12 Commits

Author SHA1 Message Date
2d9b7ef1f9 [1.0.8 - April 4, 2009]
* "Match Wii Game" controls option! Games that have a Wii equivalent can be
  played using the controls for that Wii game. For example all Zelda games
  can be played with Twilight Princess controls. See the Instructions section
  below for important details.
* Rotation/Tilt sensor games all work
* Solar sensors (Boktai 1/2/3)
* Rumble (except for games that rely on Gameboy Player)
* Keyboard
* PAL support, finally!
* New scaling options, choose how much stretching you want
* Colourised games now partially work but still have distortion
* "Corvette" no longer has a screwed up palette (but still crashes)
* Triggers net reconnection on SMB failure
* Source code refactored, and project file added
* Instructions section added to this readme file
2009-04-10 03:16:28 +00:00
afd2335815 new menu 2009-04-08 07:08:12 +00:00
bb6d002d37 corrected interpolation increment - 30065 for 1468 (thanks eke-eke) 2009-01-14 00:04:06 +00:00
975cb72438 audio code corrections, sound static still present on GBA games 2009-01-13 04:20:08 +00:00
5dcdb7e86a update audio core to match VBA-M (BUG: static added to GBA sound!) 2009-01-10 08:03:58 +00:00
093dca1d66 major code audit - bugs fixed, vars made static, file browser memory dynamically allocated 2008-12-30 00:10:12 +00:00
8968dd802c correct audio channel reversal, fix Gamecube version 2008-10-20 07:30:59 +00:00
45b38cbb7e rewrites of audio system 2008-10-19 19:10:55 +00:00
47365d258c fix GB <> GBA crash 2008-10-18 20:40:48 +00:00
0b7ed963a2 code commenting, minor changes 2008-09-17 02:27:55 +00:00
eff1bf8705 battery and saves work now, many many other improvements 2008-09-17 01:54:21 +00:00
fc4c229edc structure/system overhaul - partially working 2008-09-16 05:42:21 +00:00