Commit Graph

  • bb6d2b43c2 -added flash screen image to appear before wiiflow wait animation. i hope the image isn't too big to cause problems with wfl. -added 'noflash' arg for meta.xml if you don't want the flash screen image to appear. and no i can't make it load a image from a folder. it must be compiled in the code. -added 'sdonly' arg for meta.xml for those of you that have everything on SD and hate the 20 second wait for wiiflow to search for usb devices. thanks einsteinx2! -added meta.xml args support. meaning when a homebrew boot.dol or elf is launched the meta.xml (if exist) will be read for arguments and those args sent when the app is launched. this fixes the issue of custom wait images when changing themes. -added spanish translation file 'spanish.ini'. thanks to ravmn for sending it to me! -other minor changes, mainly remarks added for myself. fledge68 2018-06-27 12:47:03 +0000
  • 4a566375e0 -added flash screen image to appear before wiiflow wait animation. i hope the image isn't too big to cause problems with wfl. -added 'noflash' arg for meta.xml if you don't want the flash screen image to appear. and no i can't make it load a image from a folder. it must be compiled in the code. -added 'sdonly' arg for meta.xml for those of you that have everything on SD and hate the 20 second wait for wiiflow to search for usb devices. thanks einsteinx2! -added meta.xml args support. meaning when a homebrew boot.dol or elf is launched the meta.xml (if exist) will be read for arguments and those args sent when the app is launched. this fixes the issue of custom wait images when changing themes. -added spanish translation file 'spanish.ini'. thanks to ravmn for sending it to me! -other minor changes, mainly remarks added for myself. fledge68 2018-06-27 12:47:03 +0000
  • 2b81fca5fd -added meta.xml args for custom wait message images. waitdir= for full path to folder containing the images. and waitloop if you want the images to play and repeat otherwise the images move forward and backward. -added widescreen fix just for wait images. may attempt more as time goes by. -fixed a small thing i forgot in the last commit for cache covers. fledge68 2018-06-13 15:36:58 +0000
  • 1e57a1c9e6 -added meta.xml args for custom wait message images. waitdir= for full path to folder containing the images. and waitloop if you want the images to play and repeat otherwise the images move forward and backward. -added widescreen fix just for wait images. may attempt more as time goes by. -fixed a small thing i forgot in the last commit for cache covers. fledge68 2018-06-13 15:36:58 +0000
  • 38d5fd1027 -added ability to cache covers. just select your source then go to home menu and click cache covers. it will go thru your current game list and convert the covers to wfc cache files. needed mainly for if you add a bunch of roms and cover pngs for a plugin. or if you for some reason need to remake the wfc files for all your wii or gc games. note using wiimpathy's wfc conv 0.1 on your pc is still a faster option. fledge68 2018-06-12 21:27:52 +0000
  • 6782d87f3a -added ability to cache covers. just select your source then go to home menu and click cache covers. it will go thru your current game list and convert the covers to wfc cache files. needed mainly for if you add a bunch of roms and cover pngs for a plugin. or if you for some reason need to remake the wfc files for all your wii or gc games. note using wiimpathy's wfc conv 0.1 on your pc is still a faster option. fledge68 2018-06-12 21:27:52 +0000
  • 8b528daa4c -fixed small banner frame (carbonik abz theme) hiding when switching to full banner. -fixed music title display to use word wrap if wanted. fledge68 2018-06-10 22:55:24 +0000
  • db38a8b9ab -fixed small banner frame (carbonik abz theme) hiding when switching to full banner. -fixed music title display to use word wrap if wanted. fledge68 2018-06-10 22:55:24 +0000
  • d569cc7003 -fixed issue with emu nand path string. -recoded cheats download. it should work but geckocodes.org now uses some browser check which prevents downloads on wii. either manually download via pc or get abz's master pack which contains a lot of cheats. -added comments and minor changes to wait message code. fledge68 2018-06-06 21:56:21 +0000
  • 493e4dc8a9 -fixed issue with emu nand path string. -recoded cheats download. it should work but geckocodes.org now uses some browser check which prevents downloads on wii. either manually download via pc or get abz's master pack which contains a lot of cheats. -added comments and minor changes to wait message code. fledge68 2018-06-06 21:56:21 +0000
  • 15409432f5 -fixed downloading covers. it works for me although occasionally stalls during downloading a cover. it could be my home network dropping the connection. Also i didn't try downloading more than 4 covers. -fixed downloading wiitdb.zip. -downloading banners should work but no one has them hosted anywhere. larsenv has them hosted on github but its https which doesn't work. it must be http. -downloading cheats broken still. fledge68 2018-06-06 11:32:45 +0000
  • 52ea6f6b99 -fixed downloading covers. it works for me although occasionally stalls during downloading a cover. it could be my home network dropping the connection. Also i didn't try downloading more than 4 covers. -fixed downloading wiitdb.zip. -downloading banners should work but no one has them hosted anywhere. larsenv has them hosted on github but its https which doesn't work. it must be http. -downloading cheats broken still. fledge68 2018-06-06 11:32:45 +0000
  • 2858f34577 -fix to only reset categories when a new gamelist is needed unless a source menu btn has already set categories. fledge68 2018-06-02 23:28:31 +0000
  • a566176433 -fix to only reset categories when a new gamelist is needed unless a source menu btn has already set categories. fledge68 2018-06-02 23:28:31 +0000
  • 7b18f4d3e8 -fix for categories menu since updating to ppc r30 fledge68 2018-05-30 21:44:44 +0000
  • de868d15c8 -fix for categories menu since updating to ppc r30 fledge68 2018-05-30 21:44:44 +0000
  • a9ce6aa18d -added einsteinx2's gamecube settings for playing gamecube banner sounds and gamecube default sound. with these you can enable/disable the gc banner sound when selecting a game. fledge68 2018-05-30 20:45:48 +0000
  • 33a6fdb893 -added einsteinx2's gamecube settings for playing gamecube banner sounds and gamecube default sound. with these you can enable/disable the gc banner sound when selecting a game. fledge68 2018-05-30 20:45:48 +0000
  • d36eb8189e -added sidecovers and shortcovers magic number wild cards (xx). sidecovers = 513053xx shortcovers = 51304dxx the last 2 chars (xx) can be any hex char (0 - f). this is mainly for the quakegx mod plugin but can be used for other plugins that might need side or short covers provided they aren't already in use. fledge68 2018-05-30 12:48:42 +0000
  • 469c549940 -added sidecovers and shortcovers magic number wild cards (xx). sidecovers = 513053xx shortcovers = 51304dxx the last 2 chars (xx) can be any hex char (0 - f). this is mainly for the quakegx mod plugin but can be used for other plugins that might need side or short covers provided they aren't already in use. fledge68 2018-05-30 12:48:42 +0000
  • 0530c2c9d4 -updated to compile with devkitPPC r30 and the latest libogc which i think is 1.8.19. -downloading covers is still broken. fledge68 2018-05-29 09:59:57 +0000
  • 113c7e015e -updated to compile with devkitPPC r30 and the latest libogc which i think is 1.8.19. -downloading covers is still broken. fledge68 2018-05-29 09:59:57 +0000
  • 705ae357a2 -fixed flow lists game titles so all titles show and are alphabatized. a strange issue that appeared last commit. -now if you select a single source button that has multiple magic numbers it will remember the flow layout you selected. -attempted to fix cover downloading since last commit. now covers should download but when you go back to main screen with coverflow wfl crashes. but restarts in 10 seconds with the covers ready. if anyone can fix this please let me know. fledge68 2018-05-16 23:33:56 +0000
  • 8fe2349084 -fixed flow lists game titles so all titles show and are alphabatized. a strange issue that appeared last commit. -now if you select a single source button that has multiple magic numbers it will remember the flow layout you selected. -attempted to fix cover downloading since last commit. now covers should download but when you go back to main screen with coverflow wfl crashes. but restarts in 10 seconds with the covers ready. if anyone can fix this please let me know. fledge68 2018-05-16 23:33:56 +0000
  • 8db0f494ef -now compiled with devkitpro ppc r29-1 and libogc 1.8.17 -updated libcustomfat and libvorbis thanks to GreyWolf -updated libturbojpeg thanks to Fix94 -fixed cheat menu so cheat names with apostrophe's display properly fledge68 2018-05-08 13:49:43 +0000
  • d94c66d773 -now compiled with devkitpro ppc r29-1 and libogc 1.8.17 -updated libcustomfat and libvorbis thanks to GreyWolf -updated libturbojpeg thanks to Fix94 -fixed cheat menu so cheat names with apostrophe's display properly fledge68 2018-05-08 13:49:43 +0000
  • cef94b9696 -fixed changing gamecube games directory and path. -changed selecting nands type. now only use one source button or the channels.ini plugin for nand channels. goto config settings pg3 to change the nand type - real, emu, or both. this setting will stay that way till you change it. if using old source buttons they will both function the same. -added homebrew plugin ini. so now theres wii, gamecube, channels, and homebrew plugin ini files to put in wiiflow/plugins folder and then you can use the plugin select menu as a source menu. you can also add their magic numbers to source buttons and combine them with plugins. -added support for quakegx mod plugin by oibaff6 and args support added by wiimpathy. fledge68 2018-04-30 22:31:29 +0000
  • 7ef28f87f0 -fixed changing gamecube games directory and path. -changed selecting nands type. now only use one source button or the channels.ini plugin for nand channels. goto config settings pg3 to change the nand type - real, emu, or both. this setting will stay that way till you change it. if using old source buttons they will both function the same. -added homebrew plugin ini. so now theres wii, gamecube, channels, and homebrew plugin ini files to put in wiiflow/plugins folder and then you can use the plugin select menu as a source menu. you can also add their magic numbers to source buttons and combine them with plugins. -added support for quakegx mod plugin by oibaff6 and args support added by wiimpathy. fledge68 2018-04-30 22:31:29 +0000
  • acb791936a * decided to officially commit my recent update patches * - fixed gc ciso games to show and launch via WFL. thanks CokeCookie for getting me to fix it. note banners do not show for ciso games unless you use a custom gc banner. - added (for wii u vwii) to be able to select Wii U channel as the exit to choice either via main cfg pg 4 exit to option or home menu>exit to menu and select wii u menu. - removed priiloader and bootmii as exit to options when on wii u vwii - added random select game option. manually edit wiiflow_lite.ini and under [GENERAL] set "random_select" to yes then while in wiiflow lite main screen hold B and press '-' to have WFL random select a game instead of random boot a game. - removed region change from savenand emulation types. why? because according to overjoy's commit he said it didn't work yet. it was for a future version of d2x cios when davebaol added it to d2x cios. i looked at all the d2x cios commits from that date to present and didn't see that it was ever added. if i'm wrong someone let me know and i will add it back into wfl. - made some small bootup changes in case of errors on bootup. - made some changes to the way wiiflow lite handles emunand switching and other minor emunand code editing. fledge68 2017-09-21 22:03:41 +0000
  • 9e85032382 * decided to officially commit my recent update patches * - fixed gc ciso games to show and launch via WFL. thanks CokeCookie for getting me to fix it. note banners do not show for ciso games unless you use a custom gc banner. - added (for wii u vwii) to be able to select Wii U channel as the exit to choice either via main cfg pg 4 exit to option or home menu>exit to menu and select wii u menu. - removed priiloader and bootmii as exit to options when on wii u vwii - added random select game option. manually edit wiiflow_lite.ini and under [GENERAL] set "random_select" to yes then while in wiiflow lite main screen hold B and press '-' to have WFL random select a game instead of random boot a game. - removed region change from savenand emulation types. why? because according to overjoy's commit he said it didn't work yet. it was for a future version of d2x cios when davebaol added it to d2x cios. i looked at all the d2x cios commits from that date to present and didn't see that it was ever added. if i'm wrong someone let me know and i will add it back into wfl. - made some small bootup changes in case of errors on bootup. - made some changes to the way wiiflow lite handles emunand switching and other minor emunand code editing. fledge68 2017-09-21 22:03:41 +0000
  • 94e48b5bd3 neek2o changes: - re made it possible to use SD emunands with sNeek2o r96. - added vwii r96 beta 9.6 support. wiiflow lite will now look for vwiikernal.bin and emunands must be in a subfolder of vwiinands on USB only. - when exiting a emunand game using neek2o if on wii it will use the back2nand channel to return you to wii system menu or if on wiiu it will return you to wiiu system channel because returning to the vwii system menu isn't possible. - when using wiiflow lite and exit to neek2o it will just launch neek2o system menu. from there you can launch wiiflow or wiiflow lite (if installed on emunand) to use cheats on a emunand game. otherwise cheats do not work when using neek2o to launch a game. fledge68 2017-05-15 17:50:24 +0000
  • 3bdc947c7b neek2o changes: - re made it possible to use SD emunands with sNeek2o r96. - added vwii r96 beta 9.6 support. wiiflow lite will now look for vwiikernal.bin and emunands must be in a subfolder of vwiinands on USB only. - when exiting a emunand game using neek2o if on wii it will use the back2nand channel to return you to wii system menu or if on wiiu it will return you to wiiu system channel because returning to the vwii system menu isn't possible. - when using wiiflow lite and exit to neek2o it will just launch neek2o system menu. from there you can launch wiiflow or wiiflow lite (if installed on emunand) to use cheats on a emunand game. otherwise cheats do not work when using neek2o to launch a game. fledge68 2017-05-15 17:50:24 +0000
  • ca89628148 - separated nintendont widescreen and wiiu widescreen options again. I don't own a wiiu so it wasn't until recently that I realized they were different and both useful on a wiiu vwii. - added nintendont video width scale and video offset position options per game. you can set global defualts in wiiflow_lite.ini under [GAMECUBE] as nin_width and nin_pos. width can be 0(auto) or 40 to 120 and position can be -20 to 20 (0 is center normal). - added patch pal50 option per game for Nintendont. - removed devolution mount and unmount to speed up loading of devo gc games. not sure why they were there. - properly fixed nintendont video setting. last commit worked but on my tv with component cables and wii in progressive mode it would always switch to interlace then back to progressive when nintendont started and then back to interlaced when the actual game started. now it just switches to interlaced when the actual game starts unless im forcing progressive. - fixed nintendont gc disc launching and wii disc launching to use gameconfig2 settings. seems when launching a disc gameconfig2 wasn't loaded and thus no game settings were used. you should be able to use cheats with disc launch now. - added option to set game settings for a disc launch prior to the actual disc launch. just hold 'B' and press 'A' when selecting the disc icon to access settings menu before launch. just press 'A' to launch disc immediately. - removed 98% of the gap between unloading a banner and displaying the new banner in game selected menu. old way would momentarily show the game covers and play the background music. now there's only a very small chance you will even see the covers or hear the background music. fledge68 2017-04-17 23:23:50 +0000
  • 28b8f218b2 - separated nintendont widescreen and wiiu widescreen options again. I don't own a wiiu so it wasn't until recently that I realized they were different and both useful on a wiiu vwii. - added nintendont video width scale and video offset position options per game. you can set global defualts in wiiflow_lite.ini under [GAMECUBE] as nin_width and nin_pos. width can be 0(auto) or 40 to 120 and position can be -20 to 20 (0 is center normal). - added patch pal50 option per game for Nintendont. - removed devolution mount and unmount to speed up loading of devo gc games. not sure why they were there. - properly fixed nintendont video setting. last commit worked but on my tv with component cables and wii in progressive mode it would always switch to interlace then back to progressive when nintendont started and then back to interlaced when the actual game started. now it just switches to interlaced when the actual game starts unless im forcing progressive. - fixed nintendont gc disc launching and wii disc launching to use gameconfig2 settings. seems when launching a disc gameconfig2 wasn't loaded and thus no game settings were used. you should be able to use cheats with disc launch now. - added option to set game settings for a disc launch prior to the actual disc launch. just hold 'B' and press 'A' when selecting the disc icon to access settings menu before launch. just press 'A' to launch disc immediately. - removed 98% of the gap between unloading a banner and displaying the new banner in game selected menu. old way would momentarily show the game covers and play the background music. now there's only a very small chance you will even see the covers or hear the background music. fledge68 2017-04-17 23:23:50 +0000
  • 93d26ab7fe - fixed nintendont video and language selecting per game. seems their 'key' names were different in config_game.cpp and menu_game.cpp so when you changed them in settings it didn't matter because launching a game used a different setting name. this is fixed now. if you used the global defaults you would have never noticed this. - fixed using force progressive patch for nintendont. so when you select a 480p or pal480p video mode it actually turns on progressive mode. only works on certain games just like nintendont. tested on rampage total destruction and working. - fixed led option for nintendont. seems the setting was there in game settings but was not used when launching a game. - added skip IPL option per game. used to skip the GC or triforce BIOS if you have it installed. some games may not work with the BIOS so you can set those to skip it. - added wiimote CC rumble option per game. this works only with wii CC or CCpro and will only make the wiimote vibrate in case you didn't know. - auto set native control and led to off if on Wii U. they only work on Wii. - WiiFlow Lite now ALWAYS uses Nintendont Args config and only work with nintendont v3.358+. - removed USB HID option since nintendont auto detects usb controllers since v3.304+ fledge68 2017-03-17 00:02:21 +0000
  • 97b79238a3 - fixed nintendont video and language selecting per game. seems their 'key' names were different in config_game.cpp and menu_game.cpp so when you changed them in settings it didn't matter because launching a game used a different setting name. this is fixed now. if you used the global defaults you would have never noticed this. - fixed using force progressive patch for nintendont. so when you select a 480p or pal480p video mode it actually turns on progressive mode. only works on certain games just like nintendont. tested on rampage total destruction and working. - fixed led option for nintendont. seems the setting was there in game settings but was not used when launching a game. - added skip IPL option per game. used to skip the GC or triforce BIOS if you have it installed. some games may not work with the BIOS so you can set those to skip it. - added wiimote CC rumble option per game. this works only with wii CC or CCpro and will only make the wiimote vibrate in case you didn't know. - auto set native control and led to off if on Wii U. they only work on Wii. - WiiFlow Lite now ALWAYS uses Nintendont Args config and only work with nintendont v3.358+. - removed USB HID option since nintendont auto detects usb controllers since v3.304+ fledge68 2017-03-17 00:02:21 +0000
  • ec1af6320a - fixed 2 minor theme related issues. so now any new wfl themes will work properly. - added goto home menu and press '1' to save the current theme.ini with all the new theme btns and labels. note - all old unused btns and labels in theme.ini are not erased and are still there. switch to the default theme and save - it will contain all current new ones and no old ones. then use it to determine which ones need to be removed. fledge68 2016-12-28 12:36:33 +0000
  • 00ee2477ec - fixed 2 minor theme related issues. so now any new wfl themes will work properly. - added goto home menu and press '1' to save the current theme.ini with all the new theme btns and labels. note - all old unused btns and labels in theme.ini are not erased and are still there. switch to the default theme and save - it will contain all current new ones and no old ones. then use it to determine which ones need to be removed. fledge68 2016-12-28 12:36:33 +0000
  • 9cc9ebf572 - updated version to v4.4.0 r1130 final. - added HBC 1.1.3 new ID OHBC. this allows wiiflow to use exit to HBC if you have the new one. - switched HBC_JODI and HBC_HAXX to the correct DEFINE. they were switched wrong but it didn't seem to really have any affect. - re added the Aspect Ratio option for Emu NAND games. seems it was set to only show for a wii game but now it will show for both wii and nand game. default is your consoles default. so for example if your console is 16:9 and your game doesn't look right try force 4:3. - re organized the game settings menu to get all game setting options to show. this will make themes not display properly. themes will need to be edited. - added gc default settings menu accessed via main settings pg3. pg3 no longer requires you to be in gc view to see them now. wish i had more time to add more default settings. - addded partition settings menu in place of the single partiton selection on pg1. this means you don't have to select the source view first. - fixed switching from full covers to smallbox covers in sourceflow and brewflow. - updated the Help Guide to any new button controls (English only). - updated the xml file. - other minor theme and code cleanup fledge68 2016-12-14 18:47:13 +0000
  • b782337d27 - updated version to v4.4.0 r1130 final. - added HBC 1.1.3 new ID OHBC. this allows wiiflow to use exit to HBC if you have the new one. - switched HBC_JODI and HBC_HAXX to the correct DEFINE. they were switched wrong but it didn't seem to really have any affect. - re added the Aspect Ratio option for Emu NAND games. seems it was set to only show for a wii game but now it will show for both wii and nand game. default is your consoles default. so for example if your console is 16:9 and your game doesn't look right try force 4:3. - re organized the game settings menu to get all game setting options to show. this will make themes not display properly. themes will need to be edited. - added gc default settings menu accessed via main settings pg3. pg3 no longer requires you to be in gc view to see them now. wish i had more time to add more default settings. - addded partition settings menu in place of the single partiton selection on pg1. this means you don't have to select the source view first. - fixed switching from full covers to smallbox covers in sourceflow and brewflow. - updated the Help Guide to any new button controls (English only). - updated the xml file. - other minor theme and code cleanup fledge68 2016-12-14 18:47:13 +0000
  • f2b2c7951d - removed fanart - fixed playing/zooming plugin game movies (hopefully, i don't have any .thp files to test it) fledge68 2016-12-05 14:12:23 +0000
  • f51510762e - removed fanart - fixed playing/zooming plugin game movies (hopefully, i don't have any .thp files to test it) fledge68 2016-12-05 14:12:23 +0000
  • c722b16595 -fixed displaying errors on source menu -removed vipatch, country patch, private server and cheats defaults from wiiflow.ini. no need for default/global setting for those options. they all default to off internally in wiiflow. -now on file explorer menu pressing home btn returns you to device select so you don't have to keep backing up to get back to devices. -fixed a few minor problems with game configs, especially gc games. now all game config options should work properly. -now using bitwise operators and expressions on m_current_view to control which sources are selected. no more source= under each domain. just sources= under GENERAL. -replaced ocarina option from main settings pg3 with channels type option. no need for a global/default ocarina setting. channels type allows you to select real, emu, or both channels types for channels coverflow. which means no more pressing B on config icon to cycle thru the choices. -fixed a minor bug when downloading covers -changed newid.ini to use only one domain name "[NEWID]". this fixes a possible problem when downloading covers and using newid.ini and multisource. -added install wad option to nand emulation settings menu. I know you can do it via file explorer but this makes it easier for newbies to find. plus you can select which nand to install to. -fixed extract game saves. -fixed extract nand and install GC game by stopping music and controller input while doing these functions. -Install wii game is broke. added a error msg stating this and keeping users from using it. funny the code is almost identical to usbloader gx which works and wiiflow doesn't. -now showing all btns on game selected screen. if wiiflow is locked a error msg appears stating this. -changed makeDir to make the whole path not just one folder. thanks to usbloader gx code. -added .ciso extension to gamecube list maker so you can use them with nintendont. fledge68 2016-12-01 00:05:39 +0000
  • 17fa36e898 -fixed displaying errors on source menu -removed vipatch, country patch, private server and cheats defaults from wiiflow.ini. no need for default/global setting for those options. they all default to off internally in wiiflow. -now on file explorer menu pressing home btn returns you to device select so you don't have to keep backing up to get back to devices. -fixed a few minor problems with game configs, especially gc games. now all game config options should work properly. -now using bitwise operators and expressions on m_current_view to control which sources are selected. no more source= under each domain. just sources= under GENERAL. -replaced ocarina option from main settings pg3 with channels type option. no need for a global/default ocarina setting. channels type allows you to select real, emu, or both channels types for channels coverflow. which means no more pressing B on config icon to cycle thru the choices. -fixed a minor bug when downloading covers -changed newid.ini to use only one domain name "[NEWID]". this fixes a possible problem when downloading covers and using newid.ini and multisource. -added install wad option to nand emulation settings menu. I know you can do it via file explorer but this makes it easier for newbies to find. plus you can select which nand to install to. -fixed extract game saves. -fixed extract nand and install GC game by stopping music and controller input while doing these functions. -Install wii game is broke. added a error msg stating this and keeping users from using it. funny the code is almost identical to usbloader gx which works and wiiflow doesn't. -now showing all btns on game selected screen. if wiiflow is locked a error msg appears stating this. -changed makeDir to make the whole path not just one folder. thanks to usbloader gx code. -added .ciso extension to gamecube list maker so you can use them with nintendont. fledge68 2016-12-01 00:05:39 +0000
  • 192beeb986 -updated NIN_CFG_VERSION to 7 for Nintendont argsboot and added triforce arcade option to game settings menu. tested and working. -fixed wii u widescreen option in game config menu. should properly work now. thanks pBullet! -added a fix for coverflow titles display when coverflow has 3 or more rows. for some reason 3 or more rows caused the title to display improperly. -removed **disabled** message from source menu. no need for it - was a stupid idea. if you don't want it to display then remove it from your source menu or don't add it. when a view is disabled in wiiflow_lite.ini then only that view icon is disabled from showing on the main menu screen. -removed titles.ini which wasn't really used except for displaying the return to channel in settings. I googled it and nothing really showed up. it seemed to be the same as custom_titles.ini - it seemed useless. -removed cacheing sourceflow list. the list is never big enuff to worry about cacheing. plus if you add or remove source btns you won't have to reload cache for the changes to take effect. -removed max_source_btns from wiiflow_lite.ini - added code to get highest source menu btn so now source menu can have as many buttons as you like. -removed Manage Languages Menu - restored option to just change wiiflow language. no need for downloading languages and the google link didn't work anyway. when i make a pack all the languages will be included. -added flat cover options for sourceflow and homebrew view. can be turned on/off via their config menu's accessed via 'HOME' btn. -added config menu for homebrew view - press 'HOME' btn while in homebrew view to access it. config menu options are - switch apps partition, adjust coverflow, smallbox on/off, and flat covers on/off. -updated config menu for source menu/flow. options include - sourceflow on/off, adjust coverflow, smallbox on/off, flat covers on/off, and for source menu only - multisource on/off. -added coverflow layouts/versions for individual plugins - which means each plugin can have its own coverflow layout without affecting the others. -set HQ cover to default to ON -made it so coverflow doesn't reload every time you access another menu or change favorites or whatever. -added error messages to game and app launching if any of the bin files needed for launching are missing. previously whenever these errors occurred wiiflow would just exit without the user knowing why. Now the error message should display before exit so the user has an idea what went wrong. had to move cleanup() back some for the errors to show. hopefully that doesn't cause out of mem issues for users with large game collections. -added error messages to game config menu. now all config options will show but if you can't use it then a error shows telling you. such as 'use neek2o' will be available but if you set it to on and neek2o isn't installed then an error message shows. added error msgs for extracting and flashing saves too. -added show_mem=yes/no option to wiiflow_lite.ini under [DEBUG]. manually edit wiiflow_lite.ini to turn it on/off. if set to 'yes' wiiflow will show how much free mem is available on screen. no need to compile wiiflow for this option anymore. -cleaned up some of the boot up code. -starting a random game - just hold 'B' and press '-'. no longer press'B' on config or question mark icon and no need to allow it in wiiflow_lite.ini fledge68 2016-11-07 15:06:00 +0000
  • 630594d976 -updated NIN_CFG_VERSION to 7 for Nintendont argsboot and added triforce arcade option to game settings menu. tested and working. -fixed wii u widescreen option in game config menu. should properly work now. thanks pBullet! -added a fix for coverflow titles display when coverflow has 3 or more rows. for some reason 3 or more rows caused the title to display improperly. -removed **disabled** message from source menu. no need for it - was a stupid idea. if you don't want it to display then remove it from your source menu or don't add it. when a view is disabled in wiiflow_lite.ini then only that view icon is disabled from showing on the main menu screen. -removed titles.ini which wasn't really used except for displaying the return to channel in settings. I googled it and nothing really showed up. it seemed to be the same as custom_titles.ini - it seemed useless. -removed cacheing sourceflow list. the list is never big enuff to worry about cacheing. plus if you add or remove source btns you won't have to reload cache for the changes to take effect. -removed max_source_btns from wiiflow_lite.ini - added code to get highest source menu btn so now source menu can have as many buttons as you like. -removed Manage Languages Menu - restored option to just change wiiflow language. no need for downloading languages and the google link didn't work anyway. when i make a pack all the languages will be included. -added flat cover options for sourceflow and homebrew view. can be turned on/off via their config menu's accessed via 'HOME' btn. -added config menu for homebrew view - press 'HOME' btn while in homebrew view to access it. config menu options are - switch apps partition, adjust coverflow, smallbox on/off, and flat covers on/off. -updated config menu for source menu/flow. options include - sourceflow on/off, adjust coverflow, smallbox on/off, flat covers on/off, and for source menu only - multisource on/off. -added coverflow layouts/versions for individual plugins - which means each plugin can have its own coverflow layout without affecting the others. -set HQ cover to default to ON -made it so coverflow doesn't reload every time you access another menu or change favorites or whatever. -added error messages to game and app launching if any of the bin files needed for launching are missing. previously whenever these errors occurred wiiflow would just exit without the user knowing why. Now the error message should display before exit so the user has an idea what went wrong. had to move cleanup() back some for the errors to show. hopefully that doesn't cause out of mem issues for users with large game collections. -added error messages to game config menu. now all config options will show but if you can't use it then a error shows telling you. such as 'use neek2o' will be available but if you set it to on and neek2o isn't installed then an error message shows. added error msgs for extracting and flashing saves too. -added show_mem=yes/no option to wiiflow_lite.ini under [DEBUG]. manually edit wiiflow_lite.ini to turn it on/off. if set to 'yes' wiiflow will show how much free mem is available on screen. no need to compile wiiflow for this option anymore. -cleaned up some of the boot up code. -starting a random game - just hold 'B' and press '-'. no longer press'B' on config or question mark icon and no need to allow it in wiiflow_lite.ini fledge68 2016-11-07 15:06:00 +0000
  • 0ad8ddb05d -updating wiiflow lite to beta 4.3.0 -fixed using categories to hide GC disc 2's. Apparently this has never really worked right for some time or ever. -fixed deleting the cached cover texture file for plugin games. Delete cover for plugins only deletes the cached texture file (.wfc) -fixed favorites and adultonly (parental lock) for plugin games. Apparently I may have broke this a few revisions back. -favorites and adultonly for plugin games now have their own domains in gamecfg1- [FAVORITES_PLUGINS] and [ADULTONLY_PLUGINS]. just makes it more organized. -only wii, GC, channels are added to [PLAYCOUNT] and [LAST_PLAYED] in gamecfg1. -now loading gamecfg1 at startup and leaving it loaded till exit. no more loading it and unloading all the time. -fixed scrolling for game_info synopsis, credits, and help text. -made source menu buttons wider for wiiflow default. old 80x80, now 100x80. looks better. -display music info now defaults to off -screensaver_disabled now defaults to yes -show GC view button is now on by default no matter what. the only way it is disabled is if you edit wiiflow.ini manually. this is how all the view buttons work. -removed hiding homebrew button but if wiiflow locked it won't work or in sourceflow it won't show. -dump_list is now under [GENERAL] instead of each view. Also only works for Wii, GC, and channels. -sorting only works for Wii, GC, and Channels now. disabled for sourceflow, plugins, homebrew, and combined view. -now if no games are found a message is shown with the current path so you can see where wiiflow is looking. (except for plugins) -removed auto create emuNAND for emuNAND view if gamelist is empty. just go to settings>NAND settings if you want to extract or disable it. -now when no games are found all buttons at bottom are still accessible allowing you to change the view or go to settings and change current partition or path and even extract your NAND to create a EmuNAND. Or go to Home Menu and Install a Wii or GC game. -removed auto extract NAND to emuNAND when launching a Wii game with EmuNAND save. Now a message is diplayed saying 'emuNAND for saves not found - using real NAND'. -made the speed at which cover titles fade in/out almost instantly. -removed update button from Home Menu. online update code is still there but not used and probably won't be used any more as there just isn't a need for it now. -removed ftp button from Home Menu and all code for the FTP server. I just use WiiXplorer's FTP server. it seems to work better for me. -disabled keep USB Alive thread for now. i think there's a possibilty it might be the cause of my SD/USB files getting corrupted. -removed Btn B and - combo to switch partitions. didn't seem useful anymore. -redid nand emulation settings menu. looks like this now: pg1 Select EmuNAND EmuNAND Enulation Select SaveNAND SaveNAND Emulation fledge68 2016-10-04 23:44:13 +0000
  • db8a2b137c -updating wiiflow lite to beta 4.3.0 -fixed using categories to hide GC disc 2's. Apparently this has never really worked right for some time or ever. -fixed deleting the cached cover texture file for plugin games. Delete cover for plugins only deletes the cached texture file (.wfc) -fixed favorites and adultonly (parental lock) for plugin games. Apparently I may have broke this a few revisions back. -favorites and adultonly for plugin games now have their own domains in gamecfg1- [FAVORITES_PLUGINS] and [ADULTONLY_PLUGINS]. just makes it more organized. -only wii, GC, channels are added to [PLAYCOUNT] and [LAST_PLAYED] in gamecfg1. -now loading gamecfg1 at startup and leaving it loaded till exit. no more loading it and unloading all the time. -fixed scrolling for game_info synopsis, credits, and help text. -made source menu buttons wider for wiiflow default. old 80x80, now 100x80. looks better. -display music info now defaults to off -screensaver_disabled now defaults to yes -show GC view button is now on by default no matter what. the only way it is disabled is if you edit wiiflow.ini manually. this is how all the view buttons work. -removed hiding homebrew button but if wiiflow locked it won't work or in sourceflow it won't show. -dump_list is now under [GENERAL] instead of each view. Also only works for Wii, GC, and channels. -sorting only works for Wii, GC, and Channels now. disabled for sourceflow, plugins, homebrew, and combined view. -now if no games are found a message is shown with the current path so you can see where wiiflow is looking. (except for plugins) -removed auto create emuNAND for emuNAND view if gamelist is empty. just go to settings>NAND settings if you want to extract or disable it. -now when no games are found all buttons at bottom are still accessible allowing you to change the view or go to settings and change current partition or path and even extract your NAND to create a EmuNAND. Or go to Home Menu and Install a Wii or GC game. -removed auto extract NAND to emuNAND when launching a Wii game with EmuNAND save. Now a message is diplayed saying 'emuNAND for saves not found - using real NAND'. -made the speed at which cover titles fade in/out almost instantly. -removed update button from Home Menu. online update code is still there but not used and probably won't be used any more as there just isn't a need for it now. -removed ftp button from Home Menu and all code for the FTP server. I just use WiiXplorer's FTP server. it seems to work better for me. -disabled keep USB Alive thread for now. i think there's a possibilty it might be the cause of my SD/USB files getting corrupted. -removed Btn B and - combo to switch partitions. didn't seem useful anymore. -redid nand emulation settings menu. looks like this now: pg1 Select EmuNAND EmuNAND Enulation Select SaveNAND SaveNAND Emulation fledge68 2016-10-04 23:44:13 +0000
  • e30d4f0e31 - finally seem to have fixed the random messed up cover! - fixed the hover over sound for the main settings button. you may not have noticed but sometimes it didn't make that sound. now it does all the time. - adjusted the game info synopsis scrolling and line height so the text isn't all smashed together vertically. fledge68 2016-07-21 23:40:12 +0000
  • f72def02ba - finally seem to have fixed the random messed up cover! - fixed the hover over sound for the main settings button. you may not have noticed but sometimes it didn't make that sound. now it does all the time. - adjusted the game info synopsis scrolling and line height so the text isn't all smashed together vertically. fledge68 2016-07-21 23:40:12 +0000
  • 3211969173 - changed flipping the selected cover. press 'A' to flip it and 'B' to flip it back. This fixes the problem of the cover not always flipping back. - fixed a small problem from last commit where sourceflow would use sideflow or shortflow after selecting one of those plugins. now it uses the correct flow. - made flows appear faster after selecting a source. fledge68 2016-06-22 19:34:58 +0000
  • 5cefb92df7 - changed flipping the selected cover. press 'A' to flip it and 'B' to flip it back. This fixes the problem of the cover not always flipping back. - fixed a small problem from last commit where sourceflow would use sideflow or shortflow after selecting one of those plugins. now it uses the correct flow. - made flows appear faster after selecting a source. fledge68 2016-06-22 19:34:58 +0000
  • ae23ce7c13 - Now disabling Plugin Select menu if you're using the source menu/flow. (no need for both) - Now disabling View Select icon/button on main screen if you are using Source Menu with multi source select. (easier to handle this way) - Fixed Source Menu multi select. Now using 'A' button instead of '+' button to select sources. '+' and '-' can now be used to change pages just like all other menus. Added Clear button to clear all source buttons. If none selected defaults to Wii. After making selections use Back button or 'B' to go back. - Added the ability to select both NAND and EmuNAND Channels at the same time. Three options to do this. 1. Use Source Menu multi select. 2. Switch to Channels View then press 'B' while pointing at Settings icon on main screen. If you keep pressing 'B' it will cycle you thru NAND, EmuNAND, and Both. 3. Use the Plugin Select menu with the new emuchannels.ini plugin and the channels.ini plugin to select one or both. (in plugin view of course) - Other code cleanup and minor changes here and there to make things work with being able to select both real nand and emu nand together. - Still have a few things to change but this should be fine for now. fledge68 2016-06-20 21:03:40 +0000
  • ce0108939d - Now disabling Plugin Select menu if you're using the source menu/flow. (no need for both) - Now disabling View Select icon/button on main screen if you are using Source Menu with multi source select. (easier to handle this way) - Fixed Source Menu multi select. Now using 'A' button instead of '+' button to select sources. '+' and '-' can now be used to change pages just like all other menus. Added Clear button to clear all source buttons. If none selected defaults to Wii. After making selections use Back button or 'B' to go back. - Added the ability to select both NAND and EmuNAND Channels at the same time. Three options to do this. 1. Use Source Menu multi select. 2. Switch to Channels View then press 'B' while pointing at Settings icon on main screen. If you keep pressing 'B' it will cycle you thru NAND, EmuNAND, and Both. 3. Use the Plugin Select menu with the new emuchannels.ini plugin and the channels.ini plugin to select one or both. (in plugin view of course) - Other code cleanup and minor changes here and there to make things work with being able to select both real nand and emu nand together. - Still have a few things to change but this should be fine for now. fledge68 2016-06-20 21:03:40 +0000
  • ff7bbb0196 - restored the option for source menu/flow on startup. manually edit wiiflow_lite.ini and set the line source_on_start=yes under [GENERAL]. if its not there then run and exit wiiflow lite once. fledge68 2016-06-10 23:52:22 +0000
  • 7a5c6f5fec - restored the option for source menu/flow on startup. manually edit wiiflow_lite.ini and set the line source_on_start=yes under [GENERAL]. if its not there then run and exit wiiflow lite once. fledge68 2016-06-10 23:52:22 +0000
  • dc6d8bf440 - fix to keep the background music going on the game selected screen. if game/banner sound only plays once (not looping) the background music will play again. - added flipped cover zoom and movement. so now when you flip a cover you can zoom in and out with '+' and '-' to read and see the back cover better. Use the control pad to move it if you need to. only works with pressing the buttons not holding them down. - added option to delete a cached cover (.wfc file) for plugins. in case for some reason you have a strange looking cover while viewing plugin covers just select the cover and then click on delete - it won't delete the game or cover png, just the covers wfc file in the cache. then when you go back it should be recreated. for other covers you can just delete and redownload via the settings menu. fledge68 2016-06-09 23:02:40 +0000
  • a2b7953b55 - fix to keep the background music going on the game selected screen. if game/banner sound only plays once (not looping) the background music will play again. - added flipped cover zoom and movement. so now when you flip a cover you can zoom in and out with '+' and '-' to read and see the back cover better. Use the control pad to move it if you need to. only works with pressing the buttons not holding them down. - added option to delete a cached cover (.wfc file) for plugins. in case for some reason you have a strange looking cover while viewing plugin covers just select the cover and then click on delete - it won't delete the game or cover png, just the covers wfc file in the cache. then when you go back it should be recreated. for other covers you can just delete and redownload via the settings menu. fledge68 2016-06-09 23:02:40 +0000
  • b2b4a338cb - added palettes from Zopenko's 3.3.8 mod - changed settings.xml name to settings_fceugx.xml to keep it from conflicting with snes9xgx 4.3.4 plugin - thanks to Kolby for pointing that out. fledge68 2016-06-08 12:15:25 +0000
  • 6aa07a7b7b - added palettes from Zopenko's 3.3.8 mod - changed settings.xml name to settings_fceugx.xml to keep it from conflicting with snes9xgx 4.3.4 plugin - thanks to Kolby for pointing that out. fledge68 2016-06-08 12:15:25 +0000
  • 5367597a9b - removed current IOS/cIOS info from Help Guide. Now only shows when viewing Credits. - added a space after every comma for displaying genres on Game Info Menu. before = action,adventure. now = action, adventure. to me it looks nicer. - replaced info/help button on main screen with homebrew view button. removed homebrew view button from the choice of views. - moved info/help button to Home Menu replacing Settings Button which we didn't need two of. - homebrew/apps view has its own view now. pressing 'A' automatically launches the app, no need for a selected menu to launch app. - when returning from a launched app wiiflow now displays the Wii game view. before it would go to homebrew view. - still need to add a config menu for apps view so we can change the partition, smallbox, reload cache, and adjust coverflow. fledge68 2016-06-06 13:52:57 +0000
  • a639690822 - removed current IOS/cIOS info from Help Guide. Now only shows when viewing Credits. - added a space after every comma for displaying genres on Game Info Menu. before = action,adventure. now = action, adventure. to me it looks nicer. - replaced info/help button on main screen with homebrew view button. removed homebrew view button from the choice of views. - moved info/help button to Home Menu replacing Settings Button which we didn't need two of. - homebrew/apps view has its own view now. pressing 'A' automatically launches the app, no need for a selected menu to launch app. - when returning from a launched app wiiflow now displays the Wii game view. before it would go to homebrew view. - still need to add a config menu for apps view so we can change the partition, smallbox, reload cache, and adjust coverflow. fledge68 2016-06-06 13:52:57 +0000
  • 6fc19b3caf - made vbagx libertyernie mod 2.3.2 into a plugin. fledge68 2016-05-29 00:57:51 +0000
  • 8488dcff83 - made vbagx libertyernie mod 2.3.2 into a plugin. fledge68 2016-05-29 00:57:51 +0000
  • 6faa5551e3 - added libertyernie's vbagx mod 2.3.2. source. - now to make it into a wiiflow plugin. fledge68 2016-05-28 23:56:50 +0000
  • 343d8f29bf - added libertyernie's vbagx mod 2.3.2. source. - now to make it into a wiiflow plugin. fledge68 2016-05-28 23:56:50 +0000
  • 9dfd22eab2 - added source for wfl stub fledge68 2016-05-27 23:58:56 +0000
  • 63a6aeaa0a - added source for wfl stub fledge68 2016-05-27 23:58:56 +0000
  • a4ae674e0c - moved forwarder source to proper place. fledge68 2016-05-26 00:56:11 +0000
  • 3ad29c8a7c - moved forwarder source to proper place. fledge68 2016-05-26 00:56:11 +0000
  • 161152050d - added source for WFL forwarder. created by Fix94. modified by me (fledge68) fledge68 2016-05-26 00:48:16 +0000
  • 856d072c68 - added source for WFL forwarder. created by Fix94. modified by me (fledge68) fledge68 2016-05-26 00:48:16 +0000
  • 1f6f17bc3b - Added fce_ultra_gx plugin source with libwupc fledge68 2016-05-25 19:48:34 +0000
  • 27f68cb68c - Added fce_ultra_gx plugin source with libwupc fledge68 2016-05-25 19:48:34 +0000
  • 3a458620bf - removed some unneeded stuff and moved the portlibs to where they are supposed to go (devkitpro/portlibs/ppc) (DOH!) this will make it easier to compile snes9xgx, fce ulatra gx, vba gx, and others since they all use the same portlibs. - Also last commmit was for the snes9xgx plugin in case you couldn't tell. - And by the way this is compiled with PPC r26 and the portlibs i believe i got from usbloader gx source repository except libwupc which i got from fix94 posted on gbatemp and github. fledge68 2016-05-25 12:50:23 +0000
  • ac707404d8 - removed some unneeded stuff and moved the portlibs to where they are supposed to go (devkitpro/portlibs/ppc) (DOH!) this will make it easier to compile snes9xgx, fce ulatra gx, vba gx, and others since they all use the same portlibs. - Also last commmit was for the snes9xgx plugin in case you couldn't tell. - And by the way this is compiled with PPC r26 and the portlibs i believe i got from usbloader gx source repository except libwupc which i got from fix94 posted on gbatemp and github. fledge68 2016-05-25 12:50:23 +0000
  • bc397cac94 - Added libwupc for wiiu controller support. All thanks to Fix94. - Also added all the missing libs that for some reason didn't get added last commit. - and updated libwupc to it's last commit to include battery info. fledge68 2016-05-25 00:22:39 +0000
  • 990fccd460 - Added libwupc for wiiu controller support. All thanks to Fix94. - Also added all the missing libs that for some reason didn't get added last commit. - and updated libwupc to it's last commit to include battery info. fledge68 2016-05-25 00:22:39 +0000
  • 8dd0416a89 - added snes9x gx plugin source to branches/plugins - updated it to 4.3.2 - next commit i will add wiiu pro controller support. fledge68 2016-05-23 21:21:41 +0000
  • 1719617728 - added snes9x gx plugin source to branches/plugins - updated it to 4.3.2 - next commit i will add wiiu pro controller support. fledge68 2016-05-23 21:21:41 +0000
  • 64e4379db1 - added branches and tags directories fledge68 2016-05-23 12:48:17 +0000
  • 184dcc4ec7 - added branches and tags directories fledge68 2016-05-23 12:48:17 +0000
  • 1e5db2d2df - added plugins branch - added snes_gx 4.3.4 fledge68 2016-05-22 00:54:38 +0000
  • 02da650191 - added plugins branch - added snes_gx 4.3.4 fledge68 2016-05-22 00:54:38 +0000
  • 1e8b88bb25 - Added 3 new Plugins. Wii, Channels, and Gamecube. - Wiiflow will automatically detect these and add the respective game lists to the plugin game list just like combined view via the source menu. - these plugins can be selected via the 'plugin select menu' in 'main settings' or via a source btn on the 'source menu'. - with these plugins the 'plugin select menu' can act like another source menu and they can easily be combined with all the other plugins of your choice. fledge68 2016-05-18 23:15:19 +0000
  • 7d30c948b6 - Added 3 new Plugins. Wii, Channels, and Gamecube. - Wiiflow will automatically detect these and add the respective game lists to the plugin game list just like combined view via the source menu. - these plugins can be selected via the 'plugin select menu' in 'main settings' or via a source btn on the 'source menu'. - with these plugins the 'plugin select menu' can act like another source menu and they can easily be combined with all the other plugins of your choice. fledge68 2016-05-18 23:15:19 +0000
  • 12433e0fed - added little patch to make sure emunand path settings in wiiflow.ini are ok. Helps with the recent added select nand option. fledge68 2016-05-15 00:29:16 +0000
  • def5e0e854 - added little patch to make sure emunand path settings in wiiflow.ini are ok. Helps with the recent added select nand option. fledge68 2016-05-15 00:29:16 +0000
  • deb279c506 - PHASE 2 (finally!) - New Coverflow theme format. no more emuflow, coverflow, brewflow. now we have coverflow, shortflow, sideflow, and smallflow. - coverflow is the normal coverflow. - shortflow is automatically used for plugins if all selected plugins require a short CD style cover such as GB, GBC, GBA, and playstation. if there's more let me know and i can add them. - sideflow is automatically used for plugins if all selected plugins require a cover on its side such as SNES and Nintendo 64. - smallflow is used if smallbox is set for homebrew and sourceflow. - no more need for emuflow= with a source btn in the source menu. it is done automatically now using the plugins magic# - each flow has its own number of modes/layouts. so now coveflow can have 8, smallfow 1, sideflow, 6, and shortflow 4 or whatever you want. - adjust coverflow works with no problems. just choose the view first before entering the adjust coverflow menu. - other minor code changes here and there. - remember themes are now in themes_lite and the coverflow part is seperated and put in the coverflows folder with the same name as the theme or you can use a default coverflow named default.ini for all themes. fledge68 2016-05-11 17:58:36 +0000
  • 6b1aab7c2d - PHASE 2 (finally!) - New Coverflow theme format. no more emuflow, coverflow, brewflow. now we have coverflow, shortflow, sideflow, and smallflow. - coverflow is the normal coverflow. - shortflow is automatically used for plugins if all selected plugins require a short CD style cover such as GB, GBC, GBA, and playstation. if there's more let me know and i can add them. - sideflow is automatically used for plugins if all selected plugins require a cover on its side such as SNES and Nintendo 64. - smallflow is used if smallbox is set for homebrew and sourceflow. - no more need for emuflow= with a source btn in the source menu. it is done automatically now using the plugins magic# - each flow has its own number of modes/layouts. so now coveflow can have 8, smallfow 1, sideflow, 6, and shortflow 4 or whatever you want. - adjust coverflow works with no problems. just choose the view first before entering the adjust coverflow menu. - other minor code changes here and there. - remember themes are now in themes_lite and the coverflow part is seperated and put in the coverflows folder with the same name as the theme or you can use a default coverflow named default.ini for all themes. fledge68 2016-05-11 17:58:36 +0000
  • cb887c85cb PHASE 1 -split coverflow config from theme config files. -renamed theme folder to themes_lite folder because of the new format and to avoid conflict with wiiflow. -made coverflows folder in themes_lite folder to hold the coverflow config files. -coverflow configs must be named the same as the theme configs or you can make one default coverflow config (named default.ini) in the coverflows folder. Then if wiiflow can't find matching coverflow config it will use the default coverflow config. -to create coverflow configs open a theme.ini file in a text editor (Notepad+) and search for brewflow and then copy from there to the end, create a new text file and paste, make sure the first line is empty, and save the file named exactly like your theme.ini and in the folder dev:/wiiflow/themes_lite/coverflows/ -why did i do this? 1. when you use wiiflow setting 'adjust coverflow' and save it will only save the coverflow part and not mess up your structure of your theme.ini. 2. because now with the default.ini coverflow you can have one set of coverflow layouts for all the themes. -note: this is Phase 1. Phase 2 and 3 coming. :) fledge68 2016-04-30 14:19:30 +0000
  • 0c5f06972c PHASE 1 -split coverflow config from theme config files. -renamed theme folder to themes_lite folder because of the new format and to avoid conflict with wiiflow. -made coverflows folder in themes_lite folder to hold the coverflow config files. -coverflow configs must be named the same as the theme configs or you can make one default coverflow config (named default.ini) in the coverflows folder. Then if wiiflow can't find matching coverflow config it will use the default coverflow config. -to create coverflow configs open a theme.ini file in a text editor (Notepad+) and search for brewflow and then copy from there to the end, create a new text file and paste, make sure the first line is empty, and save the file named exactly like your theme.ini and in the folder dev:/wiiflow/themes_lite/coverflows/ -why did i do this? 1. when you use wiiflow setting 'adjust coverflow' and save it will only save the coverflow part and not mess up your structure of your theme.ini. 2. because now with the default.ini coverflow you can have one set of coverflow layouts for all the themes. -note: this is Phase 1. Phase 2 and 3 coming. :) fledge68 2016-04-30 14:19:30 +0000
  • f048ed2c87 -removed source menu settings from startup settings. -access source menu setting via home button when viewing source menu or sourceflow. -source menu is now automatically enabled if a source_menu.ini is found. -removed five source view icons if no source_menu.ini found. -other minor source menu code cleanup fledge68 2016-04-26 00:43:09 +0000
  • d390563d5a -removed source menu settings from startup settings. -access source menu setting via home button when viewing source menu or sourceflow. -source menu is now automatically enabled if a source_menu.ini is found. -removed five source view icons if no source_menu.ini found. -other minor source menu code cleanup fledge68 2016-04-26 00:43:09 +0000
  • a759ff96c9 -fix for changing partition to find a fat partition for emunand fledge68 2016-04-25 01:01:35 +0000
  • eaad76ec83 -fix for changing partition to find a fat partition for emunand fledge68 2016-04-25 01:01:35 +0000
  • 3d85f76265 -made it so config icon on main screen doesn't show when the gamelist is empty. -fixed it so when you change the partition main coverflow will reload. fledge68 2016-04-25 00:28:43 +0000
  • f23d022675 -made it so config icon on main screen doesn't show when the gamelist is empty. -fixed it so when you change the partition main coverflow will reload. fledge68 2016-04-25 00:28:43 +0000
  • 3c0985fa7d -okay fried my brain on trying to follow all this checking emunand partitions and paths and extracting etc... for emunand and emunand saves -cleaned up some code for emunand list and when using emunand for wii saves. might be a problem here or there but need to take a break and come back to this later. should work for now. fledge68 2016-04-25 00:04:38 +0000
  • eff9f721e5 -okay fried my brain on trying to follow all this checking emunand partitions and paths and extracting etc... for emunand and emunand saves -cleaned up some code for emunand list and when using emunand for wii saves. might be a problem here or there but need to take a break and come back to this later. should work for now. fledge68 2016-04-25 00:04:38 +0000