Carl.Kenner
26f4dc1443
Added "Keyboard & Mouse" and "Match Wii Controls" to control settings.
...
Fixed shift key bug.
Keyboard and mouse aren't implemented in the menu yet, but work in-game.
2009-04-08 11:24:39 +00:00
dborth
9ed52afbb7
corrections to SRAM/snapshot saving and loading
2009-04-08 08:11:46 +00:00
Carl.Kenner
52179a367c
Fixed Video menu bug (position did zoom and zoom did nothing).
2009-04-08 07:50:16 +00:00
Carl.Kenner
d7ec9b193b
Make it easy to disable cheats before release, which I should have done last time. Note to self/Tantric: comment out ALLOWCHEATS in inputzelda before releasing.
2009-04-08 07:33:33 +00:00
dborth
afd2335815
new menu
2009-04-08 07:08:12 +00:00
Carl.Kenner
5854de3131
Fix for issue 78, Gamecube rumble bug. Untested.
2009-04-07 14:23:18 +00:00
dborth
390f90fec7
new GUI classes
2009-04-07 02:57:49 +00:00
dborth
b2079db222
2009-04-07 02:54:44 +00:00
dborth
124a646989
2009-04-07 02:52:42 +00:00
dborth
39b6cba63d
2009-04-07 02:49:56 +00:00
dborth
083aae9f10
finalize 1.0.8
2009-04-06 07:41:45 +00:00
Carl.Kenner
5727662110
Much improved Wii controls, especially Zelda, now falls through to configured controls.
...
Added controls for One Piece.
Fixed in-game cursor.
Removed annoying rumble from Minish Cap items screen.
Added change list and instructions to readme.txt.
Moved some of the functions from gameinput.cpp.
I think it is ready for release.
2009-04-02 23:41:09 +00:00
Carl.Kenner
f4715d3c26
Rumble for all GBC rumble games and Drill Dozer. Rumble should work on Gamecube controller too. The following games have native rumble support: WarioWare Twisted, Drill Dozer, 10 Pin Bowling, 3-D Ultra Pinball Thrillride, Disney's The Little Mermaid II: Pinball Frenzy, Hole in One Golf, Missile Command, NASCAR Challenge, Perfect Dark, Pokémon Pinball, Polaris SnoCross, Ready 2 Rumble Boxing, Star Wars Episode I: Racer, Test Drive Off-Road 3, Tonka Raceway, Top Gear Pocket\Top Gear Rally, Vigilante 8, Zebco Fishing, and maybe some other games.
...
Also, rumble and wii-control code has been cleaned up a bit.
2009-03-20 20:22:22 +00:00
Carl.Kenner
5a653343ff
Update r154 broke mono GB games. This fixes them, but means issue 70 is now only half fixed. So... mono gameboy games all work, and colorised games sort of work, but have random background tiles in the wrong palette. I'll have to continue fixing issue 70 later. Sorry for breaking something before.
2009-03-20 12:20:24 +00:00
Carl.Kenner
0f833a9d87
Fix for issue 57. http://code.google.com/p/vba-wii/issues/detail?id=57
2009-03-13 08:55:53 +00:00
Carl.Kenner
afec8200f8
Fix for issue 70, http://code.google.com/p/vba-wii/issues/detail?id=70
...
Colorised games should now work. This patch hasn't been fully tested.
It is based on a few differences between releases r60 and r61 that broke colorised game support, along with much trial and error.
2009-03-11 22:34:22 +00:00
Carl.Kenner
28f2f392bd
More Wii controls for Metroid games.
2009-03-11 22:30:10 +00:00
Carl.Kenner
cba63e69a6
PAL support
2009-03-11 22:28:25 +00:00
dborth
bf304d5b82
source refactor, merge/modify more changes from Carl Kenner
2009-03-04 07:01:04 +00:00
dborth
ea97d00742
rumble, tilt, IR, wii controls support (merged from Carl Kenner's changes)
2009-03-04 06:56:55 +00:00
dborth
29985288e6
Carl Kenner's VBA-M changes
2009-03-04 06:53:25 +00:00
dborth
fde5171e0c
2009-02-20 09:36:05 +00:00
dborth
931f7553b0
32 byte align some memory
2009-02-07 02:45:33 +00:00
dborth
d1062098ab
trigger net reconnection on SMB failure
2009-02-03 08:33:51 +00:00
dborth
96e93b5841
finalize 1.0.7
2009-01-27 22:08:44 +00:00
dborth
9e7c13fd8c
future support for video shifting
2009-01-26 07:11:02 +00:00
dborth
48b5562e8d
add unzip progress for auto-update
2009-01-25 07:10:16 +00:00
dborth
3e4dfac384
remove unneeded functions
2009-01-24 22:05:28 +00:00
dborth
c6667d1adb
fix homebrew ROMS on GameCube, disallow compressed ROMs on Gamecube (not implemented anyways)
2009-01-24 08:46:00 +00:00
dborth
1af817ca93
2009-01-23 17:42:02 +00:00
dborth
769f5d57c2
disable read-ahead on gamecube
2009-01-21 06:53:13 +00:00
dborth
b47b3fa80c
fix a couple stupid bugs, audio static gone, now synced to VBA-M r847
2009-01-14 06:10:02 +00:00
dborth
bb6d002d37
corrected interpolation increment - 30065 for 1468 (thanks eke-eke)
2009-01-14 00:04:06 +00:00
dborth
975cb72438
audio code corrections, sound static still present on GBA games
2009-01-13 04:20:08 +00:00
dborth
5dcdb7e86a
update audio core to match VBA-M (BUG: static added to GBA sound!)
2009-01-10 08:03:58 +00:00
dborth
ad6f2134fc
minor changes
2009-01-10 07:44:34 +00:00
dborth
bf187a2087
whoops!
2009-01-10 02:56:07 +00:00
dborth
bba6ccd468
structural changes
2009-01-10 02:41:39 +00:00
dborth
110cc7fc39
more includes updates, disable right menu stick left press on CC for back to home
2009-01-08 07:37:32 +00:00
dborth
96c0a729bd
update includes to match new structure
2009-01-08 07:35:44 +00:00
dborth
19ecf65f28
update VBA structure to match new VBA-M structure
2009-01-08 07:30:26 +00:00
dborth
65e9952e14
update VBA structure to match new VBA-M structure
2009-01-08 07:27:56 +00:00
dborth
09d71bdde7
update VBA structure to match new VBA-M structure
2009-01-08 07:21:34 +00:00
dborth
dc7b84e4a5
new read ahead cache
2009-01-06 06:04:49 +00:00
dborth
497274c83d
code cleanup - memory leaks, buffer overrruns, etc
2009-01-06 05:33:13 +00:00
dborth
874525235d
fix bug w/ reading files < 2048 bytes
2009-01-02 22:26:58 +00:00
dborth
59b7c2f6d3
video corrections, disable read-ahead cache
2008-12-30 07:32:42 +00:00
dborth
093dca1d66
major code audit - bugs fixed, vars made static, file browser memory dynamically allocated
2008-12-30 00:10:12 +00:00
dborth
947ca0582a
fix GBA games on GC
2008-12-28 21:58:07 +00:00
dborth
6c1c62f7a9
tweak patch loading message
2008-12-25 00:38:47 +00:00