2019-06-04 03:15:16 +0200
  • 0e5b15b0d2 Fix SA1 games #857 bladeoner 2019-06-03 22:16:38 +0200
  • d5d42a8183 Snes9x - Multiple BML changes #856 bladeoner 2019-06-03 21:43:07 +0200
  • db7fef7091 Enabling DisplayFrameRate and DisplayClock at the same time #855 bladeoner 2019-06-03 21:40:10 +0200
  • 43e3b79937 Fix SuperFX2 Core Speed (#852) bladeoner 2019-06-01 16:33:09 +0200
  • 8ea94eb550 Fix for enabling DisplayFrameRate and DisplayClock #853 bladeoner 2019-06-01 16:06:36 +0200
  • 721c035052 Fix SuperFX2 Core Speed #852 bladeoner 2019-06-01 08:59:00 +0200
  • 9b3636bbfe Reduce manual allocation in BML parser and cheats. (#850) bladeoner 2019-05-16 02:55:44 +0200
  • 4a5a027e61 Use C++ memory allocation. (#849) bladeoner 2019-05-16 02:55:12 +0200
  • 8447bdf94c Add Show Local Time option. (#848) bladeoner 2019-05-16 02:54:54 +0200
  • 3114137b70 Reduce manual allocation in BML parser and cheats. #850 bladeoner 2019-05-15 20:36:06 +0200
  • 25dd834e73 Use C++ memory allocation. #849 bladeoner 2019-05-15 20:29:29 +0200
  • 0077721815 Add Show Local Time option. #848 bladeoner 2019-05-12 23:10:09 +0200
  • 2dfce39f63 Change L+R+SELECT to go back to L+R+START (#847) bladeoner 2019-04-21 17:35:06 +0200
  • ebc7cc08fc Change L+R+SELECT to go back to L+R+START #847 bladeoner 2019-04-21 13:36:54 +0200
  • 55b4306c4b Change L+R+X+Y trigger to go back to L+R+SELECT (#846) bladeoner 2019-04-20 18:53:22 +0200
  • 377915848a
    Change L+R+X+Y trigger to go back to L+R+SELECT #846 bladeoner 2019-04-20 10:43:15 +0200
  • 9bcb97dd10 add back L+R+X+Y trigger to go back to emulator Daryl Borth 2019-04-19 13:05:52 -0600
  • cfda443d78 Snes9x - Restore MSU1_AUDIO_POS. (#844) bladeoner 2019-04-17 21:31:26 +0200
  • 5174d13196 Snes9x - Restore MSU1_AUDIO_POS. #844 bladeoner 2019-04-17 20:19:38 +0200
  • ff33041e31 fix ZL button mapping for Wii U GamePad Daryl Borth 2019-04-16 19:12:16 -0600
  • 0f771aaf7a Snes9x - Round up calculated size to next 8k for bad hacks. (#842) bladeoner 2019-04-17 02:03:46 +0200
  • c6de1aa9df
    Snes9x - Round up calculated size to next 8k for bad hacks. #842 bladeoner 2019-04-15 06:36:38 +0200
  • e8702bbb9d update readme. finalize 4.4.3. 4.4.3 Daryl Borth 2019-04-13 10:46:27 -0600
  • c6b0535999 Snes9x - Revert to higher APU clock. (#841) bladeoner 2019-04-12 21:24:23 +0200
  • aad7e4c3e3 Snes9x - Revert to higher APU clock. #841 bladeoner 2019-04-12 20:42:33 +0200
  • daba8fcdae update makefiles Daryl Borth 2019-04-11 19:27:56 -0600
  • 6fc9c9f96d Snes9x - Add Settings.IsPatched to know if ROM was patched. (#840) bladeoner 2019-04-11 15:53:46 +0200
  • b6efa4fccc Snes9x - Add Settings.IsPatched to know if ROM was patched. #840 bladeoner 2019-04-11 00:19:48 +0200
  • 9c71e50335 Snes9x - Add Settings.IsPatched to know if ROM was patched. #839 bladeoner 2019-04-11 00:19:48 +0200
  • 11093a7e1a Snes9x - Fix BPS patch support. (ArtiiP) (#838) bladeoner 2019-04-11 01:03:00 +0200
  • df7993a8f0
    Snes9x - Fix BPS patch support. (ArtiiP) #838 bladeoner 2019-04-11 00:06:29 +0200
  • 4b371eacac Fix compiling on latest devkitPPC/libogc #837 bladeoner 2019-04-10 23:15:59 +0200
  • 4e057ed7b4 Snes9x - Add the separate echo buffer option. (#836) bladeoner 2019-04-10 20:21:57 +0200
  • 2707df9045 Snes9x - Add the separate echo buffer option. #836 bladeoner 2019-04-09 20:53:01 +0200
  • 246b28fcd5 update spanish translation (Psycho RFG) Daryl Borth 2019-04-08 19:39:48 -0600
  • d9e6091377 Increase Max Cheats (#833) bladeoner 2019-04-07 21:25:40 +0200
  • cd94c6ad1d Fix Tenshi no Uta black screen (#834) bladeoner 2019-04-07 20:29:15 +0200
  • bf86231148
    Fix Tenshi no Uta black screen #834 bladeoner 2019-04-07 13:27:41 +0200
  • 54a3137e64
    Increase Max Cheats #833 bladeoner 2019-04-07 13:15:46 +0200
  • 92c85e3688 Snes9x - SFX: Make SFX2 1/3 faster than 1.59.2. (#831) bladeoner 2019-04-03 20:57:33 +0200
  • 30b717a1d6 Snes9x - Recorrect green bit math. (#830) bladeoner 2019-04-03 20:56:33 +0200
  • d67fd8ea07 Snes9x - SFX: Make SFX2 1/3 faster than 1.59.2. #831 bladeoner 2019-04-03 20:46:33 +0200
  • 02a87e5b5c Snes9x - Recorrect green bit math. #830 bladeoner 2019-04-02 19:53:09 +0200
  • ff8f40e53b Snes9x - Adjust new math to do 15->16 bit correctly. (#829) bladeoner 2019-03-28 14:56:56 +0100
  • c8dc9dd11f Snes9x - Adjust new math to do 15->16 bit correctly. #829 bladeoner 2019-03-28 06:36:15 +0100
  • 56fb0046ba Snes9x - Use for loops for DRAW_TILE. 3-4% speed benefit. Backport Select brightness function in tile renderer. (#828) bladeoner 2019-03-27 22:17:24 +0100
  • eb9fba00df Backport Use for loops for DRAW_TILE. 3-4% speed benefit. Backport Select brightness function in tile renderer. #828 bladeoner 2019-03-27 18:44:37 +0100
  • 6dcba441ea Snes9x - Proper 16-bit color conversion. Core version number 1.60 bladeoner 2019-03-26 04:06:43 +0100
  • 50964b6a24 Backport Proper 16-bit color conversion. #827 bladeoner 2019-03-15 06:15:35 +0100
  • f513ac5e2f Fix Chou Aniki. Remove hack. (#825) bladeoner 2019-03-11 02:29:24 +0100
  • d1d8f945c8 Backport Fix Chou Aniki. Remove hack. #825 bladeoner 2019-03-10 10:34:14 +0100
  • 25fd692dc5 Backport GFX and PPU fixes (#824) bladeoner 2019-03-09 17:59:21 +0100
  • 351215545f Backport GFX and PPU fixes #824 bladeoner 2019-03-07 21:16:51 +0100
  • d3aa772352 Fix blackscreen Rendering Rangers R2 (J) (#822) bladeoner 2019-03-04 15:50:55 +0100
  • 33b3e8c08b
    Fix blackscreen Rendering Rangers R2 (J) #822 bladeoner 2019-03-04 10:55:34 +0100
  • 087ac22029 Backport and adjusted the Refactored APU Resampler (#821) bladeoner 2019-03-03 17:28:18 +0100
  • 6e1a197edd cleanup screenshot memory management. fixes preview image not displaying on gamecube Daryl Borth 2019-03-02 16:38:41 -0700
  • a914add8e8 Backport and adjusted the Refactored APU Resampler #821 bladeoner 2019-02-28 21:27:18 +0100
  • f016b19cab Backport Bump version number and copyright date. (#819) bladeoner 2019-02-24 02:51:51 +0100
  • 3ba51632de Backport Adjust APU hack for Circuit USA. (#818) bladeoner 2019-02-24 02:51:41 +0100
  • dc9149939e Backport frequency changes (#820) bladeoner 2019-02-24 02:51:28 +0100