Commit Graph

89 Commits

Author SHA1 Message Date
dimok321
ab82b0b40d *Added BannerSound playback to GameWindowPrompt, playing the gamesounds back (Thanks to Hibernatus for his decoding and uncompressing functions)
NOTE: Added option to enable/disable the BannerSounds and a volume option for it. Note that volume 0 is not the same as disabled. On volume 0 the sounds are still loaded. More options probably going to come.
2009-11-08 20:13:57 +00:00
satellic
54c3afe760 * Languages files update
* Add one translation wich was forgotten in source
* Themable screensaver activated, image size as gxlogo.png, but named "screensaver.png" in the theme folder.
* Others little fixs
2009-10-22 14:45:07 +00:00
giantpune
b753af6d4d sprinkled gprintf() throughout the source some more.
added functions to mess with the "return to" stub.  everything should be working right, but if i messed up, it may cause you not to be able to exit the program (it could just keep restarting itself).  now when booting homebrew, they should exit back to this program if you have a channel installed as UNEO or ULNR.  priority is given to UNEO if both are present.
2009-10-20 23:00:19 +00:00
ardi@ist-einmalig.de
31cd4d03e2 revert dimok's stuff, because it makes too many trubble 2009-10-19 20:34:54 +00:00
lustar.mii
08ce514727 Added a macron in case any particular title happens to require it. The network init prompt won't show up at all when network has already been initialized. Ocarina should work for people that still had the problem with recent revisions (it fixed it for me, but only when using SD, not SDHC). 2009-10-18 21:23:54 +00:00
dimok321
06e5f81c3a *more fixes
*quick and ugly widescreen text fix which needs to be changed later
2009-10-18 08:38:41 +00:00
dimok321
3c6bf6523b Optimization Changes Part 1:
*Lots of changes in the TextDrawing stuff and FreeTypeGX to speed up the drawing
*Mostly optimization work which is not completely done yet, but mainly it is.
*You might not want to update to this revision right away there still might be bugs which are needed to be fixed. This is a version for everyone to test and report bugs caused by the changes.
*Vanishing WiiMotePointer should be fixed for the Settings/GameSettings probably (though it might still occur i am not sure if i didn't forget anything, there is just too much to change :P.
2009-10-17 20:48:52 +00:00
satellic
1411b42132 * Languagefiles update
* "for" has changed for "for Ocarina", to be adapted to some languages translations
2009-10-17 17:13:51 +00:00
lustar.mii
981ae17a80 2009-10-16 06:29:48 +00:00
satellic
539b3e48b5 * Languagefiles update
* "retired" words deleted in credits and arrangements
2009-10-15 05:52:33 +00:00
e.bovendeur
62163b6512 * Changed the favorite icon to 5 stars, which can be used as a ranking system. The more stars are selected, the higher the game will show up in the favorites list. Games without stars are not shown in the favorite list.
* Changed credit screen.
2009-10-13 10:47:56 +00:00
lustar.mii
f4758ca9c4 Fixed WiiTDB update for people who own more than 240 games. The custom URL now uses the full game ID to account for the recent proliferation of game IDs. Changed user agent so that the loader identifies itself as "USBLoaderGX (revision number)". Canceling the txt/csv export prompt will now close it without saving any file. Possible fix for issue 991 (endless rumble when changing theme path). 2009-10-09 06:13:08 +00:00
e.bovendeur
448e3b4aab Changed gameprompt window for a retail disc to show the Gametitle instead of the game id. 2009-10-01 20:58:34 +00:00
giantpune
aa936a5c43 fix a little bug
add function to create gameList based on installed channels.  not used yet.
2009-10-01 09:17:55 +00:00
satellic
1126739522 * Languagefiles update
* Arrangements english words & langfiles
* All langfiles cleaned
2009-10-01 03:55:07 +00:00
giantpune
3b4613249b support exiting to both tid for hbc. when you press exit to homebrew channel (and was not started from homebrew channel so he can't use the stub) he will look for HAXX and JODI and boot the first one he sees. 2009-09-30 23:32:59 +00:00
e.bovendeur
1cc7d3acd6 * Added initial support for the new wiiload (compressed protocol), uncompressed protocol is also supported
* Added initial (untested!) support for the zip file format, which is supported by the HBC
* Began working on compressed wad files. Uncompressing fails for now, so uploading WAD files should be done with the previous version of Wiiload.
* Fixed issue 902 (hence the large commit).
2009-09-30 23:10:58 +00:00
giantpune
4d6e0fe412 Free up ~24KB for every 150 games installed.
Add button to mount DVD drive.  Not completely tested, but somewhat.
*Tested and working*
retail Wii DVD
Wii backup
Wii backup w/ alt dol (redsteel)
Wii backup w/ alt dol & ocarina (redsteel)
Wii backup w/ alt dol & WiiRD 
Retail & Backup forcing video modes
Saving individual settings for games on DVD (only Wii as BC is loaded before any settings would be used)
Display disc images for DVD games
Loading GC games retail & backup (w/ working MIOS patch installed)  
I did change some stuff after testing GC so it might be broken.

Theme stuff for the button is not tested and I'm not quite up to speed with ardi's changes to the theme stuff so it might not work.

Changed images are not compressed or optimized.
2009-09-29 08:09:09 +00:00
ardi@ist-einmalig.de
16b4e62c51 2009-09-27 18:19:53 +00:00
lustar.mii
77685f2ea4 Ocarina situation may have improved (issue 827). FIFA 08 should work (issue 943). Updated dip_plugin/mload. Fixed title list after saving .txt/.csv (issue 961), changed known alt dol for Boogie. 2009-09-26 07:14:12 +00:00
lustar.mii
fbc6a31f39 Added selection prompt for a game that requires 3 alt dols. Network is initialized only when artwork is missing (issue 862). Fixed rotating disc when powering down (issue 744). Fixed Settings/SD and Homebrew/Wii icons overlap (issue 925). 2009-09-11 07:24:16 +00:00
lustar.mii
c1f16850f9 When wiitdb.zip is updated the file is now checked and titles/infos are reloaded. Made browser theme friendly (changes by virale in issue 905). Fixed alt-dol for SSX Blur (issue 865, thanks LoudBob11). Australian covers may be able to be downloaded now. 2009-09-07 01:47:13 +00:00
lustar.mii
6a789e8b78 Changed database/artwork code for Portuguese from PO to PT. Fixed issue 871 (theme for game info page). 2009-08-28 15:52:53 +00:00
satellic
892fe2a975 * Latest languages files updated
* Add translations wich was forgotten in source
2009-08-21 16:18:28 +00:00
dimok321
fe0982758a *Forgot to remove my first though of updating WiiTDB 2009-08-09 08:16:37 +00:00
dimok321
0e8101df81 *oops missplaced a variable 2009-08-09 08:12:35 +00:00
dimok321
80c580edb7 *Added UpdatePrompt before LoaderUpdatePrompt to make it possible to update Languagefiles/WiiTDB without waiting for new Rev
*Fixed a little compile warning i added
*Fixed crash on UpdateLanguage()
2009-08-09 08:07:27 +00:00
lustar.mii
117dad5271 Fixed endless rumble that sometimes happened when clicking on SD icon and hopefully fixed it on other places (583). Fixed code dump on language update prompt (842), theme that didn't apply to some buttons (837, from Virale), background music that didn't resume after disc installation (844). 2009-08-09 06:11:35 +00:00
lustar.mii
dd1700db8e Added sound after successful disc installation (823). Battery indicator turns red when power is down to 1/4 like on the original Wii menu (456). Fixed code dump when setting "standard" music (602). Updated gecko codes URL to geckocodes.org (834), enabled reading CRLF txt files from geckocodes.org. Enabled longer synopsis text so that existing game descriptions aren't cut on the game info page (but please keep them short, this is for descriptions, not reviews). 2009-08-07 16:10:54 +00:00
lustar.mii
5ef0f1afe5 Added line breaks to synopsis (A) on game info page (2). 2009-08-05 05:45:17 +00:00
lustar.mii
324358e7e1 Simplified Chinese/Traditional Chinese should now be detected if the GUI language is set to "default". Simplified Chinese/Traditional Chinese is now supported for titles,synopsis and artwork (http://wiitdb.com/Game/RSPW01). 2009-08-03 13:25:50 +00:00
dimok321
c25b7cf470 *Added an option on what DiscImages to Load
INFO:

Here is what the options mean:

Only Originals  -  only download original disc images
Only Customs  -  only download custom disc images
Originals/Customs - download first original and if not available download custom disc images
Customs/Originals - download first customs and if not available download original disc images
2009-08-02 16:10:31 +00:00
satellic
8fd2e72177 Corrected german.lang, because it caused an error on compliling r696.
Add 'Homebrew Channel" in translation files
2009-08-02 02:02:47 +00:00
lustar.mii
8fef0223c5 The default language is now detected so if your language is available on the Wii you don't need to set it in the loader. The database language follows the main language setting, you don't need to set the Game language in addition to enabling "title from xml" to see titles/synopsis anymore. Fixed titles reloading when the GUI language changed. Added new accessories and icons on the game info page. The homebrew browser slide factor now goes up to 11. 2009-08-01 07:40:22 +00:00
satellic
50589df300 all languagefiles cleaned & update latest
"An Error accured" changed to "An Error occured"
2009-07-30 19:27:22 +00:00
giantpune
30535c6f5d *code beautification*
formatted the code to make it easier to read.  no functional changes at all.

i didn't put anything from the libwiigui folder or banner folder in the beautifier.

my automated .bat seems to have done a good job.  the only places i see it fucked up was on (GXColor){blablabla}.  it treated the brackets in the color like all the other brackets and put the color on a new line and indented it.  i think i fixed most of them.  not sure if it messed up anywhere else.  also not sure about how it handled different linebreaks.  it looks fine on windows.  if it looks messed up on linux, it can be reverted.

the code still compiles and runs fine.
2009-07-30 05:41:12 +00:00
satellic
024bdee994 Language files updated
Little fixs
2009-07-30 04:04:48 +00:00
dimok321
1b9a56b877 *Added button to update/download all language files in the Language selection. The files are downloaded into the setuped path for languages.
*Added URL_List class that gets all Links of an http url.

*Made HomebrewList class dynamic allocated like the URL_List class too now. This saves lots of unused memory.

*Small cleanups

NOTE: Punes made an update too (i didnt know he was doing it). We decided to have both in because of:

Punes update updates only the files that are available on the SD/USB and only when you are doing a complete update.

My update is downloading ALL files from the SVN Link (getting the whole list). These is mainly for people that are getting started or those who want to update the whole LanguageList
2009-07-29 20:32:14 +00:00
giantpune
d5ba67e305 made function to update language files.
now, when doing a full update/full channel update, whatever .lang files are in the language path should get updated as well.

changed thread priority (70->75) for GX thread since it wasn't originally created to be drawing as many different images at once as we are throwing at it.  hopefully this will fix some of the black artifacts that are popping up on the screen during the gameinfo and homebrew info windows.
2009-07-29 17:18:04 +00:00
dimok321
1e1d808db7 Removed punes cursing crap from Prompts. 2009-07-29 15:38:04 +00:00
giantpune
0a95d75237 updated some images and deleted some old ones
disable the screen while saving wad to sd because idiots were misusing it and breaking shit

change the exit prompt so you can exit to HBC even if you didn't came from there
2009-07-29 02:48:28 +00:00
satellic
61d1559e95 ·Latest language files updated
·Add tooltips to NavBar
·Nodisc.png & noimage.png (cover 3d or flat) for theme need to be place in your theme folder now (more easy to install theme)
Warning: if you use a custom nodisc.png/noimage.png, now you need to let it in the theme folder (so download theme, and just load it, no need to move images anymore)
·Made littles modif on the new file browser for title of custom path match with  those from the setting windows (less heavy for the .lang file)
2009-07-29 01:31:11 +00:00
giantpune
4515becd30 pimped out the wad uninstall function with spinners and dvd players and big speakers.
made wad/dol filter for the socket receiving stuff.
2009-07-28 11:04:15 +00:00
giantpune
fab8e625ad Change our meta.xml so it fix on the homebrew prompt better.
raise the coder to char[100] because we have a shitload of names on there

add param int t=0 to the get entries function to force getting all games and ignore settings and parental control

fix bug that code dumped if you didn't have the database.txt for the channel names
2009-07-27 09:43:48 +00:00
satellic
4c1976bd11 A more complete qwerty keyboard has been added as asked on issue 437 and some little stuff.
Updated last language files.
2009-07-25 16:40:19 +00:00
dimok321
4dc92996b5 *Changed to write directly into svnrev.c and get the value from there except of having two new files to get the SVN_REV 2009-07-25 07:09:52 +00:00
dimok321
9b8f289ca3 *Added Filebrowser from libwiigui 1.03 (modified a bit). It will be used by giantpune later. Right now its not used.
*Created a function to get SVN_REV to avoid long compiling times when small changes are done in the source.
2009-07-24 20:34:55 +00:00
ardi@ist-einmalig.de
f3296b3570 * insert last SVN-Rev (#define SVN_REV) also in use of TortoiseSVN
* all files that refere SVN_REV are automatically recompile
2009-07-24 16:16:31 +00:00
dimok321
1aa2fde92f *Added SendElf / WiiLoad support for the Homebrew Launcher
NOTE 1: For this the network has to be initialized!! You can initialize the network with the button at the right bottom of the 

Homebrew Launcher or by AutoInit Network.

*Added background Network initialize

*Added AutoUpdateCheck if AutoInit Network Setting is turned on. You will get a prompt if a new Update is available.

NOTE: AutoInit Network can be turned on under GUI Settings.

IMPORTANT NOTE: All those features require network being initialized. Be aware that when network is initialized some games seem 

to not want to run, this means its lowers the game load compatibility. Most of the games don't have any problem with it but some 

do. Thats why there is an option for the AutoInit Network.
2009-07-23 17:24:08 +00:00
satellic
a6aba0fec1 * Add some translations wich was forgotten in source
* Update All last languages files
2009-07-23 00:41:57 +00:00