Mr-Wiseguy
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0192cac272
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Fixed cursor hiding lag, moved save file location to config folder
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2024-03-12 00:27:20 -04:00 |
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Mr-Wiseguy
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38680d7171
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Transform tagging for snow weather effect
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2024-03-11 00:13:32 -04:00 |
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Mr-Wiseguy
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eeeabba64d
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Added background music volume and low health beep settings, imported warp names
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2024-03-10 16:40:41 -04:00 |
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Mr-Wiseguy
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0ceeeb04ea
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Implemented D-Pad transformation masks and ocarina
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2024-03-05 02:55:05 -05:00 |
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Mr-Wiseguy
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57475d058b
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Implemented rumble, added control options menu with rumble strength and targeting mode
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2024-03-04 02:13:12 -05:00 |
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Mr-Wiseguy
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ca66fdddbb
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Implemented proper ROM selection menu
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2024-03-03 21:17:59 -05:00 |
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Mr-Wiseguy
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39fd31f731
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Transform tagging for pause screen cursor
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2024-03-03 03:18:07 -05:00 |
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Mr-Wiseguy
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0e7aa47b11
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Transform tagging for the hookshot reticle
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2024-03-03 02:59:41 -05:00 |
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Mr-Wiseguy
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f6e11ed723
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Improved motion blur at higher framerates, reorganized some patch code
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2024-03-03 02:36:14 -05:00 |
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Mr-Wiseguy
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569d86d901
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Added heuristics to determine when to skip camera interpolation, added ability to enable developer mode in RT64
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2024-03-02 23:28:48 -05:00 |
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Mr-Wiseguy
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45a13d28c2
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Update RT64 and transform tagging for tile scroll interpolation
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2024-03-02 13:33:09 -05:00 |
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Mr-Wiseguy
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beec29217c
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Implemented warp debug menu feature
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2024-03-01 18:42:05 -05:00 |
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Mr-Wiseguy
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b35d7c2cce
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Added missing change for new matrix group macros
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2024-02-26 10:15:15 -05:00 |
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Mr-Wiseguy
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c0fa6d7c82
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Update RT64 for more fine-grained interpolation control
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2024-02-26 01:42:57 -05:00 |
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Mr-Wiseguy
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214231de6c
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Add transform tags for bow and arrow's string and hookshot chain, update patch makefile to use fast-math and no-unsafe-math-optimizations
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2024-02-24 16:14:48 -05:00 |
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Mr-Wiseguy
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5a1dbb96f4
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Fix POLY_XLU_DISP overflow by making gfx buffers 10x larger, added error reporting when gfx buffers overflow
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2024-02-24 16:13:39 -05:00 |
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Mr-Wiseguy
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e97242af2e
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Fixed DPI awareness mode, fixed crash caused by patch that fixed drawing null skyboxes
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2024-02-22 23:52:04 -05:00 |
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Mr-Wiseguy
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b88c729d93
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Transform tagging for song of soaring effects
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2024-02-19 17:02:10 -05:00 |
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Mr-Wiseguy
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99c14fde04
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Added mechanism for getting aspect ratio from recompiled code, fixed wipe3 transition in widescreen
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2024-02-17 22:12:23 -05:00 |
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Mr-Wiseguy
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b6cec905c7
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Transform tagging to missed skele drawing functions, transform tagging for particles, automatic transform tagging for all actors with only one matrix, update RT64
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2024-02-17 22:11:07 -05:00 |
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Mr-Wiseguy
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12e107b872
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Tag sky and camera matrices for interpolation and tag terrain matrices to skip interpolation
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2024-02-04 23:12:34 -05:00 |
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Mr-Wiseguy
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958808acb0
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Enable relevant RT64 enhancements, fix pause background corruption if song of soaring was played before ever pausing
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2024-02-04 22:55:15 -05:00 |
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Mr-Wiseguy
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3326a1bcce
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Significantly improved transform tagging for most actors, updated RT64
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2024-01-28 23:43:51 -05:00 |
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Mr-Wiseguy
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8370b9a9a9
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Add patch to fix texture sampling seams in pause menu
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2024-01-28 02:00:04 -05:00 |
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Mr-Wiseguy
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8a919252d2
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Modify gyro aim implementation to add aim reset and low pass filter, copy RT64 DLL dependencies to output folder
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2024-01-27 16:06:36 -05:00 |
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Mr-Wiseguy
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e04865c715
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Initial implementation of gyro aim with GamepadMotionHelpers for sensor fusion
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2024-01-22 23:08:59 -05:00 |
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Mr-Wiseguy
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457bc878e9
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Refactored input mapping state
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2024-01-14 22:49:04 -05:00 |
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Mr-Wiseguy
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ecfe2381b0
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Prototype quicksave functionality, disabled for now
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2024-01-13 01:39:41 -05:00 |
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Mr-Wiseguy
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c0abf1a203
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Patch options button in file select to be a quit button instead, update RT64 and RmlUi
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2023-12-27 17:56:26 -05:00 |
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Mr-Wiseguy
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86e701440c
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Patch light glow to use extended gbi, add right trigger to default bindings for R, update RT64 to fix lens of truth
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2023-12-25 16:05:24 -05:00 |
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Mr-Wiseguy
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675719cdcf
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Fix bad scissor on A button text
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2023-12-24 02:31:13 -05:00 |
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Mr-Wiseguy
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899bbb205e
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Added origin adjustment for item equip animation in pause screen, disabled some WIP patches
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2023-12-24 02:01:22 -05:00 |
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Mr-Wiseguy
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32cb89ed76
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Added MM decomp as submodule and added workaround file to avoid needing to build it
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2023-12-18 19:26:47 -05:00 |
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Mr-Wiseguy
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a8e6cd112e
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Disable infinite magic cheat
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2023-12-17 21:43:09 -05:00 |
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Mr-Wiseguy
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b3e4ab13ca
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Update RT64 to fix crash caused by offset scissors going into negative coordinate ranges
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2023-12-17 21:25:49 -05:00 |
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Mr-Wiseguy
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73db5cb6d8
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Fixed saving lockup caused by incorrect fields in message queue struct, updated RT64
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2023-12-17 15:39:46 -05:00 |
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Mr-Wiseguy
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971d728169
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Input refactor to allow arbitrary bindings
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2023-12-13 02:06:56 -05:00 |
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Mr-Wiseguy
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b11e652a20
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Map C-Up camera input to D-pad Up in dual analog mode
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2023-12-03 23:35:17 -05:00 |
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Mr-Wiseguy
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9391253c7e
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Tag matrix groups for actors
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2023-12-03 19:32:27 -05:00 |
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Mr-Wiseguy
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a487014623
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Made RT64 into a submodule, redid UI patching using new extended gbi alignment commands
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2023-12-03 13:14:54 -05:00 |
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Mr-Wiseguy
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d71b86c1da
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Added WIP dual analog camera and widescreen UI patches
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2023-12-01 10:56:20 -05:00 |
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Mr-Wiseguy
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ddaac3cd8f
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Pull in symbols from the decomp elf automatically when building the patches elf
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2023-11-27 23:39:18 -05:00 |
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Mr-Wiseguy
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ec23ef02fd
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Added some more patch functionality, added recomp namespace
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2023-11-24 17:10:21 -05:00 |
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Mr-Wiseguy
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8188aee2c1
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Removed use of std::exit and changed recomp runtime to exit normally, added helpers for getting recompiled args and returning values, added example of patch code calling native code
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2023-11-12 14:47:38 -05:00 |
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Mr-Wiseguy
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398988a961
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Added function patching, began reorganizing UI code, added native file dialog library
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2023-11-11 17:42:07 -05:00 |
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