Commit Graph

82 Commits

Author SHA1 Message Date
dimok321
714aafa267 *Added WiiPowers Brawl+ stuff (Thanks WiiPower) 2010-02-27 18:18:01 +00:00
giantpune
bf03e49dc6 undo the code formatting. somehow it got screwed up 2010-02-09 10:59:55 +00:00
giantpune
f988afc60d code formatting. absolutely no functional changes. there is no point to update to this. just making the code easier to read. 2010-02-09 06:33:18 +00:00
e.bovendeur
5b6a6e98df Fixed issue 1242: Ocarina doesn't work any more 2009-12-20 20:28:30 +00:00
giantpune
cb628348d6 *fix possible buffer overflow in GCT code array
*fix the gamelist from starting with 1 game on the list
*added fucntion for making screenshots and put it in a few loops. 
triggers are GC(Z), CC(left-Z), nunchuk(Z).  no comfirmation is given
except over usb gecko.  but files are saved in <boot device>/config/
USBLoader_GX_screenshot<date><time>.png
*took out some annoying prompts from the bannersound functions because
they were really annoying
2009-12-20 04:26:30 +00:00
e.bovendeur
3aa838dec9 * Added initial NTFS support
* Added load system based on fragments

This commit is made possible for Oggzee and his great work on supporting other filesystems!
2009-12-19 14:05:31 +00:00
e.bovendeur
f19285cd0d * Fixed issue 1169
* Implemented WIP patches
* Updated language files
* Possible fix for Peppa Pig (untested, issue 1212)
* Updated Wii parental controls to work nicelly with USB GX Parental Controls
2009-12-15 06:04:14 +00:00
giantpune
f6ad587532 *change "or" to "and" for the IOS check
*rearrange some sd and usb init to keep from re-init the thing 20 times
*execute some of the main dol patches that are the same size in the same
loop so we dont keep looping the same data a bunch if we dont need to
(hopefully this doesnt break anything)
*sprinkle some more gpringf() around
2009-12-10 23:05:32 +00:00
e.bovendeur
a09abe355f * Added FAT support (Issue 1054)
* Fixed issue 1058
* Menus splitted to several smaller files, to reduce compile time

This version has FAT support. You can change the used partition in the game load options. Default WBFS will be used, if found. Otherwise the first FAT partition with games will be used. FAT will only work when using Hermes cios (222/223)!!!
2009-11-15 19:52:58 +00:00
ardi@ist-einmalig.de
a0182d0c4c * GuiSound stuff rewritten it makes modular
* ogg decoder added (old oggplayer removed)
  * mp3 decoder added (mp3's cane use as backgroundsounds)
  * WAVE decoder added (but only uncompressed WAVE's)
  * AIFF decoder added (only uncrompressed)
  * BNS decoder added
    all soundformats can use as backgroundsounds
    dimoks GameSound class removed it is replaced with the new GuiSound stuff

* Many small fixes and other changes
2009-11-09 23:03:13 +00:00
giantpune
b753af6d4d sprinkled gprintf() throughout the source some more.
added functions to mess with the "return to" stub.  everything should be working right, but if i messed up, it may cause you not to be able to exit the program (it could just keep restarting itself).  now when booting homebrew, they should exit back to this program if you have a channel installed as UNEO or ULNR.  priority is given to UNEO if both are present.
2009-10-20 23:00:19 +00:00
giantpune
4d6e0fe412 Free up ~24KB for every 150 games installed.
Add button to mount DVD drive.  Not completely tested, but somewhat.
*Tested and working*
retail Wii DVD
Wii backup
Wii backup w/ alt dol (redsteel)
Wii backup w/ alt dol & ocarina (redsteel)
Wii backup w/ alt dol & WiiRD 
Retail & Backup forcing video modes
Saving individual settings for games on DVD (only Wii as BC is loaded before any settings would be used)
Display disc images for DVD games
Loading GC games retail & backup (w/ working MIOS patch installed)  
I did change some stuff after testing GC so it might be broken.

Theme stuff for the button is not tested and I'm not quite up to speed with ardi's changes to the theme stuff so it might not work.

Changed images are not compressed or optimized.
2009-09-29 08:09:09 +00:00
lustar.mii
77685f2ea4 Ocarina situation may have improved (issue 827). FIFA 08 should work (issue 943). Updated dip_plugin/mload. Fixed title list after saving .txt/.csv (issue 961), changed known alt dol for Boogie. 2009-09-26 07:14:12 +00:00
lustar.mii
6a789e8b78 Changed database/artwork code for Portuguese from PO to PT. Fixed issue 871 (theme for game info page). 2009-08-28 15:52:53 +00:00
dimok321
80c580edb7 *Added UpdatePrompt before LoaderUpdatePrompt to make it possible to update Languagefiles/WiiTDB without waiting for new Rev
*Fixed a little compile warning i added
*Fixed crash on UpdateLanguage()
2009-08-09 08:07:27 +00:00
dimok321
a815b61add *Change to DiscBrowse. Changed the memalign in it, which makes it freeze/crash a lot less than before. Thanks to WiiPower for sharing this. 2009-08-03 18:55:55 +00:00
dimok321
de01dd2a18 *Small fix. The Menu i did didnt show up lol.
*Small change in the sh file because there was an error on linux while compiling.
2009-07-31 21:16:02 +00:00
giantpune
30535c6f5d *code beautification*
formatted the code to make it easier to read.  no functional changes at all.

i didn't put anything from the libwiigui folder or banner folder in the beautifier.

my automated .bat seems to have done a good job.  the only places i see it fucked up was on (GXColor){blablabla}.  it treated the brackets in the color like all the other brackets and put the color on a new line and indented it.  i think i fixed most of them.  not sure if it messed up anywhere else.  also not sure about how it handled different linebreaks.  it looks fine on windows.  if it looks messed up on linux, it can be reverted.

the code still compiles and runs fine.
2009-07-30 05:41:12 +00:00
giantpune
a3455cb30e fixed alt dol from disc not working for most games 2009-07-17 17:07:08 +00:00
dimok321
928020b32f *Added AlternateDOL from disc feature
*Added Browser for AlternateDOL from disc feature

NOTE: Right now the browser isn't working right and crashing from time to time so you i would not recommend to use it yet. It's also showing all files on the disc for test purpose. I'll try to fix it later right now i don't have time for it.

*Changed some minor codes and moved cheats to its own folder
2009-07-15 17:20:45 +00:00
giantpune
d58f540a81 combine 002fix and anti fix into 1 settings. off/on/anti. tested and working in main settings and game settings. 2009-06-25 15:58:16 +00:00
giantpune
87c95b3cef add anti002 to game specific settings.
fixed codedump i made in customoptionbrowsers
2009-06-25 13:43:48 +00:00
giantpune
eea639c177 remove "test" tooltip from gamewall
fix TXTcheatpath not being saved

made prompt and call you an idiot if you try to load in image that has bad dimensions.

added stuff from the cheat menu to be translatable 

maybe fixed an issue with cheatcode names being too long and running on/off out of site

un comment sam & max fix.  we were under the impression that it only worked from disc but somebody said that it is working from USB also with ios rev 10 or 13a.  i have left out the ios checks to see if it works with any ios and also it is only on if the game ID matches one of the two listed on wiiboxart.com for this game.

drink a beer
2009-06-25 12:47:09 +00:00
dimok321
22ca798b5e *Added Alternate DOL support which is used to boot games that don't work due to IOS Reloads like Mortal Kombat
NOTE: There is a GameSettings you need to turn ON to load Alternate DOLs. The alternate DOL has to be called 6 IDs .dol for example RHDP8P.dol and has to be in the root of the SD. Giantpune will add custom path support i dont have time for it.
2009-06-16 11:29:07 +00:00
dimok321
35e2fbe238 *Added missing "Child" language
*Fixed "Eject Error"
2009-06-15 16:31:56 +00:00
dimok321
c6badb92de *Fixed Ocarina giving blackscreen
*Changed some stuff to the Apploader
2009-06-14 12:59:38 +00:00
dimok321
71e9fe1169 *Forgot to remove a thing and change browser value 2009-06-14 10:42:39 +00:00
dimok321
4ca4ab1061 *Fixed some issues
*Added 16:9 forwarder
*Changed video mode change behaviour
*Added new GameSetting "Online fix"

NOTE: Online fix is ONLY needed if you initialize network inside the loader and start an Online Game and ONLY if your boot cios is the same as GameSettings IOS (which is default). That Game would need an IOS Reload before start to be able to play it online BUT this IOS Reload mostly causes Blackscreens. I made this option so you dont have to avoid initializing network. If you have different boot IOS than gamesettings IOS this fix doesnt matter too.
2009-06-14 10:08:41 +00:00
dimok321
bc8084fe75 *Forgot something 2009-06-13 23:47:38 +00:00
dimok321
587fdbbae2 *Reverting some stuff to the OLD way before new IOS222
Now if you use 249 there is no change to R492 before 222.    
  So if you still get blackscreens it wasnt caused by that.
2009-06-13 23:39:42 +00:00
dimok321
33eaefe81e *Small changes 2009-06-13 09:51:01 +00:00
dimok321
8601abdf29 *Sorting files a bit 2009-06-13 00:24:36 +00:00