.. |
fonts
|
reorg
|
2010-03-21 20:28:01 +00:00 |
gui
|
Add Wii U GamePad support (thanks Fix94!)
|
2018-09-05 19:59:14 -06:00 |
images
|
Add Wii U GamePad support (thanks Fix94!)
|
2018-09-05 19:59:14 -06:00 |
lang
|
Update ko.lang
|
2018-11-14 13:52:22 +09:00 |
snes9x
|
Merge pull request #791 from bladeoner/apuhack
|
2018-12-19 15:11:00 -07:00 |
sounds
|
compress bg music to reduce memory footprint. reorder init to init
|
2018-08-11 15:54:25 -06:00 |
utils
|
Add Wii U GamePad support (thanks Fix94!)
|
2018-09-05 19:59:14 -06:00 |
xenon
|
remove non-existent defaults
|
2018-08-09 17:14:59 -06:00 |
audio.cpp
|
quick and dirty attempt to prevent reading and writing from/to the same
|
2018-08-23 10:27:26 -06:00 |
audio.h
|
reorg
|
2010-03-21 20:23:26 +00:00 |
button_mapping.c
|
Add Wii U GamePad support (thanks Fix94!)
|
2018-09-05 19:59:14 -06:00 |
button_mapping.h
|
Add Wii U GamePad support (thanks Fix94!)
|
2018-09-05 19:59:14 -06:00 |
cheatmgr.cpp
|
re-apply changes that update core to 1.56
|
2018-11-11 16:57:16 -07:00 |
filebrowser.cpp
|
re-apply changes that update core to 1.56
|
2018-11-11 16:57:16 -07:00 |
filebrowser.h
|
if arguments are passed to the emu to autoboot a game, then the main
|
2018-08-30 10:11:24 -06:00 |
filelist.h
|
Add Wii U GamePad support (thanks Fix94!)
|
2018-09-05 19:59:14 -06:00 |
fileop.cpp
|
avoid using file stat when possible. it's slow.
|
2018-08-28 14:47:59 -06:00 |
fileop.h
|
avoid using file stat when possible. it's slow.
|
2018-08-28 14:47:59 -06:00 |
filter.cpp
|
tidy up filter code
|
2018-08-30 11:24:12 -06:00 |
filter.h
|
tidy up filter code
|
2018-08-30 11:24:12 -06:00 |
freeze.cpp
|
merging changes from Zopenko
|
2016-12-08 17:51:57 -07:00 |
freeze.h
|
[4.3.5 - February 06, 2016]
|
2016-02-06 14:40:46 -07:00 |
gcunzip.cpp
|
avoid using file stat when possible. it's slow.
|
2018-08-28 14:47:59 -06:00 |
gcunzip.h
|
avoid using file stat when possible. it's slow.
|
2018-08-28 14:47:59 -06:00 |
input.cpp
|
Add Wii U GamePad support (thanks Fix94!)
|
2018-09-05 19:59:14 -06:00 |
input.h
|
Add Wii U GamePad support (thanks Fix94!)
|
2018-09-05 19:59:14 -06:00 |
mem2.cpp
|
somewhat improved memory management. hopefully GameCube memory issues are gone now :)
|
2010-06-29 07:48:17 +00:00 |
mem2.h
|
somewhat improved memory management. hopefully GameCube memory issues are gone now :)
|
2010-06-29 07:48:17 +00:00 |
menu.cpp
|
Get SuperFX Overclock working, APU hacks to fix Earthworm Jim 2, adjust SA1 settings to fix Super Mario RPG slowdowns
|
2018-11-13 19:24:16 -07:00 |
menu.h
|
-Add delete sram/snapshot option by Zopenko
|
2016-09-17 20:46:33 -07:00 |
networkop.cpp
|
compiles on latest devkitPPC/libogc. Note: crashes as soon as wiimote is
|
2018-08-02 10:32:54 -06:00 |
networkop.h
|
remove wiiupc since libogc wiiuse now supports WiiU Pro controller.
|
2018-08-01 12:44:21 -06:00 |
preferences.cpp
|
Get SuperFX Overclock working, APU hacks to fix Earthworm Jim 2, adjust SA1 settings to fix Super Mario RPG slowdowns
|
2018-11-13 19:24:16 -07:00 |
preferences.h
|
reorg
|
2010-03-21 20:23:26 +00:00 |
s9xsupport.cpp
|
fix sound crackling
|
2018-08-14 11:00:45 -06:00 |
snes9xgx.cpp
|
Get SuperFX Overclock working, APU hacks to fix Earthworm Jim 2, adjust SA1 settings to fix Super Mario RPG slowdowns
|
2018-11-13 19:24:16 -07:00 |
snes9xgx.h
|
Get SuperFX Overclock working, APU hacks to fix Earthworm Jim 2, adjust SA1 settings to fix Super Mario RPG slowdowns
|
2018-11-13 19:24:16 -07:00 |
sram.cpp
|
avoid using file stat when possible. it's slow.
|
2018-08-28 14:47:49 -06:00 |
sram.h
|
reorg
|
2010-03-21 20:23:26 +00:00 |
video.cpp
|
fix mangled image when switching between HQ2x and scanlines filters
|
2018-08-30 11:44:41 -06:00 |
video.h
|
[4.3.5 - February 06, 2016]
|
2016-02-06 14:40:46 -07:00 |
vmalloc.cpp
|
- Fix LTO flag (actually use one :P)
|
2018-06-09 08:59:52 +09:30 |
vmalloc.h
|
- Fix LTO flag (actually use one :P)
|
2018-06-09 08:59:52 +09:30 |