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#!/usr/bin/env bash
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set -x # activate debugging (execution shown)
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set -o pipefail # capture error from pipes
# set -eu # exit immediately, undefined vars are errors
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# ENVIRONMENT VARIABLES
# $USER
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logged_in_user = $( logname 2>/dev/null || whoami)
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# DBUS
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# Add the DBUS_SESSION_BUS_ADDRESS environment variable
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if [ [ -z " $DBUS_SESSION_BUS_ADDRESS " ] ] ; then
eval $( dbus-launch --sh-syntax)
export DBUS_SESSION_BUS_ADDRESS
fi
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export LD_LIBRARY_PATH = $( pwd )
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# $UID
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logged_in_uid = $( id -u " ${ logged_in_user } " )
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# $HOME
logged_in_home = $( eval echo " ~ ${ logged_in_user } " )
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# Debugging: Check the value of the DBUS_SESSION_BUS_ADDRESS environment variable
zenity --info --text= " DBus session address: $DBUS_SESSION_BUS_ADDRESS " --no-session-bus
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#Log
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download_dir = $( eval echo ~$user ) /Downloads/NonSteamLaunchersInstallation
log_file = $( eval echo ~$user ) /Downloads/NonSteamLaunchers-install.log
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# Remove existing log file if it exists
if [ [ -f $log_file ] ] ; then
rm $log_file
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fi
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# Redirect all output to the log file
exec > >( tee -a $log_file ) 2>& 1
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# Version number (major.minor)
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version = v3.9.6
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# TODO: tighten logic to check whether major/minor version is up-to-date via `-eq`, `-lt`, or `-gt` operators
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# Check repo releases via GitHub API then display current stable version
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check_for_updates( ) {
# Set the URL to the GitHub API for the repository
local api_url = "https://api.github.com/repos/moraroy/NonSteamLaunchers-On-Steam-Deck/releases/latest"
# Get the latest release tag from the GitHub API
local latest_version = $( curl -s " $api_url " | grep '"tag_name":' | sed -E 's/.*"([^"]+)".*/\1/' )
# Compare the version number in the script against the latest release tag
if [ " $version " != " $latest_version " ] ; then
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# Display a Zenity window to notify the user that a new version is available
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zenity --info --text= " A new version is available: $latest_version \nPlease download it from GitHub. " --width= 200 --height= 100 --timeout= 5
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else
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echo " You are already running the latest version: $version "
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fi
}
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# Get the command line arguments
args = ( " $@ " )
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deckyplugin = false
installchrome = false
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for arg in " ${ args [@] } " ; do
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if [ " $arg " = "DeckyPlugin" ] ; then
deckyplugin = true
elif [ " $arg " = "Chrome" ] ; then
installchrome = true
fi
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done
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# Check if the user wants to install Chrome
if $installchrome ; then
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# Check if Google Chrome is already installed for the current user
if flatpak list --user | grep com.google.Chrome & > /dev/null; then
echo "Google Chrome is already installed for the current user"
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flatpak --user override --filesystem= /run/udev:ro com.google.Chrome
else
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# Check if the Flathub repository exists for the current user
if flatpak remote-list --user | grep flathub & > /dev/null; then
echo "Flathub repository exists for the current user"
else
# Add the Flathub repository for the current user
flatpak remote-add --user --if-not-exists flathub https://flathub.org/repo/flathub.flatpakrepo
fi
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# Install Google Chrome for the current user
flatpak install --user flathub com.google.Chrome -y
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# Run the flatpak --user override command
flatpak --user override --filesystem= /run/udev:ro com.google.Chrome
fi
fi
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if [ " ${ deckyplugin } " = false ] ; then
#Download Modules
# Define the repository and the folders to clone
repo_url = 'https://github.com/moraroy/NonSteamLaunchers-On-Steam-Deck/archive/refs/heads/main.zip'
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folders_to_clone = ( 'requests' 'urllib3' 'steamgrid' 'vdf' 'charset_normalizer' )
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# Define the parent folder
logged_in_home = $( eval echo ~$user )
parent_folder = " ${ logged_in_home } /.config/systemd/user/Modules "
mkdir -p " ${ parent_folder } "
# Check if the folders already exist
folders_exist = true
for folder in " ${ folders_to_clone [@] } " ; do
if [ ! -d " ${ parent_folder } / ${ folder } " ] ; then
folders_exist = false
break
fi
done
if [ " ${ folders_exist } " = false ] ; then
# Download the repository as a zip file
zip_file_path = " ${ parent_folder } /repo.zip "
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wget -O " ${ zip_file_path } " " ${ repo_url } " || { echo 'Download failed with error code: $?' ; exit 1; }
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# Extract the zip file
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unzip -d " ${ parent_folder } " " ${ zip_file_path } " || { echo 'Unzip failed with error code: $?' ; exit 1; }
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# Move the folders to the parent directory and delete the unnecessary files
for folder in " ${ folders_to_clone [@] } " ; do
destination_path = " ${ parent_folder } / ${ folder } "
source_path = " ${ parent_folder } /NonSteamLaunchers-On-Steam-Deck-main/Modules/ ${ folder } "
if [ ! -d " ${ destination_path } " ] ; then
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mv " ${ source_path } " " ${ destination_path } " || { echo 'Move failed with error code: $?' ; exit 1; }
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fi
done
# Delete the downloaded zip file and the extracted repository folder
rm " ${ zip_file_path } "
rm -r " ${ parent_folder } /NonSteamLaunchers-On-Steam-Deck-main "
fi
#End of Download Modules
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#Service File rough update
rm -rf ${ logged_in_home } /.config/systemd/user/NSLGameScanner.py
# Delete the service file
rm -rf ${ logged_in_home } /.config/systemd/user/nslgamescanner.service
# Remove the symlink
unlink ${ logged_in_home } /.config/systemd/user/default.target.wants/nslgamescanner.service
# Reload the systemd user instance
systemctl --user daemon-reload
# Define your Python script path
python_script_path = " ${ logged_in_home } /.config/systemd/user/NSLGameScanner.py "
# Define your GitHub link
github_link = "https://raw.githubusercontent.com/moraroy/NonSteamLaunchers-On-Steam-Deck/main/NSLGameScanner.py"
curl -o $python_script_path $github_link
# Define the path to the env_vars file
env_vars = " ${ logged_in_home } /.config/systemd/user/env_vars "
#End of Rough Update of the .py
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if [ -f " $env_vars " ] ; then
echo "env_vars file found. Running the .py file."
live = "and is LIVE."
else
echo "env_vars file not found. Not Running the .py file."
live = "and is not LIVE."
fi
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# Check if "Decky Plugin" is one of the arguments
decky_plugin = false
for arg in " ${ args [@] } " ; do
if [ " $arg " = "Decky Plugin" ] ; then
decky_plugin = true
break
fi
done
# If the Decky Plugin argument is set, check if the env_vars file exists
if [ " $decky_plugin " = true ] ; then
if [ -f " $env_vars " ] ; then
# If the env_vars file exists, run the .py file and continue with the script
echo "Decky Plugin argument set and env_vars file found. Running the .py file..."
python3 $python_script_path
echo "Python script ran. Continuing with the script..."
else
# If the env_vars file does not exist, exit the script
echo "Decky Plugin argument set but env_vars file not found. Exiting the script."
exit 0
fi
else
# If the Decky Plugin argument is not set, continue with the script
echo "Decky Plugin argument not set. Continuing with the script..."
python3 $python_script_path
echo "env_vars file found. Running the .py file."
live = "and is LIVE."
fi
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fi
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# Check if any command line arguments were provided
if [ ${# args [@] } -eq 0 ] ; then
# No command line arguments were provided, so check for updates and display the zenity window if necessary
check_for_updates
fi
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# Check if the NonSteamLaunchersInstallation subfolder exists in the Downloads folder
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if [ -d " $download_dir " ] ; then
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# Delete the NonSteamLaunchersInstallation subfolder
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rm -rf " $download_dir "
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echo "Deleted NonSteamLaunchersInstallation subfolder"
else
echo "NonSteamLaunchersInstallation subfolder does not exist"
fi
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# Game Launchers
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# TODO: parameterize hard-coded client versions (cf. 'app-26.1.9')
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# Set the paths to the launcher executables
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epic_games_launcher_path1 = " ${ logged_in_home } /.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files (x86)/Epic Games/Launcher/Portal/Binaries/Win32/EpicGamesLauncher.exe "
epic_games_launcher_path2 = " ${ logged_in_home } /.local/share/Steam/steamapps/compatdata/EpicGamesLauncher/pfx/drive_c/Program Files (x86)/Epic Games/Launcher/Portal/Binaries/Win32/EpicGamesLauncher.exe "
gog_galaxy_path1 = " ${ logged_in_home } /.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files (x86)/GOG Galaxy/GalaxyClient.exe "
gog_galaxy_path2 = " ${ logged_in_home } /.local/share/Steam/steamapps/compatdata/GogGalaxyLauncher/pfx/drive_c/Program Files (x86)/GOG Galaxy/GalaxyClient.exe "
uplay_path1 = " ${ logged_in_home } /.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files (x86)/Ubisoft/Ubisoft Game Launcher/upc.exe "
uplay_path2 = " ${ logged_in_home } /.local/share/Steam/steamapps/compatdata/UplayLauncher/pfx/drive_c/Program Files (x86)/Ubisoft/Ubisoft Game Launcher/upc.exe "
battlenet_path1 = " ${ logged_in_home } /.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files (x86)/Battle.net/Battle.net Launcher.exe "
battlenet_path2 = " ${ logged_in_home } /.local/share/Steam/steamapps/compatdata/Battle.netLauncher/pfx/drive_c/Program Files (x86)/Battle.net/Battle.net Launcher.exe "
eaapp_path1 = " ${ logged_in_home } /.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files/Electronic Arts/EA Desktop/EA Desktop/EADesktop.exe "
eaapp_path2 = " ${ logged_in_home } /.local/share/Steam/steamapps/compatdata/TheEAappLauncher/pfx/drive_c/Program Files/Electronic Arts/EA Desktop/EA Desktop/EADesktop.exe "
amazongames_path1 = " ${ logged_in_home } /.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/users/steamuser/AppData/Local/Amazon Games/App/Amazon Games.exe "
amazongames_path2 = " ${ logged_in_home } /.local/share/Steam/steamapps/compatdata/AmazonGamesLauncher/pfx/drive_c/users/steamuser/AppData/Local/Amazon Games/App/Amazon Games.exe "
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itchio_path1 = " ${ logged_in_home } /.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/users/steamuser/AppData/Local/itch/app-26.1.9/itch.exe "
itchio_path2 = " ${ logged_in_home } /.local/share/Steam/steamapps/compatdata/itchioLauncher/pfx/drive_c/users/steamuser/AppData/Local/itch/app-26.1.9/itch.exe "
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legacygames_path1 = " ${ logged_in_home } /.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files/Legacy Games/Legacy Games Launcher/Legacy Games Launcher.exe "
legacygames_path2 = " ${ logged_in_home } /.local/share/Steam/steamapps/compatdata/LegacyGamesLauncher/pfx/drive_c/Program Files/Legacy Games/Legacy Games Launcher/Legacy Games Launcher.exe "
humblegames_path1 = " ${ logged_in_home } /.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files/Humble App/Humble App.exe "
humblegames_path2 = " ${ logged_in_home } /.local/share/Steam/steamapps/compatdata/HumbleGamesLauncher/pfx/drive_c/Program Files/Humble App/Humble App.exe "
indiegala_path1 = " ${ logged_in_home } /.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files/IGClient/IGClient.exe "
indiegala_path2 = " ${ logged_in_home } /.local/share/Steam/steamapps/compatdata/IndieGalaLauncher/pfx/drive_c/Program Files/IGClient/IGClient.exe "
rockstar_path1 = " ${ logged_in_home } /.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files/Rockstar Games/Launcher/Launcher.exe "
rockstar_path2 = " ${ logged_in_home } /.local/share/Steam/steamapps/compatdata/RockstarGamesLauncher/pfx/drive_c/Program Files/Rockstar Games/Launcher/Launcher.exe "
glyph_path1 = " ${ logged_in_home } /.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files (x86)/Glyph/GlyphClient.exe "
glyph_path2 = " ${ logged_in_home } /.local/share/Steam/steamapps/compatdata/GlyphLauncher/pfx/drive_c/Program Files (x86)/Glyph/GlyphClient.exe "
psplus_path1 = " ${ logged_in_home } /.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files (x86)/PlayStationPlus/pspluslauncher.exe "
psplus_path2 = " ${ logged_in_home } /.local/share/Steam/steamapps/compatdata/PlaystationPlusLauncher/pfx/drive_c/Program Files (x86)/PlayStationPlus/pspluslauncher.exe "
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vkplay_path1 = " ${ logged_in_home } /.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/users/steamuser/AppData/Local/GameCenter/GameCenter.exe "
vkplay_path2 = " ${ logged_in_home } /.local/share/Steam/steamapps/compatdata/VKPlayLauncher/pfx/drive_c/users/steamuser/AppData/Local/GameCenter/GameCenter.exe "
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hoyoplay_path1 = " ${ logged_in_home } /.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files/HoYoPlay/launcher.exe "
hoyoplay_path2 = " ${ logged_in_home } /.local/share/Steam/steamapps/compatdata/HoYoPlayLauncher/pfx/drive_c/Program Files/HoYoPlay/launcher.exe "
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nexon_path1 = " ${ logged_in_home } /.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files (x86)/Nexon/Nexon Launcher/nexon_launcher.exe "
nexon_path2 = " ${ logged_in_home } /.local/share/Steam/steamapps/compatdata/NexonLauncher/pfx/drive_c/Program Files (x86)/Nexon/Nexon Launcher/nexon_launcher.exe "
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# Chrome File Path
# chrome_installpath="/app/bin/chrome"
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chrome_path = "/usr/bin/flatpak"
chrome_startdir = "\"/usr/bin\""
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chromedirectory = " \" $chrome_path \" "
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#Zenity Launcher Check Installation
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function CheckInstallations {
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declare -A paths1 paths2 names
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paths1 = ( [ "epic_games" ] = " $epic_games_launcher_path1 " [ "gog_galaxy" ] = " $gog_galaxy_path1 " [ "uplay" ] = " $uplay_path1 " [ "battlenet" ] = " $battlenet_path1 " [ "eaapp" ] = " $eaapp_path1 " [ "amazongames" ] = " $amazongames_path1 " [ "itchio" ] = " $itchio_path1 " [ "legacygames" ] = " $legacygames_path1 " [ "humblegames" ] = " $humblegames_path1 " [ "indiegala" ] = " $indiegala_path1 " [ "rockstar" ] = " $rockstar_path1 " [ "glyph" ] = " $glyph_path1 " [ "psplus" ] = " $psplus_path1 " [ "vkplay" ] = " $vkplay_path1 " [ "hoyoplay" ] = $hoyoplay_path1 [ "nexon" ] = $nexon_path1 )
paths2 = ( [ "epic_games" ] = " $epic_games_launcher_path2 " [ "gog_galaxy" ] = " $gog_galaxy_path2 " [ "uplay" ] = " $uplay_path2 " [ "battlenet" ] = " $battlenet_path2 " [ "eaapp" ] = " $eaapp_path2 " [ "amazongames" ] = " $amazongames_path2 " [ "itchio" ] = " $itchio_path2 " [ "legacygames" ] = " $legacygames_path2 " [ "humblegames" ] = " $humblegames_path2 " [ "indiegala" ] = " $indiegala_path2 " [ "rockstar" ] = " $rockstar_path2 " [ "glyph" ] = " $glyph_path2 " [ "psplus" ] = " $psplus_path2 " [ "vkplay" ] = " $vkplay_path2 " [ "hoyoplay" ] = $hoyoplay_path2 [ "nexon" ] = $nexon_path2 )
names = ( [ "epic_games" ] = "Epic Games" [ "gog_galaxy" ] = "GOG Galaxy" [ "uplay" ] = "Ubisoft Connect" [ "battlenet" ] = "Battle.net" [ "eaapp" ] = "EA App" [ "amazongames" ] = "Amazon Games" [ "itchio" ] = "itch.io" [ "legacygames" ] = "Legacy Games" [ "humblegames" ] = "Humble Games Collection" [ "indiegala" ] = "IndieGala" [ "rockstar" ] = "Rockstar Games Launcher" [ "glyph" ] = "Glyph Launcher" [ "psplus" ] = "Playstation Plus" [ "vkplay" ] = "VK Play" [ "hoyoplay" ] = "HoYoPlay" [ "nexon" ] = "Nexon Launcher" )
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for launcher in " ${ !names[@] } " ; do
if [ [ -f " ${ paths1 [ $launcher ] } " ] ] ; then
declare -g " ${ launcher } _value " = "FALSE"
declare -g " ${ launcher } _text " = " ${ names [ $launcher ] } ===> ${ paths1 [ $launcher ] } "
elif [ [ -f " ${ paths2 [ $launcher ] } " ] ] ; then
declare -g " ${ launcher } _value " = "FALSE"
declare -g " ${ launcher } _text " = " ${ names [ $launcher ] } ===> ${ paths2 [ $launcher ] } "
else
declare -g " ${ launcher } _value " = "FALSE"
declare -g " ${ launcher } _text " = " ${ names [ $launcher ] } "
fi
done
}
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# Verify launchers are installed
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function CheckInstallationDirectory {
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declare -A paths names
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paths = ( [ "nonsteamlauncher" ] = " ${ logged_in_home } /.local/share/Steam/steamapps/compatdata/NonSteamLaunchers " [ "epicgameslauncher" ] = " ${ logged_in_home } /.local/share/Steam/steamapps/compatdata/EpicGamesLauncher " [ "goggalaxylauncher" ] = " ${ logged_in_home } /.local/share/Steam/steamapps/compatdata/GogGalaxyLauncher " [ "uplaylauncher" ] = " ${ logged_in_home } /.local/share/Steam/steamapps/compatdata/UplayLauncher " [ "battlenetlauncher" ] = " ${ logged_in_home } /.local/share/Steam/steamapps/compatdata/Battle.netLauncher " [ "eaapplauncher" ] = " ${ logged_in_home } /.local/share/Steam/steamapps/compatdata/TheEAappLauncher " [ "amazongameslauncher" ] = " ${ logged_in_home } /.local/share/Steam/steamapps/compatdata/AmazonGamesLauncher " [ "itchiolauncher" ] = " ${ logged_in_home } /.local/share/Steam/steamapps/compatdata/itchioLauncher " [ "legacygameslauncher" ] = " ${ logged_in_home } /.local/share/Steam/steamapps/compatdata/LegacyGamesLauncher " [ "humblegameslauncher" ] = " ${ logged_in_home } /.local/share/Steam/steamapps/compatdata/HumbleGamesLauncher " [ "indiegalalauncher" ] = " ${ logged_in_home } /.local/share/Steam/steamapps/compatdata/IndieGalaLauncher " [ "rockstargameslauncher" ] = " ${ logged_in_home } /.local/share/Steam/steamapps/compatdata/RockstarGamesLauncher " [ "glyphlauncher" ] = " ${ logged_in_home } /.local/share/Steam/steamapps/compatdata/GlyphLauncher " [ "pspluslauncher" ] = " ${ logged_in_home } /.local/share/Steam/steamapps/compatdata/PlaystationPlusLauncher " [ "vkplaylauncher" ] = " ${ logged_in_home } /.local/share/Steam/steamapps/compatdata/VKPlayLauncher " [ "hoyoplaylauncher" ] = " ${ logged_in_home } /.local/share/Steam/steamapps/compatdata/HoYoPlayLauncher " [ "nexonlauncher" ] = " ${ logged_in_home } /.local/share/Steam/steamapps/compatdata/NexonLauncher " )
names = ( [ "nonsteamlauncher" ] = "NonSteamLaunchers" [ "epicgameslauncher" ] = "EpicGamesLauncher" [ "goggalaxylauncher" ] = "GogGalaxyLauncher" [ "uplaylauncher" ] = "UplayLauncher" [ "battlenetlauncher" ] = "Battle.netLauncher" [ "eaapplauncher" ] = "TheEAappLauncher" [ "amazongameslauncher" ] = "AmazonGamesLauncher" [ "itchiolauncher" ] = "itchioLauncher" [ "legacygameslauncher" ] = "LegacyGamesLauncher" [ "humblegameslauncher" ] = "HumbleGamesLauncher" [ "indiegalalauncher" ] = "IndieGalaLauncher" [ "rockstargameslauncher" ] = "RockstarGamesLauncher" [ "glyphlauncher" ] = "GlyphLauncher" [ "pspluslauncher" ] = "PlaystationPlusLauncher" [ "vkplaylauncher" ] = "VKPlayLauncher" [ "hoyoplaylauncher" ] = "HoYoPlayLauncher" [ "nexonlauncher" ] = "NexonLauncher" )
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for launcher in " ${ !names[@] } " ; do
if [ [ -d " ${ paths [ $launcher ] } " ] ] ; then
declare -g " ${ launcher } _move_value " = "TRUE"
else
declare -g " ${ launcher } _move_value " = "FALSE"
fi
done
}
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#Get SD Card Path
get_sd_path( ) {
# This assumes that the SD card is mounted under /run/media/deck/
local sd_path = $( df | grep '/run/media/deck/' | awk '{print $6}' )
echo $sd_path
}
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# Function For Updating Proton-GE
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function download_ge_proton( ) {
echo "Downloading GE-Proton using the GitHub API"
cd " ${ logged_in_home } /Downloads/NonSteamLaunchersInstallation "
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curl --retry 5 --retry-delay 0 --retry-max-time 60 -sLOJ " $( curl -s https://api.github.com/repos/GloriousEggroll/proton-ge-custom/releases/latest | grep browser_download_url | cut -d\" -f4 | grep .tar.gz) "
if [ $? -ne 0 ] ; then
echo "Curl failed. Exiting."
exit 1
fi
curl --retry 5 --retry-delay 0 --retry-max-time 60 -sLOJ " $( curl -s https://api.github.com/repos/GloriousEggroll/proton-ge-custom/releases/latest | grep browser_download_url | cut -d\" -f4 | grep .sha512sum) "
if [ $? -ne 0 ] ; then
echo "Curl failed. Exiting."
exit 1
fi
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sha512sum -c ./*.sha512sum
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if [ $? -ne 0 ] ; then
echo "Checksum verification failed. Exiting."
exit 1
fi
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tar -xf GE-Proton*.tar.gz -C " ${ logged_in_home } /.steam/root/compatibilitytools.d/ "
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if [ $? -ne 0 ] ; then
echo "Tar extraction failed. Exiting."
exit 1
fi
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proton_dir = $( find " ${ logged_in_home } /.steam/root/compatibilitytools.d " -maxdepth 1 -type d -name "GE-Proton*" | sort -V | tail -n1)
echo "All done :)"
}
function update_proton( ) {
echo "0"
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echo "# Detecting, Updating and Installing GE-Proton...please wait..."
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# check to make sure compatabilitytools.d exists and makes it if it doesnt
if [ ! -d " ${ logged_in_home } /.steam/root/compatibilitytools.d " ] ; then
mkdir -p " ${ logged_in_home } /.steam/root/compatibilitytools.d "
fi
# Create NonSteamLaunchersInstallation subfolder in Downloads folder
mkdir -p " ${ logged_in_home } /Downloads/NonSteamLaunchersInstallation "
# Set the path to the Proton directory
proton_dir = $( find " ${ logged_in_home } /.steam/root/compatibilitytools.d " -maxdepth 1 -type d -name "GE-Proton*" | sort -V | tail -n1)
# Check if GE-Proton is installed
if [ -z " $proton_dir " ] ; then
download_ge_proton
else
# Check if installed version is the latest version
installed_version = $( basename $proton_dir | sed 's/GE-Proton-//' )
latest_version = $( curl -s https://api.github.com/repos/GloriousEggroll/proton-ge-custom/releases/latest | grep tag_name | cut -d '"' -f 4)
if [ " $installed_version " != " $latest_version " ] ; then
download_ge_proton
fi
fi
}
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# Check which app IDs are installed
CheckInstallations
CheckInstallationDirectory
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# Get the command line arguments
args = ( " $@ " )
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# Initialize an array to store the custom websites
custom_websites = ( )
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# Initialize a variable to store whether the "Separate App IDs" option is selected or not
separate_app_ids = false
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# Check if any command line arguments were provided
if [ ${# args [@] } -eq 0 ] ; then
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# No command line arguments were provided, so display the main zenity window
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selected_launchers = $( zenity --list --text= "Which launchers do you want to download and install?" --checklist --column= " $version " --column= " Default = one App ID Installation, One Prefix, NonSteamLaunchers - updated the NSLGameScanner.py $live " FALSE "SEPARATE APP IDS - CHECK THIS TO SEPARATE YOUR PREFIX" $epic_games_value " $epic_games_text " $gog_galaxy_value " $gog_galaxy_text " $uplay_value " $uplay_text " $battlenet_value " $battlenet_text " $amazongames_value " $amazongames_text " $eaapp_value " $eaapp_text " $legacygames_value " $legacygames_text " $itchio_value " $itchio_text " $humblegames_value " $humblegames_text " $indiegala_value " $indiegala_text " $rockstar_value " $rockstar_text " $glyph_value " $glyph_text " $psplus_value " $psplus_text " $vkplay_value " $vkplay_text " $hoyoplay_value " $hoyoplay_text " $nexon_value " $nexon_text " FALSE "RemotePlayWhatever" FALSE "Fortnite" FALSE "Xbox Game Pass" FALSE "GeForce Now" FALSE "Amazon Luna" FALSE "Netflix" FALSE "Hulu" FALSE "Disney+" FALSE "Amazon Prime Video" FALSE "Youtube" FALSE "Twitch" FALSE "WebRcade" FALSE "WebRcade Editor" --width= 800 --height= 740 --extra-button= "Uninstall" --extra-button= "Stop NSLGameScanner" --extra-button= "Start Fresh" --extra-button= "Move to SD Card" --extra-button= "Update Proton-GE" )
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# Check if the user clicked the 'Cancel' button or selected one of the extra buttons
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if [ $? -eq 1 ] || [ [ $selected_launchers = = "Start Fresh" ] ] || [ [ $selected_launchers = = "Move to SD Card" ] ] || [ [ $selected_launchers = = "Uninstall" ] ] ; then
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# The user clicked the 'Cancel' button or selected one of the extra buttons, so skip prompting for custom websites
custom_websites = ( )
else
# The user did not click the 'Cancel' button or select one of the extra buttons, so prompt for custom websites
custom_websites_str = $( zenity --entry --title= "Shortcut Creator" --text= "Enter custom websites that you want shortcuts for, separated by commas. Leave blank and press ok if you dont want any. E.g. myspace.com, limewire.com, my.screenname.aol.com" )
# Split the custom_websites_str variable into an array using ',' as the delimiter
IFS = ',' read -ra custom_websites <<< " $custom_websites_str "
fi
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else
# Command line arguments were provided, so set the value of the options variable using the command line arguments
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# Initialize an array to store the selected launchers
selected_launchers = ( )
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IFS = " "
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for arg in " ${ args [@] } " ; do
if [ [ " $arg " = ~ ^https?:// ] ] ; then
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website = ${ arg #https : // }
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# Check if the arg is not an empty string before adding it to the custom_websites array
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if [ -n " $website " ] ; then
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custom_websites += ( " $website " )
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fi
else
selected_launchers += ( " $arg " )
fi
done
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# TODO: error handling for unbound variable $selected_launchers_str on line 564
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# Convert the selected_launchers array to a string by joining its elements with a `|` delimiter.
selected_launchers_str = $( IFS = "|" ; echo " ${ selected_launchers [*] } " )
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# TODO: SC2199
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# Check if the `SEPARATE APP IDS - CHECK THIS TO SEPARATE YOUR PREFIX` option was included in the `selected_launchers` variable. If this option was included, set the value of the `separate_app_ids` variable to `true`, indicating that separate app IDs should be used. Otherwise, set it to `false`.
if [ [ " ${ selected_launchers [@] } " = ~ "SEPARATE APP IDS - CHECK THIS TO SEPARATE YOUR PREFIX" ] ] ; then
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separate_app_ids = true
else
separate_app_ids = false
fi
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fi
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# TODO: SC2145
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# Print the selected launchers and custom websites
echo " Selected launchers: $selected_launchers "
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echo " Selected launchers: $selected_launchers_str "
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echo " Custom websites: ${ custom_websites [@] } "
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echo " Separate App IDs: $separate_app_ids "
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# Set the value of the options variable
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if [ ${# args [@] } -eq 0 ] ; then
# No command line arguments were provided, so set the value of the options variable using the selected_launchers variable
options = " $selected_launchers "
else
# Command line arguments were provided, so set the value of the options variable using the selected_launchers_str variable
options = " $selected_launchers_str "
fi
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# Check if the cancel button was clicked
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if [ $? -eq 1 ] && [ [ $options != "Start Fresh" ] ] && [ [ $options != "Move to SD Card" ] ] && [ [ $options != "Uninstall" ] ] ; then
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# The cancel button was clicked
echo "The cancel button was clicked"
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exit 1
fi
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# Check if no options were selected and no custom website was provided
if [ -z " $options " ] && [ -z " $custom_websites " ] ; then
# No options were selected and no custom website was provided
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zenity --error --text= "No options were selected and no custom website was provided. The script will now exit." --width= 200 --height= 150 --timeout= 5
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exit 1
fi
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# Check if the user selected to use separate app IDs
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if [ [ $options = = *"SEPARATE APP IDS - CHECK THIS TO SEPARATE YOUR PREFIX" * ] ] ; then
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# User selected to use separate app IDs
use_separate_appids = true
else
# User did not select to use separate app IDs
use_separate_appids = false
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fi
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# Define the StartFreshFunction
function StartFreshFunction {
# Define the path to the compatdata directory
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compatdata_dir = " ${ logged_in_home } /.local/share/Steam/steamapps/compatdata "
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# Define the path to the other directory
other_dir = " ${ logged_in_home } /.local/share/Steam/steamapps/shadercache/ "
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# Define an array of original folder names
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folder_names = ( "EpicGamesLauncher" "GogGalaxyLauncher" "UplayLauncher" "Battle.netLauncher" "TheEAappLauncher" "AmazonGamesLauncher" "itchioLauncher" "LegacyGamesLauncher" "HumbleGamesLauncher" "IndieGalaLauncher" "RockstarGamesLauncher" "GlyphLauncher" "PlaystationPlusLauncher" "VKPlayLauncher" "HoYoPlayLauncher" "NexonLauncher" )
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# Define an array of app IDs
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app_ids = ( "3772819390" "4294900670" "4063097571" "3786021133" "3448088735" "3923904787" "3440562512" "2948446662" "3908676077" "4206469918" "3303169468" "3595505624" "4272271078" "3259996605" "2588786779" "4090616647" "3494943831" "2390200925" "4253976432" "2221882453" "2296676888" "2486751858" "3974004104" "3811372789" "3788101956" "3782277090" "3640061468" "3216372511" "2882622939" "2800812206" "2580882702" "4022508926" )
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# Iterate over each folder name in the folder_names array
for folder in " ${ folder_names [@] } " ; do
# Check if the folder exists
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if [ -e " ${ compatdata_dir } / ${ folder } " ] ; then
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# Check if the folder is a symbolic link
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if [ -L " ${ compatdata_dir } / ${ folder } " ] ; then
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# Get the path of the target of the symbolic link
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target_path = $( readlink -f " ${ compatdata_dir } / ${ folder } " )
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# Delete the target of the symbolic link
rm -rf " $target_path "
# Delete the symbolic link
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unlink " ${ compatdata_dir } / ${ folder } "
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else
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# Delete the folder
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# shellcheck disable=SC2115
rm -rf " ${ compatdata_dir } / ${ folder } "
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fi
fi
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done
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# Iterate over each app ID in the app_ids array
for app_id in " ${ app_ids [@] } " ; do
# Check if the folder exists
if [ -e " ${ other_dir } / ${ app_id } " ] ; then
# Check if the folder is a symbolic link
if [ -L " ${ other_dir } / ${ app_id } " ] ; then
# Get the path of the target of the symbolic link
target_path = $( readlink -f " ${ other_dir } / ${ app_id } " )
# Delete the target of the symbolic link
rm -rf " $target_path "
# Delete the symbolic link
unlink " ${ other_dir } / ${ app_id } "
else
# Delete the folder
# shellcheck disable=SC2115
rm -rf " ${ other_dir } / ${ app_id } "
fi
fi
done
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# Check if the NonSteamLaunchers folder exists
if [ -e " $compatdata_dir /NonSteamLaunchers " ] ; then
# Check if the NonSteamLaunchers folder is a symbolic link
if [ -L " $compatdata_dir /NonSteamLaunchers " ] ; then
# Get the path of the target of the symbolic link
target_path = $( readlink -f " $compatdata_dir /NonSteamLaunchers " )
# Delete the target of the symbolic link
rm -rf " $target_path "
# Delete the symbolic link
unlink " $compatdata_dir /NonSteamLaunchers "
else
# Delete the NonSteamLaunchers folder
rm -rf " $compatdata_dir /NonSteamLaunchers "
fi
fi
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# Iterate over each folder in the compatdata directory
for folder_path in " $compatdata_dir " /*; do
# Check if the current item is a folder
if [ -d " $folder_path " ] ; then
# Check if the folder is empty
if [ -z " $( ls -A " $folder_path " ) " ] ; then
# Delete the empty folder
rmdir " $folder_path "
echo " Deleted empty folder: $( basename " $folder_path " ) "
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fi
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fi
done
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# TODO: declare array and use find/for loop to avoid duplicate `rm` processes
2023-08-09 10:09:45 +02:00
rm -rf "/run/media/mmcblk0p1/NonSteamLaunchers/"
rm -rf "/run/media/mmcblk0p1/EpicGamesLauncher/"
rm -rf "/run/media/mmcblk0p1/GogGalaxyLauncher/"
rm -rf "/run/media/mmcblk0p1/UplayLauncher/"
rm -rf "/run/media/mmcblk0p1/Battle.netLauncher/"
rm -rf "/run/media/mmcblk0p1/TheEAappLauncher/"
rm -rf "/run/media/mmcblk0p1/AmazonGamesLauncher/"
rm -rf "/run/media/mmcblk0p1/LegacyGamesLauncher/"
rm -rf "/run/media/mmcblk0p1/itchioLauncher/"
rm -rf "/run/media/mmcblk0p1/HumbleGamesLauncher/"
rm -rf "/run/media/mmcblk0p1/IndieGalaLauncher/"
rm -rf "/run/media/mmcblk0p1/RockstarGamesLauncher/"
rm -rf "/run/media/mmcblk0p1/GlyphLauncher/"
rm -rf "/run/media/mmcblk0p1/PlaystationPlusLauncher/"
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rm -rf "/run/media/mmcblk0p1/VKPlayLauncher/"
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rm -rf "/run/media/mmcblk0p1/HoYoPlayLauncher/"
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rm -rf "/run/media/mmcblk0p1/NexonLauncher/"
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rm -rf ${ logged_in_home } /Downloads/NonSteamLaunchersInstallation
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rm -rf ${ logged_in_home } /.config/systemd/user/Modules
rm -rf ${ logged_in_home } /.config/systemd/user/env_vars
rm -rf ${ logged_in_home } /.config/systemd/user/NSLGameScanner.py
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rm -rf ${ logged_in_home } /.local/share/applications/RemotePlayWhatever
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rm -rf ${ logged_in_home } /.local/share/applications/RemotePlayWhatever.desktop
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rm -rf ${ logged_in_home } /Downloads/NonSteamLaunchers-install.log
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# Delete the service file
rm -rf ${ logged_in_home } /.config/systemd/user/nslgamescanner.service
# Remove the symlink
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unlink ${ logged_in_home } /.config/systemd/user/default.target.wants/nslgamescanner.service
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# Reload the systemd user instance
systemctl --user daemon-reload
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# Exit the script with exit code 0 to indicate success
exit 0
}
# Check if the Start Fresh button was clicked or if the Start Fresh option was passed as a command line argument
if [ [ $options = = "Start Fresh" ] ] || [ [ $selected_launchers = = "Start Fresh" ] ] ; then
# The Start Fresh button was clicked or the Start Fresh option was passed as a command line argument
if [ ${# args [@] } -eq 0 ] ; then
# No command line arguments were provided, so display the zenity window
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if zenity --question --text= "aaahhh it always feels good to start fresh :) but...This will delete the App ID folders you installed inside the steamapps/compatdata/ directory as well as the Shader Cache associated with them in the steamapps/shadercache directory. The nslgamescanner.service will also be terminated at /.config/systemd/user/ This means anything youve installed (launchers or games) WITHIN THIS SCRIPT will be deleted if you have them there. Everything will be wiped. Are you sure?" --width= 300 --height= 260; then
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# The user clicked the "Yes" button, so call the StartFreshFunction
StartFreshFunction
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# If the Start Fresh function was called, set an environment variable
if [ " $? " -eq 0 ] ; then
export START_FRESH = true
else
export START_FRESH = false
fi
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else
# The user clicked the "No" button, so exit with exit code 0 to indicate success.
exit 0
fi
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else
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# Command line arguments were provided, so skip displaying the zenity window and directly perform any necessary actions to start fresh by calling the StartFreshFunction
StartFreshFunction
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fi
fi
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#Set Downloads INFO
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echo "10"
echo "# Setting files in their place"
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# Set the appid for the non-Steam game
appid = NonSteamLaunchers
# Set the URL to download the MSI file from
msi_url = https://launcher-public-service-prod06.ol.epicgames.com/launcher/api/installer/download/EpicGamesLauncherInstaller.msi
# Set the path to save the MSI file to
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msi_file = ${ logged_in_home } /Downloads/NonSteamLaunchersInstallation/EpicGamesLauncherInstaller.msi
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# Set the URL to download the second file from
exe_url = https://webinstallers.gog-statics.com/download/GOG_Galaxy_2.0.exe
# Set the path to save the second file to
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exe_file = ${ logged_in_home } /Downloads/NonSteamLaunchersInstallation/GOG_Galaxy_2.0.exe
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# Set the URL to download the third file from
ubi_url = https://ubi.li/4vxt9
# Set the path to save the third file to
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ubi_file = ${ logged_in_home } /Downloads/NonSteamLaunchersInstallation/UbisoftConnectInstaller.exe
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# Set the URL to download the fifth file from
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battle_url = "https://www.battle.net/download/getInstallerForGame?os=win&gameProgram=BATTLENET_APP&version=Live"
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# Set the path to save the fifth file to
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battle_file = ${ logged_in_home } /Downloads/NonSteamLaunchersInstallation/Battle.net-Setup.exe
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# Set the URL to download the sixth file from
amazon_url = https://download.amazongames.com/AmazonGamesSetup.exe
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# Set the path to save the sixth file to
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amazon_file = ${ logged_in_home } /Downloads/NonSteamLaunchersInstallation/AmazonGamesSetup.exe
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# Set the URL to download the seventh file from
eaapp_url = https://origin-a.akamaihd.net/EA-Desktop-Client-Download/installer-releases/EAappInstaller.exe
# Set the path to save the seventh file to
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eaapp_file = ${ logged_in_home } /Downloads/NonSteamLaunchersInstallation/EAappInstaller.exe
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# Set the URL to download the eighth file from
itchio_url = https://itch.io/app/download?platform= windows
# Set the path to save the eighth file to
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itchio_file = ${ logged_in_home } /Downloads/NonSteamLaunchersInstallation/itch-setup.exe
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# Set the URL to download the ninth file from
legacygames_url = https://cdn.legacygames.com/LegacyGamesLauncher/legacy-games-launcher-setup-1.10.0-x64-full.exe
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# Set the path to save the ninth file to
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legacygames_file = ${ logged_in_home } /Downloads/NonSteamLaunchersInstallation/legacy-games-launcher-setup-1.10.0-x64-full.exe
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# Set the URL to download the tenth file from
humblegames_url = https://www.humblebundle.com/app/download
# Set the path to save the tenth file to
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humblegames_file = ${ logged_in_home } /Downloads/NonSteamLaunchersInstallation/Humble-App-Setup-1.1.8+411.exe
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# Set the URL to download the eleventh file from
indiegala_url = https://content.indiegalacdn.com/common/IGClientSetup.exe
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# Set the path to save the eleventh file to
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indiegala_file = ${ logged_in_home } /Downloads/NonSteamLaunchersInstallation/IGClientSetup.exe
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# Set the URL to download the twelfth file from
rockstar_url = https://gamedownloads.rockstargames.com/public/installer/Rockstar-Games-Launcher.exe
# Set the path to save the twelfth file to
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rockstar_file = ${ logged_in_home } /Downloads/NonSteamLaunchersInstallation/Rockstar-Games-Launcher.exe
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# Set the URL to download the Glyph Launcher file from
glyph_url = https://glyph.dyn.triongames.com/glyph/live/GlyphInstall.exe
# Set the path to save the Glyph Launcher to
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glyph_file = ${ logged_in_home } /Downloads/NonSteamLaunchersInstallation/GlyphInstall.exe
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# Set the URL to download the Playstation Launcher file from
psplus_url = https://download-psplus.playstation.com/downloads/psplus/pc/latest
# Set the path to save the Playstation Launcher to
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psplus_file = ${ logged_in_home } /Downloads/NonSteamLaunchersInstallation/PlayStationPlus-12.2.0.exe
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# Set the URL to download the VK Play Launcher file from
vkplay_url = https://static.gc.vkplay.ru/VKPlayLoader.exe
# Set the path to save the VK Play Launcher to
vkplay_file = ${ logged_in_home } /Downloads/NonSteamLaunchersInstallation/VKPlayLoader.exe
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# Set the URL to download the Hoyo Play Play Launcher file from
hoyoplay_url = "https://download-porter.hoyoverse.com/download-porter/2024/06/07/hyp_global_setup_1.0.5.exe"
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# Set the path to save the Hoyo Play Launcher to
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hoyoplay_file = " ${ logged_in_home } /Downloads/NonSteamLaunchersInstallation/HoYoPlay_install.exe "
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# Set the URL to download the Nexon Launcher file from
nexon_url = "https://download.nxfs.nexon.com/download-launcher?file=NexonLauncherSetup.exe&client-id=959013368.1720525616"
# Set the path to save the Nexon Launcher to
nexon_file = ${ logged_in_home } /Downloads/NonSteamLaunchersInstallation/NexonLauncherSetup.exe
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#End of Downloads INFO
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# Function to handle common uninstallation tasks
handle_uninstall_common( ) {
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compatdata_dir = $1
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uninstaller_path = $2
uninstaller_options = $3
app_name = $4
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# Set the path to the Proton directory
proton_dir = $( find " ${ logged_in_home } /.steam/root/compatibilitytools.d " -maxdepth 1 -type d -name "GE-Proton*" | sort -V | tail -n1)
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# Set the paths for the environment variables
STEAM_RUNTIME = " ${ logged_in_home } /.steam/root/ubuntu12_32/steam-runtime/run.sh "
STEAM_COMPAT_CLIENT_INSTALL_PATH = " ${ logged_in_home } /.local/share/Steam "
STEAM_COMPAT_DATA_PATH = " ${ logged_in_home } /.local/share/Steam/steamapps/compatdata/ ${ compatdata_dir } "
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# Export the STEAM_COMPAT_DATA_PATH variable
export STEAM_COMPAT_DATA_PATH
export STEAM_COMPAT_CLIENT_INSTALL_PATH
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# Run the uninstaller using Proton with the specified options
echo "Running uninstaller using Proton with the specified options"
" $STEAM_RUNTIME " " $proton_dir /proton " run " $uninstaller_path " $uninstaller_options
# Display Zenity window
zenity --info --text= " $app_name has been uninstalled. " --width= 200 --height= 150 &
sleep 3
killall zenity
}
# Function to handle EA App uninstallation
handle_uninstall_ea( ) {
mkdir -p ${ logged_in_home } /Downloads/NonSteamLaunchersInstallation
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# Download EA App file
if [ ! -f " $eaapp_file " ] ; then
echo "Downloading EA App file"
wget $eaapp_url -O $eaapp_file
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fi
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handle_uninstall_common " $1 " " $eaapp_file " "/uninstall /quiet" "EA App"
}
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# Function to handle GOG Galaxy uninstallation
handle_uninstall_gog( ) {
gog_uninstaller = " ${ logged_in_home } /.local/share/Steam/steamapps/compatdata/ ${ 1 } /pfx/drive_c/Program Files (x86)/GOG Galaxy/unins000.exe "
handle_uninstall_common " $1 " " $gog_uninstaller " "/SILENT" "GOG Galaxy"
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}
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# Uninstall EA App
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if [ [ $uninstall_options = = *"Uninstall EA App" * ] ] ; then
if [ [ -d " ${ logged_in_home } /.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files/Electronic Arts " ] ] ; then
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handle_uninstall_ea "NonSteamLaunchers"
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elif [ [ -d " ${ logged_in_home } /.local/share/Steam/steamapps/compatdata/TheEAappLauncher/pfx/drive_c/Program Files/Electronic Arts " ] ] ; then
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handle_uninstall_ea "TheEAappLauncher"
fi
fi
# Uninstall GOG Galaxy
if [ [ $uninstall_options = = *"Uninstall GOG Galaxy" * ] ] ; then
if [ [ -d " ${ logged_in_home } /.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files (x86)/GOG Galaxy " ] ] ; then
handle_uninstall_gog "NonSteamLaunchers"
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elif [ [ -d " ${ logged_in_home } /.local/share/Steam/steamapps/compatdata/GogGalaxyLauncher/pfx/drive_c/Program Files (x86)/GOG Galaxy " ] ] ; then
handle_uninstall_gog "GogGalaxyLauncher"
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fi
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fi
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# Function to handle Legacy Games Launcher uninstallation
handle_uninstall_legacy( ) {
legacy_uninstaller = " ${ logged_in_home } /.local/share/Steam/steamapps/compatdata/ ${ 1 } /pfx/drive_c/Program Files/Legacy Games/Legacy Games Launcher/Uninstall Legacy Games Launcher.exe "
handle_uninstall_common " $1 " " $legacy_uninstaller " "/allusers /S" "Legacy Games Launcher"
}
# Uninstall Legacy Games Launcher
if [ [ $uninstall_options = = *"Uninstall Legacy Games Launcher" * ] ] ; then
if [ [ -d " ${ logged_in_home } /.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files/Legacy Games/Legacy Games Launcher " ] ] ; then
handle_uninstall_legacy "NonSteamLaunchers"
elif [ [ -d " ${ logged_in_home } /.local/share/Steam/steamapps/compatdata/LegacyGamesLauncher/pfx/drive_c/Program Files/Legacy Games/Legacy Games Launcher " ] ] ; then
handle_uninstall_legacy "LegacyGamesLauncher"
fi
fi
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# Function to handle PlayStation Plus uninstallation
handle_uninstall_psplus( ) {
psplus_uninstaller = "MsiExec.exe"
psplus_uninstaller_options = "/X{3DE02040-3CB7-4D4A-950E-773F04FC4DE8} /quiet"
handle_uninstall_common " $1 " " $psplus_uninstaller " " $psplus_uninstaller_options " "PlayStation Plus"
}
# Uninstall PlayStation Plus
if [ [ $uninstall_options = = *"Uninstall PlayStation Plus" * ] ] ; then
if [ [ -d " ${ logged_in_home } /.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files (x86)/PlayStationPlus " ] ] ; then
handle_uninstall_psplus "NonSteamLaunchers"
elif [ [ -d " ${ logged_in_home } /.local/share/Steam/steamapps/compatdata/PlaystationPlusLauncher/pfx/drive_c/Program Files (x86)/PlayStationPlus " ] ] ; then
handle_uninstall_psplus "PlaystationPlusLauncher"
fi
fi
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uninstall_launcher( ) {
local uninstall_options = $1
local launcher = $2
local path1 = $3
local path2 = $4
local remove_path1 = $5
local remove_path2 = $6
shift 6
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if [ [ $uninstall_options = = *" Uninstall $launcher " * ] ] ; then
if [ [ -f " $path1 " ] ] ; then
rm -rf " $remove_path1 "
zenity --info --text= " $launcher has been uninstalled. " --width= 200 --height= 150 &
sleep 3
killall zenity
elif [ [ -f " $path2 " ] ] ; then
rm -rf " $remove_path2 "
zenity --info --text= " $launcher has been uninstalled. " --width= 200 --height= 150 &
sleep 3
killall zenity
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fi
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for env_var_prefix in " $@ " ; do # Loop over the remaining arguments
sed -i " /^export ${ env_var_prefix } .*/Id " " ${ logged_in_home } /.config/systemd/user/env_vars "
done
echo " Deleted environment variables for $launcher "
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fi
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}
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# Function to process uninstall options
process_uninstall_options( ) {
local uninstall_options = $1
if [ [ -n $uninstall_options ] ] ; then
# Call uninstall_launcher for each launcher
# Add more launchers as needed
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if [ [ $uninstall_options = = *"Uninstall GOG Galaxy" * ] ] ; then
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if [ [ -d " ${ logged_in_home } /.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files (x86)/GOG Galaxy " ] ] ; then
handle_uninstall_gog "NonSteamLaunchers"
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uninstall_launcher " $uninstall_options " "GOG Galaxy" " $gog_galaxy_path1 " " $gog_galaxy_path2 " "" "" "gog"
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elif [ [ -d " ${ logged_in_home } /.local/share/Steam/steamapps/compatdata/GogGalaxyLauncher/pfx/drive_c/Program Files (x86)/GOG Galaxy " ] ] ; then
handle_uninstall_gog "GogGalaxyLauncher"
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uninstall_launcher " $uninstall_options " "GOG Galaxy" " $gog_galaxy_path1 " " $gog_galaxy_path2 " "" "" "gog"
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fi
fi
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if [ [ $uninstall_options = = *"Uninstall EA App" * ] ] ; then
if [ [ -d " ${ logged_in_home } /.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files/Electronic Arts " ] ] ; then
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handle_uninstall_ea "NonSteamLaunchers"
uninstall_launcher " $uninstall_options " "EA App" " $eaapp_path1 " " $eaapp_path2 " " ${ logged_in_home } /.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/users/steamuser/Downloads/EAappInstaller.exe " " ${ logged_in_home } /.local/share/Steam/steamapps/compatdata/TheEAappLauncher/pfx/drive_c/users/steamuser/Downloads/EAappInstaller.exe " "eaapp" "ea_app"
sed -i '/repaireaapp/d' " ${ logged_in_home } /.config/systemd/user/env_vars "
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elif [ [ -d " ${ logged_in_home } /.local/share/Steam/steamapps/compatdata/TheEAappLauncher/pfx/drive_c/Program Files/Electronic Arts " ] ] ; then
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handle_uninstall_ea "TheEAappLauncher"
uninstall_launcher " $uninstall_options " "EA App" " $eaapp_path1 " " $eaapp_path2 " " ${ logged_in_home } /.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/users/steamuser/Downloads/EAappInstaller.exe " " ${ logged_in_home } /.local/share/Steam/steamapps/compatdata/TheEAappLauncher/pfx/drive_c/users/steamuser/Downloads/EAappInstaller.exe " "eaapp" "ea_app"
sed -i '/repaireaapp/d' " ${ logged_in_home } /.config/systemd/user/env_vars "
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fi
fi
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if [ [ $uninstall_options = = *"Uninstall Legacy Games" * ] ] ; then
if [ [ -d " ${ logged_in_home } /.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files/Legacy Games " ] ] ; then
handle_uninstall_legacy "NonSteamLaunchers"
uninstall_launcher " $uninstall_options " "Legacy Games" " $legacygames_path1 " " $legacygames_path2 " "" "" "legacy"
elif [ [ -d " ${ logged_in_home } /.local/share/Steam/steamapps/compatdata/LegacyGamesLauncher/pfx/drive_c/Program Files/Legacy Games " ] ] ; then
handle_uninstall_legacy "LegacyGamesLauncher"
uninstall_launcher " $uninstall_options " "Legacy Games" " $legacygames_path1 " " $legacygames_path2 " "" "" "legacy"
fi
fi
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if [ [ $uninstall_options = = *"Uninstall Playstation Plus" * ] ] ; then
if [ [ -d " ${ logged_in_home } /.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files (x86)/PlayStationPlus " ] ] ; then
handle_uninstall_psplus "NonSteamLaunchers"
uninstall_launcher " $uninstall_options " "Playstation Plus" " $psplus_path1 " " $psplus_path2 " "" "" "psplus"
elif [ [ -d " ${ logged_in_home } /.local/share/Steam/steamapps/compatdata/PlaystationPlusLauncher " ] ] ; then
handle_uninstall_psplus "PlaystationPlusLauncher"
uninstall_launcher " $uninstall_options " "Playstation Plus" " $psplus_path1 " " $psplus_path2 " "" "" "psplus"
fi
fi
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if [ [ $uninstall_options = = *"Uninstall RemotePlayWhatever" * ] ] ; then
rm -rf " ${ logged_in_home } /.local/share/applications/RemotePlayWhatever "
rm -rf " ${ logged_in_home } /.local/share/applications/RemotePlayWhatever.desktop "
zenity --info --text= "RemotePlayWhatever has been uninstalled." --width= 200 --height= 150 &
sleep 3
killall zenity
fi
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uninstall_launcher " $uninstall_options " "Uplay" " $uplay_path1 " " $uplay_path2 " " ${ logged_in_home } /.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files (x86)/Ubisoft " " ${ logged_in_home } /.local/share/Steam/steamapps/compatdata/UplayLauncher " "uplay" "ubisoft"
uninstall_launcher " $uninstall_options " "Battle.net" " $battlenet_path1 " " $battlenet_path2 " " ${ logged_in_home } /.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files (x86)/Battle.net " " ${ logged_in_home } /.local/share/Steam/steamapps/compatdata/Battle.netLauncher " "battle" "bnet"
uninstall_launcher " $uninstall_options " "Epic Games" " $epic_games_launcher_path1 " " $epic_games_launcher_path2 " " ${ logged_in_home } /.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files (x86)/Epic Games " " ${ logged_in_home } /.local/share/Steam/steamapps/compatdata/EpicGamesLauncher " "epic"
uninstall_launcher " $uninstall_options " "Amazon Games" " $amazongames_path1 " " $amazongames_path2 " " ${ logged_in_home } /.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/users/steamuser/AppData/Local/Amazon Games " " ${ logged_in_home } /.local/share/Steam/steamapps/compatdata/AmazonGamesLauncher " "amazon"
uninstall_launcher " $uninstall_options " "itch.io" " $itchio_path1 " " $itchio_path2 " " ${ logged_in_home } /.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/users/steamuser/AppData/Local/itch " " ${ logged_in_home } /.local/share/Steam/steamapps/compatdata/itchioLauncher " "itchio"
uninstall_launcher " $uninstall_options " "Humble Bundle" " $humblegames_path1 " " $humblegames_path2 " " ${ logged_in_home } /.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files/Humble App " " ${ logged_in_home } /.local/share/Steam/steamapps/compatdata/HumbleGamesLauncher " "humble"
uninstall_launcher " $uninstall_options " "IndieGala" " $indiegala_path1 " " $indiegala_path2 " " ${ logged_in_home } /.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files/IGClient " " ${ logged_in_home } /.local/share/Steam/steamapps/compatdata/IndieGalaLauncher " "indie"
uninstall_launcher " $uninstall_options " "Rockstar Games Launcher" " $rockstar_path1 " " $rockstar_path2 " " ${ logged_in_home } /.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files/Rockstar Games " " ${ logged_in_home } /.local/share/Steam/steamapps/compatdata/RockstarGamesLauncher " "rockstar"
uninstall_launcher " $uninstall_options " "Glyph Launcher" " $glyph_path1 " " $glyph_path2 " " ${ logged_in_home } /.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files (x86)/Glyph " " ${ logged_in_home } /.local/share/Steam/steamapps/compatdata/GlyphLauncher " "glyph"
uninstall_launcher " $uninstall_options " "VK Play" " $vkplay_path1 " " $vkplay_path2 " " ${ logged_in_home } /.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/users/steamuser/AppData/Local/GameCenter " " ${ logged_in_home } /.local/share/Steam/steamapps/compatdata/VKPlayLauncher " "vkplay"
uninstall_launcher " $uninstall_options " "HoYoPlay" " $hoyoplay_path1 " " $hoyoplay_path2 " " ${ logged_in_home } /.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files/HoYoPlay " " ${ logged_in_home } /.local/share/Steam/steamapps/compatdata/HoYoPlayLauncher " "hoyoplay"
uninstall_launcher " $uninstall_options " "Nexon Launcher" " $nexon_path1 " " $nexon_path2 " " ${ logged_in_home } /.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files (x86)/Nexon " " ${ logged_in_home } /.local/share/Steam/steamapps/compatdata/NexonLauncher " "nexon"
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fi
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# If the uninstall was successful, set uninstalled_any_launcher to true
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if [ $? -eq 0 ] ; then
uninstalled_any_launcher = true
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fi
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}
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if [ $# -gt 0 ] ; then
# Add a flag that gets set when any launcher is uninstalled
uninstalled_any_launcher = false
for arg in " $@ " ; do
if [ [ $arg = = *"Uninstall " * ] ] ; then
launcher = ${ arg # "Uninstall " }
# Set the flag to true
uninstalled_any_launcher = true
if [ [ -n $launcher ] ] ; then
process_uninstall_options " Uninstall $launcher "
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fi
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fi
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done
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# Check the flag after the loop
if $uninstalled_any_launcher ; then
echo "Uninstallation completed successfully."
rm -rf " $download_dir "
exit 0
fi
else
# No command line arguments were provided
# Check if the Uninstall button was clicked in the GUI
if [ [ $options = = "Uninstall" ] ] || [ [ $selected_launchers = = "Uninstall" ] ] ; then
# The Uninstall button was clicked in the GUI
# Display the zenity window to select launchers to uninstall
uninstall_options = $( zenity --list --checklist \
--title= "Uninstall Launchers" \
--text= "Select the launchers you want to Uninstall..." \
--column= "Select" --column= "This will delete the launcher and all of its games and files." \
--width= 508 --height= 507 \
FALSE "Epic Games" \
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FALSE "GOG Galaxy" \
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FALSE "Uplay" \
FALSE "Battle.net" \
FALSE "EA App" \
FALSE "Amazon Games" \
FALSE "Legacy Games" \
FALSE "itch.io" \
FALSE "Humble Bundle" \
FALSE "IndieGala" \
FALSE "Rockstar Games Launcher" \
FALSE "Glyph Launcher" \
FALSE "Playstation Plus" \
FALSE "VK Play" \
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FALSE "HoYoPlay" \
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FALSE "Nexon Launcher" \
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FALSE "RemotePlayWhatever" \
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)
# Convert the returned string to an array
IFS = '|' read -r -a uninstall_options_array <<< " $uninstall_options "
# Loop through the array and uninstall each selected launcher
for launcher in " ${ uninstall_options_array [@] } " ; do
process_uninstall_options " Uninstall $launcher "
done
echo "Uninstallation completed successfully."
rm -rf " $download_dir "
exit 0
fi
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fi
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#End of Uninstall
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move_to_sd( ) {
local launcher_id = $1
local original_dir = " ${ logged_in_home } /.local/share/Steam/steamapps/compatdata/ ${ launcher_id } "
local sd_path = $( get_sd_path)
local new_dir = " ${ sd_path } / ${ launcher_id } "
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# Resolve symbolic link to its target
if [ [ -L " ${ original_dir } " ] ] ; then
original_dir = $( readlink " ${ original_dir } " )
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fi
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if [ [ -d " ${ original_dir } " ] ] && [ [ $move_options = = *" ${ launcher_id } " * ] ] ; then
mv " ${ original_dir } " " ${ new_dir } "
ln -s " ${ new_dir } " " ${ original_dir } "
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fi
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}
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# Check if the first command line argument is "Move to SD Card"
if [ [ $1 = = "Move to SD Card" ] ] ; then
# Shift the arguments to remove the first one
shift
# Use the remaining arguments as the launcher IDs to move
for launcher in " $@ " ; do
move_to_sd " $launcher "
done
else
# The first command line argument is not "Move to SD Card"
# Use Zenity to get the launcher IDs to move
if [ [ $options = = "Move to SD Card" ] ] ; then
CheckInstallationDirectory
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move_options = $( zenity --list --text= "Which launcher IDs do you want to move to the SD card?" --checklist --column= "Select" --column= "Launcher ID" $nonsteamlauncher_move_value "NonSteamLaunchers" $epicgameslauncher_move_value "EpicGamesLauncher" $goggalaxylauncher_move_value "GogGalaxyLauncher" $uplaylauncher_move_value "UplayLauncher" $battlenetlauncher_move_value "Battle.netLauncher" $eaapplauncher_move_value "TheEAappLauncher" $amazongameslauncher_move_value "AmazonGamesLauncher" $itchiolauncher_move_value "itchioLauncher" $legacygameslauncher_move_value "LegacyGamesLauncher" $humblegameslauncher_move_value "HumbleGamesLauncher" $indiegalalauncher_move_value "IndieGalaLauncher" $rockstargameslauncher_move_value "RockstarGamesLauncher" $glyphlauncher_move_value "GlyphLauncher" $pspluslauncher_move_value "PlaystationPlusLauncher" $vkplaylauncher_move_value "VKPlayLauncher" $hoyoplaylauncher_move_value "HoYoPlayLauncher" $nexonlauncher_move_value "NexonLauncher" --width= 335 --height= 524)
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if [ $? -eq 0 ] ; then
zenity --info --text= "The selected directories have been moved to the SD card and symbolic links have been created." --width= 200 --height= 150
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IFS = "|" read -ra selected_launchers <<< " $move_options "
for launcher in " ${ selected_launchers [@] } " ; do
move_to_sd " $launcher "
done
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fi
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IFS = "|" read -ra selected_launchers <<< " $move_options "
for launcher in " ${ selected_launchers [@] } " ; do
move_to_sd " $launcher "
done
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if [ $? -eq 0 ] ; then
zenity --info --text= "The selected directories have been moved to the SD card and symbolic links have been created." --width= 200 --height= 150
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fi
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# Exit the script
exit 0
fi
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fi
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function stop_service {
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# Stop the service
systemctl --user stop nslgamescanner.service
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# Delete the NSLGameScanner.py
rm -rf ${ logged_in_home } /.config/systemd/user/NSLGameScanner.py
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# Delete the service file
rm -rf ${ logged_in_home } /.config/systemd/user/nslgamescanner.service
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# Remove the symlink
unlink ${ logged_in_home } /.config/systemd/user/default.target.wants/nslgamescanner.service
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# Reload the systemd user instance
systemctl --user daemon-reload
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}
# Get the command line arguments
args = ( " $@ " )
# Check if the Stop NSLGameScanner option was passed as a command line argument or clicked in the GUI
if [ [ " ${ args [@] } " = ~ " Stop NSLGameScanner " ] ] || [ [ $options = = "Stop NSLGameScanner" ] ] ; then
stop_service
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# If command line arguments were provided, exit the script
if [ ${# args [@] } -ne 0 ] ; then
rm -rf ${ logged_in_home } /.config/systemd/user/env_vars
exit 0
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fi
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# If no command line arguments were provided, display the zenity window
zenity --question --text= "NSLGameScanner has been stopped. Do you want to run it again?" --width= 200 --height= 150
if [ $? = 0 ] ; then
# User wants to run NSLGameScanner again
python3 $python_script_path
else
# User does not want to run NSLGameScanner again
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stop_service
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exit 0
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fi
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fi
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# TODO: probably better to break this subshell into a function that can then be redirected to zenity
# Massive subshell pipes into `zenity --progress` around L2320 for GUI rendering
(
#Update Proton GE
# Call the function directly
update_proton
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# Also call the function when the button is pressed
if [ [ $options = = *"Update Proton-GE" * ] ] ; then
update_proton
fi
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echo "20"
echo "# Creating files & folders"
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# Check if the user selected any launchers
if [ -n " $options " ] ; then
# User selected at least one launcher
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# Create app id folder in compatdata folder if it doesn't exist and if the user selected to use a single app ID folder
if [ " $use_separate_appids " = false ] && [ ! -d " ${ logged_in_home } /.local/share/Steam/steamapps/compatdata/ $appid " ] ; then
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mkdir -p " ${ logged_in_home } /.local/share/Steam/steamapps/compatdata/ $appid "
fi
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fi
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# Change working directory to Proton's
cd $proton_dir
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# Set the STEAM_RUNTIME environment variable
export STEAM_RUNTIME = " ${ logged_in_home } /.steam/root/ubuntu12_32/steam-runtime/run.sh "
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# Set the STEAM_COMPAT_CLIENT_INSTALL_PATH environment variable
export STEAM_COMPAT_CLIENT_INSTALL_PATH = " ${ logged_in_home } /.local/share/Steam "
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# Set the STEAM_COMPAT_DATA_PATH environment variable for the first file
export STEAM_COMPAT_DATA_PATH = " ${ logged_in_home } /.local/share/Steam/steamapps/compatdata/ ${ appid } "
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if [ [ $options = = *"NSLGameSaves" * ] ] ; then
echo "Running restore..."
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nohup flatpak run com.github.mtkennerly.ludusavi --config " ${ logged_in_home } /.var/app/com.github.mtkennerly.ludusavi/config/ludusavi/NSLconfig/ " restore --force > /dev/null 2>& 1 &
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wait $!
echo "Restore completed"
zenity --info --text= "Restore was successful" --timeout= 5
exit 0
fi
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###Launcher Installations
#Terminate Processese
function terminate_processes {
process_names = ( " $@ " ) # Array of process names
for process_name in " ${ process_names [@] } " ; do
end = $(( SECONDS+75)) # Timeout
while ! pgrep -f " $process_name " > /dev/null; do
if [ $SECONDS -gt $end ] ; then
echo " Timeout while waiting for $process_name to start "
return 1
fi
sleep 1
done
echo " Attempting to terminate $process_name "
pkill -f " $process_name "
end = $(( SECONDS+60)) # Timeout
while pgrep -f " $process_name " > /dev/null; do
if [ $SECONDS -gt $end ] ; then
echo " Timeout while trying to kill $process_name , force terminating "
pkill -9 -f " $process_name "
break
fi
sleep 1
done
echo " $process_name terminated successfully "
done
}
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function install_gog {
echo "45"
echo "# Downloading & Installing Gog Galaxy...Please wait..."
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# Cancel & Exit the GOG Galaxy Setup Wizard
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end = $(( SECONDS+180)) # Timeout after 180 seconds
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while true; do
if pgrep -f "GalaxySetup.tmp" > /dev/null; then
pkill -f "GalaxySetup.tmp"
break
fi
if [ $SECONDS -gt $end ] ; then
echo "Timeout while trying to kill GalaxySetup.tmp"
break
fi
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sleep 1
done
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# Navigate to %LocalAppData%\Temp
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temp_dir = " ${ logged_in_home } /.local/share/Steam/steamapps/compatdata/ $appid /pfx/drive_c/users/steamuser/AppData/Local/Temp "
if [ -d " $temp_dir " ] ; then
cd " $temp_dir "
else
echo " Temp directory does not exist: $temp_dir "
return 1
fi
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# Find the GalaxyInstaller_XXXXX folder and copy it to C:\Downloads
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for dir in GalaxyInstaller_*; do
if [ -d " $dir " ] ; then
galaxy_installer_folder = " $dir "
break
fi
done
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if [ -n " $galaxy_installer_folder " ] ; then
cp -r " $galaxy_installer_folder " " ${ logged_in_home } /Downloads/NonSteamLaunchersInstallation/ "
else
echo "Galaxy installer folder not found"
return 1
fi
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# Navigate to the C:\Downloads\GalaxyInstaller_XXXXX folder
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cd " ${ logged_in_home } /Downloads/NonSteamLaunchersInstallation/ $( basename " $galaxy_installer_folder " ) "
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# Run GalaxySetup.exe with the /VERYSILENT and /NORESTART options
echo "Running GalaxySetup.exe with the /VERYSILENT and /NORESTART options"
" $STEAM_RUNTIME " " $proton_dir /proton " run GalaxySetup.exe /VERYSILENT /NORESTART
}
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# Battle.net specific installation steps
function install_battlenet {
terminate_processes "Battle.net.exe" #"BlizzardError.exe"
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# Second installation
echo "Starting second installation of Battle.net"
" $STEAM_RUNTIME " " $proton_dir /proton " run " $battle_file " Battle.net-Setup.exe --lang= enUS --installpath= "C:\Program Files (x86)\Battle.net" &
second_install_pid = $!
# Wait for both installations to complete
wait $first_install_pid
wait $second_install_pid
terminate_processes "Battle.net.exe" #"BlizzardError.exe"
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}
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# Amazon Games specific installation steps
function install_amazon {
terminate_processes "Amazon Games.exe"
}
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function install_eaapp {
terminate_processes "EADesktop.exe"
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# Additional download for EA App
eaapp_download_dir = " ${ logged_in_home } /.local/share/Steam/steamapps/compatdata/ $appid /pfx/drive_c/users/steamuser/Downloads/ "
eaapp_file_name = "EAappInstaller.exe" # Replace with the actual file name if different
# Create the directory if it doesn't exist
mkdir -p " $eaapp_download_dir "
# Download the file
wget " $eaapp_url " -O " ${ eaapp_download_dir } ${ eaapp_file_name } "
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}
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# itch.io specific installation steps
function install_itchio {
terminate_processes "itch.exe"
}
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# Humble Games specific installation steps
function install_humblegames {
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# Create the handle-humble-scheme script
if [ [ ! -f " ${ logged_in_home } /.local/share/Steam/steamapps/compatdata/ $appid /pfx/handle-humble-scheme " ] ] ; then
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cat << EOF > " ${ logged_in_home } /.local/share/Steam/steamapps/compatdata/ $appid /pfx/handle-humble-scheme "
#!/usr/bin/env sh
set -e
export STEAM_COMPAT_CLIENT_INSTALL_PATH = ~/.local/share/Steam
export STEAM_COMPAT_DATA_PATH = ~/.steam/steam/steamapps/compatdata/$appid
FIXED_SCHEME = "\$(echo " \$ 1" | sed " s/?/\/ /")"
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echo \$ FIXED_SCHEME > " ${ logged_in_home } /.local/share/Steam/steamapps/compatdata/ $appid /pfx/drive_c/.auth "
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" $STEAM_RUNTIME " " $proton_dir /proton " run ~/.local/share/Steam/steamapps/compatdata/$appid /pfx/start-humble.cmd
EOF
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chmod +x " ${ logged_in_home } /.local/share/Steam/steamapps/compatdata/ $appid /pfx/handle-humble-scheme "
fi
# Create the Humble-scheme-handler.desktop file
if [ [ ! -f " ${ logged_in_home } /.local/share/applications/Humble-scheme-handler.desktop " ] ] ; then
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cat << EOF > " ${ logged_in_home } /.local/share/applications/Humble-scheme-handler.desktop "
[ Desktop Entry]
Name = Humble App ( Login)
Comment = Target for handling Humble App logins. You should not run this manually.
Exec = ${ logged_in_home } /.local/share/Steam/steamapps/compatdata/$appid /pfx/handle-humble-scheme %u
Type = Application
MimeType = x-scheme-handler/humble;
EOF
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desktop-file-install --rebuild-mime-info-cache --dir= ${ logged_in_home } /.local/share/applications " ${ logged_in_home } /.local/share/applications/Humble-scheme-handler.desktop "
fi
# Create the start-humble.cmd script
if [ [ ! -f " ${ logged_in_home } /.local/share/Steam/steamapps/compatdata/ $appid /pfx/start-humble.cmd " ] ] ; then
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cat << EOF > " ${ logged_in_home } /.local/share/Steam/steamapps/compatdata/ $appid /pfx/start-humble.cmd "
@echo off
cd /d " C:\Program Files\Humble App\"
set /p Url = <"C:\.auth"
if defined Url (
start "" "Humble App.exe" "%Url%"
) else (
start "" "Humble App.exe" "%*"
)
exit
EOF
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fi
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wait
}
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# Rockstar Games Launcher specific installation steps
function install_rockstar {
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#Manually Install Rockstar Game Launcher
# Define directories and files
toolsDir = $( dirname " $( readlink -f " $0 " ) " )
checksumType = 'sha256'
rstarInstallUnzipFileDir = " ${ logged_in_home } /Downloads/NonSteamLaunchersInstallation/Rockstar "
rstarInstallDir = " ${ logged_in_home } /.local/share/Steam/steamapps/compatdata/ ${ appid } /pfx/drive_c/Program Files/Rockstar Games/Launcher "
rstarStartMenuRunShortcutFolder = " ${ logged_in_home } /.local/share/Steam/steamapps/compatdata/ ${ appid } /pfx/drive_c/users/steamuser/AppData/Roaming/Microsoft/Windows/Start Menu/Programs/Rockstar Games "
rstarStartMenuRunShortcut = " $rstarStartMenuRunShortcutFolder /Rockstar Games Launcher.lnk "
rstarRunTarget = " $rstarInstallDir /LauncherPatcher.exe "
rstarInstallUnzipFile = $rockstar_file
url = $rockstar_url
# Define checksum
checksum = '589f6b251424e01dcd912e6a059d2d98f33fa73aadcd6376c0e1f1109f594b48'
# Verify checksum (sha256sum command may vary based on distribution)
echo " $checksum $rstarInstallUnzipFile " | sha256sum -c -
# Extract files from EXE and capture the output
output = $( 7z e " $rockstar_file " -o" $rstarInstallUnzipFileDir " -aoa)
# Parse the output to get the ProductVersion
version = $( echo " $output " | grep 'ProductVersion:' | awk '{print $2}' )
ls -l " $rstarInstallUnzipFileDir "
# Create Program Files folders to prepare for copying files
mkdir -p " $rstarInstallDir /Redistributables/VCRed "
mkdir -p " $rstarInstallDir /ThirdParty/Steam "
mkdir -p " $rstarInstallDir /ThirdParty/Epic "
cp " $rstarInstallUnzipFileDir /449 " " $rstarInstallDir /Redistributables/VCRed/vc_redist.x64.exe "
cp " $rstarInstallUnzipFileDir /450 " " $rstarInstallDir /Redistributables/VCRed/vc_redist.x86.exe "
cp " $rstarInstallUnzipFileDir /451 " " $rstarInstallDir /ThirdParty/Steam/steam_api64.dll "
while IFS = ' ' read -r number dll; do
dll = ${ dll // \/ / \\ }
filename = $( basename " $dll " | tr -d '\r' )
if [ [ $dll = = Redistributables\\ * ] ] || [ [ $dll = = ThirdParty\\ Steam\\ * ] ] || [ [ $number = = 474 ] ] || [ [ $number = = 475 ] ] ; then
continue
elif [ [ $dll = = ThirdParty\\ Epic\\ * ] ] ; then
cp " $rstarInstallUnzipFileDir / $number " " $epicInstallDir / $filename "
else
cp " $rstarInstallUnzipFileDir / $number " " $rstarInstallDir / $filename "
fi
done < " $download_dir /Rockstar/211 "
cp " $rstarInstallUnzipFileDir /474 " " $rstarInstallDir /ThirdParty/Epic/EOSSDK-Win64-Shipping.dll "
cp " $rstarInstallUnzipFileDir /475 " " $rstarInstallDir /ThirdParty/Epic/EOSSDK-Win64-Shipping-1.14.2.dll "
# Use a loop for chmod commands
for file in Launcher.exe LauncherPatcher.exe offline.pak RockstarService.exe RockstarSteamHelper.exe uninstall.exe; do
chmod +x " $rstarInstallDir / $file "
done
size_kb = $( du -sk " $rstarInstallDir " | cut -f1)
size_hex = $( printf '%08x\n' $size_kb )
wine_registry_path = "HKEY_LOCAL_MACHINE\\Software\\WOW6432Node\\Microsoft\\Windows\\CurrentVersion\\Uninstall\\Rockstar Games Launcher"
# Use a loop for registry commands
declare -A registry_keys = (
[ "DisplayName" ] = "Rockstar Games Launcher"
[ "DisplayIcon" ] = "C:\\Program Files\\Rockstar Games\\Launcher\\Launcher.exe, 0"
[ "DisplayVersion" ] = " $version "
[ "Publisher" ] = "Rockstar Games"
[ "InstallLocation" ] = "C:\\Program Files\\Rockstar Games\\Launcher"
[ "EstimatedSize" ] = " 0x $size_hex "
[ "UninstallString" ] = "C:\\Program Files\\Rockstar Games\\Launcher\\uninstall.exe"
[ "QuietUninstallString" ] = "\"C:\\Program Files\\Rockstar Games\\Launcher\\uninstall.exe\" /S"
[ "HelpLink" ] = "https://www.rockstargames.com/support"
[ "URLInfoAbout" ] = "https://www.rockstargames.com/support"
[ "URLUpdateInfo" ] = "https://www.rockstargames.com"
[ "NoModify" ] = "0x1"
[ "NoRepair" ] = "0x1"
[ "Comments" ] = "Rockstar Games Launcher"
[ "Readme" ] = "https://www.rockstargames.com/support"
)
for key in " ${ !registry_keys[@] } " ; do
" $STEAM_RUNTIME " " $proton_dir /proton " run reg add " $wine_registry_path " /v " $key " /t REG_SZ /d " ${ registry_keys [ $key ] } " /f
done
" $STEAM_RUNTIME " " $proton_dir /proton " run " $rstarInstallDir /Redistributables/VCRed/vc_redist.x64.exe " /install /quiet /norestart
" $STEAM_RUNTIME " " $proton_dir /proton " run " $rstarInstallDir /Redistributables/VCRed/vc_redist.x86.exe " /install /quiet /norestart
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wait
}
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# VK Play specific installation steps
function install_vkplay {
terminate_processes "GameCenter.exe"
}
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# Nexon specific installation steps
function install_nexon {
terminate_processes "nexon_runtime.e"
}
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# HoYo specific installation steps
function install_hoyo {
hoyo_dir = " ${ logged_in_home } /.local/share/Steam/steamapps/compatdata/ ${ appid } /pfx/drive_c/Program Files/HoYoPlay "
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installer_file = " ${ logged_in_home } /Downloads/NonSteamLaunchersInstallation/HoYoPlay_install.exe "
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target_dir = " ${ hoyo_dir } /1.0.5.88 "
echo "Creating directory for HoYoPlay..."
mkdir -p " ${ hoyo_dir } " || { echo "Failed to create directory" ; return 1; }
echo "Copying installer to the target directory..."
cp " ${ installer_file } " " ${ hoyo_dir } " || { echo "Failed to copy installer" ; return 1; }
echo "Changing directory to the target directory..."
cd " ${ hoyo_dir } " || { echo "Failed to change directory" ; return 1; }
echo "Running 7z extraction..."
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output = $( 7z x "HoYoPlay_install.exe" -o" ${ hoyo_dir } " -aoa)
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if [ $? -ne 0 ] ; then
echo "Extraction failed"
echo " 7z output: $output "
return 1
fi
echo "Extraction completed successfully"
echo "Copying launcher.exe to the HoYoPlay directory..."
cp " ${ target_dir } /launcher.exe " " ${ hoyo_dir } /launcher.exe " || { echo "Failed to copy launcher.exe" ; return 1; }
echo "Running HYP.exe..."
" $STEAM_RUNTIME " " $proton_dir /proton " run " ${ target_dir } /HYP.exe " || { echo "Failed to run HYP.exe" ; return 1; } &
sleep 5 # Wait for 5 seconds before terminating HYP.exe
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terminate_processes "HYP.exe"
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echo "Removing installer file..."
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rm -f " ${ hoyo_dir } /HoYoPlay_install.exe " || { echo "Failed to remove installer file" ; return 1; }
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echo "HoYoPlay installation steps completed successfully"
}
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#Launcher Installs
function install_launcher {
launcher_name = $1
appid_name = $2
file_name = $3
file_url = $4
run_command = $5
progress_update = $6
pre_install_command = $7
post_install_command = $8
run_in_background = $9 # New parameter to specify if the launcher should run in the background
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echo " ${ progress_update } "
echo " # Downloading & Installing ${ launcher_name } ...please wait... "
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# Check if the user selected the launcher
if [ [ $options = = *" ${ launcher_name } " * ] ] ; then
# User selected the launcher
echo " User selected ${ launcher_name } "
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# Set the appid for the launcher
if [ " $use_separate_appids " = true ] ; then
appid = ${ appid_name }
else
appid = NonSteamLaunchers
fi
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# Create app id folder in compatdata folder if it doesn't exist
if [ ! -d " ${ logged_in_home } /.local/share/Steam/steamapps/compatdata/ $appid " ] ; then
mkdir -p " ${ logged_in_home } /.local/share/Steam/steamapps/compatdata/ $appid "
fi
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# Change working directory to Proton's
cd $proton_dir
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# Set the STEAM_COMPAT_CLIENT_INSTALL_PATH environment variable
export STEAM_COMPAT_CLIENT_INSTALL_PATH = " ${ logged_in_home } /.local/share/Steam "
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# Set the STEAM_COMPAT_DATA_PATH environment variable for the launcher
export STEAM_COMPAT_DATA_PATH = " ${ logged_in_home } /.local/share/Steam/steamapps/compatdata/ ${ appid } "
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# Download file
if [ ! -f " $file_name " ] ; then
echo " Downloading ${ file_name } "
wget $file_url -O $file_name
fi
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# Execute the pre-installation command, if provided
if [ -n " $pre_install_command " ] ; then
echo " Executing pre-install command for ${ launcher_name } "
eval " $pre_install_command "
fi
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# Run the file using Proton with the specified command
echo " Running ${ file_name } using Proton with the specified command "
if [ " $run_in_background " = true ] ; then
if [ " $launcher_name " = "GOG Galaxy" ] ; then
" $STEAM_RUNTIME " " $proton_dir /proton " run " $exe_file " &
install_gog
elif [ " $launcher_name " = "Battle.net" ] ; then
" $STEAM_RUNTIME " " $proton_dir /proton " run " $battle_file " Battle.net-Setup.exe --lang= enUS --installpath= "C:\Program Files (x86)\Battle.net" &
install_battlenet
elif [ " $launcher_name " = "Amazon Games" ] ; then
" $STEAM_RUNTIME " " $proton_dir /proton " run " $amazon_file " &
install_amazon
elif [ " $launcher_name " = "Humble Games Collection" ] ; then
" $STEAM_RUNTIME " " $proton_dir /proton " run " $humblegames_file " /S /D= "C:\Program Files\Humble App"
wait
install_humblegames
elif [ " $launcher_name " = "Rockstar Games Launcher" ] ; then
install_rockstar
else
" $STEAM_RUNTIME " " $proton_dir /proton " run ${ run_command } &
fi
else
" $STEAM_RUNTIME " " $proton_dir /proton " run ${ run_command }
fi
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# Execute the post-installation command, if provided
if [ -n " $post_install_command " ] ; then
echo " Executing post-install command for ${ launcher_name } "
eval " $post_install_command "
fi
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# Wait for the installation process to complete
wait
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fi
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}
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# Install Epic Games Launcher
install_launcher "Epic Games" "EpicGamesLauncher" " $msi_file " " $msi_url " "MsiExec.exe /i " $msi_file " -opengl /qn" "30" "" ""
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# Install GOG Galaxy
install_launcher "GOG Galaxy" "GogGalaxyLauncher" " $exe_file " " $exe_url " " $exe_file " "40" "" "" true
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# Install Ubisoft Connect
install_launcher "Ubisoft Connect" "UplayLauncher" " $ubi_file " " $ubi_url " " $ubi_file /S " "50" "" ""
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# Install Battle.net
install_launcher "Battle.net" "Battle.netLauncher" " $battle_file " " $battle_url " "" "70" "" "" true
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#Install Amazon Games
install_launcher "Amazon Games" "AmazonGamesLauncher" " $amazon_file " " $amazon_url " "" "80" "" "" true
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#Install EA App
install_launcher "EA App" "TheEAappLauncher" " $eaapp_file " " $eaapp_url " " $eaapp_file /quiet " "88" "" "install_eaapp" true
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# Install itch.io
install_launcher "itch.io" "itchioLauncher" " $itchio_file " " $itchio_url " " $itchio_file --silent " "89" "" "install_itchio" true
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# Install Legacy Games
install_launcher "Legacy Games" "LegacyGamesLauncher" " $legacygames_file " " $legacygames_url " " $legacygames_file /S " "90" "" ""
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# Install Humble Games
install_launcher "Humble Games Collection" "HumbleGamesLauncher" " $humblegames_file " " $humblegames_url " "" "91" "" "" true
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# Install IndieGala
install_launcher "IndieGala" "IndieGalaLauncher" " $indiegala_file " " $indiegala_url " " $indiegala_file /S " "92" "" ""
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# Install Rockstar Games Launcher
install_launcher "Rockstar Games Launcher" "RockstarGamesLauncher" " $rockstar_file " " $rockstar_url " "" "93" "" "" true
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# Install Glyph Launcher
install_launcher "Glyph Launcher" "GlyphLauncher" " $glyph_file " " $glyph_url " " $glyph_file " "94" "" ""
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# Install Playstation Plus Launcher
install_launcher "Playstation Plus" "PlaystationPlusLauncher" " $psplus_file " " $psplus_url " " $psplus_file /q " "96" "" ""
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# Install VK Play
install_launcher "VK Play" "VKPlayLauncher" " $vkplay_file " " $vkplay_url " " $vkplay_file " "98" "" "install_vkplay" true
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# Install Hoyo Play
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install_launcher "HoYoPlay" "HoYoPlayLauncher" " $hoyoplay_file " " $hoyoplay_url " "" "99" "" "install_hoyo" true
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# Install Nexon Launcher
install_launcher "Nexon Launcher" "NexonLauncher" " $nexon_file " " $nexon_url " " $nexon_file " "99" "" "install_nexon" true
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#End of Launcher Installations
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wait
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echo "99"
echo "# Checking if Chrome is installed...please wait..."
# Check if user selected any of the options
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if [ [ $options = = *"Netflix" * ] ] || [ [ $options = = *"Fortnite" * ] ] || [ [ $options = = *"Xbox Game Pass" * ] ] || [ [ $options = = *"Geforce Now" * ] ] || [ [ $options = = *"Amazon Luna" * ] ] || [ [ $options = = *"Hulu" * ] ] || [ [ $options = = *"Disney+" * ] ] || [ [ $options = = *"Amazon Prime Video" * ] ] || [ [ $options = = *"Youtube" * ] ] || [ [ $options = = *"Twitch" * ] ] ; then
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# User selected one of the options
echo "User selected one of the options"
# Check if Google Chrome is already installed
if flatpak list | grep com.google.Chrome & > /dev/null; then
echo "Google Chrome is already installed"
flatpak --user override --filesystem= /run/udev:ro com.google.Chrome
else
# Check if the Flathub repository exists
if flatpak remote-list | grep flathub & > /dev/null; then
echo "Flathub repository exists"
else
# Add the Flathub repository
flatpak remote-add --if-not-exists flathub https://flathub.org/repo/flathub.flatpakrepo
fi
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# Install Google Chrome
flatpak install --user flathub com.google.Chrome -y
# Run the flatpak --user override command
flatpak --user override --filesystem= /run/udev:ro com.google.Chrome
fi
fi
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echo "99.1"
echo "# Checking if Ludusavi is installed...please wait..."
# AutoInstall Ludusavi
# Check if Ludusavi is already installed
if flatpak list | grep com.github.mtkennerly.ludusavi & > /dev/null; then
echo "Ludusavi is already installed"
else
# Check if the Flathub repository exists
if flatpak remote-list | grep flathub & > /dev/null; then
echo "Flathub repository exists"
else
# Add the Flathub repository
flatpak remote-add --if-not-exists flathub https://flathub.org/repo/flathub.flatpakrepo
fi
# Install Ludusavi
flatpak install --user flathub com.github.mtkennerly.ludusavi -y
fi
echo "Ludusavi installation script completed"
# Ensure Ludusavi is installed before proceeding
if ! flatpak list | grep com.github.mtkennerly.ludusavi & > /dev/null; then
echo "Ludusavi installation failed. Exiting script."
exit 1
fi
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rclone_zip_url = "https://downloads.rclone.org/rclone-current-linux-amd64.zip"
rclone_zip_file = " ${ logged_in_home } /Downloads/NonSteamLaunchersInstallation/rclone-current-linux-amd64.zip "
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rclone_base_dir = " ${ logged_in_home } /Downloads/NonSteamLaunchersInstallation "
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nsl_config_dir = " ${ logged_in_home } /.var/app/com.github.mtkennerly.ludusavi/config/ludusavi/NSLconfig "
# Function to download and extract rclone
download_and_extract_rclone( ) {
# Check if rclone already exists in the NSLconfig directory
if [ -f " ${ nsl_config_dir } /rclone " ] ; then
echo " rclone already exists in ${ nsl_config_dir } . Skipping download. "
return
fi
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if [ -d " $rclone_base_dir " ] ; then
echo "Downloading rclone..."
if ! wget -O " $rclone_zip_file " " $rclone_zip_url " ; then
echo "Failed to download rclone. Exiting script."
exit 1
fi
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echo "Extracting rclone..."
if ! unzip -o " $rclone_zip_file " -d " $rclone_base_dir " ; then
echo "Failed to extract rclone. Exiting script."
exit 1
fi
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echo "rclone downloaded and extracted"
else
echo "Download directory does not exist. Exiting script."
return
fi
# Find the extracted rclone directory dynamically
rclone_extract_dir = $( find " $rclone_base_dir " -maxdepth 1 -type d -name "rclone-v*-linux-amd64" | head -n 1)
rclone_bin = " ${ rclone_extract_dir } /rclone "
# Debug: Check if rclone_bin exists
if [ -f " $rclone_bin " ] ; then
echo " rclone binary found at $rclone_bin "
else
echo " rclone binary not found at $rclone_bin . Exiting script. "
return
fi
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# Ensure the NSLconfig directory exists
mkdir -p " $nsl_config_dir "
# Move rclone to the NSLconfig directory
if [ -f " $rclone_bin " ] ; then
echo " Moving rclone to $nsl_config_dir "
mv " $rclone_bin " " $nsl_config_dir "
rclone_path = " ${ nsl_config_dir } /rclone "
echo " rclone moved to $nsl_config_dir "
else
echo "rclone binary not found. Exiting script."
fi
}
# Run the function in a separate process
download_and_extract_rclone &
rclone_pid = $!
wait $rclone_pid
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# Setting up Backup Saves through Ludusavi
# Define the directory and file path
config_dir = " ${ logged_in_home } /.var/app/com.github.mtkennerly.ludusavi/config/ludusavi "
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nsl_config_dir = " $config_dir /NSLconfig "
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backup_dir = " $config_dir /config_backups "
timestamp = $( date +%m-%d-%Y_%H:%M:%S)
backup_config_file = " $backup_dir /config.yaml.bak_ $timestamp "
# Create the backup directory if it doesn't exist
mkdir -p " $backup_dir "
# Backup existing config.yaml if it exists
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if [ -f " $config_dir /config.yaml " ] ; then
cp " $config_dir /config.yaml " " $backup_config_file "
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echo " Existing config.yaml backed up to $backup_config_file "
fi
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# Create the NSLconfig directory if it doesn't exist
mkdir -p " $nsl_config_dir "
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# Write the configuration to the NSLconfig file
cat <<EOL > " $nsl_config_dir /config.yaml "
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---
runtime:
threads: ~
release:
check: true
manifest:
enable: true
language: en-US
theme: light
roots:
- store: otherWindows
path: ${ logged_in_home } /.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/
- store: otherWindows
path: ${ logged_in_home } /.local/share/Steam/steamapps/compatdata/EpicGamesLauncher/pfx/drive_c/
- store: otherWindows
path: ${ logged_in_home } /.local/share/Steam/steamapps/compatdata/GogGalaxyLauncher/pfx/drive_c/
- store: otherWindows
path: ${ logged_in_home } /.local/share/Steam/steamapps/compatdata/UplayLauncher/pfx/drive_c/
- store: otherWindows
path: ${ logged_in_home } /.local/share/Steam/steamapps/compatdata/Battle.netLauncher/pfx/drive_c/
- store: otherWindows
path: ${ logged_in_home } /.local/share/Steam/steamapps/compatdata/TheEAappLauncher/pfx/drive_c/
- store: otherWindows
path: ${ logged_in_home } /.local/share/Steam/steamapps/compatdata/AmazonGamesLauncher/pfx/drive_c/
- store: otherWindows
path: ${ logged_in_home } /.local/share/Steam/steamapps/compatdata/itchioLauncher/pfx/drive_c/
- store: otherWindows
path: ${ logged_in_home } /.local/share/Steam/steamapps/compatdata/LegacyGamesLauncher/pfx/drive_c/
- store: otherWindows
path: ${ logged_in_home } /.local/share/Steam/steamapps/compatdata/HumbleGamesLauncher/pfx/drive_c/
- store: otherWindows
path: ${ logged_in_home } /.local/share/Steam/steamapps/compatdata/IndieGalaLauncher/pfx/drive_c/
- store: otherWindows
path: ${ logged_in_home } /.local/share/Steam/steamapps/compatdata/RockstarGamesLauncher/pfx/drive_c/
- store: otherWindows
path: ${ logged_in_home } /.local/share/Steam/steamapps/compatdata/GlyphLauncher/pfx/drive_c/
- store: otherWindows
path: ${ logged_in_home } /.local/share/Steam/steamapps/compatdata/PlaystationPlusLauncher/pfx/drive_c/
- store: otherWindows
path: ${ logged_in_home } /.local/share/Steam/steamapps/compatdata/VKPlayLauncher/pfx/drive_c/
- store: otherWindows
path: ${ logged_in_home } /.local/share/Steam/steamapps/compatdata/HoYoPlayLauncher/pfx/drive_c/
- store: otherWindows
path: ${ logged_in_home } /.local/share/Steam/steamapps/compatdata/NexonLauncher/pfx/drive_c/
redirects: [ ]
backup:
path: ${ logged_in_home } /NSLGameSaves
ignoredGames: [ ]
filter:
excludeStoreScreenshots: false
cloud:
exclude: false
epic: false
gog: false
origin: false
steam: false
uplay: false
ignoredPaths: [ ]
ignoredRegistry: [ ]
toggledPaths: { }
toggledRegistry: { }
sort:
key: status
reversed: false
retention:
full: 1
differential: 0
format:
chosen: simple
zip:
compression: deflate
compression:
deflate:
level: 6
bzip2:
level: 6
zstd:
level: 10
restore:
path: ${ logged_in_home } /NSLGameSaves
ignoredGames: [ ]
toggledPaths: { }
toggledRegistry: { }
sort:
key: status
reversed: false
scan:
showDeselectedGames: true
showUnchangedGames: true
showUnscannedGames: true
cloud:
remote: ~
path: NSLGameSaves
synchronize: true
apps:
rclone:
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path: " ${ logged_in_home } /.var/app/com.github.mtkennerly.ludusavi/config/ludusavi/NSLconfig/rclone "
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arguments: "--fast-list --ignore-checksum"
customGames: [ ]
EOL
# Run Once
echo "Running backup..."
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nohup flatpak run com.github.mtkennerly.ludusavi --config " $nsl_config_dir " backup --force > /dev/null 2>& 1 &
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wait $!
echo "Backup completed"
# End of Ludusavi configuration
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echo "100"
echo "# Installation Complete - Steam will now restart. Your launchers will be in your library!...Food for thought...do Jedis use Force Compatability?"
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) |
zenity --progress \
--title= "Update Status" \
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--text= "Starting update...please wait..." --width= 450 --height= 350\
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--percentage= 0 --auto-close
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# Write to env_vars
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# Initialize the env_vars file
> ${ logged_in_home } /.config/systemd/user/env_vars
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write_env_vars( ) {
local launcher_path = " $1 "
local launcher_name = " $2 "
local launcher_dir_name = " $3 "
local launcher_args = " $4 " # Additional parameter for launcher-specific arguments
local launcher_env_var_name = " $5 " # Additional parameter for the environment variable name
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local shortcut_directory = " \" ${ launcher_path } \" ${ launcher_args } "
local launch_options = " STEAM_COMPAT_DATA_PATH=\" ${ logged_in_home } /.local/share/Steam/steamapps/compatdata/ ${ launcher_dir_name } /\" %command% "
local starting_dir = " \" $( dirname " ${ launcher_path } " ) \" "
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# Write the variables directly to the env_vars file
echo " export ${ launcher_name } shortcutdirectory= ${ shortcut_directory } " >> " ${ logged_in_home } /.config/systemd/user/env_vars "
echo " export ${ launcher_name } launchoptions= ${ launch_options } " >> " ${ logged_in_home } /.config/systemd/user/env_vars "
echo " export ${ launcher_name } startingdir= ${ starting_dir } " >> " ${ logged_in_home } /.config/systemd/user/env_vars "
echo " export ${ launcher_env_var_name } = ${ launcher_dir_name } " >> " ${ logged_in_home } /.config/systemd/user/env_vars "
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echo " ${ launcher_name ^ } Launcher found at ${ launcher_path } "
}
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check_and_write( ) {
local launcher_name = " $1 "
local path1 = " $2 "
local path2 = " $3 "
local launcher_dir_name_path1 = " $4 "
local launcher_dir_name_path2 = " $5 "
local launcher_args = " $6 "
local launcher_env_var_name = " $7 "
if [ [ -f " $path1 " ] ] ; then
write_env_vars " $path1 " " $launcher_name " " $launcher_dir_name_path1 " " $launcher_args " " $launcher_env_var_name "
elif [ [ -f " $path2 " ] ] ; then
write_env_vars " $path2 " " $launcher_name " " $launcher_dir_name_path2 " " $launcher_args " " $launcher_env_var_name "
else
echo " ${ launcher_name ^ } Launcher not found "
fi
}
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# Env_vars Configuration Paths
check_and_write "epic" " $epic_games_launcher_path1 " " $epic_games_launcher_path2 " "NonSteamLaunchers" "EpicGamesLauncher" "-opengl" "epic_games_launcher"
check_and_write "gog" " $gog_galaxy_path1 " " $gog_galaxy_path2 " "NonSteamLaunchers" "GogGalaxyLauncher" "" "gog_galaxy_launcher"
check_and_write "uplay" " $uplay_path1 " " $uplay_path2 " "NonSteamLaunchers" "UplayLauncher" "" "ubisoft_connect_launcher"
check_and_write "battlenet" " $battlenet_path1 " " $battlenet_path2 " "NonSteamLaunchers" "Battle.netLauncher" "" "bnet_launcher"
check_and_write "eaapp" " $eaapp_path1 " " $eaapp_path2 " "NonSteamLaunchers" "TheEAappLauncher" "" "ea_app_launcher"
check_and_write "amazon" " $amazongames_path1 " " $amazongames_path2 " "NonSteamLaunchers" "AmazonGamesLauncher" "" "amazon_launcher"
check_and_write "itchio" " $itchio_path1 " " $itchio_path2 " "NonSteamLaunchers" "itchioLauncher" "" "itchio_launcher"
check_and_write "legacy" " $legacygames_path1 " " $legacygames_path2 " "NonSteamLaunchers" "LegacyGamesLauncher" "" "legacy_launcher"
check_and_write "humble" " $humblegames_path1 " " $humblegames_path2 " "NonSteamLaunchers" "HumbleGamesLauncher" "" "humble_launcher"
check_and_write "indie" " $indiegala_path1 " " $indiegala_path2 " "NonSteamLaunchers" "IndieGalaLauncher" "" "indie_launcher"
check_and_write "rockstar" " $rockstar_path1 " " $rockstar_path2 " "NonSteamLaunchers" "RockstarGamesLauncher" "" "rockstar_launcher"
check_and_write "glyph" " $glyph_path1 " " $glyph_path2 " "NonSteamLaunchers" "GlyphLauncher" "" "glyph_launcher"
check_and_write "psplus" " $psplus_path1 " " $psplus_path2 " "NonSteamLaunchers" "PlaystationPlusLauncher" "" "psplus_launcher"
check_and_write "vkplay" " $vkplay_path1 " " $vkplay_path2 " "NonSteamLaunchers" "VKPlayLauncher" "" "vkplay_launcher"
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check_and_write "hoyoplay" " $hoyoplay_path1 " " $hoyoplay_path2 " "NonSteamLaunchers" "HoYoPlayLauncher" "" "hoyoplay_launcher"
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check_and_write "nexon" " $nexon_path1 " " $nexon_path2 " "NonSteamLaunchers" "NexonLauncher" "" "nexon_launcher"
# Special Shortcut for EA App NoRepair
eaapp_path1 = " ${ logged_in_home } /.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/users/steamuser/Downloads/EAappInstaller.exe "
eaapp_path2 = " ${ logged_in_home } /.local/share/Steam/steamapps/compatdata/TheEAappLauncher/pfx/drive_c/users/steamuser/Downloads/EAappInstaller.exe "
check_and_write "repaireaapp" " $eaapp_path1 " " $eaapp_path2 " "NonSteamLaunchers" "TheEAappLauncher" "" "repaireaapp"
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# End of writing to env_vars
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# Set the env_vars variable
if [ " $use_separate_appids " != true ] ; then
echo " export separate_appids= $use_separate_appids " >> ${ logged_in_home } /.config/systemd/user/env_vars
fi
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#Other Applications
if [ [ $options = = *"RemotePlayWhatever" * ] ] ; then
# Set the directory path
DIRECTORY = " ${ logged_in_home } /.local/share/applications "
# Check if the directory exists
if [ ! -d " $DIRECTORY " ] ; then
mkdir -p " $DIRECTORY "
fi
# Get the latest release URL for RemotePlayWhatever
RELEASE_URL = $( curl -s https://api.github.com/repos/m4dEngi/RemotePlayWhatever/releases/latest | grep -o 'https://github.com/m4dEngi/RemotePlayWhatever/releases/download/.*RemotePlayWhatever.*\.AppImage' )
# Download the latest RemotePlayWhatever AppImage
wget -P " $DIRECTORY " " $RELEASE_URL "
# Get the downloaded file name
DOWNLOADED_FILE = $( basename " $RELEASE_URL " )
# Rename the downloaded file
mv " $DIRECTORY / $DOWNLOADED_FILE " " $DIRECTORY /RemotePlayWhatever "
# Make the file executable
chmod +x " $DIRECTORY /RemotePlayWhatever "
echo " RemotePlayWhatever downloaded, renamed to Remote Play Whatever, made executable, created in $DIRECTORY "
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# Create a new .desktop file
echo " [Desktop Entry]
Type = Application
Exec = $DIRECTORY /RemotePlayWhatever \" --appid 0\"
Name = RemotePlayWhatever
Icon = $DIRECTORY /RemotePlayWhatever" > " $DIRECTORY /RemotePlayWhatever.desktop"
# Make the .desktop file executable
chmod +x " $DIRECTORY /RemotePlayWhatever.desktop "
steamos-add-to-steam " $DIRECTORY /RemotePlayWhatever.desktop "
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sleep 5
echo "added RemotePlayWhatever to steamos"
fi
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# Set Chrome options based on user's selection
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if [ [ $options = = *"Xbox Game Pass" * ] ] ; then
# User selected Xbox Game Pass
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xboxchromelaunchoptions = "run --branch=stable --arch=x86_64 --command=/app/bin/chrome --file-forwarding com.google.Chrome @@u @@ --window-size=1280,800 --force-device-scale-factor=1.00 --device-scale-factor=1.00 --kiosk https://www.xbox.com/play --chrome-kiosk-type=fullscreen --no-first-run --enable-features=OverlayScrollbar"
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echo " export xboxchromelaunchoptions= $xboxchromelaunchoptions " >> ${ logged_in_home } /.config/systemd/user/env_vars
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fi
if [ [ $options = = *"Netflix" * ] ] ; then
# User selected Netflix
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netflixchromelaunchoptions = "run --branch=stable --arch=x86_64 --command=/app/bin/chrome --file-forwarding com.google.Chrome @@u @@ --window-size=1280,800 --force-device-scale-factor=1.00 --device-scale-factor=1.00 --kiosk https://www.netflix.com --chrome-kiosk-type=fullscreen --no-first-run --enable-features=OverlayScrollbar"
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echo " export netflixchromelaunchoptions= $netflixchromelaunchoptions " >> ${ logged_in_home } /.config/systemd/user/env_vars
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fi
if [ [ $options = = *"GeForce Now" * ] ] ; then
# User selected GeForce Now
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geforcechromelaunchoptions = "run --branch=stable --arch=x86_64 --command=/app/bin/chrome --file-forwarding com.google.Chrome @@u @@ --window-size=1280,800 --force-device-scale-factor=1.00 --device-scale-factor=1.00 --kiosk https://play.geforcenow.com --chrome-kiosk-type=fullscreen --no-first-run --enable-features=OverlayScrollbar"
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echo " export geforcechromelaunchoptions= $geforcechromelaunchoptions " >> ${ logged_in_home } /.config/systemd/user/env_vars
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fi
if [ [ $options = = *"Hulu" * ] ] ; then
# User selected Hulu
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huluchromelaunchoptions = "run --branch=stable --arch=x86_64 --command=/app/bin/chrome --file-forwarding com.google.Chrome @@u @@ --window-size=1280,800 --force-device-scale-factor=1.00 --device-scale-factor=1.00 --kiosk https://www.hulu.com/welcome --chrome-kiosk-type=fullscreen --no-first-run --enable-features=OverlayScrollbar"
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echo " export huluchromelaunchoptions= $huluchromelaunchoptions " >> ${ logged_in_home } /.config/systemd/user/env_vars
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fi
if [ [ $options = = *"Disney+" * ] ] ; then
# User selected Disney+
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disneychromelaunchoptions = "run --branch=stable --arch=x86_64 --command=/app/bin/chrome --file-forwarding com.google.Chrome @@u @@ --window-size=1280,800 --force-device-scale-factor=1.00 --device-scale-factor=1.00 --kiosk https://www.disneyplus.com --chrome-kiosk-type=fullscreen --no-first-run --enable-features=OverlayScrollbar"
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echo " export disneychromelaunchoptions= $disneychromelaunchoptions " >> ${ logged_in_home } /.config/systemd/user/env_vars
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fi
if [ [ $options = = *"Amazon Prime Video" * ] ] ; then
# User selected Amazon Prime Video
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amazonchromelaunchoptions = "run --branch=stable --arch=x86_64 --command=/app/bin/chrome --file-forwarding com.google.Chrome @@u @@ --window-size=1280,800 --force-device-scale-factor=1.00 --device-scale-factor=1.00 --kiosk https://www.amazon.com/primevideo --chrome-kiosk-type=fullscreen --no-first-run --enable-features=OverlayScrollbar"
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echo " export amazonchromelaunchoptions= $amazonchromelaunchoptions " >> ${ logged_in_home } /.config/systemd/user/env_vars
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fi
if [ [ $options = = *"Youtube" * ] ] ; then
# User selected Youtube
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youtubechromelaunchoptions = "run --branch=stable --arch=x86_64 --command=/app/bin/chrome --file-forwarding com.google.Chrome @@u @@ --window-size=1280,800 --force-device-scale-factor=1.00 --device-scale-factor=1.00 --kiosk https://www.youtube.com --chrome-kiosk-type=fullscreen --no-first-run --enable-features=OverlayScrollbar"
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echo " export youtubechromelaunchoptions= $youtubechromelaunchoptions " >> ${ logged_in_home } /.config/systemd/user/env_vars
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fi
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if [ [ $options = = *"Amazon Luna" * ] ] ; then
# User selected Amazon Luna
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lunachromelaunchoptions = "run --branch=stable --arch=x86_64 --command=/app/bin/chrome --file-forwarding com.google.Chrome @@u @@ --window-size=1280,800 --force-device-scale-factor=1.00 --device-scale-factor=1.00 --kiosk https://luna.amazon.com/ --chrome-kiosk-type=fullscreen --no-first-run --enable-features=OverlayScrollbar"
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echo " export lunachromelaunchoptions= $lunachromelaunchoptions " >> ${ logged_in_home } /.config/systemd/user/env_vars
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fi
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if [ [ $options = = *"Twitch" * ] ] ; then
# User selected Twitch
twitchchromelaunchoptions = "run --branch=stable --arch=x86_64 --command=/app/bin/chrome --file-forwarding com.google.Chrome @@u @@ --window-size=1280,800 --force-device-scale-factor=1.00 --device-scale-factor=1.00 --kiosk https://www.twitch.tv/ --chrome-kiosk-type=fullscreen --no-first-run --enable-features=OverlayScrollbar"
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echo " export twitchchromelaunchoptions= $twitchchromelaunchoptions " >> ${ logged_in_home } /.config/systemd/user/env_vars
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fi
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if [ [ $options = = *"WebRcade" * ] ] ; then
# User selected Webrcade
webrcadechromelaunchoptions = "run --branch=stable --arch=x86_64 --command=/app/bin/chrome --file-forwarding com.google.Chrome @@u @@ --window-size=1280,800 --force-device-scale-factor=1.00 --device-scale-factor=1.00 --kiosk https://play.webrcade.com/ --chrome-kiosk-type=fullscreen --no-first-run --enable-features=OverlayScrollbar"
echo " export webrcadechromelaunchoptions= $webrcadechromelaunchoptions " >> ${ logged_in_home } /.config/systemd/user/env_vars
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fi
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if [ [ $options = = *"WebRcade Editor" * ] ] ; then
# User selected Webrcade Editor
webrcadeeditchromelaunchoptions = "run --branch=stable --arch=x86_64 --command=/app/bin/chrome --file-forwarding com.google.Chrome @@u @@ --window-size=1280,800 --force-device-scale-factor=1.00 --device-scale-factor=1.00 --kiosk https://editor.webrcade.com/ --chrome-kiosk-type=fullscreen --no-first-run --enable-features=OverlayScrollbar"
echo " export webrcadeeditchromelaunchoptions= $webrcadeeditchromelaunchoptions " >> ${ logged_in_home } /.config/systemd/user/env_vars
fi
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# Check if any custom websites were provided
if [ ${# custom_websites [@] } -gt 0 ] ; then
# User entered one or more custom websites
# Convert the custom_websites array to a string
custom_websites_str = $( IFS = ", " ; echo " ${ custom_websites [*] } " )
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echo " export custom_websites_str= $custom_websites_str " >> ${ logged_in_home } /.config/systemd/user/env_vars
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fi
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# Create the download directory if it doesn't exist
mkdir -p " $download_dir "
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# Get the version of Python being used
python_version = $( python -c 'import sys; print(f"{sys.version_info.major}.{sys.version_info.minor}")' )
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# Create a directory for the vdf module
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mkdir -p " ${ download_dir } /lib/python ${ python_version } /site-packages/vdf "
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# Download the vdf module from the GitHub repository
download_url = "https://github.com/moraroy/NonSteamLaunchers-On-Steam-Deck/raw/main/Modules/vdf/__init__.py"
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wget -P " ${ download_dir } /lib/python ${ python_version } /site-packages/vdf " " $download_url "
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# Set the PYTHONPATH environment variable
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export PYTHONPATH = " ${ download_dir } /lib/python ${ python_version } /site-packages/: $PYTHONPATH "
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# Set the default Steam directory
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steam_dir = " ${ logged_in_home } /.local/share/Steam "
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set +x
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# Check if the loginusers.vdf file exists in either of the two directories
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if [ [ -f " ${ logged_in_home } /.steam/root/config/loginusers.vdf " ] ] || [ [ -f " ${ logged_in_home } /.local/share/Steam/config/loginusers.vdf " ] ] ; then
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if [ [ -f " ${ logged_in_home } /.steam/root/config/loginusers.vdf " ] ] ; then
file_path = " ${ logged_in_home } /.steam/root/config/loginusers.vdf "
else
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file_path = " ${ logged_in_home } /.local/share/Steam/config/loginusers.vdf "
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fi
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# Extract the block of text for the most recent user
most_recent_user = $( sed -n '/"users"/,/"MostRecent" "1"/p' " $file_path " )
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# Initialize variables
max_timestamp = 0
current_user = ""
current_steamid = ""
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# Process each user block
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# Set IFS to only look for Commas to avoid issues with Whitespace in older account names.
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while IFS = "," read steamid account timestamp; do
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if ( ( timestamp > max_timestamp ) ) ; then
max_timestamp = $timestamp
current_user = $account
current_steamid = $steamid
fi
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# Output our discovered values as comma seperated string to be read into the IDs.
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done < <( echo " $most_recent_user " | awk -v RS = '}\n' -F'\n' '
{
for ( i = 1; i<= NF; i++) {
if ( $i ~ /[ 0-9] { 17} /) {
split( $i ,a, "\"" ) ; steamid = a[ 2] ;
}
if ( $i ~ /"AccountName" /) {
split( $i ,b, "\"" ) ; account = b[ 4] ;
}
if ( $i ~ /"Timestamp" /) {
split( $i ,c, "\"" ) ; timestamp = c[ 4] ;
}
}
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print steamid "," account "," timestamp
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} ' )
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# Print the currently logged in user
if [ [ -n $current_user ] ] ; then
echo " SteamID: $current_steamid "
else
echo "No users found."
fi
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# Convert steamid to steamid3
steamid3 = $(( current_steamid - 76561197960265728 ))
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# Directly map steamid3 to userdata folder
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userdata_folder = " ${ logged_in_home } /.steam/root/userdata/ ${ steamid3 } "
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# Check if userdata_folder exists
if [ [ -d " $userdata_folder " ] ] ; then
echo " Found userdata folder for user with SteamID $current_steamid : $userdata_folder "
else
echo " Could not find userdata folder for user with SteamID $current_steamid "
fi
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else
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echo "Could not find loginusers.vdf file"
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fi
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set -x
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# Check if userdata folder was found
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if [ [ -n " $userdata_folder " ] ] ; then
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# Userdata folder was found
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echo " Current user's userdata folder found at: $userdata_folder "
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# Find shortcuts.vdf file for current user
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shortcuts_vdf_path = $( find " $userdata_folder " -type f -name shortcuts.vdf)
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# Check if shortcuts_vdf_path is not empty
if [ [ -n " $shortcuts_vdf_path " ] ] ; then
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# Define backup directory
backup_dir = " $( dirname " $shortcuts_vdf_path " ) /shortcuts.vdf_backups "
mkdir -p " $backup_dir "
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# Create backup of shortcuts.vdf file
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cp " $shortcuts_vdf_path " " $backup_dir /shortcuts.vdf.bak_ $( date +%m-%d-%Y_%H:%M:%S) "
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else
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# Find config directory for current user
config_dir = $( find " $userdata_folder " -maxdepth 1 -type d -name config)
# Check if config_dir is not empty
if [ [ -n " $config_dir " ] ] ; then
# Create new shortcuts.vdf file at expected location for current user
touch " $config_dir /shortcuts.vdf "
shortcuts_vdf_path = " $config_dir /shortcuts.vdf "
else
# Create new config directory and new shortcuts.vdf file at expected location for current user
mkdir " $userdata_folder /config/ "
touch " $userdata_folder /config/shortcuts.vdf "
config_dir = " $userdata_folder /config/ "
shortcuts_vdf_path = " $config_dir /shortcuts.vdf "
fi
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fi
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else
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# Userdata folder was not found
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echo "Current user's userdata folder not found"
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fi
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# Pre check for updating the config file
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# Set the default Steam directory
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steam_dir_root = " ${ logged_in_home } /.steam/root "
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# Set the path to the config.vdf file
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config_vdf_path = " ${ steam_dir_root } /config/config.vdf "
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# Check if the config.vdf file exists
if [ -f " $config_vdf_path " ] ; then
# Create a backup of the config.vdf file
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backup_path = " ${ steam_dir_root } /config/config.vdf.bak "
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cp " $config_vdf_path " " $backup_path "
# Set the name of the compatibility tool to use
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compat_tool_name = $( ls " ${ logged_in_home } /.steam/root/compatibilitytools.d " | grep "GE-Proton" | sort -V | tail -n1)
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else
echo "Could not find config.vdf file"
fi
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# Write variables to a file before script is detached
echo " export steamid3= $steamid3 " >> ${ logged_in_home } /.config/systemd/user/env_vars
echo " export logged_in_home= $logged_in_home " >> ${ logged_in_home } /.config/systemd/user/env_vars
echo " export compat_tool_name= $compat_tool_name " >> ${ logged_in_home } /.config/systemd/user/env_vars
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echo " export python_version= $python_version " >> ${ logged_in_home } /.config/systemd/user/env_vars
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echo " export chromedirectory= $chromedirectory " >> ${ logged_in_home } /.config/systemd/user/env_vars
echo " export chrome_startdir= $chrome_startdir " >> ${ logged_in_home } /.config/systemd/user/env_vars
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# Check if either directory does not exist
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if [ " ${ deckyplugin } " = false ] ; then
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# Detach script from Steam process
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nohup sh -c 'sleep 10; /usr/bin/steam %U' &
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# Close all instances of Steam
steam_pid( ) { pgrep -x steam ; }
steam_running = $( steam_pid)
[ [ -n " $steam_running " ] ] && killall steam
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# Wait for the steam process to exit
while steam_pid > /dev/null; do sleep 5; done
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#Setup NSLGameScanner.service
python_script_path = " ${ logged_in_home } /.config/systemd/user/NSLGameScanner.py "
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# Define your GitHub link
github_link = "https://raw.githubusercontent.com/moraroy/NonSteamLaunchers-On-Steam-Deck/main/NSLGameScanner.py"
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# Check if the service is already running
service_status = $( systemctl --user is-active nslgamescanner.service)
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if [ " $service_status " = "active" ] || [ " $service_status " = "activating" ]
then
echo "Service is already running or activating. Stopping the service..."
systemctl --user stop nslgamescanner.service
fi
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echo "Updating Python script from GitHub..."
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curl -o $python_script_path $github_link
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echo "Starting the service..."
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python3 $python_script_path
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fi
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sleep 15
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# Function to switch to Game Mode
switch_to_game_mode( ) {
echo "Switching to Game Mode..."
rm -rf " $download_dir "
rm -rf ${ logged_in_home } /.config/systemd/user/nslgamescanner.service
unlink ${ logged_in_home } /.config/systemd/user/default.target.wants/nslgamescanner.service
systemctl --user daemon-reload
qdbus org.kde.Shutdown /Shutdown org.kde.Shutdown.logout
}
# Function to display a Zenity message
show_message( ) {
zenity --notification --text= " $1 " --timeout= 1
}
# Set the remote repository URL
REPO_URL = "https://github.com/moraroy/NonSteamLaunchersDecky/archive/refs/heads/test.zip"
# Set the local directory path
LOCAL_DIR = " ${ logged_in_home } /homebrew/plugins/NonSteamLaunchers "
# Check if the Decky Loader and NSL Plugin exist
DECKY_LOADER_EXISTS = false
NSL_PLUGIN_EXISTS = false
if [ -d " ${ logged_in_home } /homebrew/plugins " ] ; then
DECKY_LOADER_EXISTS = true
fi
if [ -d " $LOCAL_DIR " ] ; then
if [ -z " $( ls -A $LOCAL_DIR ) " ] ; then
sudo rm -rf " $LOCAL_DIR "
NSL_PLUGIN_EXISTS = false
else
NSL_PLUGIN_EXISTS = true
fi
fi
set +x
if $DECKY_LOADER_EXISTS && $NSL_PLUGIN_EXISTS ; then
show_message "Decky Loader and NSL Plugin are both already installed! Checking for updates and then entering Gaming Mode..."
cd " $LOCAL_DIR "
curl -L " $REPO_URL " -o /tmp/NonSteamLaunchersDecky.zip
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sudo unzip -o /tmp/NonSteamLaunchersDecky.zip -d /tmp/
sudo cp -r /tmp/NonSteamLaunchersDecky-test/* " $LOCAL_DIR "
sudo rm -rf /tmp/NonSteamLaunchersDecky*
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switch_to_game_mode
exit 0
elif $DECKY_LOADER_EXISTS && ! $NSL_PLUGIN_EXISTS ; then
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show_message "Decky Loader detected! But no NSL plugin :( Asking for password..."
USER_INPUT = $( zenity --forms --title= "Authentication Required" --text= "Decky Loader detected! But no NSL plugin. Would you like to inject the plugin and switch to Game Mode?" --separator= "|" --add-password= "Password" )
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else
zenity --error --text= "Decky Loader not detected. Please download and install it from their website first and re-run this script to get the NSL Plugin."
rm -rf " $download_dir "
exit 1
fi
USER_PASSWORD = $( echo $USER_INPUT | cut -d'|' -f1)
if [ -z " $USER_PASSWORD " ] ; then
zenity --error --text= "No password entered. Exiting."
exit 1
fi
show_message "Creating base directory and setting permissions..."
echo " $USER_PASSWORD " | sudo -S mkdir -p " $LOCAL_DIR "
echo " $USER_PASSWORD " | sudo -S chmod -R u+rw " $LOCAL_DIR "
echo " $USER_PASSWORD " | sudo -S chown -R $USER :$USER " $LOCAL_DIR "
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echo "Downloading and extracting the repository..."
curl -L " $REPO_URL " -o /tmp/NonSteamLaunchersDecky.zip
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echo " $USER_PASSWORD " | sudo -S unzip -o /tmp/NonSteamLaunchersDecky.zip -d /tmp/
echo " $USER_PASSWORD " | sudo -S cp -r /tmp/NonSteamLaunchersDecky-test/* " $LOCAL_DIR "
echo " $USER_PASSWORD " | sudo -S rm -rf /tmp/NonSteamLaunchersDecky*
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set -x
cd " $LOCAL_DIR "
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show_message "Plugin installed. Switching to Game Mode..."
switch_to_game_mode
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2024-10-17 12:48:37 +02:00
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# TODO: might be better to relocate temp files to `/tmp` or even use `mktemp -d` since `rm -rf` is potentially dangerous without the `-i` flag
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2024-02-11 02:18:51 +01:00
# Delete NonSteamLaunchersInstallation subfolder in Downloads folder
rm -rf " $download_dir "
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echo "Script completed successfully."
exit 0