Commit Graph

41 Commits

Author SHA1 Message Date
Mr-Wiseguy
57475d058b Implemented rumble, added control options menu with rumble strength and targeting mode 2024-03-04 02:13:12 -05:00
Mr-Wiseguy
ca66fdddbb Implemented proper ROM selection menu 2024-03-03 21:17:59 -05:00
Mr-Wiseguy
39fd31f731 Transform tagging for pause screen cursor 2024-03-03 03:18:07 -05:00
Mr-Wiseguy
0e7aa47b11 Transform tagging for the hookshot reticle 2024-03-03 02:59:41 -05:00
Mr-Wiseguy
f6e11ed723 Improved motion blur at higher framerates, reorganized some patch code 2024-03-03 02:36:14 -05:00
Mr-Wiseguy
569d86d901 Added heuristics to determine when to skip camera interpolation, added ability to enable developer mode in RT64 2024-03-02 23:28:48 -05:00
Mr-Wiseguy
45a13d28c2 Update RT64 and transform tagging for tile scroll interpolation 2024-03-02 13:33:09 -05:00
Mr-Wiseguy
beec29217c Implemented warp debug menu feature 2024-03-01 18:42:05 -05:00
Mr-Wiseguy
b35d7c2cce Added missing change for new matrix group macros 2024-02-26 10:15:15 -05:00
Mr-Wiseguy
c0fa6d7c82 Update RT64 for more fine-grained interpolation control 2024-02-26 01:42:57 -05:00
Mr-Wiseguy
214231de6c Add transform tags for bow and arrow's string and hookshot chain, update patch makefile to use fast-math and no-unsafe-math-optimizations 2024-02-24 16:14:48 -05:00
Mr-Wiseguy
5a1dbb96f4 Fix POLY_XLU_DISP overflow by making gfx buffers 10x larger, added error reporting when gfx buffers overflow 2024-02-24 16:13:39 -05:00
Mr-Wiseguy
e97242af2e Fixed DPI awareness mode, fixed crash caused by patch that fixed drawing null skyboxes 2024-02-22 23:52:04 -05:00
Mr-Wiseguy
b88c729d93 Transform tagging for song of soaring effects 2024-02-19 17:02:10 -05:00
Mr-Wiseguy
99c14fde04 Added mechanism for getting aspect ratio from recompiled code, fixed wipe3 transition in widescreen 2024-02-17 22:12:23 -05:00
Mr-Wiseguy
b6cec905c7 Transform tagging to missed skele drawing functions, transform tagging for particles, automatic transform tagging for all actors with only one matrix, update RT64 2024-02-17 22:11:07 -05:00
Mr-Wiseguy
12e107b872 Tag sky and camera matrices for interpolation and tag terrain matrices to skip interpolation 2024-02-04 23:12:34 -05:00
Mr-Wiseguy
958808acb0 Enable relevant RT64 enhancements, fix pause background corruption if song of soaring was played before ever pausing 2024-02-04 22:55:15 -05:00
Mr-Wiseguy
3326a1bcce Significantly improved transform tagging for most actors, updated RT64 2024-01-28 23:43:51 -05:00
Mr-Wiseguy
8370b9a9a9 Add patch to fix texture sampling seams in pause menu 2024-01-28 02:00:04 -05:00
Mr-Wiseguy
8a919252d2 Modify gyro aim implementation to add aim reset and low pass filter, copy RT64 DLL dependencies to output folder 2024-01-27 16:06:36 -05:00
Mr-Wiseguy
e04865c715 Initial implementation of gyro aim with GamepadMotionHelpers for sensor fusion 2024-01-22 23:08:59 -05:00
Mr-Wiseguy
457bc878e9 Refactored input mapping state 2024-01-14 22:49:04 -05:00
Mr-Wiseguy
ecfe2381b0 Prototype quicksave functionality, disabled for now 2024-01-13 01:39:41 -05:00
Mr-Wiseguy
c0abf1a203 Patch options button in file select to be a quit button instead, update RT64 and RmlUi 2023-12-27 17:56:26 -05:00
Mr-Wiseguy
86e701440c Patch light glow to use extended gbi, add right trigger to default bindings for R, update RT64 to fix lens of truth 2023-12-25 16:05:24 -05:00
Mr-Wiseguy
675719cdcf Fix bad scissor on A button text 2023-12-24 02:31:13 -05:00
Mr-Wiseguy
899bbb205e Added origin adjustment for item equip animation in pause screen, disabled some WIP patches 2023-12-24 02:01:22 -05:00
Mr-Wiseguy
32cb89ed76 Added MM decomp as submodule and added workaround file to avoid needing to build it 2023-12-18 19:26:47 -05:00
Mr-Wiseguy
a8e6cd112e Disable infinite magic cheat 2023-12-17 21:43:09 -05:00
Mr-Wiseguy
b3e4ab13ca Update RT64 to fix crash caused by offset scissors going into negative coordinate ranges 2023-12-17 21:25:49 -05:00
Mr-Wiseguy
73db5cb6d8 Fixed saving lockup caused by incorrect fields in message queue struct, updated RT64 2023-12-17 15:39:46 -05:00
Mr-Wiseguy
971d728169 Input refactor to allow arbitrary bindings 2023-12-13 02:06:56 -05:00
Mr-Wiseguy
b11e652a20 Map C-Up camera input to D-pad Up in dual analog mode 2023-12-03 23:35:17 -05:00
Mr-Wiseguy
9391253c7e Tag matrix groups for actors 2023-12-03 19:32:27 -05:00
Mr-Wiseguy
a487014623 Made RT64 into a submodule, redid UI patching using new extended gbi alignment commands 2023-12-03 13:14:54 -05:00
Mr-Wiseguy
d71b86c1da Added WIP dual analog camera and widescreen UI patches 2023-12-01 10:56:20 -05:00
Mr-Wiseguy
ddaac3cd8f Pull in symbols from the decomp elf automatically when building the patches elf 2023-11-27 23:39:18 -05:00
Mr-Wiseguy
ec23ef02fd Added some more patch functionality, added recomp namespace 2023-11-24 17:10:21 -05:00
Mr-Wiseguy
8188aee2c1 Removed use of std::exit and changed recomp runtime to exit normally, added helpers for getting recompiled args and returning values, added example of patch code calling native code 2023-11-12 14:47:38 -05:00
Mr-Wiseguy
398988a961 Added function patching, began reorganizing UI code, added native file dialog library 2023-11-11 17:42:07 -05:00