Cemu-Language/resources/fr/cemu.po

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msgid ""
msgstr ""
"Project-Id-Version: Cemu\n"
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"POT-Creation-Date: 2020-04-04 17:38+0200\n"
"PO-Revision-Date: 2020-04-04 18:26+0200\n"
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"Last-Translator: \n"
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"Language-Team: \n"
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"Language: fr\n"
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"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
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"X-Generator: Poedit 1.8.7\n"
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"Plural-Forms: nplurals=2; plural=(n > 1);\n"
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#: bootGame.cpp
msgid "Failed to run this title because at least one of the files is damaged."
msgstr ""
"Impossible de démarrer ce titre car au moins un des fichiers est endommagé."
#: bootGame.cpp GameUpdateWindow.cpp GeneralSettings2.cpp
msgid "Warning"
msgstr "Attention"
#: bootGame.cpp DownloadGraphicPacksWindow.cpp DumpCtrl.cpp
#: GeneralSettings2.cpp gpu7ShaderCache.cpp helpers.cpp InputSettings.cpp
#: MainWindow.cpp toolMemorySearcher.cpp VulkanCanvas.cpp
#: wxCreateAccountDialog.cpp
msgid "Error"
msgstr "Erreur"
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#: bootGame.cpp
msgid ""
"Cemu detected a DLC installed at a wrong or outdated location:\n"
"{}\n"
"\n"
"Do you want to move it to the correct location:\n"
"{}"
msgstr ""
"Cemu a détecté un DLC installé dans un mauvais (ou ancien) endroit :\n"
"{}\n"
"\n"
"Voulez-vous le déplacer au bon endroit :\n"
"{}"
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#: BreakpointWindow.cpp GeneralSettings2.cpp
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msgid "On"
msgstr "Actif"
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#: BreakpointWindow.cpp debugPPCThreadsWindow.cpp ModuleWindow.cpp
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msgid "Address"
msgstr "Adresse"
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#: BreakpointWindow.cpp textureRelationWindow.cpp
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msgid "Type"
msgstr "Type"
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#: BreakpointWindow.cpp
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msgid "Comment"
msgstr "Commentaires"
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#: BreakpointWindow.cpp DisasmCtrl.cpp
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msgid "Enter a new comment."
msgstr "Entrez un nouveau commentaire."
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#: BreakpointWindow.cpp
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#, c-format
msgid "Set comment for breakpoint at address %08x"
msgstr "Définit un commentaire pour le point d'arrêt à l'adresse %08x"
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#: BreakpointWindow.cpp
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msgid "Create memory breakpoint (read)"
msgstr "Créer un point d'arrêt mémoire (lecture)"
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#: BreakpointWindow.cpp
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msgid "Create memory breakpoint (write)"
msgstr "Créer un point d'arrêt mémoire (écriture)"
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#: BreakpointWindow.cpp
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msgid "Enter a memory address"
msgstr "Entrez une adresse mémoire"
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#: BreakpointWindow.cpp
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msgid "Memory breakpoint"
msgstr "Point d'arrêt mémoire"
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#: CemuApp.cpp
msgid ""
"Your mlc01 folder seems to be missing.\n"
"\n"
"This is where Cemu stores save files, game updates and other Wii U files.\n"
"\n"
"The expected path is:\n"
"{}\n"
"\n"
"Do you want to create the folder at the expected path?"
msgstr ""
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"Votre dossier mlc01 semble manquer.\n"
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"\n"
"C'est l'endroit où Cemu enregistre les fichiers de sauvegarde, mises à jour "
"des jeux et autres fichiers Wii U.\n"
"\n"
"Le dossier attendu est :.\n"
"{}\n"
"\n"
"Souautez-vous créer le dossier dans le bon chemin ?"
#: CemuApp.cpp
msgid "Yes"
msgstr "Oui"
#: CemuApp.cpp
msgid "No"
msgstr "Non"
#: CemuApp.cpp
msgid "Select a custom path"
msgstr "Sélectionner un chemin personnalisé"
#: CemuApp.cpp
msgid ""
"Couldn't create a required mlc01 subfolder or file!\n"
"\n"
"Error: {0}\n"
"Target path:\n"
"{1}"
msgstr ""
"Impossible de créer un sous-dossier ou fichier requis dans mlc01 !\n"
"\n"
"Erreur : {0}\n"
"Dossier cible :\n"
"{1}"
#: CemuApp.cpp
msgid ""
"Couldn't create a required cemu directory or file!\n"
"\n"
"Error: {0}"
msgstr ""
"Impossible de créer un dossier ou fichier requis pour Cemu !\n"
"\n"
"Erreur : {0}"
#: CemuApp.cpp
msgid "Select a mlc directory"
msgstr "Sélectionner le dossier contenant la MLC"
#: CemuUpdateWindow.cpp
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msgid "Update"
msgstr "Mise à jour"
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#: CemuUpdateWindow.cpp DownloadGraphicPacksWindow.cpp GameUpdateWindow.cpp
#: wxCreateAccountDialog.cpp
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msgid "Cancel"
msgstr "Annuler"
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#: CemuUpdateWindow.cpp
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msgid "Changelog"
msgstr "Changements"
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#: CemuUpdateWindow.cpp
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msgid "Exit"
msgstr "Quitter"
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#: CemuUpdateWindow.cpp
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msgid "No update available!"
msgstr "Aucune mise à jour disponible !"
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#: CemuUpdateWindow.cpp
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msgid "Update available!"
msgstr "Mise à jour disponible !"
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#: CemuUpdateWindow.cpp
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msgid "Extracting update..."
msgstr "Extraction de la mise à jour..."
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#: CemuUpdateWindow.cpp
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msgid "Couldn't download the update!"
msgstr "Impossible de télécharger la mise à jour !"
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#: CemuUpdateWindow.cpp
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msgid "Applying update..."
msgstr "Application de la mise à jour..."
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#: CemuUpdateWindow.cpp
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msgid "Extracting failed!"
msgstr "Échec de l'extraction !"
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#: CemuUpdateWindow.cpp MainWindow.cpp
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msgid "Success"
msgstr "Succès"
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#: CemuUpdateWindow.cpp
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msgid "Restart"
msgstr "Redémarrer"
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#: CemuUpdateWindow.cpp
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msgid "Downloading update..."
msgstr "Téléchargement de la mise à jour..."
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#: DebuggerWindow2.cpp
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msgid "GoTo (CTRL + G)"
msgstr "GoTo (CTRL + G)"
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#: DebuggerWindow2.cpp
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msgid "Toggle Breakpoint (F9)"
msgstr "Activer les points d'arrêts (F9)"
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#: DebuggerWindow2.cpp
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msgid "Break (F5)"
msgstr "Arrêt (F5)"
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#: DebuggerWindow2.cpp
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msgid "Step Into (F11)"
msgstr "Aller dedans (F11)"
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#: DebuggerWindow2.cpp
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msgid "Step Over (F10)"
msgstr "Aller par-dessus (F10)"
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#: DebuggerWindow2.cpp
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msgid "Run (F5)"
msgstr "Exécuter (F5)"
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#: DebuggerWindow2.cpp MainWindow.cpp
msgid "&Exit"
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msgstr "&Quitter"
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#: DebuggerWindow2.cpp MainWindow.cpp
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msgid "&File"
msgstr "&Fichier"
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#: DebuggerWindow2.cpp
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msgid "&Pin to main window"
msgstr "&Attacher à la fenêtre principale"
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#: DebuggerWindow2.cpp MainWindow.cpp
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msgid "&Options"
msgstr "&Options"
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#: DebuggerWindow2.cpp
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msgid "&Registers"
msgstr "&Registres"
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#: DebuggerWindow2.cpp
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msgid "&Memory Dump"
msgstr "Dumper la &mémoire"
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#: DebuggerWindow2.cpp
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msgid "&Breakpoints"
msgstr "&Points d'arrêts"
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#: DebuggerWindow2.cpp
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msgid "Module&list"
msgstr "&Liste de modules"
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#: DebuggerWindow2.cpp
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msgid "&Window"
msgstr "&Fenêtre"
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#: debugPPCThreadsWindow.cpp
msgid "PPC threads"
msgstr "Flux PPC"
#: debugPPCThreadsWindow.cpp
msgid "Entry"
msgstr "Entrée"
#: debugPPCThreadsWindow.cpp
msgid "Stack"
msgstr "Pile"
#: debugPPCThreadsWindow.cpp
msgid "PC"
msgstr "PC"
#: debugPPCThreadsWindow.cpp
msgid "LR"
msgstr "LR"
#: debugPPCThreadsWindow.cpp
msgid "State"
msgstr "État"
#: debugPPCThreadsWindow.cpp
msgid "Affinity"
msgstr "Affinité"
#: debugPPCThreadsWindow.cpp
msgid "Priority"
msgstr "Priorité"
#: debugPPCThreadsWindow.cpp
msgid "SliceStart"
msgstr "SliceStart"
#: debugPPCThreadsWindow.cpp
msgid "SumWakeTime"
msgstr "SumWakeTime"
#: debugPPCThreadsWindow.cpp
msgid "ThreadName"
msgstr "Nom du flux"
#: debugPPCThreadsWindow.cpp
msgid "GPR"
msgstr "GPR"
#: debugPPCThreadsWindow.cpp textureRelationWindow.cpp
msgid "Refresh"
msgstr "Rafraîchir"
#: debugPPCThreadsWindow.cpp
msgid "Auto refresh"
msgstr "Rafraîchissement automatique"
#: debugPPCThreadsWindow.cpp
msgid "Boost priority (-5)"
msgstr "Augmenter la priorité (-5)"
#: debugPPCThreadsWindow.cpp
msgid "Boost priority (-1)"
msgstr "Augmenter la priorité (-1)"
#: debugPPCThreadsWindow.cpp
msgid "Decrease priority (+5)"
msgstr "Baisser la priorité (+5)"
#: debugPPCThreadsWindow.cpp
msgid "Decrease priority (+1)"
msgstr "Baisser la priorité (+1)"
#: debugPPCThreadsWindow.cpp
msgid "Resume"
msgstr "Reprendre"
#: debugPPCThreadsWindow.cpp
msgid "Suspend"
msgstr "Suspendre"
#: DisasmCtrl.cpp
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msgid "Enter a new instruction."
msgstr "Entrez une nouvelle instruction."
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#: DisasmCtrl.cpp DumpCtrl.cpp
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msgid "Enter a target address."
msgstr "Entrez une adresse cible."
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#: DisasmCtrl.cpp DumpCtrl.cpp
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msgid "GoTo address"
msgstr "GoTo adresse"
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#: DownloadGraphicPacksWindow.cpp
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msgid "Graphic packs cannot be updated while a game is running."
msgstr ""
"Les packs graphiques ne peuvent être mis à jour pendant que le jeu est en "
"cours d'exécution."
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#: DownloadGraphicPacksWindow.cpp GraphicPacksWindow2.cpp
msgid "Graphic packs"
msgstr "Packs graphiques"
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#: DownloadGraphicPacksWindow.cpp
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msgid "Failed to connect to server"
msgstr "Impossible de se connecter au serveur"
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#: DownloadGraphicPacksWindow.cpp
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msgid "No updates available."
msgstr "Aucune mise à jour disponible."
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#: DownloadGraphicPacksWindow.cpp
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msgid ""
"Updated graphic packs are available. Do you want to download and install "
"them?"
msgstr ""
"Une version plus récente des packs graphiques est disponible. Souhaitez-vous "
"les télécharger et les installer ?"
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#: DownloadGraphicPacksWindow.cpp
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msgid "Checking version..."
msgstr "Vérification de la version..."
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#: DownloadGraphicPacksWindow.cpp
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msgid "Downloading graphic packs..."
msgstr "Téléchargement des packs graphiques..."
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#: DownloadGraphicPacksWindow.cpp
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msgid "Extracting..."
msgstr "Extraction..."
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#: DumpCtrl.cpp RegisterCtrl.cpp RegisterWindow.cpp
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msgid "Enter a new value."
msgstr "Entrez une nouvelle valeur."
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#: GameProfileWindow.cpp
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msgid "Edit game profile"
msgstr "Editer le profil du jeu"
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#: GameProfileWindow.cpp GeneralSettings2.cpp
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msgid "General"
msgstr "Général"
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#: GameProfileWindow.cpp
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msgid "Load shared libraries"
msgstr "Charger les bibliothèques partagées"
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#: GameProfileWindow.cpp
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msgid ""
"EXPERT OPTION\n"
"This option will load libraries from the cafeLibs directory"
msgstr ""
"OPTION POUR EXPERTS\n"
"Cette option va charger les bibliothèqyes depuis le dossier cafeLibs"
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#: GameProfileWindow.cpp
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msgid "Launch with gamepad view"
msgstr "Démarrer avec la vue du GamePad"
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#: GameProfileWindow.cpp
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msgid ""
"Games will be launched with gamepad view toggled as default. The view can be "
"toggled with CTRL + TAB"
msgstr ""
"Les jeux seront démarrés avec la vue du GamePad activée par défaut. La vue "
"peut être (dés)activée en appuyant sur CTRL + TAB"
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#: GameProfileWindow.cpp
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msgid "CPU"
msgstr "CPU"
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#: GameProfileWindow.cpp
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msgid "Mode"
msgstr "Mode"
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#: GameProfileWindow.cpp
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msgid "Singlecore-Interpreter"
msgstr "Interpréteur mono-cœur"
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#: GameProfileWindow.cpp
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msgid "Singlecore-Recompiler"
msgstr "Recompilateur mono-cœur"
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#: GameProfileWindow.cpp
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msgid "Dualcore-Recompiler"
msgstr "Recompilateur double-cœur"
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#: GameProfileWindow.cpp
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msgid "Triplecore-Recompiler"
msgstr "Recompilateur triple-cœur"
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#: GameProfileWindow.cpp
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msgid "Set the CPU emulation mode"
msgstr "Définit le mode d'émulation du CPU"
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#: GameProfileWindow.cpp
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msgid "Thread quantum"
msgstr "Limite de temps par thread"
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#: GameProfileWindow.cpp
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msgid ""
"EXPERT OPTION\n"
"Set the maximum thread slice runtime (in virtual cycles)"
msgstr ""
"OPTION POUR EXPERTS\n"
"Déinit le temps d'exécution maximal pour un thread (en cycles virtuels)"
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#: GameProfileWindow.cpp
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msgid "cycles"
msgstr "cycles"
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#: GameProfileWindow.cpp
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msgid "Extended texture readback"
msgstr "Relecture étendue de texture"
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#: GameProfileWindow.cpp
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msgid ""
"Improves emulation accuracy of CPU to GPU memory access at the cost of "
"performance. Required for some games."
msgstr ""
"Améliore la précision de l'accès mémoire du CPU vers GPU au prix d'une "
"performance réduire. Requis pour certains jeux."
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#: GameProfileWindow.cpp
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msgid "Shader mul accuracy"
msgstr "Précision Shader mul"
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#: GameProfileWindow.cpp
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msgid "false"
msgstr "non"
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#: GameProfileWindow.cpp
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msgid "true"
msgstr "oui"
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#: GameProfileWindow.cpp
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msgid "minimal"
msgstr "minimale"
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#: GameProfileWindow.cpp
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msgid ""
"EXPERT OPTION\n"
"Controls the accuracy of floating point multiplication in shaders.\n"
"\n"
"Recommended: true"
msgstr ""
"OPTION POUR EXPERTS\n"
"Contrôle la précision de la multiplication en virgule flottante dans les "
"shaders.\n"
"\n"
"Recommandé : oui"
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#: GameProfileWindow.cpp
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msgid "GPU buffer cache accuracy"
msgstr "Précision du cache du GPU"
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#: GameProfileWindow.cpp
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msgid "high"
msgstr "haute"
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#: GameProfileWindow.cpp
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msgid "medium"
msgstr "moyenne"
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#: GameProfileWindow.cpp
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msgid "low"
msgstr "basse"
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#: GameProfileWindow.cpp
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msgid ""
"Lower value results in higher performance, but may cause graphical issues"
msgstr ""
"Plus la valeur est basse meilleures seront les performances, mais peuvent "
"provoquer des problèmes graphiques"
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#: GameProfileWindow.cpp
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msgid "Graphic"
msgstr "Graphismes"
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#: GameProfileWindow.cpp
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msgid "Controller"
msgstr "Manette"
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#: GameProfileWindow.cpp
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msgid "Forces a given controller profile"
msgstr "Force un profil défini de manette"
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#: GameUpdateWindow.cpp
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msgid "Can't open the file."
msgstr "Impossible d'ouvrir le fichier."
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#: GameUpdateWindow.cpp
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msgid "Invalid \"meta.xml\" file."
msgstr "Fichier \"meta.xml\" non valide."
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#: GameUpdateWindow.cpp
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msgid "Can't find the \"title_id\" in the given \"meta.xml\" file."
msgstr ""
"Impossible de trouver le \"title_id\" dans le fichier \"meta.xml\" choisi."
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#: GameUpdateWindow.cpp
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msgid "Can't find the \"title_version\" in the given \"meta.xml\" file."
msgstr ""
"Impossible de trouver le \"title_version\" dans le fichier \"meta.xml\" "
"choisi."
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#: GameUpdateWindow.cpp
2019-08-25 23:51:35 +02:00
msgid "Can't find the \"product_code\" in the given \"meta.xml\" file."
msgstr ""
"Impossible de trouver le \"product_code\" dans le fichier \"meta.xml\" "
"indiqué."
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#: GameUpdateWindow.cpp
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msgid "The given \"meta.xml\" file is no update or DLC."
msgstr "Le fichier \"meta.xml\" choisi n'est pas une mise à jour ni un DLC."
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#: GameUpdateWindow.cpp
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msgid "Can't find the \"longname_en\" in the given \"meta.xml\" file."
msgstr ""
"Impossible de trouver le \"longname_en\" dans le fichier \"meta.xml\" choisi."
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#: GameUpdateWindow.cpp
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msgid "Invalid folder structure"
msgstr "Structure de dossiers non valide"
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#: GameUpdateWindow.cpp
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msgid ""
"It seems that the selected update is already installed, do you want to "
"reinstall it?"
msgstr ""
"Il semble que la mise à jour sélectionnée soit déjà installée, souhaitez-"
"vous la réinstaller ?"
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#: GameUpdateWindow.cpp
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msgid ""
"It seems that a newer update is already installed, do you still want to "
"install the older version?"
msgstr ""
"Il semble qu'une mise à jour plus récente soit déjà installée, souhaitez-"
"vous toujours installer la version plus ancienne ?"
2019-12-28 01:51:53 +01:00
#: GameUpdateWindow.cpp
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msgid ""
"Not enough space available.\n"
"Required: {0} MB\n"
"Available: {1} MB"
msgstr ""
"Pas assez d'espace disponible.\n"
"Requis : {0} Mio\n"
"Disponible : {1} Mio"
2019-12-28 01:51:53 +01:00
#: GameUpdateWindow.cpp
2019-08-25 23:51:35 +02:00
msgid "Installing DLC ..."
msgstr "Installation du DLC..."
2019-12-28 01:51:53 +01:00
#: GameUpdateWindow.cpp
2019-08-25 23:51:35 +02:00
msgid "Installing update ..."
msgstr "Installation de la mise à jour..."
2019-12-28 01:51:53 +01:00
#: GameUpdateWindow.cpp
2019-08-25 23:51:35 +02:00
msgid "Current file:"
msgstr "Fichier actuel :"
2019-12-28 01:51:53 +01:00
#: GameUpdateWindow.cpp
2019-08-25 23:51:35 +02:00
msgid ""
"Do you really want to cancel the update process?\n"
"\n"
"Canceling the process will delete the applied update."
msgstr ""
"Voulez-vous vraiment annuler la mise à jour ?\n"
"\n"
"Annuler ce processus supprimera la mise à jour appliquée."
2019-12-28 01:51:53 +01:00
#: GameUpdateWindow.cpp
2019-08-25 23:51:35 +02:00
msgid "Info"
msgstr "Info"
2020-04-04 20:15:48 +02:00
#: GeneralSettings2.cpp
msgid "Crash dump"
msgstr "Vidage sur incident (crash dump)"
#: GeneralSettings2.cpp
msgid "Disabled"
msgstr "Désactivé"
#: GeneralSettings2.cpp
msgid "Lite"
msgstr "Partiel"
#: GeneralSettings2.cpp
msgid "Full"
msgstr "Complet"
#: GeneralSettings2.cpp
msgid ""
"Creates a dump when Cemu crashes\n"
"Only enable on demand!\n"
"The Full option will create a big dump with the memory included"
msgstr ""
"Effectue un vidage (dump) lorsque Cemu a planté\n"
"Ne l'activez que si on vous le demande !\n"
"L'option Complet créera un vidage entier, mémoire incluse."
2019-12-28 01:51:53 +01:00
#: GeneralSettings2.cpp
2018-08-15 04:01:25 +02:00
msgid "General settings"
msgstr "Paramètres généraux"
2018-06-18 00:44:46 +02:00
2019-12-28 01:51:53 +01:00
#: GeneralSettings2.cpp
2018-08-15 04:01:25 +02:00
msgid "Interface"
msgstr "Interface"
2019-12-28 01:51:53 +01:00
#: GeneralSettings2.cpp
2018-08-15 04:01:25 +02:00
msgid "Language"
msgstr "Langue"
2019-12-28 01:51:53 +01:00
#: GeneralSettings2.cpp
msgid "Default"
msgstr "Par défaut"
2019-12-28 01:51:53 +01:00
#: GeneralSettings2.cpp
msgid "English"
msgstr "Anglais"
2019-12-28 01:51:53 +01:00
#: GeneralSettings2.cpp
2019-05-04 12:36:27 +02:00
msgid ""
"Changes the interface language of Cemu\n"
"Available languages are stored in the translation directory\n"
2020-04-04 20:15:48 +02:00
"A restart will be required after changing the language"
2019-05-04 12:36:27 +02:00
msgstr ""
"Change la langue de l'interface de Cemu\n"
2020-04-04 20:15:48 +02:00
"Les langues disponibles sont situées dans le répertoire de traduction\n"
"Un redémarrage sera nécessaire pour appliquer les changements."
2019-05-04 12:36:27 +02:00
2019-12-28 01:51:53 +01:00
#: GeneralSettings2.cpp
2019-05-04 12:36:27 +02:00
msgid "Remember main window position"
msgstr "Enregistrer la position de la fenêtre principale"
2019-12-28 01:51:53 +01:00
#: GeneralSettings2.cpp
2019-05-04 12:36:27 +02:00
msgid "Restores the last known window position and size when starting Cemu"
msgstr ""
"Restaure la dernière position et taille connue de la fenêtre lors du "
"démarrage de Cemu"
2019-12-28 01:51:53 +01:00
#: GeneralSettings2.cpp
2019-05-04 12:36:27 +02:00
msgid "Remember pad window position"
msgstr "Enregistrer la position de la fenêtre du GamePad"
2019-12-28 01:51:53 +01:00
#: GeneralSettings2.cpp
2019-05-04 12:36:27 +02:00
msgid "Restores the last known pad window position and size when opening it"
msgstr ""
"Restaure la dernière position et taille connue de la fenêtre du GamePad lors "
"du démarrage de Cemu"
2019-12-28 01:51:53 +01:00
#: GeneralSettings2.cpp
2018-08-15 04:01:25 +02:00
msgid "Discord Presence"
msgstr "Présence sur Discord"
2019-12-28 01:51:53 +01:00
#: GeneralSettings2.cpp
2019-05-04 12:36:27 +02:00
msgid ""
"Enables the Discord Rich Presence feature\n"
"You will also need to enable it in the Discord settings itself!"
msgstr ""
"Active la fonction Discord Rich Presence\n"
"Vous devez également l'activer dans les réglages de Discord !"
2019-12-28 01:51:53 +01:00
#: GeneralSettings2.cpp
2018-10-28 17:56:32 +01:00
msgid "Fullscreen menu bar"
msgstr "Barre de menu en plein écran"
2019-12-28 01:51:53 +01:00
#: GeneralSettings2.cpp
2019-05-04 12:36:27 +02:00
msgid ""
"Displays the menu bar when Cemu is running in fullscreen mode and the mouse "
"cursor is moved to the top"
msgstr ""
"Affiche la barre de menus lorsque Cemu fonctionne en plein écran et que la "
"souris est déplacée en haut de l'écran"
2019-12-28 01:51:53 +01:00
#: GeneralSettings2.cpp
2019-08-25 23:51:35 +02:00
msgid "Automatically check for updates"
msgstr "Vérifier automatiquement la disponibilité de mises à jour"
2019-12-28 01:51:53 +01:00
#: GeneralSettings2.cpp
2019-08-25 23:51:35 +02:00
msgid "Automatically checks for new cemu versions on startup"
msgstr ""
"Vérifie automatiquement s'il y a une nouvelle version de Cemu au démarrage"
2019-12-28 01:51:53 +01:00
#: GeneralSettings2.cpp
2019-08-25 23:51:35 +02:00
msgid "Save screenshot"
msgstr "Sauvegarder la capture d'écran"
2019-12-28 01:51:53 +01:00
#: GeneralSettings2.cpp
msgid ""
"Pressing the screenshot key (F12) will save a screenshot directly to the "
"screenshots folder"
msgstr ""
"Appyer sur la touche de capture d'écran (F12) sauvegardera cette capture "
"directement dans le dossier des captures d'écran"
2019-08-25 23:51:35 +02:00
2019-12-28 01:51:53 +01:00
#: GeneralSettings2.cpp
2018-10-28 17:56:32 +01:00
msgid "MLC Path"
msgstr "Chemin de la MLC"
2019-12-28 01:51:53 +01:00
#: GeneralSettings2.cpp
2019-08-25 23:51:35 +02:00
msgid ""
"The mlc directory contains your save games and installed game update/dlc data"
msgstr ""
"Le dossier mlc contient vos sauvegardes de jeux et les données de mises à "
"jour & DLC"
2019-12-28 01:51:53 +01:00
#: GeneralSettings2.cpp
2019-05-04 12:36:27 +02:00
msgid ""
"Select a custom mlc path\n"
"The mlc path is used to store Wii U related files like save games, game "
"updates and dlc data"
msgstr ""
"Sélectionnez un chemin personnalisé de votre mlc\n"
"Le chemin de la mlc est utilisé pour enregistrer les fichiers de la Wii U "
"tels que les sauvegardes de jeux, mises à jours et les DLC"
2019-12-28 01:51:53 +01:00
#: GeneralSettings2.cpp
2018-08-15 04:01:25 +02:00
msgid "Game Paths"
msgstr "Chemins des jeux"
2019-12-28 01:51:53 +01:00
#: GeneralSettings2.cpp
2019-08-25 23:51:35 +02:00
msgid ""
"Add the root directory of your game(s). It will scan all directories in it "
"for games"
msgstr ""
"Ajoutez le dossier racine de vos jeux. Cemu recherchera vos jeux dans les "
"sous-dossiers"
2019-12-28 01:51:53 +01:00
#: GeneralSettings2.cpp
2018-08-15 04:01:25 +02:00
msgid "Add"
msgstr "Ajouter"
2019-12-28 01:51:53 +01:00
#: GeneralSettings2.cpp
2019-05-04 12:36:27 +02:00
msgid ""
"Adds a game path to scan for games displayed in the game list\n"
"If you have unpacked games, make sure to select the root folder of a game"
msgstr ""
"Ajoute un dossier pour y scanner les jeux présents et les afficher dans le "
"liste des jeux\n"
"Si vous avez des jeux extraits, assurez-vous de sélectionner le dossier "
"racine d'un jeu"
2019-12-28 01:51:53 +01:00
#: GeneralSettings2.cpp
2018-08-15 04:01:25 +02:00
msgid "Remove"
msgstr "Supprimer"
2019-12-28 01:51:53 +01:00
#: GeneralSettings2.cpp
2019-05-04 12:36:27 +02:00
msgid "Removes the currently selected game path from the game list"
msgstr "Retire le dossier sélectionné des chemins de jeux de la liste des jeux"
2018-08-15 04:01:25 +02:00
2019-12-28 01:51:53 +01:00
#: GeneralSettings2.cpp
2019-05-04 12:36:27 +02:00
msgid "Graphics API"
2019-08-25 23:51:35 +02:00
msgstr "Moteur graphique"
2019-12-28 01:51:53 +01:00
#: GeneralSettings2.cpp
2019-08-25 23:51:35 +02:00
msgid "Select one of the available graphic back ends"
msgstr "Sélectionnez un des moteurs graphiques disponibles"
2019-12-28 01:51:53 +01:00
#: GeneralSettings2.cpp
2019-08-25 23:51:35 +02:00
msgid "Graphics Device"
msgstr "Carte graphique"
2019-12-28 01:51:53 +01:00
#: GeneralSettings2.cpp
2019-08-25 23:51:35 +02:00
msgid "Select the used graphic device"
msgstr "Sélectionnez la carte graphique à utiliser"
2018-08-15 04:01:25 +02:00
2020-04-04 20:15:48 +02:00
#: GeneralSettings2.cpp
msgid "Precompiled shaders"
msgstr "Shaders précompilés"
#: GeneralSettings2.cpp
msgid "auto"
msgstr "auto"
#: GeneralSettings2.cpp
msgid "enable"
msgstr "activé"
#: GeneralSettings2.cpp
msgid "disable"
msgstr "désactivé"
#: GeneralSettings2.cpp
msgid ""
"Precompiled shaders can speed up the load time on the shader loading "
"screen.\n"
"Auto will enable it for AMD/Intel but disable it for NVIDIA GPUs as a "
"workaround for a driver bug.\n"
"\n"
"Recommended: Auto"
msgstr ""
"Les shaders précompilés peuvent accélérer le temps de chargement lors de "
"l'écran de chargement des shaders.\n"
"Auto va les activer pour les GPU AMD et Intel mais les désactivera pour les "
"GPU NVIDIA pour contourner un bug dans le driver.\n"
"\n"
"Recommandé : Auto"
2019-12-28 01:51:53 +01:00
#: GeneralSettings2.cpp
2018-08-15 04:01:25 +02:00
msgid "VSync"
msgstr "Synchro verticale"
2019-12-28 01:51:53 +01:00
#: GeneralSettings2.cpp
2019-05-04 12:36:27 +02:00
msgid "Controls the vsync state"
msgstr "Contrôle l'état de la vsync"
2019-12-28 01:51:53 +01:00
#: GeneralSettings2.cpp
2018-08-15 04:01:25 +02:00
msgid "Full sync at GX2DrawDone()"
msgstr "Synchro complète lors de GX2DrawDone()"
2019-12-28 01:51:53 +01:00
#: GeneralSettings2.cpp
2019-05-04 12:36:27 +02:00
msgid ""
"If synchronization is requested by the game, the emulated CPU will wait for "
"the GPU to finish all operations.\n"
"This is more accurate behavior, but may cause lower performance"
msgstr ""
"Si une synchronisation est requise par le jeu, le CPU émulé va attendre que "
"le GPU finisse toutes les opérations.\n"
"C'est le comportement le plus fidèle, mais il peut avoir des performances "
"moindres"
2018-08-15 04:01:25 +02:00
2019-12-28 01:51:53 +01:00
#: GeneralSettings2.cpp
msgid "Bilinear"
msgstr "Bilinéaire"
2019-12-28 01:51:53 +01:00
#: GeneralSettings2.cpp
msgid "Bicubic"
msgstr "Bicubique"
2019-12-28 01:51:53 +01:00
#: GeneralSettings2.cpp
2019-01-30 12:55:19 +01:00
msgid "Hermite"
msgstr "Hermite"
2019-12-28 01:51:53 +01:00
#: GeneralSettings2.cpp
2019-01-30 12:55:19 +01:00
msgid "Nearest Neighbor"
msgstr "Au plus proche"
2019-12-28 01:51:53 +01:00
#: GeneralSettings2.cpp
2018-08-15 04:01:25 +02:00
msgid "Upscale filter"
2020-04-04 20:15:48 +02:00
msgstr "Filtre d'agrandissement (upscale)"
2018-08-15 04:01:25 +02:00
2019-12-28 01:51:53 +01:00
#: GeneralSettings2.cpp
2019-05-04 12:36:27 +02:00
msgid ""
"Upscaling filters are used when the game resolution is smaller than the "
"window size"
msgstr ""
"Les filtres d'upscaling sont utilisés lorsque la résolution du jeu est "
"inférieure à celle de la taille de la fenêtre"
2019-12-28 01:51:53 +01:00
#: GeneralSettings2.cpp
2019-01-30 12:55:19 +01:00
msgid "Downscale filter"
2020-04-04 20:15:48 +02:00
msgstr "Filtre de rétrécissement (downscale)"
2019-01-30 12:55:19 +01:00
2019-12-28 01:51:53 +01:00
#: GeneralSettings2.cpp
2019-05-04 12:36:27 +02:00
msgid ""
"Downscaling filters are used when the game resolution is bigger than the "
"window size"
msgstr ""
"Le filtres de downscale sont utilisés lorsque la résolution du jeu est "
"supérieure à celle de la taille de fenêtre"
2019-12-28 01:51:53 +01:00
#: GeneralSettings2.cpp
msgid "Keep aspect ratio"
msgstr "Garder le rapport hauteur/largeur"
2019-12-28 01:51:53 +01:00
#: GeneralSettings2.cpp
msgid "Stretch"
msgstr "Étirer"
2019-12-28 01:51:53 +01:00
#: GeneralSettings2.cpp
2018-08-15 04:01:25 +02:00
msgid "Fullscreen scaling"
msgstr "Mise à l'échelle en plein écran"
2019-12-28 01:51:53 +01:00
#: GeneralSettings2.cpp
2019-05-04 12:36:27 +02:00
msgid ""
"Controls the output aspect ratio when it doesn't match the ratio of the game"
msgstr ""
"Contrôle le rapport hauteur/largeur de sortie lorsqu'il ne correspond pas à "
"celui du jeu"
2019-12-28 01:51:53 +01:00
#: GeneralSettings2.cpp
2018-12-06 03:15:39 +01:00
msgid "Top left"
msgstr "En haut à gauche"
2019-12-28 01:51:53 +01:00
#: GeneralSettings2.cpp
2018-12-06 03:15:39 +01:00
msgid "Top center"
msgstr "En haut au centre"
2019-12-28 01:51:53 +01:00
#: GeneralSettings2.cpp
2018-12-06 03:15:39 +01:00
msgid "Top right"
msgstr "En haut à droite"
2019-12-28 01:51:53 +01:00
#: GeneralSettings2.cpp
2018-12-06 03:15:39 +01:00
msgid "Bottom left"
msgstr "En bas à gauche"
2019-12-28 01:51:53 +01:00
#: GeneralSettings2.cpp
2018-12-06 03:15:39 +01:00
msgid "Bottom center"
msgstr "En bas au centre"
2019-12-28 01:51:53 +01:00
#: GeneralSettings2.cpp
2018-12-06 03:15:39 +01:00
msgid "Bottom right"
msgstr "En bas à droite"
2019-12-28 01:51:53 +01:00
#: GeneralSettings2.cpp
msgid "Overlay"
msgstr "Overlay"
2019-12-28 01:51:53 +01:00
#: GeneralSettings2.cpp
msgid "Position"
msgstr "Position"
2019-12-28 01:51:53 +01:00
#: GeneralSettings2.cpp
2019-05-04 12:36:27 +02:00
msgid "Controls the overlay which displays technical information while playing"
msgstr ""
"Contrôle l'overlay (surimpression), qui affiche les informations techniques "
"pendant le jeu"
2019-12-28 01:51:53 +01:00
#: GeneralSettings2.cpp
2018-12-06 03:15:39 +01:00
msgid "Text Color"
msgstr "Couleur du texte"
2019-12-28 01:51:53 +01:00
#: GeneralSettings2.cpp
2019-05-04 12:36:27 +02:00
msgid "Sets the text color of the overlay"
msgstr "Définit la couleur du texte en surimpression"
2019-12-28 01:51:53 +01:00
#: GeneralSettings2.cpp
msgid "Scale"
2019-08-25 23:51:35 +02:00
msgstr "Taille"
2019-12-28 01:51:53 +01:00
#: GeneralSettings2.cpp
msgid "Sets the scale of the overlay text"
msgstr "Définit l'échelle du texte en surimpression"
2019-12-28 01:51:53 +01:00
#: GeneralSettings2.cpp
2018-12-06 03:15:39 +01:00
msgid "FPS"
msgstr "FPS"
2019-12-28 01:51:53 +01:00
#: GeneralSettings2.cpp
2018-12-06 03:15:39 +01:00
msgid "The number of frames per second. Average over last 5 seconds"
msgstr ""
"Le nombre d'images par seconde (Frame Per Second). Moyenne sur les 5 "
2019-08-25 23:51:35 +02:00
"dernières secondes."
2018-12-06 03:15:39 +01:00
2019-12-28 01:51:53 +01:00
#: GeneralSettings2.cpp
2018-12-06 03:15:39 +01:00
msgid "Draw calls per frame"
msgstr "Appels de dessin par image"
2019-12-28 01:51:53 +01:00
#: GeneralSettings2.cpp
2018-12-06 03:15:39 +01:00
msgid "The number of draw calls per frame. Average over last 5 seconds"
msgstr ""
"Le nombre d'appels de dessin par image. Moyenne sur les 5 dernières secondes"
2019-12-28 01:51:53 +01:00
#: GeneralSettings2.cpp
2018-12-06 03:15:39 +01:00
msgid "CPU usage"
msgstr "Utilisation du CPU"
2019-12-28 01:51:53 +01:00
#: GeneralSettings2.cpp
2019-05-04 12:36:27 +02:00
msgid "CPU usage of Cemu in percent"
msgstr "Utilisation du CPU par Cemu en pourcent"
2018-12-06 03:15:39 +01:00
2019-12-28 01:51:53 +01:00
#: GeneralSettings2.cpp
2018-12-06 03:15:39 +01:00
msgid "CPU per core usage"
msgstr "Utilisation du CPU pour chaque cœur"
2019-12-28 01:51:53 +01:00
#: GeneralSettings2.cpp
2019-05-04 12:36:27 +02:00
msgid "Total cpu usage in percent for each core"
msgstr "Utilisation totale du CPU en pourcentage pour chaque cœur"
2018-12-06 03:15:39 +01:00
2019-12-28 01:51:53 +01:00
#: GeneralSettings2.cpp
2018-12-06 03:15:39 +01:00
msgid "RAM usage"
msgstr "Utilisation de la RAM"
2019-12-28 01:51:53 +01:00
#: GeneralSettings2.cpp
2018-12-06 03:15:39 +01:00
msgid "Cemu RAM usage in MB"
msgstr "Utilisation de la RAM par Cemu en Mo"
2019-12-28 01:51:53 +01:00
#: GeneralSettings2.cpp
msgid "VRAM usage"
msgstr "Utilisation de la VRAM"
#: GeneralSettings2.cpp
msgid "The VRAM usage of Cemu in MB"
msgstr "La quantité de VRAM utilisée par Cemu en Mo"
#: GeneralSettings2.cpp
msgid "This option requires Win8.1+"
msgstr "Cette option nécessite Windows 8.1 ou plus récent"
2020-04-04 20:15:48 +02:00
#: GeneralSettings2.cpp
msgid "Debug"
msgstr "Débug"
#: GeneralSettings2.cpp
msgid "Displays internal debug information (Vulkan only)"
msgstr "Affiche les informations de débogage internes (pour Vulkan uniquement)"
2019-12-28 01:51:53 +01:00
#: GeneralSettings2.cpp
msgid "Notifications"
2019-08-25 23:51:35 +02:00
msgstr "Messages"
2019-12-28 01:51:53 +01:00
#: GeneralSettings2.cpp
msgid "Controls the notification position while playing"
2019-08-25 23:51:35 +02:00
msgstr "Contrôle la position des messages pendant le jeu"
2019-12-28 01:51:53 +01:00
#: GeneralSettings2.cpp
msgid "Sets the text color of notifications"
2019-08-25 23:51:35 +02:00
msgstr "Définit la couleur du texte des messages"
2019-12-28 01:51:53 +01:00
#: GeneralSettings2.cpp
msgid "Sets the scale of the notification text"
2019-08-25 23:51:35 +02:00
msgstr "Définit la taille du texte des messages"
2019-12-28 01:51:53 +01:00
#: GeneralSettings2.cpp
msgid "Controller profiles"
msgstr "Profils des manettes"
2019-12-28 01:51:53 +01:00
#: GeneralSettings2.cpp
msgid "Displays the active controller profile when starting a game"
2019-08-28 23:32:38 +02:00
msgstr "Affiche le profil de la manette active au démarrage du jeu"
2019-12-28 01:51:53 +01:00
#: GeneralSettings2.cpp
msgid "Low battery"
msgstr "Batterie faible"
2019-12-28 01:51:53 +01:00
#: GeneralSettings2.cpp
msgid "Shows a notification when a low controller battery has been detected"
msgstr ""
2019-08-25 23:51:35 +02:00
"Affiche un message lorsque la batterie de la manette est presque déchargée"
2019-12-28 01:51:53 +01:00
#: GeneralSettings2.cpp
msgid "Shader compiler"
2019-08-25 23:51:35 +02:00
msgstr "Compilateur de shader"
2019-12-28 01:51:53 +01:00
#: GeneralSettings2.cpp
msgid "Shows a notification after shaders have been compiled"
2019-08-28 23:32:38 +02:00
msgstr "Affiche un message lorsque des shaders ont été compilés"
2019-12-28 01:51:53 +01:00
#: GeneralSettings2.cpp
msgid "Friend list"
msgstr "Liste d'amis"
2019-12-28 01:51:53 +01:00
#: GeneralSettings2.cpp
msgid "Shows friend list related data if online"
2020-04-04 20:15:48 +02:00
msgstr "Si en ligne, affiche les infos associées à la liste d'amis"
2019-12-28 01:51:53 +01:00
#: GeneralSettings2.cpp
2018-08-15 04:01:25 +02:00
msgid "Graphics"
msgstr "Graphismes"
2019-12-28 01:51:53 +01:00
#: GeneralSettings2.cpp
2018-08-15 04:01:25 +02:00
msgid "API"
2019-05-04 12:36:27 +02:00
msgstr "Moteur"
2018-08-15 04:01:25 +02:00
2019-12-28 01:51:53 +01:00
#: GeneralSettings2.cpp
2019-05-04 12:36:27 +02:00
msgid "Select one of the available audio back ends"
msgstr "Sélectionnez un des moteurs audio disponibles"
2019-12-28 01:51:53 +01:00
#: GeneralSettings2.cpp
2018-10-28 17:56:32 +01:00
msgid "Latency"
msgstr "Latence"
2019-12-28 01:51:53 +01:00
#: GeneralSettings2.cpp
2019-05-04 12:36:27 +02:00
msgid ""
"Controls the amount of buffered audio data\n"
"Higher values will create a delay in audio playback, but may avoid audio "
"problems when emulation is too slow"
msgstr ""
"Contrôle la quantité de données audio mises en cache\n"
"Des valeurs hautes vont créer un décalage entre le son et l'image, mais "
"peuvent empêcher des problèmes de son lorsque la vitesse de l'émulation est "
"trop lente"
2019-12-28 01:51:53 +01:00
#: GeneralSettings2.cpp
msgid "Mono"
msgstr "Mono"
#: GeneralSettings2.cpp
msgid "Stereo"
msgstr "Stéréo"
2019-12-28 01:51:53 +01:00
#: GeneralSettings2.cpp
msgid "Surround"
msgstr "Surround"
#: GeneralSettings2.cpp
2018-08-15 04:01:25 +02:00
msgid "TV"
msgstr "TV"
2019-12-28 01:51:53 +01:00
#: GeneralSettings2.cpp
2018-08-15 04:01:25 +02:00
msgid "Device"
msgstr "Périphérique"
2019-12-28 01:51:53 +01:00
#: GeneralSettings2.cpp
2019-05-04 12:36:27 +02:00
msgid "Select the active audio output device for Wii U TV"
msgstr ""
"Sélectionner le périphérique de sortie audio pour les sons Wii U sur TV"
2019-12-28 01:51:53 +01:00
#: GeneralSettings2.cpp
2018-08-15 04:01:25 +02:00
msgid "Channels"
msgstr "Canaux"
2019-12-28 01:51:53 +01:00
#: GeneralSettings2.cpp InputPanelGamepad.cpp InputPanelWiimote.cpp
2018-08-15 04:01:25 +02:00
msgid "Volume"
msgstr "Volume"
2019-12-28 01:51:53 +01:00
#: GeneralSettings2.cpp
2018-08-15 04:01:25 +02:00
msgid "Gamepad"
msgstr "Manette"
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#: GeneralSettings2.cpp
msgid "Select the active audio output device for Wii U GamePad"
msgstr ""
"Sélectionner le périphérique de sortie audio pour les sons Wii U sur le "
"GamePad"
2019-12-28 01:51:53 +01:00
#: GeneralSettings2.cpp
2018-08-15 04:01:25 +02:00
msgid "Audio"
msgstr "Audio"
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#: GeneralSettings2.cpp
2018-08-15 04:01:25 +02:00
msgid ""
"Please be aware that online mode lets you connect to OFFICIAL servers and "
"therefore there is a risk of getting banned.\n"
"Only proceed if you are willing to risk losing online access with your Wii U "
"and/or NNID."
msgstr ""
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"Soyez conscients que le mode en ligne vous connecte aux serveurs OFFICIELS\n"
2018-08-15 04:01:25 +02:00
"et qu'il y a par conséquent un risque d'être banni.\n"
"Continuez uniquement si vous voulez prendre le risque de perdre votre accès "
2019-05-04 12:36:27 +02:00
"en ligne\n"
"sur votre Wii U et/ou NNID."
2018-08-15 04:01:25 +02:00
2019-12-28 01:51:53 +01:00
#: GeneralSettings2.cpp
2018-08-15 04:01:25 +02:00
msgid "Account settings"
msgstr "Paramètres du compte"
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#: GeneralSettings2.cpp
msgid "Active account"
msgstr "Compte actif"
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#: GeneralSettings2.cpp
msgid "Create"
msgstr "Créer"
#: GeneralSettings2.cpp InputSettings.cpp
msgid "Delete"
msgstr "Supprimer"
#: GeneralSettings2.cpp
msgid "Enable online mode"
msgstr "Activer le mode en ligne"
#: GeneralSettings2.cpp
2018-08-15 04:01:25 +02:00
msgid "Account information"
msgstr "Infos du compte"
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#: GeneralSettings2.cpp
msgid "The persistent id is the internal folder name used for your saves"
msgstr ""
"Le persistent ID est le nom du dossier interne utilisé pour vos sauvegardes"
2019-12-28 01:51:53 +01:00
#: GeneralSettings2.cpp
msgid "Mii name"
msgstr "Nom du Mii"
#: GeneralSettings2.cpp
msgid "The mii name is the profile name"
msgstr "Le nom du Mii est le nom du profil"
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#: GeneralSettings2.cpp
msgid "Birthday"
msgstr "Anniversaire"
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#: GeneralSettings2.cpp
msgid "Female"
msgstr "Femme"
#: GeneralSettings2.cpp
msgid "Male"
msgstr "Homme"
#: GeneralSettings2.cpp
msgid "Email"
msgstr "Email"
#: GeneralSettings2.cpp
msgid "Country"
msgstr "Pays"
2019-12-28 01:51:53 +01:00
#: GeneralSettings2.cpp
msgid "Account"
msgstr "Compte"
#: GeneralSettings2.cpp
msgid "Can't delete the only account!"
msgstr "Impossible de supprimer l'unique compte !"
#: GeneralSettings2.cpp
msgid "Are you sure you want to delete the account {} with id {:x}?"
msgstr "Êtes-vous sûr de vouloir supprimer le compte {} avec l'ID {:x} ?"
2018-08-15 04:01:25 +02:00
2019-12-28 01:51:53 +01:00
#: GeneralSettings2.cpp
msgid "Confirmation"
msgstr "Confirmation"
2020-04-04 20:15:48 +02:00
#: GeneralSettings2.cpp
msgid "Off"
msgstr "Aucune"
#: GeneralSettings2.cpp
msgid "Double buffering"
msgstr "Double tampon"
#: GeneralSettings2.cpp
msgid "Triple buffering"
msgstr "Triple tampon"
2019-12-28 01:51:53 +01:00
#: GeneralSettings2.cpp
msgid "You have to restart the game in order to apply the new settings."
msgstr "Vous devez redémarrer le jeu pour appliquer les nouveaux réglages."
#: GeneralSettings2.cpp MainWindow.cpp
msgid "Information"
msgstr "Information"
#: GeneralSettings2.cpp
msgid "Select a directory containing games."
msgstr "Sélectionner un dossier contenant des jeux."
2020-04-04 20:15:48 +02:00
#: GeneralSettings2.cpp
msgid "Online Status"
msgstr "Statut en ligne"
#: GettingStartedDialog.cpp
msgid "Getting started"
msgstr "Pour commencer"
2019-12-28 01:51:53 +01:00
#: gpu7ShaderCache.cpp
msgid ""
"Outdated shader cache\n"
"\n"
"The stored shader cache for this game was created with a Cemu version prior "
"to 1.16.0.\n"
"\n"
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"There are no significant downsides to reusing an existing cache but it may "
"contain bloat that is no longer used by current versions of Cemu.\n"
2019-12-28 01:51:53 +01:00
"\n"
"It is highly recommended to start a new cache. Note that a new cache means "
2020-04-04 20:15:48 +02:00
"that you will experience additional stutter during the first minutes of "
"gameplay."
2019-12-28 01:51:53 +01:00
msgstr ""
2020-04-04 20:15:48 +02:00
"Cache de shaders périmé\n"
2019-12-28 01:51:53 +01:00
"\n"
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"Le cache de shaders enregistré pour ce jeu a été créé avec une version de "
"Cemu antérieure à 1.16.0.\n"
2019-12-28 01:51:53 +01:00
"\n"
2020-04-04 20:15:48 +02:00
"Il n'y a pas d'inconvénient particulier à réutiliser un cache existant, mais "
"il peut contenir des informations qui ne sont plus utilisées par les "
2019-12-28 01:51:53 +01:00
"versions actuelles de Cemu.\n"
"\n"
2020-04-04 20:15:48 +02:00
"Il est fortement conseillé de créer un nouveau cache. Notez que cela "
"provoquera quelques saccades supplémentaires pendant les premières minutes "
"de jeu."
2018-10-28 17:56:32 +01:00
2019-12-28 01:51:53 +01:00
#: gpu7ShaderCache.cpp
msgid "Shader cache migration"
msgstr "Migration de cache de shader"
#: gpu7ShaderCache.cpp
msgid "Use existing cache"
msgstr "Utiliser le cache existant"
#: gpu7ShaderCache.cpp
msgid "Create new cache [recommended]"
msgstr "Créer un nouveau cache [recommandé]"
#: GraphicPacksWindow2.cpp LoggingWindow.cpp toolMemorySearcher.cpp
2019-05-04 12:36:27 +02:00
msgid "Filter"
msgstr "Filtrer"
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#: GraphicPacksWindow2.cpp
2019-08-25 23:51:35 +02:00
msgid "Installed games"
msgstr "Jeux installés"
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#: GraphicPacksWindow2.cpp
2018-08-15 04:01:25 +02:00
msgid "Graphic pack"
msgstr "Packs graphiques"
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#: GraphicPacksWindow2.cpp
2018-08-15 04:01:25 +02:00
msgid "Description"
msgstr "Description"
2019-12-28 01:51:53 +01:00
#: GraphicPacksWindow2.cpp
2018-08-15 04:01:25 +02:00
msgid "Control"
msgstr "Contrôle"
2019-12-28 01:51:53 +01:00
#: GraphicPacksWindow2.cpp
2019-01-30 12:55:19 +01:00
msgid "Download latest community graphic packs"
msgstr "Télécharger les derniers packs graphiques de la communauté"
2018-12-06 03:15:39 +01:00
2020-04-04 20:15:48 +02:00
#: GraphicPacksWindow2.cpp
msgid "Active preset"
msgstr "Réglage actif"
2019-12-28 01:51:53 +01:00
#: GraphicPacksWindow2.cpp
2018-08-15 04:01:25 +02:00
msgid "This graphic pack has no description"
msgstr "Ce pack graphique n'a aucune description"
2019-12-28 01:51:53 +01:00
#: GraphicPacksWindow2.cpp
2018-08-15 04:01:25 +02:00
msgid "Restart of Cemu required for changes to take effect"
msgstr "Vous devez redémarrer Cemu pour que ce changement prenne effet"
2019-12-28 01:51:53 +01:00
#: helpers.cpp
msgid "Error code"
msgstr "Code d'erreur"
#: InputPanelClassic.cpp InputPanelGamepad.cpp InputPanelPro.cpp
2018-06-18 00:44:46 +02:00
msgid "Left Axis"
msgstr "Axe gauche"
2019-12-28 01:51:53 +01:00
#: InputPanelClassic.cpp InputPanelGamepad.cpp InputPanelPro.cpp
#: InputPanelWiimote.cpp
2018-06-18 00:44:46 +02:00
msgid "Deadzone"
msgstr "Zone morte"
2019-12-28 01:51:53 +01:00
#: InputPanelClassic.cpp InputPanelGamepad.cpp InputPanelPro.cpp
#: InputPanelWiimote.cpp
2018-06-18 00:44:46 +02:00
msgid "Range"
2018-06-19 17:59:43 +02:00
msgstr "Radius"
2018-06-18 00:44:46 +02:00
2019-12-28 01:51:53 +01:00
#: InputPanelClassic.cpp InputPanelGamepad.cpp InputPanelPro.cpp
2018-06-18 00:44:46 +02:00
msgid "Right Axis"
msgstr "Axe droit"
2019-12-28 01:51:53 +01:00
#: InputPanelClassic.cpp InputPanelGamepad.cpp InputPanelPro.cpp
#: InputPanelWiimote.cpp
2018-06-18 00:44:46 +02:00
msgid "D-pad"
2018-06-19 17:59:43 +02:00
msgstr "Croix directionnelle"
2018-06-18 00:44:46 +02:00
2019-12-28 01:51:53 +01:00
#: InputPanelGamepad.cpp
2018-06-18 00:44:46 +02:00
msgid "blow mic"
2018-06-19 17:59:43 +02:00
msgstr "Souffle sur micro"
2018-06-18 00:44:46 +02:00
2019-12-28 01:51:53 +01:00
#: InputPanelGamepad.cpp
2018-06-18 00:44:46 +02:00
msgid "show screen"
2018-06-19 17:59:43 +02:00
msgstr "Afficher l'écran"
2018-06-18 00:44:46 +02:00
2019-12-28 01:51:53 +01:00
#: InputPanelWiimote.cpp
2018-06-18 00:44:46 +02:00
msgid "Extensions:"
msgstr "Extensions :"
2019-12-28 01:51:53 +01:00
#: InputPanelWiimote.cpp
2018-06-18 00:44:46 +02:00
msgid "MotionPlus"
msgstr "MotionPlus"
2019-12-28 01:51:53 +01:00
#: InputPanelWiimote.cpp
2018-06-18 00:44:46 +02:00
msgid "Nunchuck"
msgstr "Nunchuck"
2019-12-28 01:51:53 +01:00
#: InputPanelWiimote.cpp
2019-01-30 12:55:19 +01:00
msgid "Classic"
msgstr "Classique"
2019-12-28 01:51:53 +01:00
#: InputSettings.cpp
2018-06-18 00:44:46 +02:00
msgid "Input Settings"
msgstr "Paramètres des manettes"
2020-04-04 20:15:48 +02:00
#: InputSettings.cpp
msgid "Controller {}"
msgstr "Manette {}"
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#: InputSettings.cpp
2018-06-18 00:44:46 +02:00
msgid "Couldn't save settings for controller {0}"
msgstr "Impossible de sauvegarder les réglages pour la manette {0}"
2019-12-28 01:51:53 +01:00
#: InputSettings.cpp
2018-06-18 00:44:46 +02:00
msgid "Profile"
msgstr "Profil"
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#: InputSettings.cpp
2018-06-18 00:44:46 +02:00
msgid "Load"
msgstr "Charger"
2019-12-28 01:51:53 +01:00
#: InputSettings.cpp
2018-06-18 00:44:46 +02:00
msgid "Save"
msgstr "Sauvegarder"
2019-12-28 01:51:53 +01:00
#: InputSettings.cpp
2018-06-18 00:44:46 +02:00
msgid "Emulate Controller"
2018-06-19 17:59:43 +02:00
msgstr "Émuler la manette"
2018-06-18 00:44:46 +02:00
2019-12-28 01:51:53 +01:00
#: InputSettings.cpp
2018-06-18 00:44:46 +02:00
msgid "Controller API:"
msgstr "API pour la manette :"
2020-04-04 20:15:48 +02:00
#: InputSettings.cpp
msgid "Settings"
msgstr "Réglages"
2019-12-28 01:51:53 +01:00
#: InputSettings.cpp
2018-06-18 00:44:46 +02:00
msgid "Controller:"
2019-08-25 23:51:35 +02:00
msgstr "Manette"
2018-06-18 00:44:46 +02:00
2019-12-28 01:51:53 +01:00
#: InputSettings.cpp
2018-06-18 00:44:46 +02:00
msgid "Test if the controller is connected"
2018-06-19 17:59:43 +02:00
msgstr "Teste si la manette est connectée"
2018-06-18 00:44:46 +02:00
2019-12-28 01:51:53 +01:00
#: InputSettings.cpp
2018-06-18 00:44:46 +02:00
msgid "Calibrate"
2018-06-19 17:59:43 +02:00
msgstr "Calibrer"
2018-06-18 00:44:46 +02:00
2019-12-28 01:51:53 +01:00
#: InputSettings.cpp
2018-06-18 00:44:46 +02:00
msgid "Reset the default state of the controller"
2018-06-19 17:59:43 +02:00
msgstr "Remettre la manette à son stade par défaut"
2018-06-18 00:44:46 +02:00
2019-12-28 01:51:53 +01:00
#: InputSettings.cpp toolMemorySearcher.cpp
2018-06-18 00:44:46 +02:00
msgid "Clear"
msgstr "Effacer"
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#: InputSettings.cpp
2018-06-18 00:44:46 +02:00
msgid "Clear all currently set input settings"
2018-06-19 17:59:43 +02:00
msgstr "Réinitialise tous les paramètres de touches"
2018-06-18 00:44:46 +02:00
2019-12-28 01:51:53 +01:00
#: InputSettings.cpp
2018-12-06 03:15:39 +01:00
msgid "Additional settings"
msgstr "Paramètres supplémentaires"
2019-12-28 01:51:53 +01:00
#: InputSettings.cpp
2018-12-06 03:15:39 +01:00
msgid "Rumble"
msgstr "Vibreur"
2019-12-28 01:51:53 +01:00
#: InputSettings.cpp
2018-12-06 03:15:39 +01:00
msgid "Button Threshold"
msgstr "Seuil du bouton"
2019-12-28 01:51:53 +01:00
#: InputSettings.cpp
2018-12-06 03:15:39 +01:00
msgid ""
"The threshold of a button to recognizes a press from a trigger/axis value"
msgstr ""
"Le seuil où un appui sur un bouton est reconnu depuis un déclencheur/valeur "
"d'axe"
2019-12-28 01:51:53 +01:00
#: InputSettings.cpp
2018-06-18 00:44:46 +02:00
msgid "No profile name selected!"
msgstr "Aucun nom de profil sélectionné !"
2019-12-28 01:51:53 +01:00
#: InputSettings.cpp
2018-06-18 00:44:46 +02:00
msgid "The given profile name is not valid!"
2018-06-19 17:59:43 +02:00
msgstr "Le nom de profil n'est pas valide !"
2018-06-18 00:44:46 +02:00
2019-12-28 01:51:53 +01:00
#: InputSettings.cpp
2018-06-18 00:44:46 +02:00
msgid "Couldn't load the selected profile!"
msgstr "Impossible de charger le profil sélectionné !"
2019-12-28 01:51:53 +01:00
#: InputSettings.cpp
2018-06-18 00:44:46 +02:00
msgid "No profile name entered!"
2018-06-19 17:59:43 +02:00
msgstr "Aucun nom de profil entré !"
2018-06-18 00:44:46 +02:00
2019-12-28 01:51:53 +01:00
#: InputSettings.cpp
2018-06-18 00:44:46 +02:00
msgid "Couldn't save the profile!"
msgstr "Impossible de sauvegarder le profil !"
2020-04-04 20:15:48 +02:00
#: InputSettings.cpp
msgid "DSU client settings"
msgstr "Réglages du client DSU"
#: InputSettings.cpp
msgid "IP"
msgstr "IP"
#: InputSettings.cpp
msgid "Port"
msgstr "Port"
#: InputSettings.cpp
msgid "The entered port must be between 1 and 65535"
msgstr "Le port indiqué doit être compris entre 1 et 65535"
2019-12-28 01:51:53 +01:00
#: InputSettings.cpp
2018-06-18 00:44:46 +02:00
msgid "Searching for wiimotes..."
msgstr "Recherche de Wiimotes..."
2020-04-04 20:15:48 +02:00
#: InputSettings.cpp
msgid "Searching for controllers..."
msgstr "Recherche de manettes..."
2019-12-28 01:51:53 +01:00
#: LoggingWindow.cpp
2019-08-25 23:51:35 +02:00
msgid "Logging window"
msgstr "Fenêtre de journalisation"
2019-12-28 01:51:53 +01:00
#: LoggingWindow.cpp
2019-08-25 23:51:35 +02:00
msgid "Filter messages"
msgstr "Filtrer les messages"
2020-04-04 20:15:48 +02:00
#: MainWindow.cpp
msgid "Cannot open file"
msgstr "Impossible d'ouvrir le fichier"
#: MainWindow.cpp
msgid "Not a valid NFC NTAG215 file"
msgstr "Ceci n'est pas un fichier NFC NTAG215 valide"
2019-12-28 01:51:53 +01:00
#: MainWindow.cpp
2018-06-18 00:44:46 +02:00
msgid "Update installed!"
msgstr "Mise à jour installée !"
2019-12-28 01:51:53 +01:00
#: MainWindow.cpp
2018-06-18 00:44:46 +02:00
msgid "Update installation has been canceled!"
msgstr "L'installation de la mise à jour a été annulée !"
2019-12-28 01:51:53 +01:00
#: MainWindow.cpp
2019-08-25 23:51:35 +02:00
msgid "Update error"
msgstr "Erreur lors de la mise à jour"
2019-12-28 01:51:53 +01:00
#: MainWindow.cpp
2018-06-18 00:44:46 +02:00
msgid "Unable to open file."
msgstr "Impossible d'ouvrir le fichier."
2019-12-28 01:51:53 +01:00
#: MainWindow.cpp
2018-06-18 00:44:46 +02:00
msgid "Unknown file type."
msgstr "Type de fichier inconnu."
2019-12-28 01:51:53 +01:00
#: MainWindow.cpp
2018-06-18 00:44:46 +02:00
msgid "Failed to launch file."
msgstr "Impossible de démarrer le fichier."
2019-12-28 01:51:53 +01:00
#: MainWindow.cpp
2018-06-18 00:44:46 +02:00
msgid "Open file to launch"
2018-06-19 17:59:43 +02:00
msgstr "Ouvrir le fichier à lancer"
2018-06-18 00:44:46 +02:00
2019-12-28 01:51:53 +01:00
#: MainWindow.cpp
2018-06-18 00:44:46 +02:00
msgid "Open file to load"
msgstr "Ouvrir le fichier à charger"
2019-12-28 01:51:53 +01:00
#: MainWindow.cpp
2018-06-18 00:44:46 +02:00
msgid "Cemu must be restarted to apply the selected UI language."
2018-06-19 17:59:43 +02:00
msgstr "Cemu doit être redémarré afin d'appliquer le changement de langue."
2018-06-18 00:44:46 +02:00
2019-12-28 01:51:53 +01:00
#: MainWindow.cpp
2018-06-18 00:44:46 +02:00
msgid ""
2019-05-04 12:36:27 +02:00
"All files from the currently running game will be dumped to /dump/"
"<gamefolder>. This process can take a few minutes."
2018-06-18 00:44:46 +02:00
msgstr ""
2019-05-04 12:36:27 +02:00
"Tous les fichiers du jeu en cours seront extraits vers /dump/<dossierdujeu>. "
"Ceci peut prendre quelques minutes."
2019-12-28 01:51:53 +01:00
#: MainWindow.cpp
2019-05-04 12:36:27 +02:00
msgid "Dump WUD"
msgstr "Dumper le WUD"
2018-06-18 00:44:46 +02:00
2019-12-28 01:51:53 +01:00
#: MainWindow.cpp
2019-05-04 12:36:27 +02:00
msgid "Dump complete"
msgstr "Dump complet"
2019-12-28 01:51:53 +01:00
#: MainWindow.cpp
msgid "Updating game list..."
msgstr "Mise à jour de la liste des jeux..."
2018-06-18 00:44:46 +02:00
2019-12-28 01:51:53 +01:00
#: MainWindow.cpp
2019-08-25 23:51:35 +02:00
msgid ""
"There's a new update available.\n"
"Do you want to update?"
msgstr ""
"Une mise à jour est disponible.\n"
"Voulez-vous mettre à jour ?"
2019-12-28 01:51:53 +01:00
#: MainWindow.cpp
2019-08-25 23:51:35 +02:00
msgid "Update notification"
msgstr "Message de mise à jour"
2019-12-28 01:51:53 +01:00
#: MainWindow.cpp
2018-06-18 00:44:46 +02:00
msgid "&Load"
msgstr "&Charger"
2019-12-28 01:51:53 +01:00
#: MainWindow.cpp
2018-06-18 00:44:46 +02:00
msgid "&Install game update or DLC"
msgstr "&Installer une mise à jour ou un DLC d'un jeu"
2019-12-28 01:51:53 +01:00
#: MainWindow.cpp
2020-04-04 20:15:48 +02:00
msgid "End emulation"
msgstr "Arrêter l'émulation"
2018-06-18 00:44:46 +02:00
2019-12-28 01:51:53 +01:00
#: MainWindow.cpp
2018-06-18 00:44:46 +02:00
msgid "&Auto"
msgstr "&Auto"
2019-12-28 01:51:53 +01:00
#: MainWindow.cpp
2018-06-18 00:44:46 +02:00
msgid "&USA"
msgstr "&USA"
2019-12-28 01:51:53 +01:00
#: MainWindow.cpp
2018-06-18 00:44:46 +02:00
msgid "&Europe"
msgstr "&Europe"
2019-12-28 01:51:53 +01:00
#: MainWindow.cpp
2018-06-18 00:44:46 +02:00
msgid "&Japan"
msgstr "&Japon"
2019-12-28 01:51:53 +01:00
#: MainWindow.cpp
2018-06-18 00:44:46 +02:00
msgid "&China"
msgstr "&Chine"
2019-12-28 01:51:53 +01:00
#: MainWindow.cpp
2018-06-18 00:44:46 +02:00
msgid "&Korea"
msgstr "C&orée"
2019-12-28 01:51:53 +01:00
#: MainWindow.cpp
2018-06-18 00:44:46 +02:00
msgid "&Taiwan"
msgstr "&Taiwan"
2019-12-28 01:51:53 +01:00
#: MainWindow.cpp
2018-06-18 00:44:46 +02:00
msgid "&English"
2018-06-19 17:59:43 +02:00
msgstr "&Anglais"
2018-06-18 00:44:46 +02:00
2019-12-28 01:51:53 +01:00
#: MainWindow.cpp
2018-06-18 00:44:46 +02:00
msgid "&Japanese"
msgstr "&Japonais"
2019-12-28 01:51:53 +01:00
#: MainWindow.cpp
2018-06-18 00:44:46 +02:00
msgid "&French"
msgstr "&Français"
2019-12-28 01:51:53 +01:00
#: MainWindow.cpp
2018-06-18 00:44:46 +02:00
msgid "&German"
msgstr "A&llemand"
2019-12-28 01:51:53 +01:00
#: MainWindow.cpp
2018-06-18 00:44:46 +02:00
msgid "&Italian"
msgstr "&Italien"
2019-12-28 01:51:53 +01:00
#: MainWindow.cpp
2018-06-18 00:44:46 +02:00
msgid "&Spanish"
msgstr "&Espagnol"
2019-12-28 01:51:53 +01:00
#: MainWindow.cpp
2018-06-18 00:44:46 +02:00
msgid "&Chinese"
msgstr "&Chinois"
2019-12-28 01:51:53 +01:00
#: MainWindow.cpp
2018-06-18 00:44:46 +02:00
msgid "&Korean"
2018-06-19 17:59:43 +02:00
msgstr "C&oréen"
2018-06-18 00:44:46 +02:00
2019-12-28 01:51:53 +01:00
#: MainWindow.cpp
2018-06-18 00:44:46 +02:00
msgid "&Dutch"
msgstr "&Hollandais"
2019-12-28 01:51:53 +01:00
#: MainWindow.cpp
2018-06-18 00:44:46 +02:00
msgid "&Portuguese"
msgstr "&Portugais"
2019-12-28 01:51:53 +01:00
#: MainWindow.cpp
2018-06-18 00:44:46 +02:00
msgid "&Russian"
msgstr "&Russe"
2019-12-28 01:51:53 +01:00
#: MainWindow.cpp
2018-06-18 00:44:46 +02:00
msgid "&Taiwanese"
msgstr "&Taiwanais"
2019-12-28 01:51:53 +01:00
#: MainWindow.cpp
2018-06-18 00:44:46 +02:00
msgid "&Fullscreen"
msgstr "&Plein écran"
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#: MainWindow.cpp
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msgid "&Graphic packs"
msgstr "Packs &graphiques"
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#: MainWindow.cpp
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msgid "&Separate GamePad view"
msgstr "&Vue séparée du GamePad"
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#: MainWindow.cpp
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msgid "&General settings"
2018-06-19 17:59:43 +02:00
msgstr "Paramètres &généraux"
2018-06-18 00:44:46 +02:00
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#: MainWindow.cpp
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msgid "&Input settings"
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msgstr "Paramètres des &manettes"
2018-06-18 00:44:46 +02:00
2019-12-28 01:51:53 +01:00
#: MainWindow.cpp
msgid "&Active account"
msgstr "Compte &actif"
#: MainWindow.cpp
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msgid "&Console region"
msgstr "&Région de la console"
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#: MainWindow.cpp
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msgid "&Console language"
msgstr "&Langue de la console"
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#: MainWindow.cpp
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msgid "&Memory searcher"
msgstr "&Rechercher dans la mémoire"
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#: MainWindow.cpp
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msgid "&Tools"
msgstr "&Outils"
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#: MainWindow.cpp
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msgid "&CPU"
msgstr "&CPU"
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#: MainWindow.cpp
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msgid "&Scan NFC tag from file"
2018-06-19 17:59:43 +02:00
msgstr "&Scanner un tag NFC depuis un fichier"
2018-06-18 00:44:46 +02:00
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#: MainWindow.cpp
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msgid "&NFC"
msgstr "&NFC"
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#: MainWindow.cpp
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msgid "&Unsupported API calls"
msgstr "&Appels d'API non pris en charge"
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#: MainWindow.cpp
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msgid "&Coreinit File-Access"
msgstr "Accès de fichiers &Coreinit"
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#: MainWindow.cpp
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msgid "&Coreinit Thread-Synchronization API"
msgstr "API de &synchronisation de flux Coreinit"
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#: MainWindow.cpp
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msgid "&Coreinit Memory API"
msgstr "API &mémoire Coreinit"
2020-04-04 20:15:48 +02:00
#: MainWindow.cpp
msgid "&Coreinit MP API"
msgstr "API &Coreinit MP"
#: MainWindow.cpp
msgid "&NN NFP"
msgstr "&NN NFP"
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#: MainWindow.cpp
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msgid "&GX2 API"
msgstr "API &GX2"
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#: MainWindow.cpp
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msgid "&Audio API"
msgstr "API &audio"
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#: MainWindow.cpp
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msgid "&Input API"
msgstr "API des &entrées"
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#: MainWindow.cpp
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msgid "&Socket API"
msgstr "API du &socket"
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#: MainWindow.cpp
2018-06-18 00:44:46 +02:00
msgid "&Save API"
msgstr "API des &sauvegardes"
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#: MainWindow.cpp
2018-06-18 00:44:46 +02:00
msgid "&H264 API"
msgstr "API &H264"
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#: MainWindow.cpp
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msgid "&Graphic pack patches"
msgstr "Pack de patchs &graphiques"
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#: MainWindow.cpp
2018-10-28 23:47:37 +01:00
msgid "&Texture cache warnings"
msgstr "Avertissements de cache de &texture"
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#: MainWindow.cpp
2018-10-28 17:56:32 +01:00
msgid "&OpenGL debug output"
msgstr "Sortie de débogage &OpenGL"
2019-12-28 01:51:53 +01:00
#: MainWindow.cpp
msgid "&Vulkan validation layer (slow)"
msgstr "Couche de validation &Vulkan (lent)"
#: MainWindow.cpp
msgid "&Log PPC context for API"
msgstr "&Enregistrer le contexte PPC pour l'API"
2019-08-25 23:51:35 +02:00
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#: MainWindow.cpp
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msgid "&Textures"
msgstr "&Textures"
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#: MainWindow.cpp
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msgid "&Shaders"
msgstr "&Shaders"
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#: MainWindow.cpp
msgid "&nlibcurl HTTP/HTTPS requests"
2019-08-25 23:51:35 +02:00
msgstr "Requêtes HTTP/HTTPS &nlibcurl"
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#: MainWindow.cpp
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msgid "&Logging"
msgstr "&Journaux"
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#: MainWindow.cpp
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msgid "&Dump"
2018-06-19 17:59:43 +02:00
msgstr "&Dump"
2018-06-18 00:44:46 +02:00
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#: MainWindow.cpp
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msgid "&Render upside-down"
msgstr "&Rendu retourné"
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#: MainWindow.cpp
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msgid "&Open logging window"
msgstr "&Ouvrir la fenêtre de journalisation"
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#: MainWindow.cpp
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msgid "&View PPC threads"
msgstr "&Afficher les flux PPC"
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#: MainWindow.cpp
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msgid "&View PPC debugger"
2018-06-19 17:59:43 +02:00
msgstr "Afficher le débogueur &PPC"
2018-06-18 00:44:46 +02:00
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#: MainWindow.cpp
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msgid "&View audio debugger"
2018-06-19 17:59:43 +02:00
msgstr "Afficher le débogueur &audio"
2018-06-18 00:44:46 +02:00
2019-12-28 01:51:53 +01:00
#: MainWindow.cpp
2018-10-28 17:56:32 +01:00
msgid "&View texture cache info"
msgstr "&Afficher les infos des caches de texture"
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#: MainWindow.cpp
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msgid "&Show frame profiler"
msgstr "&Afficher le profileur d'image"
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#: MainWindow.cpp
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msgid "&Dump current RAM"
2018-06-19 17:59:43 +02:00
msgstr "&Dumper la RAM"
2018-06-18 00:44:46 +02:00
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#: MainWindow.cpp
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msgid "&Dump WUD filesystem"
msgstr "&Dumper le système de fichiers WUD"
2019-12-28 01:51:53 +01:00
#: MainWindow.cpp
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msgid "&Debug"
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msgstr "&Débug"
2018-06-18 00:44:46 +02:00
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#: MainWindow.cpp
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msgid "&Check for updates"
msgstr "&Chercher des mises à jour"
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#: MainWindow.cpp
msgid "&Getting started"
msgstr "&Pour commencer"
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#: MainWindow.cpp
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msgid "&About"
2018-06-19 17:59:43 +02:00
msgstr "&À propos"
2018-06-18 00:44:46 +02:00
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#: MainWindow.cpp
2018-06-18 00:44:46 +02:00
msgid "&Help"
msgstr "&Aide"
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#: MainWindow.cpp
2018-06-18 00:44:46 +02:00
msgid "otp.bin could not be found"
2018-06-19 17:59:43 +02:00
msgstr "Le fichier otp.bin est introuvable"
2018-06-18 00:44:46 +02:00
2019-12-28 01:51:53 +01:00
#: MainWindow.cpp
2018-06-18 00:44:46 +02:00
msgid "otp.bin is corrupted or has invalid size"
2018-06-19 17:59:43 +02:00
msgstr "Le fichier otp.bin est corrompu ou a une taille non valide"
2018-06-18 00:44:46 +02:00
2019-12-28 01:51:53 +01:00
#: MainWindow.cpp
2018-06-18 00:44:46 +02:00
msgid "seeprom.bin could not be found"
2018-06-19 17:59:43 +02:00
msgstr "Le fichier seeprom.bin est introuvable"
2018-06-18 00:44:46 +02:00
2019-12-28 01:51:53 +01:00
#: MainWindow.cpp
2018-06-18 00:44:46 +02:00
msgid "seeprom.bin is corrupted or has invalid size"
2018-06-19 17:59:43 +02:00
msgstr "Le fichier seeprom.bin est corrompu ou a une taille invalide"
2018-06-18 00:44:46 +02:00
2019-12-28 01:51:53 +01:00
#: MainWindow.cpp
2018-06-18 00:44:46 +02:00
msgid "Unknown error occured"
msgstr "Une erreur inconnue est survenue"
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#: ModuleWindow.cpp
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msgid "Name"
msgstr "Nom"
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#: ModuleWindow.cpp
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msgid "Size"
msgstr "Taille"
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#: RegisterWindow.cpp
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msgid "&Zero"
msgstr "&Zéro"
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#: RegisterWindow.cpp
2019-05-04 12:36:27 +02:00
msgid "&Increment"
msgstr "&Incrémenter"
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#: RegisterWindow.cpp
2019-05-04 12:36:27 +02:00
msgid "&Decrement"
msgstr "&Décrémenter"
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#: RegisterWindow.cpp
2019-05-04 12:36:27 +02:00
msgid "&Copy"
msgstr "&Copier"
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#: RegisterWindow.cpp
2019-05-04 12:36:27 +02:00
msgid "&Goto Disasm"
msgstr "&Goto Disasm"
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#: RegisterWindow.cpp
2019-05-04 12:36:27 +02:00
msgid "G&oto Dump"
msgstr "G&oto Dump"
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#: textureRelationWindow.cpp
2018-10-28 17:56:32 +01:00
msgid "Texture cache"
msgstr "Cache de texture"
# It stands for "Physical Address". Better not translate it since it's an internal variable name.
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#: textureRelationWindow.cpp
2018-10-28 17:56:32 +01:00
msgid "PhysAddr"
msgstr "PhysAddr"
# It refers to the number of dimensions of a texture. Better not translate it since it's an internal variable name.
2019-12-28 01:51:53 +01:00
#: textureRelationWindow.cpp
2018-10-28 17:56:32 +01:00
msgid "Dim"
msgstr "Dim"
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#: textureRelationWindow.cpp
2018-10-28 17:56:32 +01:00
msgid "Resolution"
msgstr "Résolution"
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#: textureRelationWindow.cpp
2018-10-28 17:56:32 +01:00
msgid "Format"
msgstr "Format"
# Technical term that refers to the distance, in bytes, between two memory addresses that represent the beginning of one bitmap line and the beginning of the next bitmap line.
# Shouldn't be translated.
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#: textureRelationWindow.cpp
2018-10-28 17:56:32 +01:00
msgid "Pitch"
msgstr "Pitch"
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#: textureRelationWindow.cpp
2018-10-28 17:56:32 +01:00
msgid "Tilemode"
msgstr "Tilemode"
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#: textureRelationWindow.cpp
2018-10-28 17:56:32 +01:00
msgid "SliceRange"
msgstr "SliceRange"
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#: textureRelationWindow.cpp
2018-10-28 17:56:32 +01:00
msgid "MipRange"
msgstr "MipRange"
2019-12-28 01:51:53 +01:00
#: textureRelationWindow.cpp
2018-10-28 17:56:32 +01:00
msgid "Last access"
msgstr "Dernier accès"
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#: textureRelationWindow.cpp
2018-10-28 17:56:32 +01:00
msgid "OverwriteRes"
msgstr "RemplacerRésol."
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#: textureRelationWindow.cpp
2018-10-28 17:56:32 +01:00
msgid "Show only active"
msgstr "N'afficher que l'actif"
2019-12-28 01:51:53 +01:00
#: textureRelationWindow.cpp
2018-10-28 17:56:32 +01:00
msgid "Show views"
msgstr "Afficher les vues"
2019-12-28 01:51:53 +01:00
#: toolMemorySearcher.cpp
2018-06-18 00:44:46 +02:00
msgid "Memory Searcher"
msgstr "Rechercher dans la mémoire"
2019-12-28 01:51:53 +01:00
#: toolMemorySearcher.cpp
2018-06-18 00:44:46 +02:00
msgid "Search"
msgstr "Rechercher"
2019-12-28 01:51:53 +01:00
#: toolMemorySearcher.cpp
2018-06-18 00:44:46 +02:00
msgid "Results"
msgstr "Résultats"
2019-12-28 01:51:53 +01:00
#: toolMemorySearcher.cpp
2018-06-18 00:44:46 +02:00
msgid "address"
msgstr "adresse"
2019-12-28 01:51:53 +01:00
#: toolMemorySearcher.cpp
2018-06-18 00:44:46 +02:00
msgid "value"
msgstr "valeur"
2019-12-28 01:51:53 +01:00
#: toolMemorySearcher.cpp
2018-06-18 00:44:46 +02:00
msgid "Stored Entries"
2018-06-19 17:59:43 +02:00
msgstr "Entrées stockées"
2018-06-18 00:44:46 +02:00
2019-12-28 01:51:53 +01:00
#: toolMemorySearcher.cpp
2018-06-18 00:44:46 +02:00
msgid "description"
msgstr "description"
2019-12-28 01:51:53 +01:00
#: toolMemorySearcher.cpp
2018-06-18 00:44:46 +02:00
msgid "type"
msgstr "type"
2019-12-28 01:51:53 +01:00
#: toolMemorySearcher.cpp
2018-06-18 00:44:46 +02:00
msgid "freeze"
2018-06-19 17:59:43 +02:00
msgstr "gel"
2018-06-18 00:44:46 +02:00
2019-12-28 01:51:53 +01:00
#: toolMemorySearcher.cpp
2018-06-18 00:44:46 +02:00
msgid "Your entered value is not valid for the selected datatype."
2018-06-19 17:59:43 +02:00
msgstr "La valeur entrée n'est pas valide pour le type de données sélectionné."
2018-06-18 00:44:46 +02:00
2019-12-28 01:51:53 +01:00
#: toolMemorySearcher.cpp
2018-06-18 00:44:46 +02:00
msgid "&Add new entry"
msgstr "&Ajouter une nouvelle entrée"
2019-12-28 01:51:53 +01:00
#: toolMemorySearcher.cpp
2018-06-18 00:44:46 +02:00
msgid "&Remove entry"
msgstr "&Supprimer l'entrée"
2019-12-28 01:51:53 +01:00
#: toolMemorySearcher.cpp
2018-06-18 00:44:46 +02:00
msgid "Results ({0})"
msgstr "Résultats ({0})"
2020-04-04 20:15:48 +02:00
#: VulkanCanvas.cpp
msgid ""
"Error when initializing Vulkan renderer:\n"
"{}"
msgstr ""
"Erreur lors de l'initialisation du moteur Vulkan :\n"
"{}"
2019-12-28 01:51:53 +01:00
#: wxCreateAccountDialog.cpp
msgid "Create new account"
msgstr "Créer un nouveau compte"
#: wxCreateAccountDialog.cpp
msgid ""
"The persistent id is the internal folder name used for your saves. Only "
"change this if you are importing saves from a Wii U with a specific id"
msgstr ""
"Le persistent ID est le nom du dossier interne utilisé pour vos sauvegardes. "
"Changez ceci seulement si vous importez des sauvegardes à partir d'une Wii "
"avec un ID spécifique."
#: wxCreateAccountDialog.cpp
msgid "OK"
msgstr "OK"
#: wxCreateAccountDialog.cpp
msgid "No persistent id entered!"
msgstr "Aucun persistent ID entré !"
#: wxCreateAccountDialog.cpp
msgid "The persistent id must be greater than {:x}!"
msgstr "Le persistent ID doit être plus grand que {:x} !"
#: wxCreateAccountDialog.cpp
msgid "The persistent id {:x} is already in use by account {}!"
msgstr "Le persistent ID {:x} est déjà utilisé par le compte {} !"
#: wxCreateAccountDialog.cpp
msgid "Account name may not be empty!"
msgstr "Le nom du compte ne peut être vide !"
2020-04-04 20:15:48 +02:00
#: wxGameList.cpp
msgid ""
"This game entry seems to be either an update or the base game was merged "
"with update data\n"
"Broken game dumps cause various problems during emulation and may even stop "
"working at all in future Cemu versions\n"
"Please make sure the base game is intact and install updates only with the "
"File->Install Update/DLC option"
msgstr ""
"Ce jeu semble être une mise à jour, ou le jeu de base avec la mise à jour "
"intégrée.\n"
"Les dumps corrompus de jeux peuvent poser divers problèmes pendant "
"l'émulation\n"
"et peuvent même cesser de fonctionner dans de futures versions de Cemu.\n"
"Assurez-vous que la base du jeu est intacte, et installez les mises à jour "
"en passant uniquement\n"
"par l'option Fichier -> Installer une mise à jour ou un DLC d'un jeu"
2019-12-28 01:51:53 +01:00
#: wxGameList.cpp
msgid "You can configure game paths in the general settings."
msgstr ""
"Vous pouvez configurer les chemins des jeux dans les paramètres généraux."
#: wxGameList.cpp
msgid "never"
msgstr "jamais"
#: wxGameList.cpp
msgid "Game"
msgstr "Jeu"
#: wxGameList.cpp
msgid "Version"
msgstr "Version"
#: wxGameList.cpp
msgid "DLC"
msgstr "DLC"
#: wxGameList.cpp
msgid "You've played"
msgstr "Vous avez joué"
#: wxGameList.cpp
msgid "Last played"
msgstr "Joué la dernière fois le"
#: wxGameList.cpp
msgid "&Start"
msgstr "&Démarrer"
#: wxGameList.cpp
msgid "&Favorite"
msgstr "&Favoris"
#: wxGameList.cpp
msgid "&Edit name"
msgstr "&Editer le nom"
#: wxGameList.cpp
msgid "&Game directory"
msgstr "&Dossier du jeu"
#: wxGameList.cpp
msgid "&Save directory"
msgstr "Dossier de &sauvegarde"
#: wxGameList.cpp
msgid "&Update directory"
msgstr "Dossier de &mise à jour"
#: wxGameList.cpp
msgid "&DLC directory"
msgstr "Dossier du &DLC"
#: wxGameList.cpp
msgid "&Edit graphic packs"
msgstr "Éditer les packs &graphiques"
#: wxGameList.cpp
msgid "&Edit game profile"
msgstr "Éditer le &profil du jeu"
#: wxGameList.cpp
msgid "&Refresh game list"
msgstr "&Rafraîchir la liste des jeux"
#: wxGameList.cpp
msgid "Style: &List"
msgstr "Style : &Liste"
#: wxGameList.cpp
msgid "Style: &Icons"
msgstr "Style : &Icônes"
#: wxGameList.cpp
msgid "Style: &Small Icons"
msgstr "Style : &Petites icônes"
#: wxGameList.cpp
msgid "Reset &width"
msgstr "Réinitialiser la &longueur"
#: wxGameList.cpp
msgid "Reset &order"
msgstr "Réinitialiser l'&ordre"
#: wxGameList.cpp
msgid "Show &name"
msgstr "Afficher le &nom"
#: wxGameList.cpp
msgid "Show &version"
msgstr "Afficher la &version"
#: wxGameList.cpp
msgid "Show &dlc"
msgstr "Afficher le(s) &DLC"
#: wxGameList.cpp
msgid "Show &game time"
msgstr "Afficher le &temps de jeu"
#: wxGameList.cpp
msgid "Show &last played"
msgstr "Afficher le &dernier démarrage"
2020-04-04 20:15:48 +02:00
#~ msgid "E&xit"
#~ msgstr "&Quitter"
#~ msgid ""
#~ "Changes the interface language of Cemu\n"
#~ "Available languages are stored in the translation directory\n"
#~ "A restard will be required after changing the language"
#~ msgstr ""
#~ "Change la langue de l'interface de Cemu\n"
#~ "Les langues disponibles sont enregistrées dans le dossier 'resources'\n"
#~ "Un redémarrage est requis pour appliquer le changement."
#~ msgid ""
#~ "Outdated shader cache\n"
#~ "\n"
#~ "The stored shader cache for this game was created with a Cemu version "
#~ "prior to 1.16.0.\n"
#~ "\n"
#~ "There are no downsides to reusing an existing cache but it may contain "
#~ "bloat that is no longer used by current versions of Cemu.\n"
#~ "\n"
#~ "It is highly recommended to start a new cache. Note that a new cache "
#~ "means that you will experience stutter during the first minutes of "
#~ "gameplay."
#~ msgstr ""
#~ "Cache de shaders périmé.\n"
#~ "\n"
#~ "Le cache enregistré pour ce jeu a été créé avec une version de Cemu "
#~ "antérieure à la 1.16.0.\n"
#~ "\n"
#~ "Il n'y a aucun inconvénient à réutiliser les caches existants, mais ils "
#~ "peuvent contenir des informations qui ne sont plus utilisées par les "
#~ "versions actuelles de Cemu.\n"
#~ "\n"
#~ "Il est fortement recommandé de créer un nouveau cache. Cela aura pour "
#~ "conséquence d'afficher des saccades pendant les premières minutes du jeu."
#~ msgid "&High (slow)"
#~ msgstr "&Élevée (lent)"
#~ msgid "&Medium"
#~ msgstr "&Moyenne"
#~ msgid "&Low (fast)"
#~ msgstr "&Faible (rapide)"
#~ msgid "&GPU buffer cache accuracy"
#~ msgstr "Précision du &cache du GPU"
#~ msgid "&Single-core interpreter"
#~ msgstr "&Interpréteur mono-cœur"
#~ msgid "&Single-core recompiler (fast)"
#~ msgstr "&Recompilateur mono-cœur (rapide)"
#~ msgid "&Dual-core recompiler (fast, unstable!)"
#~ msgstr "Recompilateur &double-cœur (rapide, instable !)"
#~ msgid "&Triple-core recompiler (fast, unstable!)"
#~ msgstr "Recompilateur &triple-cœur (rapide, instable !)"
#~ msgid "&Mode"
#~ msgstr "&Mode"
#~ msgid "&NFP API"
#~ msgstr "&API NFP"
#~ msgid "Stop emulation"
#~ msgstr "Arrêter l'émulation"
2019-12-28 01:51:53 +01:00
#~ msgid "Overwrite game profiles"
#~ msgstr "Écraser les profils de jeu"
#~ msgid ""
#~ "This will update all available gameprofiles and might delete custom game "
#~ "settings you've changed"
#~ msgstr ""
#~ "Ceci va mettre à jour tous les profils de jeux, et peut supprimer des "
#~ "réglages que vous avez personnalisés"
#~ msgid "Saves a screenshot directly to a file"
#~ msgstr "Sauvegarde directement la capture d'écran dans un fichier"
#~ msgid "Id"
#~ msgstr "Identifiant"
#~ msgid "E-Mail"
#~ msgstr "Email"
#~ msgid "Online"
#~ msgstr "Mode en ligne"
#~ msgid "Online disabled"
#~ msgstr "Hors ligne"
#~ msgid "Loading, please wait!"
#~ msgstr "Chargement en cours, veuillez patienter !"
#~ msgid "&Vulkan validation layer"
#~ msgstr "Couche de validation &Vulkan"
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#~ msgid "Uncategorized graphic packs"
#~ msgstr "Packs graphiques sans catégorie"
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#~ msgid "This is an old graphic pack, therefore it has no description."
#~ msgstr "Ceci est un ancien pack graphique, il n'a donc pas de description."
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#~ msgid ""
#~ "It seems that a DLC is already installed, do you still want to install it?"
#~ msgstr ""
#~ "Il semble qu'un DLC soit déjà installé, souhaitez-vous toujours "
#~ "l'installer ?"
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#~ msgid "&Refresh games"
#~ msgstr "&Rafraîchir les jeux"
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#~ msgid ""
#~ "Cemu detected outdated graphic packs and automatically disabled them."
#~ msgstr ""
#~ "Cemu a détecté des packs graphiques périmés et les a automatiquement "
#~ "désactivés."
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#~ msgid "Outdated graphic packs"
#~ msgstr "Packs graphiques périmés"
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#~ msgid "Error:"
#~ msgstr "Erreur :"
#~ msgid "Error Code:"
#~ msgstr "Code d'erreur :"
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#~ msgid "Misc"
#~ msgstr "Divers"
#~ msgid "Use separable shaders"
#~ msgstr "Utiliser les shaders séparables"
#~ msgid "Disable precompiled shaders"
#~ msgstr "Désactiver les shaders précompilés"
#~ msgid "CPU usage of Cemu in %"
#~ msgstr "Utilisation du CPU par Cemu en %"
#~ msgid "Total cpu usage in % for each core"
#~ msgstr "Total de l'utilisation du CPU en % pour chaque cœur"
#~ msgid ""
#~ "WARNING - Please be aware that online mode lets you connect to OFFICIAL "
#~ "servers and therefore there is a risk of getting banned. Only proceed if "
#~ "you are willing to risk losing online access with your Wii U and/or NNID."
#~ msgstr ""
#~ "ATTENTION - Soyez conscients que le mode en ligne vous connecte aux "
#~ "serveurs OFFICIELS et qu'il y a par conséquent un risque d'être banni. "
#~ "Continuez uniquement si vous voulez prendre le risque de perdre votre "
#~ "accès en ligne sur votre Wii U et/ou NNID."
#~ msgid "&Use RDTSC"
#~ msgstr "&Utiliser RDTSC"
#~ msgid "&Experimental"
#~ msgstr "&Expérimental"
#~ msgid "&Cycle based timer"
#~ msgstr "&Horloge basée sur les cycles"
#~ msgid "&Host based timer (recommended)"
#~ msgstr "&Horloge basée sur l'hôte (recommandé)"
#~ msgid "&Timer"
#~ msgstr "&Horloge"
#~ msgid "Sa&ve directory"
#~ msgstr "Dossier de &sauvegarde"
#~ msgid "&Open game profile"
#~ msgstr "&Ouvrir le profil du jeu"
#~ msgid "&Create game profile"
#~ msgstr "&Créer un profil de jeu"
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#~ msgid "On/Off"
#~ msgstr "Activer"
#~ msgid "Active"
#~ msgstr "Actif"
#~ msgid ""
#~ "The currently running game is corrupted or incomplete. (Missing /meta/"
#~ "meta.xml) Graphic packs cannot be applied."
#~ msgstr ""
#~ "Le jeu en cours est corrompu ou incomplet (/meta/meta.xml introuvable). "
#~ "Les packs graphiques ne peuvent être appliqués."
#~ msgid "Restart of Cemu required"
#~ msgstr "Redémarrage de Cemu requis"
#~ msgid "<double click to add a new entry>"
#~ msgstr "<double-cliquer pour ajouter une entrée >"
#~ msgid "Language:"
#~ msgstr "Langue :"
#~ msgid "Game paths:"
#~ msgstr "Chemins des jeux :"
#~ msgid "&Add game path"
#~ msgstr "&&Ajouter un dossier de jeu"
#~ msgid "&Delete game path"
#~ msgstr "&&Supprimer un dossier de jeu"
#~ msgid "UNDEFINED"
#~ msgstr "INDEFINI"
#~ msgid "SUSPENDED"
#~ msgstr "SUSPENDU"
#~ msgid "NONE"
#~ msgstr "AUCUN"
#~ msgid "READY"
#~ msgstr "PRET"
#~ msgid "RUNNING"
#~ msgstr "EN COURS"
#~ msgid "WAITING"
#~ msgstr "EN ATTENTE"
#~ msgid "MORIBUND"
#~ msgstr "MORIBOND"
#~ msgid "Surround 5.1"
#~ msgstr "Surround 5.1"
#~ msgid "Audio settings"
#~ msgstr "Paramètres audio"
#~ msgid "Volume:"
#~ msgstr "Volume :"
#~ msgid "Channels:"
#~ msgstr "Canaux :"
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#~ msgid "Configure paths"
#~ msgstr "Configurer les chemins"
#~ msgid "up"
#~ msgstr "haut"
#~ msgid "down"
#~ msgstr "bas"
#~ msgid "left"
#~ msgstr "gauche"
#~ msgid "right"
#~ msgstr "droite"
#~ msgid "click"
#~ msgstr "clic"
#~ msgid "&Bilinear"
#~ msgstr "&Bilinéaire"
#~ msgid "&Bicubic"
#~ msgstr "&Bicubique"
#~ msgid "&Keep aspect ratio"
#~ msgstr "&Garder le rapport hauteur/largeur"
#~ msgid "&Stretch"
#~ msgstr "&Étirer"
#~ msgid "&Enable VSync"
#~ msgstr "Activer la &synchro verticale"
#~ msgid "&Upscale filter"
#~ msgstr "&Filtre d'upscaling"
#~ msgid "&Fullscreen scaling"
#~ msgstr "&Mise à l'échelle en plein écran"
#~ msgid "&Audio settings"
#~ msgstr "Paramètres &audio"
#~ msgid "&Enable BotW crash workaround"
#~ msgstr "&Activer le contournement du crash de BotW"
#~ msgid "&Full sync at GX2DrawDone()"
#~ msgstr "&Synchro complète lors de GX2DrawDone()"
#~ msgid "&Use separable shaders"
#~ msgstr "&Utiliser les shaders séparables"
#~ msgid "&Disable precompiled shaders"
#~ msgstr "&Désactiver les shaders précompilés"
#~ msgid "&Enable online mode"
#~ msgstr "&Activer le mode en ligne"
#~ msgid "Emulate Controller:"
#~ msgstr "Émuler la manette :"
#~ msgid "No profile selected!"
#~ msgstr "Aucun profil sélectionné !"
#~ msgid "The given profile name is invalid!"
#~ msgstr "Le nom de profil choisi n'est pas valide !"