Mr-Wiseguy
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b28614b128
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Implemented mouse aiming
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2024-04-26 01:48:26 -04:00 |
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Mr-Wiseguy
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539497f84d
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Forced camera interpolation in Camera_Fixed1 mode to fix several incorrect camera skips
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2024-04-25 23:49:06 -04:00 |
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Mr-Wiseguy
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5382ce6fd0
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Transform tagging for clear tag actor (mainly for bomb explosions), update RT64
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2024-04-24 14:56:23 -04:00 |
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thecozies
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af3c4f4df7
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update rumble on vi thread
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2024-04-16 10:58:43 -04:00 |
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thecozies
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51759611e1
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control rumble intensity to mimic n64 rumble pak & separate rumble from input
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2024-04-16 10:58:43 -04:00 |
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Mr-Wiseguy
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a293673a32
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Update RT64 to fix Granny's story, tagged some more matrices to help with matching performance
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2024-04-15 20:05:31 -04:00 |
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Mr-Wiseguy
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76ec1f379b
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Transform tagging for moon/giants chamber/lost woods particles, fixed missing nfd init
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2024-04-06 18:04:55 -04:00 |
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Mr-Wiseguy
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45bbd40b12
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Fix bug with pause tiles being in wrong location when unpausing, update RT64
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2024-04-06 12:42:15 -04:00 |
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Mr-Wiseguy
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460d1aafb4
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Added patches for skipping interpolation when actors get teleported in cutscenes
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2024-04-06 00:34:10 -04:00 |
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thecozies
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65ced0c594
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added set time debug ui
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2024-04-05 11:25:45 -05:00 |
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Mr-Wiseguy
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50536bf737
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Patched ocarina wipe effects to work in widescreen by injecting new vertex and triangle lists
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2024-04-04 20:37:08 -04:00 |
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Mr-Wiseguy
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636f312823
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Add debug set time hook
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2024-04-04 17:24:45 -04:00 |
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Mr-Wiseguy
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6848645854
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Fixed pause menu buttons not interpolating, skipped cursor interpolation when it moves, fixed pause menu panels popping in on widescreen
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2024-04-04 02:11:48 -04:00 |
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Mr-Wiseguy
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407b6e547c
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Fixed stutter caused by saving by adding a sleep in the saving loop, fixed bug with timers not resuming due to a negative remaining duration
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2024-04-02 22:16:31 -04:00 |
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Mr-Wiseguy
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fcc4eb6351
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Tweaked input latency patch to help prevent microstutters, updated RT64
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2024-04-02 18:21:05 -04:00 |
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Mr-Wiseguy
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2e4988da2b
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Fixed ortho tri textbox patch in Bomber's notebook
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2024-04-02 00:49:32 -04:00 |
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Mr-Wiseguy
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ea61c2bc73
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Switched letterbox rects to ortho tris so they could be interpolated,
updated RT64 to fix projection matching issue
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2024-04-01 23:33:26 -04:00 |
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Mr-Wiseguy
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6ce38f5325
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Changed textboxes to be ortho tris so they'd get interpolated, update RT64
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2024-04-01 18:52:26 -04:00 |
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Mr-Wiseguy
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9763cae32b
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Fixed telescope effect breaking when the scale is 0
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2024-04-01 14:42:33 -04:00 |
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Mr-Wiseguy
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d741c4f4dd
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Skip rotation interpolation on the ground in the intro cutscene
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2024-04-01 03:40:54 -04:00 |
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Mr-Wiseguy
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4c5f48a2c3
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Add check for programmable sample positions for MSAA settings, fixed fullscreen option going out of sync with alt+enter shortcut
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2024-04-01 03:19:16 -04:00 |
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Mr-Wiseguy
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81fca5bf96
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Implemented system for detecting billboards and disabling rotation interpolation for them during camera cuts, update RT64
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2024-03-31 23:12:22 -04:00 |
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Mr-Wiseguy
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30e66ab12b
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Add system for skipping skeleton interpolation for a given actor and applied it to Happy Mask Salesman, tagged fireworks
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2024-03-31 16:39:47 -04:00 |
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Mr-Wiseguy
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31d2424774
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Fixed issue with latency patch not always starting with the correct behavior
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2024-03-30 22:44:08 -04:00 |
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Mr-Wiseguy
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1651298a2c
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Fixed crash caused by input latency reduction patch
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2024-03-30 20:00:02 -04:00 |
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Mr-Wiseguy
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1caf81e1cf
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Reduce alpha clamp for blur to prevent image retention, update RT64
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2024-03-28 20:53:17 -04:00 |
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Mr-Wiseguy
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fe284112bc
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Update RT64 and all matrix group command usage, changed lens to ortho tris so it gets interpolated and remains centered
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2024-03-28 20:36:16 -04:00 |
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Mr-Wiseguy
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751fccb896
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Patched branch commands on Clock Town geometry in Termina field to fix force branch issue
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2024-03-28 00:44:30 -04:00 |
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Mr-Wiseguy
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7ff1c194e0
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Clamp alpha for blur effect to mitigate image retention
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2024-03-27 22:18:31 -04:00 |
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Mr-Wiseguy
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20c999e579
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Fixed some interpolation issues with Goht and Gyorg
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2024-03-27 18:47:47 -04:00 |
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Mr-Wiseguy
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d1d00e164c
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Fixed camera interpolation double skips, made the skybox skip interpolation with the camera, fixed particles getting incorrectly matched
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2024-03-27 18:47:15 -04:00 |
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Mr-Wiseguy
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447689afd5
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Slightly reorganized some of the transform tagging patches, tagged Wart's bubbles
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2024-03-27 18:45:09 -04:00 |
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Mr-Wiseguy
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976bfa1969
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Reduced input latency and improved gyro by moving input polling to main game thread and moving frame wait to after DL submission, fixed bluetooth dualsense gyro
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2024-03-21 02:46:08 -04:00 |
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Mr-Wiseguy
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8db2c655c3
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Modified how patch elf is linked to prevent address conflicts with vanilla symbols, update RT64
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2024-03-20 22:16:51 -04:00 |
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Mr-Wiseguy
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37bc904b2a
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Moved rt64 submodule to new folder to reflect change in repo name
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2024-03-15 17:46:45 -04:00 |
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Mr-Wiseguy
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ff5dd7f50c
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Patch giants cutscene to fix music desync, update RT64
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2024-03-15 01:17:56 -04:00 |
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Mr-Wiseguy
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bc6b112992
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Patched lens/telescope effect to not stretch in widescreen, fixed incorrect trigger icons in UI.
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2024-03-14 00:44:47 -04:00 |
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Mr-Wiseguy
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5b38b8eec9
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Fix bug with bowstring tranform tagging, transform tagging for effects, made d-pad buttons skip mask transformation cutscene
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2024-03-13 19:26:29 -04:00 |
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Mr-Wiseguy
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8c2a999697
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Rewrite star drawing code to use tris and matrices instead of rects for better interpolation
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2024-03-12 18:01:58 -04:00 |
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Mr-Wiseguy
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0192cac272
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Fixed cursor hiding lag, moved save file location to config folder
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2024-03-12 00:27:20 -04:00 |
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Mr-Wiseguy
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38680d7171
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Transform tagging for snow weather effect
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2024-03-11 00:13:32 -04:00 |
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Mr-Wiseguy
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eeeabba64d
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Added background music volume and low health beep settings, imported warp names
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2024-03-10 16:40:41 -04:00 |
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Mr-Wiseguy
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0ceeeb04ea
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Implemented D-Pad transformation masks and ocarina
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2024-03-05 02:55:05 -05:00 |
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Mr-Wiseguy
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57475d058b
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Implemented rumble, added control options menu with rumble strength and targeting mode
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2024-03-04 02:13:12 -05:00 |
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Mr-Wiseguy
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ca66fdddbb
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Implemented proper ROM selection menu
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2024-03-03 21:17:59 -05:00 |
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Mr-Wiseguy
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39fd31f731
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Transform tagging for pause screen cursor
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2024-03-03 03:18:07 -05:00 |
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Mr-Wiseguy
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0e7aa47b11
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Transform tagging for the hookshot reticle
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2024-03-03 02:59:41 -05:00 |
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Mr-Wiseguy
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f6e11ed723
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Improved motion blur at higher framerates, reorganized some patch code
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2024-03-03 02:36:14 -05:00 |
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Mr-Wiseguy
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569d86d901
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Added heuristics to determine when to skip camera interpolation, added ability to enable developer mode in RT64
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2024-03-02 23:28:48 -05:00 |
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Mr-Wiseguy
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45a13d28c2
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Update RT64 and transform tagging for tile scroll interpolation
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2024-03-02 13:33:09 -05:00 |
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