twinaphex
7a66a50b93
(Libretro) Set sampling rate back to 44Khz after complaints
2013-02-03 04:57:58 +01:00
twinaphex
370e505af6
(360) Fix solution
2013-02-03 03:24:51 +01:00
twinaphex
53104c2a29
Update target names
2013-02-02 17:49:22 +01:00
twinaphex
18e61f4f29
(Libretro) Set samplerate to 48Khz
2013-02-01 02:31:07 +01:00
twinaphex
4cd46eb207
(360) Fix solution
2013-01-26 00:03:10 +01:00
twinaphex
0507933fd3
Update libretro version
2013-01-24 22:01:15 +01:00
twinaphex
c0eae9a4dc
(Android) Define ARM mode for ARM targets - define ALIGN_WORD and
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ALIGN_LONG to prevent crashes
2012-12-02 17:37:12 +01:00
twinaphex
6012f2f765
Initialize geometry.aspect_ratio
2012-11-20 16:46:16 +01:00
twinaphex
71c84e3024
(360) Path fixes as per magicseb's suggestions
2012-11-20 04:27:24 +01:00
twinaphex
6e0e40200b
(p1pkin) Bitmap size fix - out of bounds fixes (for Game Gear
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overscan mode)
2012-11-16 17:34:25 +01:00
twinaphex
157a7ed48f
Add FRONTEND_SUPPORTS_RGB565 to MSVC 2010 solution
2012-11-13 12:43:30 +01:00
Saggi Mizrahi
ab9930c855
Fix wierd (null) error
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Signed-off-by: Saggi Mizrahi <ficoos@gmail.com>
2012-10-29 00:39:01 -04:00
twinaphex
6d1ebc205b
Nit #2
2012-10-29 04:29:47 +01:00
twinaphex
b0e267235e
Nit
2012-10-29 03:21:49 +01:00
twinaphex
9ea7a5ab0a
(MSVC) Updated solutions
2012-10-26 20:46:07 +02:00
twinaphex
7ddd1a1b54
(libretro) Libretro maintenance update
2012-10-22 21:55:48 +02:00
twinaphex
79f469ad32
(Android) Use RGB565
2012-10-22 20:10:35 +02:00
twinaphex
0ffd8acf8d
Small nit
2012-10-22 07:10:20 +02:00
twinaphex
e20e40ebc2
Since setting color format is a compile time option - ifdef it
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altogether for older frontends
2012-10-22 07:09:35 +02:00
twinaphex
2cbcfe8f72
Now uses RGB565
2012-10-22 06:43:45 +02:00
twinaphex
c37e57392a
(Android) Forgot to add Application.mk
2012-10-19 02:45:11 +02:00
twinaphex
f382560614
(Android) Now compiles libraries for all Android platforms -
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ARM, ARMv7a, MIPS, and x86
2012-10-19 02:44:09 +02:00
twinaphex
bf6cb3e4f6
(Android) Fixed JNI Makefile
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(General libretro) Build fix
2012-10-16 21:08:55 +02:00
twinaphex
5df07b84b8
Merge git://github.com/ekeeke/Genesis-Plus-GX
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Conflicts:
libretro/libretro.c
2012-10-16 21:01:03 +02:00
EkeEke
3ffad6b6c6
updated libretro & win32 ports
2012-10-14 19:16:31 +02:00
twinaphex
c421da42c9
(libretro) CD audio works now
2012-10-14 17:45:00 +02:00
twinaphex
9cd0fb3cce
Fix build
2012-10-14 17:10:15 +02:00
twinaphex
ac986d94a0
Merge branch 'master' of https://github.com/libretro/Genesis-Plus-GX
2012-09-30 04:54:58 +02:00
twinaphex
5b8048c2d1
Fix buffer overflow - would probably be better to replace sprintf
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everywhere with snprintf - note to ekeeke
2012-09-30 04:54:00 +02:00
Themaister
9399308051
Fills out bios paths if system dir is not set.
2012-09-23 01:33:36 +02:00
Twinaphex
a0b61cbeb1
(Android) library links now
2012-09-10 04:47:24 +02:00
Squarepusher
59c7bb5df1
Add iso/ISO extensions
2012-09-04 01:19:03 +03:00
twinaphex
2bea974cc0
(360) Path fix so that CD BIOS loading works again - broken in
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maister change
2012-08-22 12:20:51 +02:00
Squarepusher
5a5082c69f
Merge pull request #2 from ficoos/srm_load
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Fix sram saving and loading for some games
2012-08-20 12:22:52 -07:00
twinaphex
d2bbbae184
(360) Checked 360 solution
2012-08-20 21:17:22 +02:00
twinaphex
49c74e66a5
(Xbox 1) Define INLINE as 'static _inline'
2012-08-20 21:09:54 +02:00
twinaphex
4c33d7af7c
Revert "(Xbox 1) Fixed Xbox 1 crash - the problem was that there are (non-static)"
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This reverts commit 86254071be
.
2012-08-20 21:05:37 +02:00
Saggi Mizrahi
ac00116e10
Fix sram saving and loading for some games
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Some games (eg. Sonic 3 & Knuckles) have sram but the core doesn't set
"sram.start" and "sram.end". In any case, this constant is used in
source/win/main.c.
Signed-off-by: Saggi Mizrahi <ficoos@gmail.com>
2012-08-17 21:26:47 -04:00
twinaphex
86254071be
(Xbox 1) Fixed Xbox 1 crash - the problem was that there are (non-static)
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inline functions being declared in two source files - ym2413.c and
ym2612.c. A call to set_sl_rr in ym2612.c would jump to the inline
function declared in ym2413.c and completely crashihng the app.
Both functions in the input files have now been uniquely named to
avoid conflicts. There might be more conflicts up ahead (sound is still
not correct), but at least games run now
2012-08-16 23:57:31 +02:00
Twinaphex
f861ab1361
Revert "(Libretro) Add nonblock_state"
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This reverts commit b15a94ffdf
.
2012-08-15 19:53:02 +02:00
twinaphex
f49e8e2f36
(Xbox 1 MSVC) Solution changes
2012-08-15 19:45:17 +02:00
Twinaphex
b15a94ffdf
(Libretro) Add nonblock_state
2012-08-15 09:50:47 +02:00
Themaister
b070a06a0e
Move sysdir checking to retro_load_game.
2012-08-14 21:46:30 +02:00
twinaphex
3122ce3323
(Xbox 1/360) C89 compatibility fixes
2012-07-26 14:16:13 +02:00
Twinaphex
c003038c36
(Libretro) Update
2012-07-26 13:53:24 +02:00
twinaphex
c80663f8d8
(360/Xbox 1) System environment path fixed - Sega CD games
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should run now if a BIOS is present in system directory
2012-07-12 03:10:59 +02:00
twinaphex
baaec1acc3
(360) Embarrassing... fixes 360 build (audio)
2012-07-12 02:22:47 +02:00
Twinaphex
25efebe0ea
Hardcoded audio buffer size
2012-07-11 19:17:44 +02:00
Twinaphex
13e8181d8b
Duct tape fix - setting samplerate to 44Khz fixes the audio
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underruns (tested on PS3/PC)
2012-07-11 02:39:07 +02:00
Twinaphex
e74ebc3027
Set audio buffer size to snd.buffer_size * 2 * 2
2012-07-10 22:22:32 +02:00