Commit Graph

97 Commits

Author SHA1 Message Date
fix94.1
0fc21f82a3 -big code cleanup, removed all those SAFE_ and SMART_
thingys and replaced it with their proper calls
-fixed some big memory bugs, downloading much covers shouldn't
be a problem anymore, also memory management should work better
-fixed typo in debug print on game boot, also changed some
things in apploader, making it ready to remove linker script
properly, still in but I hope not for long ;)
-modified wiiflow startup and init order a bit
2012-05-13 15:13:33 +00:00
fix94.1
49a31c4f25 -cleaned up code more, set clear priority to alloc in which
memory region
2012-05-12 21:08:43 +00:00
yardape8000
d669a1a17e Fixed "Set USB failed: -6" dug.
Fixed bug where user selected IOS is never actually used, because the configuration file was unloaded before it gets there.

Fixed NAND paths being created with double "/"s.  No real effect because they seem to be automatically reduced to a single "/"

Minor wifi-gecko changes to keep it alive close to the game launch.
2012-05-12 17:14:25 +00:00
fix94.1
1a0908497a -code cleanup and correction, should print more debug messages
than before if problems occur
-replaced most malloc by MEM2_alloc, as well as free and SAFE_FREE
replaced by MEM2_free
2012-05-12 16:03:14 +00:00
yardape8000
32cd3b0cd2 Allow wifi-gecko to work close to game launch 2012-05-11 03:37:56 +00:00
overjoy.psm
f3ae92cbc7 *Added feature to flash game saves on emu NAND back to real NAND
*Added button to extract save from NAND to game config menu
*Added button to flash save to NAND to game config menu
*Fixed some buttons in game config menu
*Cleaned some unused code
*Moved some code to better places
2012-05-10 23:38:34 +00:00
fix94.1
5a817f0ce7 -writing DML options now safe into memory, no way that there
an error can occur anymore
2012-05-08 20:38:50 +00:00
overjoy.psm
26a1ca085c Fixed NAND emulation stuff:
*Fixed NAND emulation itself
*Fixed creation of nandpath and title.tmd for some games
*Fixed extraction of game saves for some games
*Cleaned up some code for NAND emulation
*Cleaned up some more unused stuff

Todo: 

*Cleanup NAND emulation code much more 
*Move the last used function in savefile.c to a better place
*Add extraction and flash options to game config menu
2012-05-08 00:59:53 +00:00
fix94.1
be5195aa96 -set up limits of fmt to prevent some missing words
-corrected a few spelling mistakes in menu_nandemu
-removed unneeded std:: from menu and menu_game
2012-05-06 12:59:09 +00:00
fix94.1
6abfa87e0e -replaced all safe_vectors by regular vectors, there is no
need of it anymore, also removed miigotus wrapper
2012-05-06 12:03:43 +00:00
fledge68
d896cb7436 - categories menu 'B' back button fix 2012-05-04 19:31:05 +00:00
fix94.1
4df672d357 -removed alot of unneeded .c_str()
-replaced alot of sfmt with fmt
-replaced a few sprintf with snprintf
2012-05-04 12:30:43 +00:00
fix94.1
7e4ca9a773 -reverted overjoys change about gc audio streaming because
it broke it
@overjoy:
I tested the place where it was well enough, I tried to move
it but you can't, you need to set it directly if you want or not,
install plain mios v10 and you'll see there is no other way
2012-05-04 05:09:40 +00:00
overjoy.psm
0e4ab68f4a * Fixed game installer for Wii games in issue: 48
* Fixed game installer for Wii games on partitions with sector size other than 512
* Fixed removing Wii games (issue: 41)
* Cleaned up some useless stuff
2012-05-04 03:10:17 +00:00
fix94.1
de0306c275 -replaced 3 snprintf in code with strncpy, saves a little
bit time maybe, main reason is that its a more proper way ;)
2012-05-03 18:54:16 +00:00
yardape8000
f3ee24fe65 Merged common game and channel IOS loading code. 2012-05-03 04:55:09 +00:00
overjoy.psm
1cb8a493d9 * Enabled nand extract features for full nand and game saves
* Made nand emulation kind of noob prove
* Wiiflow will search for a valid FAT32 partition if nand emu is enabled, but no partition is selected
* Wiiflow will now offer to extract the nand if nand emu is enabled, and no nand for nand emulation is available
* Wiiflow will now offer to extract a game save if nand emulation is enabled, a save is found on real nand and no save is found on emu nand.cpp
* Illegal chars for FAT are now escaped the 'd2x' way in the nand file extractor

TODO:

* Add nand extract functions to game config menu's
* Add feature to flash a save back to real nand
2012-05-02 23:08:11 +00:00
fix94.1
afc24fa9c5 -100% better looking auto IOS selection code, also fixed
a small bug in it which might cause some error in wiiflow
2012-05-02 17:09:22 +00:00
fix94.1
eb0b3e68de -added force progressive patch to dml games, just set
the game to PAL480p/NTSC480p to enable it, only works
with dml v1.3 or newer.
2012-05-02 16:08:22 +00:00
fix94.1
2d6a737bc6 -re-added cover loading in game view
-increased priority of game banner sound thread to prevent
crashing
2012-04-27 19:05:38 +00:00
fix94.1
fc266e0fe1 -made launching retail gamecube discs possible with
next dml versions (thanks crediar)
2012-04-26 17:35:13 +00:00
fix94.1
37b6ebbc26 -added new option for plugins, "ReturnLoader", if
enabled it will use the WiiFlowLoader.dol
(http://www.mediafire.com/?lcvlra9vco8a91j)
in the plugins dir to return to wiiflow 
(needed for some emus)
2012-04-14 19:43:37 +00:00
fix94.1
3967b7b3c8 -fixed bug that emulators didnt return to wiiflow 2012-04-13 10:32:32 +00:00
fix94.1
b2cef2a34e -added scummvm ini parser, that means if scummvm plugin
detected, wiiflow will scan the scummvm.ini for games
2012-04-11 22:01:41 +00:00
fix94.1
fc1c81d601 -added possibility to use own banner sounds for plugins, the
names just need to be added to the ini, see for example here:
http://www.mediafire.com/?o1oxfw8c7icp753
2012-04-10 17:12:38 +00:00
fix94.1
72a7106fad -added dynamic emulator plugin support, wiiflow will now read the emulator
dol name, rom path and everything else needed from a ini in the wiiflow/plugins
folder, see http://www.mediafire.com/?kj6dalp2ly3y35j for the currently 4
emulator mod inis.
2012-04-09 23:19:08 +00:00
fix94.1
f4fd3598d0 -fixed small boot error for emulators 2012-04-08 21:07:36 +00:00
fix94.1
3092a1aa2a -added basic emulator support into a new coverflow view, "EMULATOR", you can disable it via wiiflow.ini see
"http://gbatemp.net/topic/204106-wiiflow-an-open-source-gui-usb-loader/page__view__findpost__p__4176145"
for the nes, snes and gb,gbc and gba emulator mod needed for it. The games are read from the default
path of the emulators, that would be "fceugx/roms" for nes for example. To display the games, place the
emulator dol from the link above into wiiflow/plugins.
-using miigotus way for homebrew and emulator coverflow now, thanks for that, makes things shorter
2012-04-08 15:54:34 +00:00
fledge68
c97818c8aa - Categories Update. re-added numcategories so you can have less than 20 categories if you want. re-added categories per view (usb, dml,channels, brew,etc..). added press 'B' on fav icon on game selected screen to go directly to game categories just like pressing 'B' on fav icon on main menu. moved 'All' button to lower left. replaced on and off buttons with check boxes - don't worry I already compressed them and they only add 4k to WiiFlow. And a few other minor changes. 2012-04-08 14:48:50 +00:00
overjoy.psm
3153ef3d2e Build for main svn r428
* Added nanddumper functions (Nand dumper not enabled yet)

* Added an extended check for new installed games which is enabled by default
Since the check takes some time you can bypass the check by setting: 'extended_list_check' in GENERAL section of wiiflow.ini to 'no'
Todo: Add an extended check for removed games

* Fixed a bug ISFS_Initialize() was called before reloading to cIOS

* Fixed long wait time when installing a Wii game @ 100%
2012-04-05 11:00:05 +00:00
fix94.1
3b105916a6 -set DML to not touch video mode again since its not needed
-only set progressive flag for DML if component cable found and
480p is enabled or if video mode set to force progressive
2012-03-30 12:53:10 +00:00
fix94.1
aaad7c07ef No new rev from someone else the last days I see, I thought
in the time I wasnt at home some other person commits something ;)
However I'm back so lets get back to work
-added a few DML video modes, PAL60, NTSC480p, PAL480p, work with
DML r52+
-updated english.ini
-updated german.ini
2012-03-25 19:52:35 +00:00
fix94.1
8b7cf87550 -lets keep sd card inited on gamecube disc launch, not that
we have NMM installed and then cant use it because of stopped sd ;)
-changed gc launch a little bit, now also saves playcount of
gamecube disc and uses same video and language options 
for gamecube discs as for dml
2012-03-19 18:08:48 +00:00
fix94.1
137256fc70 -changed and cleaned up GC disc booting, should be faster
now
-updated german.ini
-updated italian.ini (thanks xFede)
2012-03-18 13:29:17 +00:00
overjoy.psm
64773f440c * Some changes and fixes for temp region nand emulation feature 2012-03-17 22:30:16 +00:00
fix94.1
21e3012ca1 -added per game option to set no dvd patch, because not
all games work fine with it in the current state
-fixed problem that nmm sometimes was always enabled
-updated english.ini
-updated german.ini
2012-03-17 16:52:17 +00:00
fix94.1
b4557e9f45 -only do something with the disc drive on DML game launch
if the no disc patch is disabled
2012-03-17 14:47:08 +00:00
fix94.1
29ae0f2718 -changed DML game launching, it's a bit faster now 2012-03-17 13:56:49 +00:00
fix94.1
88aea82b45 -added new option in DML section in wiiflow.ini,
no_disc_patch, its enabled by default, that means
you don't need to have a disc inserted anymore when
playing gamecube games (requires dml r55 or later to work)
(per game option will follow)
2012-03-16 21:36:49 +00:00
overjoy.psm
a6709f71cf * setting.txt and SYSCONF for temp region nand emulation are now readed from nand (not written to)
* It will now create the path to setting.txt and SYSCONF if they don't exist
* It will now create setting.txt and SYSCONF if they don't exist
2012-03-14 21:09:29 +00:00
overjoy.psm
99f3e035c4 * Added new nand emulation feature:
With this feature it's possible to temp change the region of your Wii console. This makes it possible to play those one region only games that wouldn't play on other region consoles. 

Some games that work now are for example:

The Amazing Race (didn't play on PAL consoles)
Hollywood Squares (didn't play on PAL consoles)
Arthur and the Revenge of Maltazard (didn't play on NTSC consoles)

The feature is now working for Wii games if FULL nand emulation is enabled. The Regionswitch only emulation mode is written for and will only work with a yet unreleased feature of davebaol's d2x cIOS

* Updated english.ini
* Updated dutch.ini

Other languages have to change also again :P
2012-03-12 23:57:59 +00:00
fix94.1
b686ac1540 -added per game option for NMM (not enough space for
a global option, so if set to default it will use the
setting from wiiflow.ini called dml_nmm in DML section,
0 means disabled, 1 means enabled and 2 means debug)
-nand emu is now for sure compatible with d2x v9+ :P
-updated english.ini
-updated frensh.ini (thanks Jiiwah), italian.ini (thanks
xFede) and japanese.ini (thanks hosigumayuugi)
(3 language updates don't contain new NMM options)
2012-03-12 16:14:56 +00:00
fix94.1
c87c2f8048 -we should only use cheats in dml if we have set
cheats to enabled ;)
2012-03-11 19:59:15 +00:00
fix94.1
f10550a11d -only enabling nand emu if we really need it
-cleaned up and corrected dml launch code, cheats
now should work fine in all cases in gamecube games
2012-03-11 19:47:24 +00:00
fix94.1
7b85928088 -stopping gamecube game sound before launching it
to save a bit time and may prevent stupid not stopping
loading times
2012-03-11 16:04:33 +00:00
fix94.1
592e22951f -if a gamecube game is found in the wbfs folder,
it will be displayed in regular wii coverflow and
it's also possible to launch it as in dml coverflow
2012-03-10 22:07:06 +00:00
fix94.1
b256cd9214 -added possibility to cheat in gc games when using DML
older than r52 (it will always copy the gct file into
the gc game folder on sd for this, and the dml version
must be compiled to use cheats)
2012-03-10 21:00:58 +00:00
fix94.1
9d128ce879 -if debugger Gecko is selected in gc game settings,
DML debug mode will be enabled
-added ini option to enable NMM for DML (option
per game and global in wiiflow will follow later)
2012-03-10 20:31:45 +00:00
fix94.1
64f796494d -if cheat gct file is on usb and trying to launch a
gc game with this gct file it auto copy the file into 
the games folder of this game on sd card
2012-03-10 19:47:34 +00:00
fix94.1
c1bfa9195b -fixed incorrect url which was displayed if no cheat
file found
-added possibility to cheat in gamecube games, currently
wiiflow gct cheats folder needs to be on sd card for this,
otherwise DML cant find them
2012-03-10 19:02:59 +00:00