Commit Graph

834 Commits

Author SHA1 Message Date
Samuliak
2961151f25 correct comment 2024-09-14 17:21:23 +02:00
Samuliak
008c11ce71 allocate special buffers only when needed 2024-09-14 17:12:02 +02:00
Samuliak
02254d4e57 set pixel format view usage for textures 2024-09-14 16:42:42 +02:00
SamoZ256
25a1d7ef6c
Merge branch 'cemu-project:main' into metal 2024-09-14 08:24:10 +02:00
Samuliak
b5954d8f5b release command buffers properly 2024-09-14 08:23:45 +02:00
SamoZ256
e5dcd93dc3
Merge pull request #4 from SamoZ256/metal-occlusion-queries
Occlusion queries
2024-09-14 07:29:57 +02:00
Samuliak
e89efed743 request soon commit instead of committing directly 2024-09-13 16:12:47 +02:00
Samuliak
934b1f8b55 handle occlusion queries with no draws 2024-09-13 15:28:51 +02:00
Samuliak
fd16488e4c improve command buffer sync 2024-09-13 11:19:56 +02:00
Samuliak
eb7c10e89f implement occlusion queries 2024-09-13 10:41:03 +02:00
Samuliak
4cce3699f3 put query object into a separate file 2024-09-12 08:05:27 +02:00
Samuliak
a328c5e753 use uchar for index type 2024-09-11 12:43:15 +02:00
Samuliak
e7f8f0ee4c simplify uniform names 2024-09-11 12:28:35 +02:00
Samuliak
950f04d444 support instancing for mesh shaders 2024-09-11 12:22:45 +02:00
Samuliak
395cd1cd11 handle rasterization kill for mesh shaders 2024-09-11 10:55:10 +02:00
Cemu-Language CI
1a4d9660e7 Update translation files 2024-09-08 15:40:13 +00:00
Exzap
ba54d1540c Fix "Receive untested updates" option not being synced to config 2024-09-08 17:21:20 +02:00
Samuliak
e8f726ecd7 use lcr 2024-09-07 13:42:31 +02:00
Samuliak
84049814f2 make binary archives device and os version specific 2024-09-07 13:23:38 +02:00
Samuliak
cf5602466c optimize rasterization kill 2024-09-07 11:05:13 +02:00
Samuliak
3dc233fb56 support rasterization kill 2024-09-07 11:00:10 +02:00
SamoZ256
5e50592937
Merge pull request #3 from SamoZ256/metal-shaders
Better shaders
2024-09-06 19:20:58 +02:00
Samuliak
548ffb6b57 add: todo notices 2024-09-06 19:15:56 +02:00
Samuliak
6a3bdd49e9 refactor pixel format support 2024-09-06 17:38:19 +02:00
Samuliak
4251f3fe55 check for invalid color formats 2024-09-06 17:16:47 +02:00
Samuliak
cd72ad80d2 include color format data types in ps hash 2024-09-05 14:34:39 +02:00
Samo Z
8a74445a96 don't compile fragment shaders just-in-time 2024-09-04 19:05:07 +02:00
Samuliak
b13ba58aad correct the object shader hash 2024-09-04 07:36:40 +02:00
Samuliak
2ee92e53e9 use the correct fetch shader 2024-09-03 14:26:04 +02:00
Samuliak
953975f5ec don't jit compile vertex shaders 2024-09-03 13:59:52 +02:00
MoonlightWave-12
0d8fd7c0dc
appimage: Do not copy libstdc++.so.6 to usr/lib/ (#1319) 2024-09-02 21:22:38 +02:00
Joshua de Reeper
b06990607d
nsysnet: Avoid crash on NULL timeout in select (#1324) 2024-09-02 16:20:16 +02:00
Samuliak
c4eb195797 make all textures be at least 1x1x1 2024-09-02 08:25:36 +02:00
Samuliak
45737e82d9 disable shader write usage on textures 2024-09-02 08:10:40 +02:00
Samuliak
491ac694ab fix: object shader error when used with rect primitive 2024-09-01 18:58:48 +02:00
Samo Z
5d07d115a6 emulate unsupported shadow sampler types 2024-09-01 14:36:39 +02:00
Samuliak
f9f6260580 monitor clears 2024-08-31 10:34:42 +02:00
Samuliak
5eb30262a0 skip unnecessary draws 2024-08-31 08:40:58 +02:00
Samuliak
a9a4d7b4f8 disable depth write if active FBO doesn't have a depth attachment 2024-08-30 16:53:00 +02:00
Samuliak
cda4799b54 disable writes for color attachments which are not in the active FBO 2024-08-30 16:44:26 +02:00
Samuliak
9c29acc635 synchronize buffer copying correctly 2024-08-30 15:27:55 +02:00
Samuliak
1412d1e70a enable triangle fan support 2024-08-30 11:02:09 +02:00
SamoZ256
41ee2e75ae
Merge branch 'main' into metal 2024-08-30 08:59:37 +02:00
Samuliak
2f822d07c7 support game pad view in a separate window 2024-08-30 08:57:50 +02:00
Samuliak
1cfb841b5f do buffer cache uploading on the GPU 2024-08-29 19:06:01 +02:00
Samuliak
2403cf948a always use blit commands for buffer copies on non-apple GPUs 2024-08-29 17:44:20 +02:00
Samuliak
a4ff855585 do buffer copying in a void vertex function 2024-08-29 15:32:32 +02:00
Samuliak
ccd72bfe45 implement gather sampling 2024-08-29 14:03:48 +02:00
Samuliak
074f9f6f3e align buffer stride after setting to min stride 2024-08-29 09:28:38 +02:00
Samuliak
7a28985454 properly implement 0 stride vertex buffers 2024-08-29 09:23:34 +02:00