Commit Graph

122 Commits

Author SHA1 Message Date
Fledge68
ec5bd48a5b -compiled with ppc r37-4 and libogc 2.1.0 2021-09-03 16:57:46 -05:00
Fledge68
c90587576b - Now compiled with ppc r36 and libogc 1.8.24
- fix in menu.cpp for scummvm.ini in apps/scummvm folder
- v5.5.0 beta 1
2021-09-01 15:51:09 -05:00
Fledge68
ac4e5ddf1a - official added the clear CD case spine skin. In your plugin use casecolor=111111. may have to do a Reload Cache.
- fixed the page button of the source menu setup menu which sometimes said one too many pages.
2020-11-16 15:11:04 -06:00
Fledge68
e6beda957a - fixes for two mistakes in 5.4.7
- upped to 5.4 8
2020-11-11 13:24:29 -06:00
Fledge68
1595356f59 - fixed the Source Menu page button when hiding buttons. the count was off by one so sometimes the page button said there was another page when there really wasn't.
- fixed a minor issue when changing a plugins rom dir but then exiting the source menu via B button without selecting a source, it wouldn't reload the current coverflow but now it does.
- now when you have only the front cover image wiiflow will use that platform's custom blank cover image for the spine and back of the cover.
- made source menu setup menu's more noticable when you switch from select a source to selecting a plugin and back. before it was hard to tell you had moved to a new menu cause they look nearly identical.
2020-09-25 06:19:03 -05:00
Fledge68
7a3e7db40d - changed a lot of free's to MEM2_free even though the way Fix94 wrote his mem manager, using free is fine too. but this does help me see what is using MEM2.
- cleaned up error handling in PNGU.
2020-06-25 18:11:58 -05:00
Fledge68
1724046bf3 - fixed homebrew icon pngs with transparency correctly now. no more blank black covers. 2020-04-20 08:16:18 -05:00
wiidev
1ce62ffb75 Optimize images 2020-04-12 19:35:57 +01:00
Fledge68
ee14187e2d - fixed missing cache covers for real nand channels if you add covers manually and do reload cache. Thanks blackb0x!
- fixed crash when pressing 1/x or 2/y buttons (change coverflow layout) when no covers are loaded.
- fixed hiding the wait loading animation when using source menu on start.
- fixed exiting source menu on start via B button so covers show properly.
- fixed using homebrew icon.png's with transparency as covers for smallbox by restoring some old code I didn't understand. But ... sometimes the icon.png textures (.wfc) are saved as empty black boxes.
- if you get an empty black box for your homebrew cover image you can select the cover and click the 'X' delete icon. it will not delete your homebrew app but will instead delete the cover texture file (.wfc). Then you can do reload cache and hopefully your cover will be fixed.
- tried fixing cacheing covers after downloading them. works sometimes. It's a low free mem2 error if using rhapsodii shima theme and having a lot of games. if covers do not appear after downloading then i suggest rebooting wiiflow and doing reload cache first thing or switch to wiiflow's default theme and then download the covers and then switch back to rhapsodii shima theme.
2020-04-08 12:06:21 -05:00
Fledge68
8bfe832e61 - removed some unused coverflow stuff. no longer needed. 2019-10-20 16:06:19 -05:00
Fledge68
c33e07076d - code cleanup so custom banners and snapshots and game info snapshots all work nicely with each other.
- fixed source menu/flow to remember tier filenames and the last selected button from each tier. tier names and button numbers are saved in wiiflow_lite.ini under [SOURCEFLOW] so when you return to wiiflow everything will be as it was when you left.
2019-10-16 18:22:40 -05:00
Muzzarino
dd7a7b480d
Update coverflow.cpp 2019-07-03 03:00:18 -07:00
Muzzarino
110becb641
Update coverflow.cpp 2019-06-14 19:15:04 -07:00
Fledge68
7bf04b023d - set wiiflow to default to using cIOS. if you want to use IOS58 go to startup settings and set force load cios to 'no'.
- #92 doubled the length of char wfcTitle[] to 128 for long plugin rom titles. fixes possible rom covers not showing do to their title being longer than 64.
- #93 added .gcm as a extension for gamecube ISO's.
- fixed hiding homebrew icon via homebrew settings option.
2019-04-29 08:14:54 -05:00
Fledge68
b7f4675c62 - additional fixes for last commit 2019-03-27 18:29:34 -05:00
Fledge68
90fd389aac - improved cover loader by adding 3 tries to load the covers. 2nd and third tries are there just to get any missing covers that didn't load the first time.
- homebrew list is now cached again. if you add or delete an app you must do a reload cache.
- if you use the custom blank covers by Abz they now need to go in wiiflow/boxcovers/blank_covers folder.
- homebrew covers must go in wiiflow/boxcovers/homebrew for full covers or wiiflow/covers/homebrew for 2d front covers.
- now using a cache subfolder named homebrew for homebrew covers wfc files. to keep them separate from the game ID games.
- sourceflow now does cache covers the first time and any time you load a new tier. if the covers are already cached then you will only see the progress bar for a split second.
- other minor changes.
- one problem. when using small_box for homebrew covers it will use the apps icon.png and if it has transparency it will look like crap.
2019-03-27 11:45:43 -05:00
Fledge68
5dc8212037 - replaced homebrew button on main screen with categories button. new images thanks to Hakaisha. no more 'B' on favorites star.
- replaced adult only button on game selected screen with categories button.
- homebrew button is now restored as one of the quick launch buttons or accessible via source menu or plugin select menu.cpp
- adult only option now replaces the categories option of the game settings menu page 1 line 1.
- locking wiiflow no longer blocks homebrew access. you must use the adult only option for each homebrew app to block kids from accessing it.
- other minor code changes and fixes.
2019-03-04 14:29:46 -06:00
Fledge68
0151146562 - minor coverflow code change. 2019-02-26 15:49:47 -06:00
Fledge68
f9f23f9048 - now when changing coverflow layout with '1' and '2' the current cover stays as the current cover. 2019-02-18 14:40:07 -06:00
Fledge68
26a978736c - now if using homebrew plugin you can use favorites and categories. normal homebrew does not. 2019-02-11 14:55:44 -06:00
Fledge68
4ee62e9adb - removed 'init network' from startup settings.
- moved 'mount sd only' to startup settings.
- added reboot when 'sd only' is changed.
- added GC banner sound options by einsteinx2 to page 11 of main config.
- changed and added a few gecko prints
2018-12-24 07:42:31 -06:00
Fledge68
39308a921e -back to ppc r30 and libogc 1.8.19 - dosbox wii plugin doesn't like ppc r33 and libogc 1.8.21 2018-11-25 17:37:55 -06:00
Fledge68
f3e39a4fb9 -now compiled with ppc r33 and libogc 1.8.21
-time issues appear to be fixed. thanks wintermute and endrift!
2018-11-14 18:45:46 -06:00
Fledge68
7c4eb065b2 -cleaned up cover loader a little. 2018-11-13 16:08:25 -06:00
Fledge68
c8d5b12a12 -moved #define APP_WIIFLOW from sys.h to defines.h
-fix for issue #6 - now setting 'return to' to 'disable' will properly disable it.
-fixed a few strncpy's to make sure the last char is '/0'. to prevent any string overflow even though it shouldn't happen.
-other code cleanup
2018-11-12 14:38:37 -06:00
Fledge68
2daed253a4 - expanded fanart path chars from 64 to 164. should help with long rom names. thanks wiimpathy.
- made the following fanart changes:
*fanart still auto displays
*only fanart shows. no cover and no game title and no buttons (play, back, favs, etc.)
*to stop and exit fanart press 'a' while pointer hand is on screen. if pointer hand is not on screen pressing 'a' launches game. pressing 'b' exits game selected screen and returns to normal coverflow. d-pad right and left still go to next or previous game.
*fanart can either play once or loop.
when play once is done it automatically clears fanart and returns to cover view.
with looping it will restart the fanart. looping is good for slideshows of game images.
​
looping and play once is determined by the setting "show_cover_after_animation". if set to no then looping is enabled. set to yes for only once.
2018-10-24 17:05:02 -05:00
Fledge68
66b34244fb -restored fanart. but still need to make it work with plugins. 2018-10-15 18:43:49 -05:00
Fledge68
4af2936db7 -added sort by button numbers for sourceflow. hold 'b' and press '+' to change from alpha to by button numbers and back. 2018-10-01 06:48:52 -05:00
fledge68
66c17c023c -removed sd only arg and replaced it with eisteinx2's code to detect sd only. with slight change because mountall() is called in other places.
-fixed font glyph x spacing so letters like W no longer bleed into or look like they connect to the next letter. also fixes letters like j's. thanks to usbloader gx freetypegx code.
-changed some font sizing. but had to make button fonts in bold. if not bold then sometime's the text would fade out and be hard to read. something to do with the wiiflow button images being transparent. has no effect on non transparent buttons like carbonik abz theme.
-fixed wfl so time and date in games is correct. thanks aphirst!
-now unloading theme.ini from mem after all buttons and labels are created. this is possible since coverflow.ini is now seperate from theme.ini.
- other minor code changes and rem's put in for easier code decyphering.
2018-07-09 14:53:35 +00:00
fledge68
4a566375e0 -added flash screen image to appear before wiiflow wait animation. i hope the image isn't too big to cause problems with wfl.
-added 'noflash' arg for meta.xml if you don't want the flash screen image to appear. and no i can't make it load a image from a folder. it must be compiled in the code.
-added 'sdonly' arg for meta.xml for those of you that have everything on SD and hate the 20 second wait for wiiflow to search for usb devices. thanks einsteinx2!
-added meta.xml args support. meaning when a homebrew boot.dol or elf is launched the meta.xml (if exist) will be read for arguments and those args sent when the app is launched. this fixes the issue of custom wait images when changing themes.
-added spanish translation file 'spanish.ini'. thanks to ravmn for sending it to me!
-other minor changes, mainly remarks added for myself.
2018-06-27 12:47:03 +00:00
fledge68
6782d87f3a -added ability to cache covers. just select your source then go to home menu and click cache covers. it will go thru your current game list and convert the covers to wfc cache files. needed mainly for if you add a bunch of roms and cover pngs for a plugin. or if you for some reason need to remake the wfc files for all your wii or gc games. note using wiimpathy's wfc conv 0.1 on your pc is still a faster option. 2018-06-12 21:27:52 +00:00
fledge68
113c7e015e -updated to compile with devkitPPC r30 and the latest libogc which i think is 1.8.19.
-downloading covers is still broken.
2018-05-29 09:59:57 +00:00
fledge68
d94c66d773 -now compiled with devkitpro ppc r29-1 and libogc 1.8.17
-updated libcustomfat and libvorbis thanks to GreyWolf
-updated libturbojpeg thanks to Fix94
-fixed cheat menu so cheat names with apostrophe's display properly
2018-05-08 13:49:43 +00:00
fledge68
9e85032382 * decided to officially commit my recent update patches *
- fixed gc ciso games to show and launch via WFL. thanks CokeCookie for getting me to fix it. note banners do not show for ciso games unless you use a custom gc banner.
- added (for wii u vwii) to be able to select Wii U channel as the exit to choice either via main cfg pg 4 exit to option or home menu>exit to menu and select wii u menu. 
- removed priiloader and bootmii as exit to options when on wii u vwii
- added random select game option. manually edit wiiflow_lite.ini and under [GENERAL] set "random_select" to yes then while in wiiflow lite main screen hold B and press '-' to have WFL random select a game instead of random boot a game.
- removed region change from savenand emulation types. why? because according to overjoy's commit he said it didn't work yet. it was for a future version of d2x cios when davebaol added it to d2x cios. i looked at all the d2x cios commits from that date to present and didn't see that it was ever added. if i'm wrong someone let me know and i will add it back into wfl.
- made some small bootup changes in case of errors on bootup.
- made some changes to the way wiiflow lite handles emunand switching and other minor emunand code editing.
2017-09-21 22:03:41 +00:00
fledge68
3bdc947c7b neek2o changes:
- re made it possible to use SD emunands with sNeek2o r96.
- added vwii r96 beta 9.6 support. wiiflow lite will now look for vwiikernal.bin and emunands must be in a subfolder of vwiinands on USB only.
- when exiting a emunand game using neek2o if on wii it will use the back2nand channel to return you to wii system menu or if on wiiu it will return you to wiiu system channel because returning to the vwii system menu isn't possible.
- when using wiiflow lite and exit to neek2o it will just launch neek2o system menu. from there you can launch wiiflow or wiiflow lite (if installed on emunand) to use cheats on a emunand game. otherwise cheats do not work when using neek2o to launch a game.

banner changes:
- now when moving from banner to banner the background music will not play and you will not see coverflow (for a second) when using full screen banners.
- now on game selected categories menu the banner will change when you change games using '+' or '-' buttons
- added custom banners for plugin games. no longer using trialer thp videos as banners for plugin games. put your custom banners in the custom banner folder plus the plugin cover folder and name them the same as the rom with extension plus .bnr just like how you do for the covers. to make a plugin game banner i suggest downloading one of abdallahterro's custom gamecube dios mios booter channels and use customizemii to change the images (and sound if you want). make sure the images match exactly the size of the one's already there. when changes are done extract the banner and rename it and put it in the proper folder as previously mentioned.

other changes:
- trailer videos still work even for plugin games. again for plugins rename the thp and ogg file to match the rom plus extension and .thp or .ogg. on game selected screen press '-' to start or quit a trailer video if one is available. pressing 'B' or 'Home' will quit the video and return you to the main screen.
- when flipping a cover none of the buttons are available and the mini banner is not shown until you press 'B' to de flip the cover to normal front view.
- fixed game info menu - in case a custom channel is selected and is not included in gametdb it will display a message 'no game info' instead of random stuff from the last game viewed. tested on wiiflow lite forwarder channel.
- now stopping sounds and music early when exiting wiiflow to prevent music from stuttering when exiting.
- other minor coding changes.
2017-05-15 17:50:24 +00:00
fledge68
b782337d27 - updated version to v4.4.0 r1130 final.
- added HBC 1.1.3 new ID OHBC. this allows wiiflow to use exit to HBC if you have the new one.
- switched HBC_JODI and HBC_HAXX to the correct DEFINE. they were switched wrong but it didn't seem to really have any affect.
- re added the Aspect Ratio option for Emu NAND games. seems it was set to only show for a wii game but now it will show for both wii and nand game. default is your consoles default. so for example if your console is 16:9 and your game doesn't look right try force 4:3.
- re organized the game settings menu to get all game setting options to show. this will make themes not display properly. themes will need to be edited.
- added gc default settings menu accessed via main settings pg3. pg3 no longer requires you to be in gc view to see them now. wish i had more time to add more default settings.
- addded partition settings menu in place of the single partiton selection on pg1. this means you don't have to select the source view first.
- fixed switching from full covers to smallbox covers in sourceflow and brewflow.
- updated the Help Guide to any new button controls (English only).
- updated the xml file.
- other minor theme and code cleanup
2016-12-14 18:47:13 +00:00
fledge68
f51510762e - removed fanart
- fixed playing/zooming plugin game movies (hopefully, i don't have any .thp files to test it)
2016-12-05 14:12:23 +00:00
fledge68
630594d976 -updated NIN_CFG_VERSION to 7 for Nintendont argsboot and added triforce arcade option to game settings menu. tested and working.
-fixed wii u widescreen option in game config menu. should properly work now. thanks pBullet!
-added a fix for coverflow titles display when coverflow has 3 or more rows. for some reason 3 or more rows caused the title to display improperly.
-removed **disabled** message from source menu. no need for it - was a stupid idea. if you don't want it to display then remove it from your source menu or don't add it. when a view is disabled in wiiflow_lite.ini then only that view icon is disabled from showing on the main menu screen.
-removed titles.ini which wasn't really used except for displaying the return to channel in settings. I googled it and nothing really showed up. it seemed to be the same as custom_titles.ini - it seemed useless.
-removed cacheing sourceflow list. the list is never big enuff to worry about cacheing. plus if you add or remove source btns you won't have to reload cache for the changes to take effect.
-removed max_source_btns from wiiflow_lite.ini - added code to get highest source menu btn so now source menu can have as many buttons as you like.  
-removed Manage Languages Menu - restored option to just change wiiflow language. no need for downloading languages and the google link didn't work anyway. when i make a pack all the languages will be included.
-added flat cover options for sourceflow and homebrew view. can be turned on/off via their config menu's accessed via 'HOME' btn.
-added config menu for homebrew view - press 'HOME' btn while in homebrew view to access it. config menu options are -  switch apps partition, adjust coverflow, smallbox on/off, and flat covers on/off.
-updated config menu for source menu/flow. options include - sourceflow on/off, adjust coverflow, smallbox on/off, flat covers on/off, and for source menu only - multisource on/off.
-added coverflow layouts/versions for individual plugins - which means each plugin can have its own coverflow layout without affecting the others.
-set HQ cover to default to ON
-made it so coverflow doesn't reload every time you access another menu or change favorites or whatever.
-added error messages to game and app launching if any of the bin files needed for launching are missing. previously whenever these errors occurred wiiflow would just exit without the user knowing why. Now the error message should display before exit so the user has an idea what went wrong. had to move cleanup() back some for the errors to show. hopefully that doesn't cause out of mem issues for users with large game collections.
-added error messages to game config menu. now all config options will show but if you can't use it then a error shows telling you. such as 'use neek2o' will be available but if you set it to on and neek2o isn't installed then an error message shows. added error msgs for extracting and flashing saves too.
-added show_mem=yes/no option to wiiflow_lite.ini under [DEBUG]. manually edit wiiflow_lite.ini to turn it on/off. if set to 'yes' wiiflow will show how much free mem is available on screen. no need to compile wiiflow for this option anymore.
-cleaned up some of the boot up code.
-starting a random game - just hold 'B' and press '-'.  no longer press'B' on config or question mark icon and no need to allow it in wiiflow_lite.ini
2016-11-07 15:06:00 +00:00
fledge68
db8a2b137c -updating wiiflow lite to beta 4.3.0
-fixed using categories to hide GC disc 2's. Apparently this has never really worked right for some time or ever.
-fixed deleting the cached cover texture file for plugin games. Delete cover for plugins only deletes the cached texture file (.wfc)
-fixed favorites and adultonly (parental lock) for plugin games. Apparently I may have broke this a few revisions back.
-favorites and adultonly for plugin games now have their own domains in gamecfg1- [FAVORITES_PLUGINS] and [ADULTONLY_PLUGINS]. just makes it more organized.
-only wii, GC, channels are added to [PLAYCOUNT] and [LAST_PLAYED] in gamecfg1.
-now loading gamecfg1 at startup and leaving it loaded till exit. no more loading it and unloading all the time.
-fixed scrolling for game_info synopsis, credits, and help text.
-made source menu buttons wider for wiiflow default. old 80x80, now 100x80. looks better.
-display music info now defaults to off
-screensaver_disabled now defaults to yes
-show GC view button is now on by default no matter what. the only way it is disabled is if you edit wiiflow.ini manually. this is how all the view buttons work.
-removed hiding homebrew button but if wiiflow locked it won't work or in sourceflow it won't show.
-dump_list is now under [GENERAL] instead of each view. Also only works for Wii, GC, and channels.
-sorting only works for Wii, GC, and Channels now. disabled for sourceflow, plugins, homebrew, and combined view.
-now if no games are found a message is shown with the current path so you can see where wiiflow is looking. (except for plugins)
-removed auto create emuNAND for emuNAND view if gamelist is empty. just go to settings>NAND settings if you want to extract or disable it.
-now when no games are found all buttons at bottom are still accessible allowing you to change the view or go to settings and change current partition or path and even extract your NAND to create a EmuNAND. Or go to Home Menu and Install a Wii or GC game.
-removed auto extract NAND to emuNAND when launching a Wii game with EmuNAND save. Now a message is diplayed saying 'emuNAND for saves not found - using real NAND'.
-made the speed at which cover titles fade in/out almost instantly.
-removed update button from Home Menu. online update code is still there but not used and probably won't be used any more as there just isn't a need for it now.
-removed ftp button from Home Menu and all code for the FTP server. I just use WiiXplorer's FTP server. it seems to work better for me.
-disabled keep USB Alive thread for now. i think there's a possibilty it might be the cause of my SD/USB files getting corrupted.
-removed Btn B and - combo to switch partitions.  didn't seem useful anymore.
-redid nand emulation settings menu. looks like this now:
		pg1
		Select EmuNAND
		EmuNAND Enulation
		Select SaveNAND
		SaveNAND Emulation

		pg2
		Extract Saves All
		Missing
		Extract NAND
		Select Saves Partition
-no longer blocking Select Plugin menu and View icons when using source menu combined view
-now Select Plugins Menu is like switching to plugin view but you get to choose the plugins first
-now [PLUGIN] partition= is the default partition for all plugins. to change individual plugins add 'romPartition=x' to the plugin ini. x is the partition number 0 thru 8 with SD being 0. this is how my usbloadergx plugin mod works.
2016-10-04 23:44:13 +00:00
fledge68
f72def02ba - finally seem to have fixed the random messed up cover!
- fixed the hover over sound for the main settings button. you may not have noticed but sometimes it didn't make that sound. now it does all the time.
- adjusted the game info synopsis scrolling and line height so the text isn't all smashed together vertically.
2016-07-21 23:40:12 +00:00
fledge68
5cefb92df7 - changed flipping the selected cover. press 'A' to flip it and 'B' to flip it back. This fixes the problem of the cover not always flipping back.
- fixed a small problem from last commit where sourceflow would use sideflow or shortflow after selecting one of those plugins. now it uses the correct flow.
- made flows appear faster after selecting a source.
2016-06-22 19:34:58 +00:00
fledge68
ce0108939d - Now disabling Plugin Select menu if you're using the source menu/flow. (no need for both)
- Now disabling View Select icon/button on main screen if you are using Source Menu with multi source select. (easier to handle this way)
- Fixed Source Menu multi select. Now using 'A' button instead of '+' button to select sources. '+' and '-' can now be used to change pages just like all other menus. Added Clear button to clear all source buttons.  If none selected defaults to Wii.  After making selections use Back button or 'B' to go back.
- Added the ability to select both NAND and EmuNAND Channels at the same time. Three options to do this.
1. Use Source Menu multi select.
2. Switch to Channels View then press 'B' while pointing at Settings icon on main screen. If you keep pressing 'B' it will cycle you thru NAND, EmuNAND, and Both.
3. Use the Plugin Select menu with the new emuchannels.ini plugin and the channels.ini plugin to select one or both. (in plugin view of course)
- Other code cleanup and minor changes here and there to make things work with being able to select both real nand and emu nand together.
- Still have a few things to change but this should be fine for now.
2016-06-20 21:03:40 +00:00
fledge68
a2b7953b55 - fix to keep the background music going on the game selected screen. if game/banner sound only plays once (not looping) the background music will play again.
- added flipped cover zoom and movement. so now when you flip a cover you can zoom in and out with '+' and '-' to read and see the back cover better.  Use the control pad to move it if you need to. only works with pressing the buttons not holding them down.
- added option to delete a cached cover (.wfc file) for plugins. in case for some reason you have a strange looking cover while viewing plugin covers just select the cover and then click on delete - it won't delete the game or cover png, just the covers wfc file in the cache. then when you go back it should be recreated. for other covers you can just delete and redownload via the settings menu.
2016-06-09 23:02:40 +00:00
fledge68
7d30c948b6 - Added 3 new Plugins. Wii, Channels, and Gamecube.
- Wiiflow will automatically detect these and add the respective game lists to the plugin game list just like combined view via the source menu.
- these plugins can be selected via the 'plugin select menu' in 'main settings' or via a source btn on the 'source menu'.
- with these plugins the 'plugin select menu' can act like another source menu and they can easily be combined with all the other plugins of your choice.
2016-05-18 23:15:19 +00:00
fledge68
6b1aab7c2d - PHASE 2 (finally!)
- New Coverflow theme format. no more emuflow, coverflow, brewflow. now we have coverflow, shortflow, sideflow, and smallflow.
- coverflow is the normal coverflow.
- shortflow is automatically used for plugins if all selected plugins require a short CD style cover such as GB, GBC, GBA, and playstation. if there's more let me know and i can add them.
- sideflow is automatically used for plugins if all selected plugins require a cover on its side such as SNES and Nintendo 64.
- smallflow is used if smallbox is set for homebrew and sourceflow.
- no more need for emuflow= with a source btn in the source menu. it is done automatically now using the plugins magic#
- each flow has its own number of modes/layouts. so now coveflow can have 8, smallfow 1, sideflow, 6, and shortflow 4 or whatever you want.
- adjust coverflow works with no problems. just choose the view first before entering the adjust coverflow menu.
- other minor code changes here and there.
- remember themes are now in themes_lite and the coverflow part is seperated and put in the coverflows folder with the same name as the theme or you can use a default coverflow named default.ini for all themes.
2016-05-11 17:58:36 +00:00
fledge68
ac4012e708 -now gamecube view defaults to on if either devolution or nintendont are installed.
-removed setting emu paths and changing emu presets.
-added select nand setting on page 2 of nand emulation settings. nands must be in a subfolder of nands folder on root of device. example - dev:/nands/nand1, dev:/nands/nand2 etc..
-nand select also works for saves nand in wii view.
-nand emulation settings is only shown if in wii view or nand view.
-if no nand is found wiiflow will create a nand named default in the nands folder.
-rewrote coverloader code a little to make it easier to follow. but still couldn't fix it. honestly it appears there's nothing wrong. wiiflow just acts weird.
2016-04-21 00:05:28 +00:00
fledge68
d623770a49 - patched the revision number that somehow got out of sync. think it had something to do with getting r1076 from github.
- changed the way coverloader checks for a matching cover .wfc cache file. coverloader still acts strange sometimes or occasionally causes DSI exception.
2016-04-06 16:43:51 +00:00
fledge68
8678a77eb0 -changed the way wiiflow makes a plugin gamelist. on startup if plugin view is enabled wiiflow gets and counts every plugin ini instead of doing it every time we load plugin view. might speed up loding plugin view but adds time to wiiflow boot up.
-other minor code changes.
2016-04-03 00:51:40 +00:00
fix94.1
fad956006c -thp videos now behave very similar to banners using a new drawing system (not fully tested, may not work correctly)
-you can use thp videos for plugins, just use the same name system like covers (the whole game name with extension for both thp and ogg), if wiiflow finds such a video it'll play it in plugin flow by default
2014-03-18 02:39:42 +00:00
fix94.1
18bab7faf5 -made most thread stacks static, that should increase speed and stability
-moved some memory positions so we have 45mb mem2 compared to 44mb mem2 previously
-slighly increased some timeouts and memory sizes for security
2014-03-17 17:38:32 +00:00