Commit Graph

405 Commits

Author SHA1 Message Date
Fledge68
dff4272de0 - gui sound volume fix.
- various minor code changes.
2022-05-06 17:55:01 -05:00
Fledge68
e1d24b2c82 - added option to use nands not vwiinands when on wii u. set manually by changing [CHANNELS] use_vwiinands=no in wiiflow_lite.ini 2022-02-18 17:20:12 -06:00
Fledge68
6f6b3ec2d8 external_booter.bin fixes that i missed when i changed the booter in v5.5.0 beta 12 commit 9f7da43
- added missing *BI2 = 0x817E5480; to  Disc_SetLowMem() for wii games.
- added missing memcpy((void*)0x80001800, (void*)Disc_ID, 8); needed for debugger and ocarina cheats engine.

- fixed default setting for savegame emulation back to OFF (0). v5.5.0 and v5.5.1 new clean install's would set it to FULL (2) which caused wii games to crash on boot up. if you have this issue you can simply go to main settings>nand emulation settings and set it to OFF.
- changes to STexture::fromPNG() to hopefully clear up the out of mem issue when downloading and converting the cover png to a wfc cache file.
- v5.5.2
2022-02-07 07:19:27 -06:00
Fledge68
105a1bc623 - fix for channels video modes broken in 5.5.0
- now always use coverfolder for plugins
- v5.5.1
2022-01-14 15:10:56 -06:00
Fledge68
7f4f6ea2fc - changed emu nand settings so they don't change if you you remove a device. 2021-11-10 17:56:44 -06:00
Fledge68
7900ea9a93 - fixed the playing of All banners
- changed the order of bootup settings
- (wii and GC) changed prefer_usb to preferred_partition. defaults to -1 (not used), else 0(sd), 1(usb1), 2(usb2) etc...
- beta 9
2021-10-07 16:49:13 -05:00
Fledge68
afed7082f4 - HQ covers off by default now. 2021-09-27 09:54:16 -05:00
Erik Kunze
a768c2a76a With the new setting filename_skip_regex, which
contains a regular expression, files can be
excluded from the games list again. A typical
use case is the exclusion of all disks except
the first one in multidisk games.
2021-09-20 15:30:12 +02:00
Fledge68
9048d5fe57 - only add a multi disk entry to the cover list if .d1 is added before the extension and the filename includes 'disc' or 'disk'.
- properly fix scummvm.ini in apps/scummmvm/scummvm.ini
2021-09-15 11:45:06 -05:00
Fledge68
c90587576b - Now compiled with ppc r36 and libogc 1.8.24
- fix in menu.cpp for scummvm.ini in apps/scummvm folder
- v5.5.0 beta 1
2021-09-01 15:51:09 -05:00
Fledge68
e6beda957a - fixes for two mistakes in 5.4.7
- upped to 5.4 8
2020-11-11 13:24:29 -06:00
Fledge68
1595356f59 - fixed the Source Menu page button when hiding buttons. the count was off by one so sometimes the page button said there was another page when there really wasn't.
- fixed a minor issue when changing a plugins rom dir but then exiting the source menu via B button without selecting a source, it wouldn't reload the current coverflow but now it does.
- now when you have only the front cover image wiiflow will use that platform's custom blank cover image for the spine and back of the cover.
- made source menu setup menu's more noticable when you switch from select a source to selecting a plugin and back. before it was hard to tell you had moved to a new menu cause they look nearly identical.
2020-09-25 06:19:03 -05:00
wiidev
a80d629859 Add proxy support, fix timeouts & update wolfSSL 2020-09-07 21:27:42 +01:00
Fledge68
9a8a752e6f v5.4.7 beta 4
- added wiiflow/covers/homebrew_small folder so when using homebrew smallbox mode you can use your own custom covers instead of the apps icon.png
- fixed music resample to 48k option on main settings to not crash wiiflow if only one song file in wiiflow music folder.
- fixed displaying music title when you only have one music file in wiiflow music folder.
- fixed saving and loading enabled plugins upon exit and startup. This stops the "no plugins selected" message upon returning to wiiflow when you previously used the Select Plugin Menu.
- fixed custom backgrounds after using the Select Plugin Menu.
- fixed the Source Menu to display source buttons properly when switching tiers or pages.
- fixed refreshing Source Menu buttons after using the options menu to hide them.
2020-08-31 18:23:52 -05:00
Fledge68
e0445a0cc0 - added source menu setup via Home button while view source menu. Setup includes hide buttons, link buttons to plugins, and set roms path of plugins.
- organized main settings pg 10 thru 13 better.
2020-08-24 17:58:09 -05:00
Fledge68
493f62f295 - changed a few debug prints. 2020-08-23 18:09:13 -05:00
Fledge68
dc967db949 - added some texure cleanups 2020-08-13 18:29:43 -05:00
Fledge68
2800366e7b - very minor code clean up 2020-07-20 08:07:41 -05:00
Fledge68
da19f5b414 - modified plugin code a little. biggest difference is now it no longer uses [PLUGINS_ENABLED] in wiiflow_lite.ini. 2020-07-17 15:23:42 -05:00
Fledge68
7a3e7db40d - changed a lot of free's to MEM2_free even though the way Fix94 wrote his mem manager, using free is fine too. but this does help me see what is using MEM2.
- cleaned up error handling in PNGU.
2020-06-25 18:11:58 -05:00
Fledge68
64cf5a6858 - fixed plugin dol path that was broken in last release.
- added option to upsample/resample music audio to 48khz. code taken from wiixplorer thanks to dimok.
2020-05-25 17:17:50 -05:00
Fledge68
5e328976e5 - fixed cache covers progress bar to not show if a plugin has no roms.
- fixed cache covers progress bar to not show when viewing sourceflow and its tiers unless wiiflow detects that a cached cover is missing.
- fixed source on start to only work if their is a source menu.
- cleaned up some of game cios loading.
2020-05-01 17:32:23 -05:00
Fledge68
1724046bf3 - fixed homebrew icon pngs with transparency correctly now. no more blank black covers. 2020-04-20 08:16:18 -05:00
wiidev
1ce62ffb75 Optimize images 2020-04-12 19:35:57 +01:00
Fledge68
ee14187e2d - fixed missing cache covers for real nand channels if you add covers manually and do reload cache. Thanks blackb0x!
- fixed crash when pressing 1/x or 2/y buttons (change coverflow layout) when no covers are loaded.
- fixed hiding the wait loading animation when using source menu on start.
- fixed exiting source menu on start via B button so covers show properly.
- fixed using homebrew icon.png's with transparency as covers for smallbox by restoring some old code I didn't understand. But ... sometimes the icon.png textures (.wfc) are saved as empty black boxes.
- if you get an empty black box for your homebrew cover image you can select the cover and click the 'X' delete icon. it will not delete your homebrew app but will instead delete the cover texture file (.wfc). Then you can do reload cache and hopefully your cover will be fixed.
- tried fixing cacheing covers after downloading them. works sometimes. It's a low free mem2 error if using rhapsodii shima theme and having a lot of games. if covers do not appear after downloading then i suggest rebooting wiiflow and doing reload cache first thing or switch to wiiflow's default theme and then download the covers and then switch back to rhapsodii shima theme.
2020-04-08 12:06:21 -05:00
Fledge68
19c11f1c85 - reverted change in 5.4.1 that made video output a little blurry.
- reverted change in 5.4.0 that may be the reason some users have issues loading games from sd card. especially on vWii.
- changed wiinertag to riitag and cleaned up code for it. More info here - https://gbatemp.net/threads/riitag-gamertag-for-wii-replacement-for-wiinnertag-and-dutag.559500/
- removed dutag
- changed optimmization from from -os to -o2 to hopefully compile better.
- other minor code cleanup.
2020-03-19 17:38:32 -05:00
Fledge68
53a06c0f8d - fixed cacheing scummvm covers
- fixed setting scummvm cover's color via plugin
- now scummvm list is cached like all the other lists. but still does not use custom titles or titles from the plugins data xml.
- fixed the random bug where covers sometimes were not cached.
- fixed minor memory leaks via gametdb.cpp
- fixed an issue with using custom backgrounds via source menu.
- added the ability to move to next and previous game while on game info menu by using the controllers '+' and '-' buttons
- added the ability to launch a game directly from the game info menu by pressing 'A' on the controller.
- added the abilty to launch super smash bros melee via nintendont slippi. manually edit wiiflow_lite.ini by adding use_slippi=yes under [GAMECUBE]. google nintendont slippi and slippi project to learn about it.
- upped to version 5.4.1
2020-02-02 14:25:05 -06:00
Fledge68
1a4a5e0e93 - Set to v5.4.0 2019-12-25 10:05:32 -06:00
Fledge68
27cbbbf8c0 - added option to have separate plugin categories and normal (Wii) categories in categories_lite ini. Normal categories go under [GENERAL] and plugin categories go under [PLUGINS]. Plugin categories will show when viewing plugin games and normal categories will show when not viewing plugin games. The only problem is when you combine normal games with plugin games ... the categories menu will show plugin categories only. I haven't got a solution to that issue yet. If you have your plugin games currently working with the normal categories then don't worry they will still work. you don't have to copy the [GENERAL] section and rename it to [PLUGINS]. 2019-12-18 09:39:27 -06:00
Fledge68
33859d443b - Now only disc 1 of double disc Gamecube games is added to gamelist. Disc 2 are skipped and no longer need to be hidden with a hidden category. double disc games will ask on launch which disc to use. 2019-12-15 16:02:10 -06:00
Fledge68
0d59191da9 - added 'use plugin database titles" option to pg 13 of main settings. defaults to YES. set to NO if you do not want to use titles from the plugin database files. All cached lists will be deleted to be remade with the new titles.
- added 'covers box mode' option to pg 13 of main settings. defaults to ON. set to OFF if you want to use only flat covers. does not apply to sourceflow, homebrew flow, and plugins with box mode set.
- fixed text size of category names on right half of categories menu. They were too small. strangely no one noticed or reported it.
- cleaned up create game list code a little.
- upped to beta 15.
2019-11-27 07:28:54 -06:00
Fledge68
d2c23240e7 - reworked code for custom backgrounds. should be better. 2019-11-23 17:54:38 -06:00
Fledge68
02f1d4ba8d - small changes for source menu/flow 2019-11-20 12:45:17 -06:00
Fledge68
e68197246c - added 'back_tier' as a source menu button option. in case you would like to show a up or back arrow to return to previous tier.
- changed 'source menu on start' to always start on base tier.
2019-11-11 09:59:43 -06:00
Fledge68
7e4011138f - channels type fix. 2019-10-28 13:43:13 -05:00
Fledge68
982c761ab5 - On Home Menu replaced Install with Shutdown (power off) option which asks if Full Shutdown or Standby mode. 2019-10-28 10:01:52 -05:00
Fledge68
8ba563cfd6 - fix for being able to select more than 10 categories.
- added prefer_usb option for Wii and GameCube games. when set to yes their partition will be set to USB if USB is connected otherwise set to SD.
- possible fix for homebrew and plugin dol launching by moving ShutdownBeforeExit after loading IOS 58.
2019-10-26 18:45:55 -05:00
Fledge68
ebe85b1a60 - fix for issue #122. added selected images with light blue border for the different check boxes. thanks gingerbeardman matt!
theme makers will need to update their themes to included new images for the selected check boxes.
2019-10-21 14:03:59 -05:00
Fledge68
8bfe832e61 - removed some unused coverflow stuff. no longer needed. 2019-10-20 16:06:19 -05:00
Fledge68
c33e07076d - code cleanup so custom banners and snapshots and game info snapshots all work nicely with each other.
- fixed source menu/flow to remember tier filenames and the last selected button from each tier. tier names and button numbers are saved in wiiflow_lite.ini under [SOURCEFLOW] so when you return to wiiflow everything will be as it was when you left.
2019-10-16 18:22:40 -05:00
Fledge68
f3bc0d7ce5 - now if favorites or categories are on when you launch a game they will be on upon returning to wiiflow. 2019-10-09 18:00:54 -05:00
Fledge68
1384e475b0 - snapshots are now centered to fit inside the mini banner frame if theme available. plugin snapshot changes:
[GAME/SNAP] is the snapshot. width and height are just random numbers. wiiflow sets those. and the texture is of course set by wiiflow. the x and y are the upper left and the only thing to worry about.

[GAME/OVERLAY] is the snapshot overlay for handhelds. same info as [GAME/SNAP]

[GAME/SNAP_BG] is used for 2 things.
1. the dimensions of the window inside the frame. (x,y,width,height) used so wiiflow can center the snapshot.
2. the texture of the window inside the frame. wiiflow has it set to a transparent image. but you can make and use a solid colored image if you like.

the frame is still [GAME/USER4]
2019-10-07 12:15:41 -05:00
Fledge68
9d3c65cf9d - added snapshot display for current game. snapshot is displayed where the mini banner normally shows. use wiimpathy's database files and images for the snapshots. note: the width and height is 25% smaller than the one shown in the game info menu. 2019-09-30 11:07:04 -05:00
Fledge68
13e65956fe - Plugin game list generator now gets rom title and ID from wiimpathy's plugins database files. a 'reload cache' will need to be done for each plugin source so the title and ID can be added to the current cached list. custom titles still work and will override plugin database files. titles are based on custom titles file then plugins database file and finally the rom filename. if the ID is not found in the plugins database files it will have an ID of 'PLUGIN' and no game info will be displayed on the game info screen.
arcade rom clones are not included in the plugins database files to keep the files short. Any arcade rom clones you have will either not be found or will aquire the same ID and title as the parent rom when the CRC of the clone rom is included in the parent roms list of CRC's. you will need to manually edit both the CRC list file and xml database file to include the rom info on any clone you have in order for them to display the correct title and game info. i would think only a small handfull of your roms would be clones.

reload cache may take longer now to create the cached list. I found zipped roms for snes, nes, and others are no problem because even if the filename can't be found the crc does not need to be calculated. it is merely taken from the zip file which already holds the crc. on the other hand, half of my gba roms are unzipped with a gba extension. so my gba list takes 10 seconds or so to make because the crc of the unzipped roms does need to be calculated. mame roms use the filename but if it's a clone then it will calculate the crc of the rom zip file. thus any clones will slow things down unless you add them to the database files mentioned above. I imagine megaCD and PS1 cd games will be slow to reload cache. but at least you only need to do it once or whenever you add or delete a game.

wiimpathy's database files use the no intro naming convention. i'm not crazy about it because it moves any leading 'the' to the end preceded by a comma. in this case i use custom titles ini to put the title the way i want.
2019-09-11 15:57:16 -05:00
Fledge68
85020b1f03 - code cleanup for themeName. 2019-07-24 12:35:51 -05:00
Fledge68
a0cbc70f7a - added backgrounds dir to wiiflow_lite.ini
- other code cleanup for dirs
2019-07-24 11:23:05 -05:00
Fledge68
3af4cef548 - fixed box mode for plugins. now each plugin can have box mode on (1), off (0), or default (-1). default is the GENERAL box mode setting in wfl ini. if the boxmode= line is missing from plugin it will use the default. 2019-07-10 09:24:44 -05:00
Fledge68
07326391df - minor fixes to coverflow. 2019-06-20 14:41:18 -05:00
Fledge68
c8e517d9aa - fix for flat covers when using homebrew plugin 2019-05-29 14:07:18 -05:00
Fledge68
5fb7a5af5e - more minor code cleanup for game boot 2019-05-27 11:04:46 -05:00