Commit Graph

76 Commits

Author SHA1 Message Date
Florian Bach
86ae3eba7c Support for new Wiimmfi update 2018-12-15 17:11:17 +01:00
fledge68
66c17c023c -removed sd only arg and replaced it with eisteinx2's code to detect sd only. with slight change because mountall() is called in other places.
-fixed font glyph x spacing so letters like W no longer bleed into or look like they connect to the next letter. also fixes letters like j's. thanks to usbloader gx freetypegx code.
-changed some font sizing. but had to make button fonts in bold. if not bold then sometime's the text would fade out and be hard to read. something to do with the wiiflow button images being transparent. has no effect on non transparent buttons like carbonik abz theme.
-fixed wfl so time and date in games is correct. thanks aphirst!
-now unloading theme.ini from mem after all buttons and labels are created. this is possible since coverflow.ini is now seperate from theme.ini.
- other minor code changes and rem's put in for easier code decyphering.
2018-07-09 14:53:35 +00:00
fledge68
d94c66d773 -now compiled with devkitpro ppc r29-1 and libogc 1.8.17
-updated libcustomfat and libvorbis thanks to GreyWolf
-updated libturbojpeg thanks to Fix94
-fixed cheat menu so cheat names with apostrophe's display properly
2018-05-08 13:49:43 +00:00
fledge68
3bdc947c7b neek2o changes:
- re made it possible to use SD emunands with sNeek2o r96.
- added vwii r96 beta 9.6 support. wiiflow lite will now look for vwiikernal.bin and emunands must be in a subfolder of vwiinands on USB only.
- when exiting a emunand game using neek2o if on wii it will use the back2nand channel to return you to wii system menu or if on wiiu it will return you to wiiu system channel because returning to the vwii system menu isn't possible.
- when using wiiflow lite and exit to neek2o it will just launch neek2o system menu. from there you can launch wiiflow or wiiflow lite (if installed on emunand) to use cheats on a emunand game. otherwise cheats do not work when using neek2o to launch a game.

banner changes:
- now when moving from banner to banner the background music will not play and you will not see coverflow (for a second) when using full screen banners.
- now on game selected categories menu the banner will change when you change games using '+' or '-' buttons
- added custom banners for plugin games. no longer using trialer thp videos as banners for plugin games. put your custom banners in the custom banner folder plus the plugin cover folder and name them the same as the rom with extension plus .bnr just like how you do for the covers. to make a plugin game banner i suggest downloading one of abdallahterro's custom gamecube dios mios booter channels and use customizemii to change the images (and sound if you want). make sure the images match exactly the size of the one's already there. when changes are done extract the banner and rename it and put it in the proper folder as previously mentioned.

other changes:
- trailer videos still work even for plugin games. again for plugins rename the thp and ogg file to match the rom plus extension and .thp or .ogg. on game selected screen press '-' to start or quit a trailer video if one is available. pressing 'B' or 'Home' will quit the video and return you to the main screen.
- when flipping a cover none of the buttons are available and the mini banner is not shown until you press 'B' to de flip the cover to normal front view.
- fixed game info menu - in case a custom channel is selected and is not included in gametdb it will display a message 'no game info' instead of random stuff from the last game viewed. tested on wiiflow lite forwarder channel.
- now stopping sounds and music early when exiting wiiflow to prevent music from stuttering when exiting.
- other minor coding changes.
2017-05-15 17:50:24 +00:00
fledge68
28b8f218b2 - separated nintendont widescreen and wiiu widescreen options again. I don't own a wiiu so it wasn't until recently that I realized they were different and both useful on a wiiu vwii.
- added nintendont video width scale and video offset position options per game. you can set global defualts in wiiflow_lite.ini under [GAMECUBE] as nin_width and nin_pos. width can be 0(auto) or 40 to 120 and position can be -20 to 20 (0 is center normal).
- added patch pal50 option per game for Nintendont. 
- removed devolution mount and unmount to speed up loading of devo gc games. not sure why they were there.
- properly fixed nintendont video setting. last commit worked but on my tv with component cables and wii in progressive mode it would always switch to interlace then back to progressive when nintendont started and then back to interlaced when the actual game started. now it just switches to interlaced when the actual game starts unless im forcing progressive.
- fixed nintendont gc disc launching and wii disc launching to use gameconfig2 settings. seems when launching a disc gameconfig2 wasn't loaded and thus no game settings were used. you should be able to use cheats with disc launch now.
- added option to set game settings for a disc launch prior to the actual disc launch. just hold 'B' and press 'A' when selecting the disc icon to access settings menu before launch. just press 'A' to launch disc immediately.
- removed 98% of the gap between unloading a banner and displaying the new banner in game selected menu. old way would momentarily show the game covers and play the background music. now there's only a very small chance you will even see the covers or hear the background music.
2017-04-17 23:23:50 +00:00
fledge68
97b79238a3 - fixed nintendont video and language selecting per game. seems their 'key' names were different in config_game.cpp and menu_game.cpp so when you changed them in settings it didn't matter because launching a game used a different setting name. this is fixed now. if you used the global defaults you would have never noticed this.
- fixed using force progressive patch for nintendont. so when you select a 480p or pal480p video mode it actually turns on progressive mode. only works on certain games just like nintendont. tested on rampage total destruction and working.
- fixed led option for nintendont. seems the setting was there in game settings but was not used when launching a game.
- added skip IPL option per game. used to skip the GC or triforce BIOS if you have it installed. some games may not work with the BIOS so you can set those to skip it.
- added wiimote CC rumble option per game. this works only with wii CC or CCpro and will only make the wiimote vibrate in case you didn't know.
- auto set native control and led to off if on Wii U. they only work on Wii.
- WiiFlow Lite now ALWAYS uses Nintendont Args config and only work with nintendont v3.358+. 
- removed USB HID option since nintendont auto detects usb controllers since v3.304+
2017-03-17 00:02:21 +00:00
fledge68
00ee2477ec - fixed 2 minor theme related issues. so now any new wfl themes will work properly.
- added goto home menu and press '1' to save the current theme.ini with all the new theme btns and labels. note - all old unused btns and labels in theme.ini are not erased and are still there. switch to the default theme and save - it will contain all current new ones and no old ones. then use it to determine which ones need to be removed.
2016-12-28 12:36:33 +00:00
fledge68
b782337d27 - updated version to v4.4.0 r1130 final.
- added HBC 1.1.3 new ID OHBC. this allows wiiflow to use exit to HBC if you have the new one.
- switched HBC_JODI and HBC_HAXX to the correct DEFINE. they were switched wrong but it didn't seem to really have any affect.
- re added the Aspect Ratio option for Emu NAND games. seems it was set to only show for a wii game but now it will show for both wii and nand game. default is your consoles default. so for example if your console is 16:9 and your game doesn't look right try force 4:3.
- re organized the game settings menu to get all game setting options to show. this will make themes not display properly. themes will need to be edited.
- added gc default settings menu accessed via main settings pg3. pg3 no longer requires you to be in gc view to see them now. wish i had more time to add more default settings.
- addded partition settings menu in place of the single partiton selection on pg1. this means you don't have to select the source view first.
- fixed switching from full covers to smallbox covers in sourceflow and brewflow.
- updated the Help Guide to any new button controls (English only).
- updated the xml file.
- other minor theme and code cleanup
2016-12-14 18:47:13 +00:00
fledge68
17fa36e898 -fixed displaying errors on source menu
-removed vipatch, country patch, private server and cheats defaults from wiiflow.ini. no need for default/global setting for those options. they all default to off internally in wiiflow.
-now on file explorer menu pressing home btn returns you to device select so you don't have to keep backing up to get back to devices.
-fixed a few minor problems with game configs, especially gc games. now all game config options should work properly.
-now using bitwise operators and expressions on m_current_view to control which sources are selected.  no more source= under each domain. just sources= under GENERAL.
-replaced ocarina option from main settings pg3 with channels type option. no need for a global/default ocarina setting. channels type allows you to select real, emu, or both channels types for channels coverflow. which means no more pressing B on config icon to cycle thru the choices.
-fixed a minor bug when downloading covers
-changed newid.ini to use only one domain name "[NEWID]". this fixes a possible problem when downloading covers and using newid.ini and multisource.
-added install wad option to nand emulation settings menu. I know you can do it via file explorer but this makes it easier for newbies to find. plus you can select which nand to install to.
-fixed extract game saves.
-fixed extract nand and install GC game by stopping music and controller input while doing these functions.
-Install wii game is broke. added a error msg stating this and keeping users from using it. funny the code is almost identical to usbloader gx which works and wiiflow doesn't.
-now showing all btns on game selected screen. if wiiflow is locked a error msg appears stating this.
-changed makeDir to make the whole path not just one folder. thanks to usbloader gx code.
-added .ciso extension to gamecube list maker so you can use them with nintendont.
2016-12-01 00:05:39 +00:00
fledge68
630594d976 -updated NIN_CFG_VERSION to 7 for Nintendont argsboot and added triforce arcade option to game settings menu. tested and working.
-fixed wii u widescreen option in game config menu. should properly work now. thanks pBullet!
-added a fix for coverflow titles display when coverflow has 3 or more rows. for some reason 3 or more rows caused the title to display improperly.
-removed **disabled** message from source menu. no need for it - was a stupid idea. if you don't want it to display then remove it from your source menu or don't add it. when a view is disabled in wiiflow_lite.ini then only that view icon is disabled from showing on the main menu screen.
-removed titles.ini which wasn't really used except for displaying the return to channel in settings. I googled it and nothing really showed up. it seemed to be the same as custom_titles.ini - it seemed useless.
-removed cacheing sourceflow list. the list is never big enuff to worry about cacheing. plus if you add or remove source btns you won't have to reload cache for the changes to take effect.
-removed max_source_btns from wiiflow_lite.ini - added code to get highest source menu btn so now source menu can have as many buttons as you like.  
-removed Manage Languages Menu - restored option to just change wiiflow language. no need for downloading languages and the google link didn't work anyway. when i make a pack all the languages will be included.
-added flat cover options for sourceflow and homebrew view. can be turned on/off via their config menu's accessed via 'HOME' btn.
-added config menu for homebrew view - press 'HOME' btn while in homebrew view to access it. config menu options are -  switch apps partition, adjust coverflow, smallbox on/off, and flat covers on/off.
-updated config menu for source menu/flow. options include - sourceflow on/off, adjust coverflow, smallbox on/off, flat covers on/off, and for source menu only - multisource on/off.
-added coverflow layouts/versions for individual plugins - which means each plugin can have its own coverflow layout without affecting the others.
-set HQ cover to default to ON
-made it so coverflow doesn't reload every time you access another menu or change favorites or whatever.
-added error messages to game and app launching if any of the bin files needed for launching are missing. previously whenever these errors occurred wiiflow would just exit without the user knowing why. Now the error message should display before exit so the user has an idea what went wrong. had to move cleanup() back some for the errors to show. hopefully that doesn't cause out of mem issues for users with large game collections.
-added error messages to game config menu. now all config options will show but if you can't use it then a error shows telling you. such as 'use neek2o' will be available but if you set it to on and neek2o isn't installed then an error message shows. added error msgs for extracting and flashing saves too.
-added show_mem=yes/no option to wiiflow_lite.ini under [DEBUG]. manually edit wiiflow_lite.ini to turn it on/off. if set to 'yes' wiiflow will show how much free mem is available on screen. no need to compile wiiflow for this option anymore.
-cleaned up some of the boot up code.
-starting a random game - just hold 'B' and press '-'.  no longer press'B' on config or question mark icon and no need to allow it in wiiflow_lite.ini
2016-11-07 15:06:00 +00:00
fledge68
db8a2b137c -updating wiiflow lite to beta 4.3.0
-fixed using categories to hide GC disc 2's. Apparently this has never really worked right for some time or ever.
-fixed deleting the cached cover texture file for plugin games. Delete cover for plugins only deletes the cached texture file (.wfc)
-fixed favorites and adultonly (parental lock) for plugin games. Apparently I may have broke this a few revisions back.
-favorites and adultonly for plugin games now have their own domains in gamecfg1- [FAVORITES_PLUGINS] and [ADULTONLY_PLUGINS]. just makes it more organized.
-only wii, GC, channels are added to [PLAYCOUNT] and [LAST_PLAYED] in gamecfg1.
-now loading gamecfg1 at startup and leaving it loaded till exit. no more loading it and unloading all the time.
-fixed scrolling for game_info synopsis, credits, and help text.
-made source menu buttons wider for wiiflow default. old 80x80, now 100x80. looks better.
-display music info now defaults to off
-screensaver_disabled now defaults to yes
-show GC view button is now on by default no matter what. the only way it is disabled is if you edit wiiflow.ini manually. this is how all the view buttons work.
-removed hiding homebrew button but if wiiflow locked it won't work or in sourceflow it won't show.
-dump_list is now under [GENERAL] instead of each view. Also only works for Wii, GC, and channels.
-sorting only works for Wii, GC, and Channels now. disabled for sourceflow, plugins, homebrew, and combined view.
-now if no games are found a message is shown with the current path so you can see where wiiflow is looking. (except for plugins)
-removed auto create emuNAND for emuNAND view if gamelist is empty. just go to settings>NAND settings if you want to extract or disable it.
-now when no games are found all buttons at bottom are still accessible allowing you to change the view or go to settings and change current partition or path and even extract your NAND to create a EmuNAND. Or go to Home Menu and Install a Wii or GC game.
-removed auto extract NAND to emuNAND when launching a Wii game with EmuNAND save. Now a message is diplayed saying 'emuNAND for saves not found - using real NAND'.
-made the speed at which cover titles fade in/out almost instantly.
-removed update button from Home Menu. online update code is still there but not used and probably won't be used any more as there just isn't a need for it now.
-removed ftp button from Home Menu and all code for the FTP server. I just use WiiXplorer's FTP server. it seems to work better for me.
-disabled keep USB Alive thread for now. i think there's a possibilty it might be the cause of my SD/USB files getting corrupted.
-removed Btn B and - combo to switch partitions.  didn't seem useful anymore.
-redid nand emulation settings menu. looks like this now:
		pg1
		Select EmuNAND
		EmuNAND Enulation
		Select SaveNAND
		SaveNAND Emulation

		pg2
		Extract Saves All
		Missing
		Extract NAND
		Select Saves Partition
-no longer blocking Select Plugin menu and View icons when using source menu combined view
-now Select Plugins Menu is like switching to plugin view but you get to choose the plugins first
-now [PLUGIN] partition= is the default partition for all plugins. to change individual plugins add 'romPartition=x' to the plugin ini. x is the partition number 0 thru 8 with SD being 0. this is how my usbloadergx plugin mod works.
2016-10-04 23:44:13 +00:00
fledge68
ce0108939d - Now disabling Plugin Select menu if you're using the source menu/flow. (no need for both)
- Now disabling View Select icon/button on main screen if you are using Source Menu with multi source select. (easier to handle this way)
- Fixed Source Menu multi select. Now using 'A' button instead of '+' button to select sources. '+' and '-' can now be used to change pages just like all other menus. Added Clear button to clear all source buttons.  If none selected defaults to Wii.  After making selections use Back button or 'B' to go back.
- Added the ability to select both NAND and EmuNAND Channels at the same time. Three options to do this.
1. Use Source Menu multi select.
2. Switch to Channels View then press 'B' while pointing at Settings icon on main screen. If you keep pressing 'B' it will cycle you thru NAND, EmuNAND, and Both.
3. Use the Plugin Select menu with the new emuchannels.ini plugin and the channels.ini plugin to select one or both. (in plugin view of course)
- Other code cleanup and minor changes here and there to make things work with being able to select both real nand and emu nand together.
- Still have a few things to change but this should be fine for now.
2016-06-20 21:03:40 +00:00
fledge68
6b1aab7c2d - PHASE 2 (finally!)
- New Coverflow theme format. no more emuflow, coverflow, brewflow. now we have coverflow, shortflow, sideflow, and smallflow.
- coverflow is the normal coverflow.
- shortflow is automatically used for plugins if all selected plugins require a short CD style cover such as GB, GBC, GBA, and playstation. if there's more let me know and i can add them.
- sideflow is automatically used for plugins if all selected plugins require a cover on its side such as SNES and Nintendo 64.
- smallflow is used if smallbox is set for homebrew and sourceflow.
- no more need for emuflow= with a source btn in the source menu. it is done automatically now using the plugins magic#
- each flow has its own number of modes/layouts. so now coveflow can have 8, smallfow 1, sideflow, 6, and shortflow 4 or whatever you want.
- adjust coverflow works with no problems. just choose the view first before entering the adjust coverflow menu.
- other minor code changes here and there.
- remember themes are now in themes_lite and the coverflow part is seperated and put in the coverflows folder with the same name as the theme or you can use a default coverflow named default.ini for all themes.
2016-05-11 17:58:36 +00:00
fledge68
8678a77eb0 -changed the way wiiflow makes a plugin gamelist. on startup if plugin view is enabled wiiflow gets and counts every plugin ini instead of doing it every time we load plugin view. might speed up loding plugin view but adds time to wiiflow boot up.
-other minor code changes.
2016-04-03 00:51:40 +00:00
fledge68
45b39c2be0 -Made a BOLD move and removed all DML and NMM stuff. To play GameCube games you must use Devolution or Nintendont. To play GameCube Disc you must use Nintendont. The only advantage to DML was the screenshot feature and cheats work better. If you really want to use DML then use Dios Mios Booter or USBLoader GX like I will.
-Readded the code to paths to be able to change the path where Wii and GC games are kept. But they really should just be kept in dev:/wbfs and dev:/games.
-wiiflow_lite.ini changes under [GAMECUBE] are:
removed video_setting= - was used to tell wiiflow when using DML or Nintendont to set cfg args for video mode. not needed anymore.
dir_usb_games= - is now - gc_games_dir= with default of %s:/games similar to wii_games_dir
dm_widescreen= - is now - widescreen=
screenshot= is removed. was used for DML
wiiu_widescreen= is added. but only used if on a Wii U
-gameconfig2.ini changes as well.
-NMM and DML is still used in theme ini files. may change in a commit soon but that means all themes have to be modified, a big pain in the butt.
-language and help files will need to be updated to remove all DML and NMM crap.
-and default names of images for some icons and btns need to be changed but for now left them as they are.
-other minor changes. Most of it untested so I hope it all works, if not then repair commits will follow.
2016-04-03 00:31:02 +00:00
fledge68
0880168ea6 - Game Settings menu changes.
- For GC games, pages 2 - 4 only show settings based on the gc loader selected on page 1.
- combined game language and video on page 1 to be used for all (wii, channels, and gc). no more seperate labels and buttons for GC.
- Seperated NMM and Nintendont emu memcard because nmm doesn't allow multisave. But they still use the same label and buttons.
- Note themes may have to be edited. gcloader up to line 2, native controls down to line 3, devo memcard up to line 1, and no dvd down to line 4.
2016-04-02 16:58:12 +00:00
fledge68
7bad8c3fd3 * Added Abz's 1076 mod patch with code cleanup by me. His patch includes:
- private server
- sicksaxis to be able to a ps3 controller in wiiflow
- support for the latest nintendont with argsboot
- other minor changes that i may or may not change soon.
- credit to Abz, Airline38, and anyone else who helped with coding.
2016-04-02 15:46:06 +00:00
fix94.1
c8ccf82c24 -updated the default theme completely, all button animations, positions and designs are reworked by mamule, big thanks for all of it!
-added a new label, EXPLORER/SELECTED_FOLDER_BG to give the path text a background
2013-11-04 19:46:23 +00:00
fledge68
14a2ae9462 - Added title and back btn for manage cover and banner menu
- Fixed path display for explorer when returning
- added misssing english translation for source on startup
2013-08-18 16:22:54 +00:00
fix94.1
e066537d9b -added beta custom banner download, you need to set "custom_banner_url"
in the GENERAL section in your wiiflow.ini, do it like
custom_banner_url=http://www.example.com/{gameid}.bnr
{gameid} gets replaced automatically by the game id6/id3
2013-06-27 17:14:11 +00:00
fix94.1
09db10a805 -added fwrite patch, just set debugger to OSReport (thx skidau for the suggestion)
-added another neek check, may helps with older neek revisions
-replaced the "Disabled" hooktype by "AUTO", meaning it will automatically set the hooktype VBI for you if you want to use cheats but forgot to select a hooktype
-added debugger pause back, it will be automatically enabled if you just use debugger but no cheats (thx skidau for the small fix needed)
2013-05-21 12:43:14 +00:00
fix94.1
1512a9f74f -updated devolution config, now DM widescreen and activity led
patches work with devo r188 too, also if you enable wifi gecko for
wiiflow this option will be set in devolution as well
-updated english.ini and german.ini
2013-02-10 11:13:33 +00:00
fix94.1
fd071afd36 -added the screenshot feature of dios-mios to the gc game options
-set down the upper mem2 usage to 43mb (security reasons)
-fixed the button position of launch neek2o
-updated english.ini
2013-01-20 11:34:21 +00:00
fix94.1
c49d88586b -added new option to the game settings, Activity LED, with this
enabled you can toggle the drive led for wii and gc games
-updated english.ini
2013-01-19 20:48:07 +00:00
fledge68
d5b16e66da Now you can combine views using the source menu. The source menu now works in two ways. First, the old point and click with 'A' to select a single source. And now, Second, choose the sources you want to see with the 'B' button. They'll click from off to on and back. when done selecting click on the back button or press 'Home'.
Note: The All Plugins source option has been removed and choosing either nand button on mutiple selection loads the nand you last used (real or emu)

The categories_v4.ini had to also be slightly modified to work with this. It will now contain a single 'GENERAL' section which contains the number of categories and the name of each.  A suggestion, I would use the first 20 for bostonbc's genres and ratings and the next ten or so for movie types(mplayerce) and the next ten or so for misc.

When using more than one source the partition selection and emu nand settings in config are disabled for now.

The source button on the main screen still works the same including the d-pad option.

Most of the credit for this goes to Fix94 for setting wiiflow up for this a long time ago.  I just took the 80% of work he'd already did and finished by getting it to work with the source menu.  Note there may be some issues.
2013-01-15 13:54:33 +00:00
fix94.1
47fe516390 -added new channel boot option to boot the game via apploader
(disabled by default), before it always was used and now its
only done if you select this option, if you disable this option
you can enable video patches and whatever and they finally work
2013-01-05 17:12:13 +00:00
fix94.1
4cb521304f -cleaned up some more shit, should give us more free mem and speed
-maybe fixed that strange wii button power off codedump
2012-12-27 20:22:40 +00:00
fix94.1
26a7357e4e -updated spanish.ini again (thx ravmn)
-changed "About" to "Credits" (yea Abz that should be)
-slightly modified the IOS handling on wiiflow boot, the IOS 
gets reloaded to prevent a not working patching system and if 
the main IOS (default 249) is found wiiflow will reload into it
-in the startup settings, display AUTO instead of 0
-added some security wait before init/deinit ISFS
2012-12-25 13:42:53 +00:00
fledge68
0c9ea8ae10 -Added parental lock to categories menu - issue 156. Now with lock on you can't set a category to hidden or un-hide a hidden category. Also with lock on you can't access categories per game. 2012-12-23 14:44:04 +00:00
fix94.1
c19f116046 -cleaned up debug message system
-improved wifi gecko (now buffers messages, more stable etc)
2012-12-08 16:17:35 +00:00
fix94.1
f61d9dac0c -lets give the game sound thread its own stack again to hopefully
fix that strange missing pointer problem
-fixed detection of devolution r168 or newer
-cleaned up the devolution code and added a few debug prints
2012-11-17 17:30:24 +00:00
fix94.1
b2fdc18998 -some cleanup stuff
-added alpha channel handling to covers up to 640x480
(homebrew icons should look fine now)
2012-11-11 18:28:03 +00:00
fix94.1
447fdd7cec -fixed those sometimes fucked up backgrounds
-fixed last played gamecube game was not selected
-fixed sounds didnt load anymore
-added some more stuff to the cleanup
2012-11-04 19:22:02 +00:00
fix94.1
9665ea5dc7 -huge code cleanup
-fixed some fatal theme memory management bugs
-fixed some cover loading memory management bugs
-speed up thp trailer playback
2012-11-03 19:16:03 +00:00
fix94.1
3f55f129a6 -fixed fucked up channel view
-fixed using .wip codes in wii games
-cleaned up this and that
-more compatible way of fixing 002 error (thanks uLoader)
2012-10-19 22:01:30 +00:00
fix94.1
46b386112e -fixed game boots if you just press a and the pointer is off screen
(issue 125)
-set the button type to s16 (now its correct :P)
-corrected some possible bugs with the button gui management
2012-09-13 14:54:17 +00:00
overjoy.psm
f9040335a7 Because support for Wiiflow is currently only available in uneek2o and uneek2o is only able to use emulated nand dumps from the first partition on the USB-device the neek2o options are disabled now if a nand dump from another partition or SD-card is used. 2012-09-10 20:23:30 +00:00
fix94.1
4e345b651f -cleaned up that exit to code 2012-09-09 18:35:15 +00:00
fix94.1
971b5bdb52 -improved jpg support, now the cover width and height dont need
to be divisible with 4 anymore, you can use what you want
-moved sound buffers back in mem2, idk but for wiiflow it gives
a better result
-added mem2 memalign placeholder for new memory manager (after
a week still everything but finished)
-updated other small things, cleaned up source structure a bit
2012-08-05 13:48:15 +00:00
Jiiwah
e6522473d2 - Change of effects and dimensions for some labels and buttons to match better with default theme
- Change DEFAULT to default in menu.cpp
- Updated french.ini
2012-07-28 22:38:46 +00:00
fix94.1
89404ce0e2 -added new DIOS-MIOS widescreen patch
-updated english.ini
-updated german.ini
2012-07-22 18:39:34 +00:00
overjoy.psm
55e174b512 - ISO's for GC games that come with 2 disc are now dumped in 1 folder
- If a 2 disc GC game is launched with Devolution, tell Devolution the location of the 2nd disc*

* Use Wiiflow's game installer to backup your GC game

- Made check for Devolution more safe
- Added some neek2o magic (neek2o r90+ required*):
* Added an exit option to neek2o
* Added an option in gameconfig menu to launch vc/ww titles from wiiflow nand emulation in neek2o instead of cIOS
2012-07-22 18:02:56 +00:00
fix94.1
d0ed0821f3 -added per game option to choose if you want to boot a gamecube
game via DIOS-MIOS or Devolution, if you set it to Default it
will boot ISOs via Devolution and FST extracted via DIOS-MIOS
-updated english.ini
-updated german.ini
2012-07-14 22:44:57 +00:00
fix94.1
5a5fab8579 -added devolution memory card emulator as game option (disabled
by default)
2012-07-13 20:00:54 +00:00
fix94.1
7c78369dcf -replaced all button types from u32 to u16 (takes half the space),
we dont need so much space since we dont even have so much buttons
2012-07-05 13:15:23 +00:00
fix94.1
d0b57d4161 -changed video mode options, now should be more clear
what they do ;)
-fixed bug of game crashing when selecting progressive
as video mode (issue 94)
-updated german.ini
-updated english.ini
-updated theme default.ini
note: if you have the problem of overlapping options, then
its most likely a outdated default.ini, try updating to this
one and see if the problem is fixed
2012-06-28 13:05:31 +00:00
Jiiwah
15a9454336 - Fixed an effect bug on GAME_SETTINGS/GC_LANG & GAME_SETTINGS/GC_LANG_BTN
- Added news translatable strings for source menu:
-- stup1=Select Source
-- stup2=Exit

- Updated english.ini
- Updated french.ini
2012-06-17 22:12:03 +00:00
fix94.1
d12e9e84d6 -horribly cleaned up and simplified the whole game list loading
code and process, should be faster now, also the list cache should
take less space now
-using "types" instead of magic word now for internal detection, 
faster and easier to handle
-prepared wiiflows code for custom coverflow which can have all
types together (nothing added yet)
2012-06-16 17:03:23 +00:00
fix94.1
6a64e8cb86 -added possibility to delete files in emulator coverflow
-using global variables for magic words now
2012-05-24 18:48:26 +00:00
yardape8000
2f97266e88 Added an Age Lock to the parental control menu.
You can select an age from 2-19, where any game rated above is not displayed.  It uses the age from the region of the game.  19 is all games. 2 is basically none, because the rating systems start at 3.  This operates independently from the current per game lock, so you can still use both.  Meaning both conditions have to allow the game, before it will display.

You can override the rating by creating an age_lock.ini file.  Just add the id under the domain heading and set it to an age.  To set Call of Duty: Black Ops to an age of 5 you would enter this:
[GAMES]
SC7E52=5

There is also an age_lock_default in the wiiflow.ini file under [GENERAL].  This will allow you to specify a default rating for games with no rating info.
2012-05-14 05:37:10 +00:00