Commit Graph

566 Commits

Author SHA1 Message Date
Daryl Borth
09bdc46135 update readme 2019-01-08 18:15:42 -07:00
Daryl Borth
91ab0f2f5a reset tilt and cursor every time when returning to the game. 2019-01-07 20:06:08 -07:00
Daryl Borth
5f8e21baea Add support to load external background music 2019-01-06 10:19:03 -07:00
Daryl Borth
e0b0f005b2 add ability to externally load fonts and activate japanese/korean
translations.
2019-01-05 17:07:33 -07:00
dborth
23ae2a2349
Merge pull request #359 from DDinghoya/patch-4
Update ko.lang
2019-01-05 16:22:42 -07:00
Daryl Borth
83695db530 there's no need to clear wiidrc values every pad scan. remove it. 2019-01-05 13:33:54 -07:00
dborth
b954e176ef
Merge pull request #363 from Zal0/master
Swapping preview images with + button
2019-01-05 10:49:34 -07:00
Zalo
02acb0341d Merge branch 'DBORTH_master' 2019-01-05 13:58:46 +01:00
Zalo
36aedc24c4 swapping preiews with + button 2019-01-05 13:18:57 +01:00
Zalo
2f40cee1d4 removed ImageFolder and getting it from PreviewImage and the folders 2019-01-05 11:04:44 +01:00
Daryl Borth
2510e1c215 finalize 2.3.8 2019-01-04 18:14:41 -07:00
Daryl Borth
da80d9c8e8 fix controllers with no analog sticks 2019-01-01 14:34:12 -07:00
DDinghoya
8ad38a2d26
Update ko.lang 2018-11-16 08:53:18 +09:00
Daryl Borth
41a80cd6f9 Add Wii U GamePad support (thanks Fix94!) 2018-09-05 20:00:21 -06:00
Daryl Borth
53cf729fa8 simplify logic for controller analog sticks 2018-08-30 16:09:31 -06:00
Daryl Borth
c64e7a2f70 if arguments are passed to the emu to autoboot a game, then the main
menu button should be labelled Exit, and leave the emu instead of going
back to the main menu. cleanup autoboot code.
2018-08-30 10:11:11 -06:00
Daryl Borth
eabe325fb0 restore changes lost from 2.3.0 core upgrade (GameCube virtual memory,
optimizations from dancinninjac, GB color palettes, rotation/tilt for
WarioWare Twisted, in-game rumble)
2018-08-29 20:55:36 -06:00
Daryl Borth
87995ca4f1 finalize 2.3.7 2018-08-28 15:57:17 -06:00
Daryl Borth
16181ef6b9 avoid using file stat when possible. it's slow. 2018-08-28 15:02:35 -06:00
Daryl Borth
b738b86176 speed up returning to menu from in-game 2018-08-27 10:40:21 -06:00
Daryl Borth
b861ecb77b fix video sparkles when emu first loads 2018-08-27 10:08:44 -06:00
Daryl Borth
13e16c3246 increase memory for mem2 manager 2018-08-27 10:04:33 -06:00
Daryl Borth
85217f4c0d prevent overrunning the file buffer (eg: loading a game cover image
that's too big). increase buffer size to load larger IPS/UPS files.
2018-08-27 09:34:42 -06:00
Daryl Borth
633bca15af add missing 2 button trigger for Emulation button 2018-08-26 20:36:36 -06:00
Daryl Borth
a4b9c08436 change some defaults 2018-08-26 20:33:52 -06:00
Daryl Borth
c0ac5468cd fix the game browser extending too far right, fix border color on game
preview box. restore video settings to same defaults used by other emus.
2018-08-26 16:58:45 -06:00
Daryl Borth
43e84a299e make GUI element positioning consistent with snes9x gx 2018-08-26 16:24:21 -06:00
Daryl Borth
e4f0938c2f restore OSK string safety fixes that got clobbered 2018-08-26 16:23:09 -06:00
Daryl Borth
6857a8a9e5 fix joystick calculations 2018-08-16 14:00:36 -06:00
Daryl Borth
0628025164 fix invalid sRGB profile on image 2018-08-16 09:23:43 -06:00
dborth
220326cd47
Merge pull request #354 from aplumafreak500/detect_wupc
Re-add WUPC
2018-08-16 08:44:38 -06:00
aplumafreak500
e53146d0f9 Seperate WUPC and CC in mapping assignment 2018-08-15 13:24:27 -04:00
aplumafreak500
950d7a522a Oops again... Fixed switched WUPC and CC defines 2018-08-15 13:21:05 -04:00
Daryl Borth
7dd08ac408 add DSP halt/unhalt when switching between sound modes 2018-08-14 15:40:43 -06:00
aplumafreak500
acc356bd03 Move WUPC detection up a little 2018-08-14 17:29:07 -04:00
aplumafreak500
97a776df32 Oops, wrong Nunchuk constant 2018-08-14 17:27:10 -04:00
aplumafreak500
896911c279 Re-add WUPC
Can detect the "type" of a Classic Controller, 2 = WUPC (1 = CCP, 0 = legacy CC)
2018-08-14 17:20:22 -04:00
Daryl Borth
3f080d6208 compress music and images, fix invalid sRGB profile 2018-08-14 10:34:19 -06:00
dborth
a36630d4cd
Merge pull request #353 from bladeoner/master
Update build to version 2.3.7
2018-08-14 10:26:48 -06:00
bladeoner
9559a1cdee
Update build to version 2.3.7 2018-08-14 18:11:29 +02:00
Daryl Borth
a23512ef5e update release notes 2018-08-04 13:29:35 -06:00
Daryl Borth
50413d4e53 automatically create preview image dirs if they don't exist 2018-08-02 11:28:16 -06:00
Daryl Borth
f4d6743273 compiles on latest devkitPPC/libogc. Note: crashes as soon as wiimote is
connected with the freetype portlib supplied by devkitPPC. using an
older freetype works.
2018-08-02 10:34:01 -06:00
Daryl Borth
e52829994b remove wiiupc since libogc wiiuse now supports WiiU Pro controller.
remove update check completely. compatibility fixes for newer devkitppc.
2018-08-01 12:41:41 -06:00
dborth
e588477fce
Merge pull request #352 from libertyernie/allow-two-arguments
Allow loader to pass 2 arguments instead of 3 for autoload
2018-07-30 12:08:39 -06:00
dborth
f792c201df
Merge pull request #351 from libertyernie/fix-compile-new-libs
Fix compilation errors with latest libraries
2018-07-30 12:08:30 -06:00
libertyernie
3039ff7f5e Allow loader to pass 2 arguments instead of 3 for autoload 2018-07-28 16:27:48 -05:00
libertyernie
72fee232c7 Fix compilation errors with latest libOGC/devkitPPC
(Partially ported from snes9xgx: a417745817)
2018-07-28 16:26:19 -05:00
dborth
7ea8a271b2
Merge pull request #350 from FIX94/patch-1
Update preferences.cpp
2018-03-13 20:02:19 -06:00
FIX94
c6fb52762b
Update preferences.cpp
on wii, it tries to access 5 elements even though filepath only holds 4, meaning it overwrites part of the stack leading to random crashes etc.
2018-03-08 01:59:43 +01:00