Daryl Borth
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09bdc46135
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update readme
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2019-01-08 18:15:42 -07:00 |
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Daryl Borth
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91ab0f2f5a
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reset tilt and cursor every time when returning to the game.
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2019-01-07 20:06:08 -07:00 |
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Daryl Borth
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5f8e21baea
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Add support to load external background music
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2019-01-06 10:19:03 -07:00 |
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Daryl Borth
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e0b0f005b2
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add ability to externally load fonts and activate japanese/korean
translations.
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2019-01-05 17:07:33 -07:00 |
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dborth
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23ae2a2349
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Merge pull request #359 from DDinghoya/patch-4
Update ko.lang
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2019-01-05 16:22:42 -07:00 |
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Daryl Borth
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83695db530
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there's no need to clear wiidrc values every pad scan. remove it.
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2019-01-05 13:33:54 -07:00 |
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dborth
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b954e176ef
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Merge pull request #363 from Zal0/master
Swapping preview images with + button
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2019-01-05 10:49:34 -07:00 |
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Zalo
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02acb0341d
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Merge branch 'DBORTH_master'
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2019-01-05 13:58:46 +01:00 |
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Zalo
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36aedc24c4
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swapping preiews with + button
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2019-01-05 13:18:57 +01:00 |
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Zalo
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2f40cee1d4
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removed ImageFolder and getting it from PreviewImage and the folders
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2019-01-05 11:04:44 +01:00 |
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Daryl Borth
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2510e1c215
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finalize 2.3.8
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2019-01-04 18:14:41 -07:00 |
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Daryl Borth
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da80d9c8e8
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fix controllers with no analog sticks
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2019-01-01 14:34:12 -07:00 |
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DDinghoya
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8ad38a2d26
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Update ko.lang
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2018-11-16 08:53:18 +09:00 |
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Daryl Borth
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41a80cd6f9
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Add Wii U GamePad support (thanks Fix94!)
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2018-09-05 20:00:21 -06:00 |
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Daryl Borth
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53cf729fa8
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simplify logic for controller analog sticks
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2018-08-30 16:09:31 -06:00 |
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Daryl Borth
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c64e7a2f70
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if arguments are passed to the emu to autoboot a game, then the main
menu button should be labelled Exit, and leave the emu instead of going
back to the main menu. cleanup autoboot code.
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2018-08-30 10:11:11 -06:00 |
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Daryl Borth
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eabe325fb0
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restore changes lost from 2.3.0 core upgrade (GameCube virtual memory,
optimizations from dancinninjac, GB color palettes, rotation/tilt for
WarioWare Twisted, in-game rumble)
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2018-08-29 20:55:36 -06:00 |
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Daryl Borth
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87995ca4f1
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finalize 2.3.7
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2018-08-28 15:57:17 -06:00 |
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Daryl Borth
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16181ef6b9
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avoid using file stat when possible. it's slow.
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2018-08-28 15:02:35 -06:00 |
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Daryl Borth
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b738b86176
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speed up returning to menu from in-game
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2018-08-27 10:40:21 -06:00 |
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Daryl Borth
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b861ecb77b
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fix video sparkles when emu first loads
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2018-08-27 10:08:44 -06:00 |
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Daryl Borth
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13e16c3246
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increase memory for mem2 manager
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2018-08-27 10:04:33 -06:00 |
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Daryl Borth
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85217f4c0d
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prevent overrunning the file buffer (eg: loading a game cover image
that's too big). increase buffer size to load larger IPS/UPS files.
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2018-08-27 09:34:42 -06:00 |
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Daryl Borth
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633bca15af
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add missing 2 button trigger for Emulation button
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2018-08-26 20:36:36 -06:00 |
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Daryl Borth
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a4b9c08436
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change some defaults
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2018-08-26 20:33:52 -06:00 |
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Daryl Borth
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c0ac5468cd
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fix the game browser extending too far right, fix border color on game
preview box. restore video settings to same defaults used by other emus.
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2018-08-26 16:58:45 -06:00 |
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Daryl Borth
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43e84a299e
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make GUI element positioning consistent with snes9x gx
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2018-08-26 16:24:21 -06:00 |
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Daryl Borth
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e4f0938c2f
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restore OSK string safety fixes that got clobbered
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2018-08-26 16:23:09 -06:00 |
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Daryl Borth
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6857a8a9e5
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fix joystick calculations
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2018-08-16 14:00:36 -06:00 |
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Daryl Borth
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0628025164
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fix invalid sRGB profile on image
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2018-08-16 09:23:43 -06:00 |
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dborth
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220326cd47
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Merge pull request #354 from aplumafreak500/detect_wupc
Re-add WUPC
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2018-08-16 08:44:38 -06:00 |
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aplumafreak500
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e53146d0f9
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Seperate WUPC and CC in mapping assignment
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2018-08-15 13:24:27 -04:00 |
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aplumafreak500
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950d7a522a
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Oops again... Fixed switched WUPC and CC defines
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2018-08-15 13:21:05 -04:00 |
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Daryl Borth
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7dd08ac408
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add DSP halt/unhalt when switching between sound modes
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2018-08-14 15:40:43 -06:00 |
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aplumafreak500
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acc356bd03
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Move WUPC detection up a little
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2018-08-14 17:29:07 -04:00 |
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aplumafreak500
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97a776df32
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Oops, wrong Nunchuk constant
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2018-08-14 17:27:10 -04:00 |
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aplumafreak500
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896911c279
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Re-add WUPC
Can detect the "type" of a Classic Controller, 2 = WUPC (1 = CCP, 0 = legacy CC)
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2018-08-14 17:20:22 -04:00 |
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Daryl Borth
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3f080d6208
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compress music and images, fix invalid sRGB profile
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2018-08-14 10:34:19 -06:00 |
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dborth
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a36630d4cd
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Merge pull request #353 from bladeoner/master
Update build to version 2.3.7
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2018-08-14 10:26:48 -06:00 |
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bladeoner
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9559a1cdee
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Update build to version 2.3.7
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2018-08-14 18:11:29 +02:00 |
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Daryl Borth
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a23512ef5e
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update release notes
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2018-08-04 13:29:35 -06:00 |
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Daryl Borth
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50413d4e53
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automatically create preview image dirs if they don't exist
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2018-08-02 11:28:16 -06:00 |
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Daryl Borth
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f4d6743273
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compiles on latest devkitPPC/libogc. Note: crashes as soon as wiimote is
connected with the freetype portlib supplied by devkitPPC. using an
older freetype works.
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2018-08-02 10:34:01 -06:00 |
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Daryl Borth
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e52829994b
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remove wiiupc since libogc wiiuse now supports WiiU Pro controller.
remove update check completely. compatibility fixes for newer devkitppc.
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2018-08-01 12:41:41 -06:00 |
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dborth
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e588477fce
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Merge pull request #352 from libertyernie/allow-two-arguments
Allow loader to pass 2 arguments instead of 3 for autoload
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2018-07-30 12:08:39 -06:00 |
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dborth
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f792c201df
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Merge pull request #351 from libertyernie/fix-compile-new-libs
Fix compilation errors with latest libraries
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2018-07-30 12:08:30 -06:00 |
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libertyernie
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3039ff7f5e
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Allow loader to pass 2 arguments instead of 3 for autoload
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2018-07-28 16:27:48 -05:00 |
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libertyernie
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72fee232c7
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Fix compilation errors with latest libOGC/devkitPPC
(Partially ported from snes9xgx: a417745817 )
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2018-07-28 16:26:19 -05:00 |
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dborth
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7ea8a271b2
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Merge pull request #350 from FIX94/patch-1
Update preferences.cpp
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2018-03-13 20:02:19 -06:00 |
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FIX94
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c6fb52762b
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Update preferences.cpp
on wii, it tries to access 5 elements even though filepath only holds 4, meaning it overwrites part of the stack leading to random crashes etc.
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2018-03-08 01:59:43 +01:00 |
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