Eugene Kulabuhov
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25a90c634d
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Fix SDL2 build on MacOS (#544)
* Fix SDL2 build on MacOS
* Fixing compilation error
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2024-03-24 08:11:17 +01:00 |
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EkeEke
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2749f1dec0
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[Core/IO] added TH pin direction switching latency emulation (verified on real hardware), fixes control issues in Decap Attack
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2016-01-17 17:17:28 +01:00 |
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EkeEke
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9476daf1e9
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[Core/IO] improved XE-1AP controller emulation
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2015-08-26 23:32:25 +02:00 |
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EkeEke
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37dd44df6c
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[Core/Input] added Sega Graphic Board support (thanks to SMS Power)
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2014-10-10 18:06:16 +02:00 |
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EkeEke
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f3d4cf51d2
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[Core/Input] fixed Master Tap adapter & XE-1AP device naming in sourcecode
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2014-08-09 18:59:14 +02:00 |
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EkeEke
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ade2c6ad78
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[Core/IO] change Master System multitap "official" name
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2014-06-17 22:09:20 +02:00 |
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EkeEke
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df6dbe855a
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[Core/IO] added homemade Master System multitap emulation (BOom)
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2014-04-05 00:45:30 +02:00 |
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EkeEke
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54210e8222
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[Core/IO] added gamepad type auto-detection
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2014-04-01 20:36:16 +02:00 |
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EkeEke
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dbdae3bf3e
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[Core/input] updated header of modified files
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2013-06-27 01:54:02 +02:00 |
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EkeEke
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c5cc7d93af
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[Core/Input] added support for XE-A1P analog controller on both ports
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2013-06-27 01:49:10 +02:00 |
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EkeEke
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aede1b9299
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rearranged core & back-end specific code (part 2)
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2013-06-17 22:31:31 +02:00 |
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