Mr-Wiseguy
25461da8ab
First draft of readme
2024-05-06 18:09:39 -04:00
Mr-Wiseguy
ac14e4ca3f
Fixed overlay symbol (kerning table) being referenced directly, added map file generation to patch compilation
2024-05-06 14:11:00 -04:00
Mr-Wiseguy
4c3d48ba8f
Added some more mode-specific camera interpolation logic
2024-05-05 23:09:33 -04:00
Mr-Wiseguy
18be149b7b
Fixed rect alignment causing issues in horseback target practice
2024-05-05 23:09:19 -04:00
Mr-Wiseguy
af165cb21c
Various transform tagging
2024-05-05 19:09:11 -04:00
Mr-Wiseguy
47de6032d9
Fixed autosave timing when loading file or after moon crash
2024-05-05 00:27:08 -04:00
Mr-Wiseguy
db41873d69
Fixed save deletion using the wrong file number
2024-05-04 23:48:42 -04:00
Mr-Wiseguy
300af8c8c4
Made loading a save start the slow autosave timer instead of the normal one
2024-05-04 23:36:08 -04:00
Mr-Wiseguy
d1fb2bd278
Made Song of Time/game completion saves delete the autosave and made moon crash resets give the player extra time before an autosave triggers
2024-05-04 22:47:35 -04:00
Mr-Wiseguy
73eac7c88d
Make owl saves not get deleted on load if autosaving is enabled, updated autosave description
2024-05-04 20:42:53 -04:00
Reonu
2a72fc25ca
Skip owl statue text referencing save deletion if autosave is enabled ( #19 )
2024-05-04 20:40:45 -04:00
Mr-Wiseguy
83b196a4e5
Move rmlui reload to F10 and make F11 toggle fullscreen
2024-05-04 15:42:19 -04:00
Mr-Wiseguy
9ff794f502
Suppress enter key when alt is held to prevent stray inputs when using the fullscreen shortcut
2024-05-04 15:28:54 -04:00
Mr-Wiseguy
a324b7853d
Made loading autosaves spawn the player in dungeons when the save was made while in a dungeon
2024-05-04 14:32:33 -04:00
Mr-Wiseguy
54b862599c
Implemented UI for controlling autosaving, fixed general config defaults not being applied correctly
2024-05-04 13:08:14 -04:00
Mr-Wiseguy
7034243ff6
Update RT64
2024-05-04 02:10:58 -04:00
Mr-Wiseguy
0faf51e8a2
Disable autosave debug
2024-05-04 02:08:59 -04:00
Mr-Wiseguy
b7775e1e96
Implement rewind button in save menu to load the base file instead of the owl save/autosave
2024-05-04 01:20:14 -04:00
Mr-Wiseguy
3fdb2dc001
Fixed integer overflow in audio buffer calculations, added workaround to speed up audio if too many samples get queued somehow (prevents audio lag bug)
2024-05-04 00:28:42 -04:00
Mr-Wiseguy
55aa02c4b3
Added camera interpolation workarounds for specific modes or scenes
2024-05-03 19:55:34 -04:00
Reonu
619325366e
Add 'player can pause' check to autosave logic ( #17 )
2024-05-03 13:01:53 -04:00
Reonu
20d6f56644
Fix saves getting deleted on SoT save ( #16 )
2024-05-03 12:57:49 -04:00
Reonu
6aaf0bbd71
Interpolation fixes for snowhead/ikana boulders and beaver race rings ( #18 )
2024-05-03 12:57:07 -04:00
Mr-Wiseguy
76a879359e
Refined conditions for when autosaving is allowed
2024-05-02 02:38:17 -04:00
thecozies
7491eabde0
Cont/kb/mouse focus priorities and behaviors reworked ( #15 )
...
* ensure focus after cont/kb input + enable mouse on SDL_QUIT + force focus to prompt while open
* only force prompt focus if mouse is not active
* default kb input, mouse click switches to kb focused input
2024-05-02 01:51:09 -04:00
Mr-Wiseguy
956db3366f
Moved UI resource destruction to RT64 deinit hook, temporarily disabled shader cache as it's out of date
2024-05-01 04:25:22 -04:00
Mr-Wiseguy
11012cdfc6
WIP autosave functionality
2024-05-01 04:06:53 -04:00
Mr-Wiseguy
1ef8656a93
Asynchronous saving
2024-05-01 02:38:33 -04:00
Mr-Wiseguy
b9c9e65672
Changed save directory on linux to $HOME/.config/appname
2024-05-01 02:38:33 -04:00
thecozies
52278c5a4d
disable cursor movement threshold when controller is the primary input ( #14 )
2024-04-30 10:41:22 -04:00
thecozies
1ec20de2f5
Show quit game prompt when attempting to close window ( #13 )
2024-04-30 10:30:39 -04:00
thecozies
0aafcb6ee2
Fix directional navigation between options with msaa options being disabled ( #12 )
2024-04-30 10:29:38 -04:00
thecozies
d555f0c65b
Apply graphics conf changes with F on kb or X/Start on cont ( #11 )
2024-04-30 10:29:02 -04:00
Mr-Wiseguy
8a70b2313e
Fix issue where an invalid element can take focus if mouse movement happens immediately
2024-04-27 17:33:51 -04:00
Mr-Wiseguy
fab4f66903
Fixed cmake sometimes not linking required libraries on linux
2024-04-27 16:04:13 -04:00
Mr-Wiseguy
7c37f8ef8e
Fixed race condition with thread deletion, update RT64
2024-04-27 15:06:26 -04:00
Mr-Wiseguy
598948bfb6
Implemented shader cache preloading
2024-04-27 00:02:10 -04:00
Mr-Wiseguy
a6f94f9e2e
Added special defaults for steam deck and embedded linux icon png into binary
2024-04-26 22:41:41 -04:00
Mr-Wiseguy
3537a22ccd
Fixed description of mouse aiming, made D-Pad icon translucent if none of its items have been obtained yet
2024-04-26 19:35:19 -04:00
Mr-Wiseguy
b28614b128
Implemented mouse aiming
2024-04-26 01:48:26 -04:00
Mr-Wiseguy
539497f84d
Forced camera interpolation in Camera_Fixed1 mode to fix several incorrect camera skips
2024-04-25 23:49:06 -04:00
Reonu
c4b89613ab
Fix Linux build and locale
2024-04-25 15:51:04 +01:00
Mr-Wiseguy
ac2150b0fa
Fix shader compilation on Linux
2024-04-25 03:07:06 -04:00
Reonu
dd1315e6eb
Add Linux fullscreen support ( #8 )
...
Temporary workaround for RT64 not supporting full screen in Linux
2024-04-25 03:06:12 -04:00
Reonu
25a3837b37
Add Linux taskbar icon ( #6 )
2024-04-25 03:04:18 -04:00
Mr-Wiseguy
a6e34bb49b
Changes to fix compilation on linux
2024-04-25 03:04:14 -04:00
Mr-Wiseguy
68ee43f5ac
Implemented new thread scheduling logic that doesn't need a central scheduler thread, removed all uses of atomic waits
2024-04-25 02:57:06 -04:00
Mr-Wiseguy
5382ce6fd0
Transform tagging for clear tag actor (mainly for bomb explosions), update RT64
2024-04-24 14:56:23 -04:00
thecozies
4076591be1
config description highlighting enhancements
...
- gfx description highlighting
- general config description highlighting
- '<i>' tag renders color-warning, and tag 4K res with '<i>'
2024-04-22 09:17:40 -05:00
thecozies
4fef9d9203
show display refresh rate in description
2024-04-22 08:11:13 -05:00