Commit Graph

  • 208e3044fc
    fix: use sdl userevent to set await_stick_return when scanning for input (#413) briaguya 2024-06-22 22:06:25 -04:00
  • cbb5e8e7a4
    Allow skipping Song of Soaring cutscene (#409) danielryb 2024-06-23 04:02:33 +02:00
  • 4abd0fe720
    Update N64ModernRuntime and add debug game thread naming (#408) Anghelo Carvajal 2024-06-21 09:40:06 -04:00
  • 07cfe51010
    Update SDL2 version for remaining workflows (#401) David Chavez 2024-06-17 13:10:34 +02:00
  • b086945b67
    Add Blaze message to README (#397) David Chavez 2024-06-17 00:51:21 +02:00
  • c3668d02d4
    Merge branch 'dev' into chore/ci-windows-test chore/ci-windows-test David Chavez 2024-06-16 21:56:55 +02:00
  • 1a6a3b3082
    CI: build on ubuntu-18.04 (#346) David Chavez 2024-06-16 21:38:23 +02:00
  • 19fcd9bf31
    Update to latest N64ModernRuntime (#392) David Chavez 2024-06-12 09:40:14 +02:00
  • 0a5a067ac0 Build and run N64Recomp in CMake exploration/recomp-cmake dcvz 2024-06-11 23:44:20 +02:00
  • b31cf0a76b
    Update N64ModernRuntime submodule url (#389) David Chavez 2024-06-10 16:50:54 +02:00
  • 0e31d3b582
    CI: Match SDL across platforms and centralize versions (#383) David Chavez 2024-06-09 01:42:15 +02:00
  • 22520873c5 Attempt what VS does now dcvz 2024-06-07 10:40:34 +02:00
  • 2607c8098f
    ci: download sdl from gh release url (#381) briaguya 2024-06-08 15:09:08 -04:00
  • e819c62da2
    ci: fix windows builds (#375) David Chavez 2024-06-07 10:39:47 +02:00
  • b0d0cab6c2
    feat: support portable mode (#368) briaguya 2024-06-05 19:59:43 -04:00
  • 1c00519938
    fix: enable key repeat in rmlui menu (#364) briaguya 2024-06-05 07:03:06 -04:00
  • 030d793056
    Update to support latest N64Recomp - Silence warnings in CMake (#358) David Chavez 2024-06-05 07:58:24 +02:00
  • bec699f0bd
    Migrate to N64ModernRuntime (#354) David Chavez 2024-06-05 01:12:43 +02:00
  • 6e9ee3498b
    CI: Pin N64Recomp version to use (#353) David Chavez 2024-06-03 21:39:20 +02:00
  • 4d682fac8a
    Bump version number to 1.1.1 (#343) v1.1.1 Wiseguy 2024-06-02 16:29:13 -04:00
  • d1f5ff3bba
    Use shader cache in artefacts (#272) David Chavez 2024-06-02 20:18:50 +02:00
  • 9ab97993e1
    Update RT64 for AMD RDNA3 workaround and shader counts in debugger (#314) Wiseguy 2024-06-02 13:47:03 -04:00
  • 49baa68ea1 Fix bug with saving error detection, changed saving error message Mr-Wiseguy 2024-06-02 12:01:30 -04:00
  • db1def4280
    CI: Enable internal workflow for pushes on dev (#341) David Chavez 2024-06-02 17:45:01 +02:00
  • 7d3ae05436
    Add shield aiming inversion (#338) Reonu 2024-06-02 15:46:08 +01:00
  • 763c714653
    CI: Split workflow execution paths (#337) David Chavez 2024-06-02 16:34:25 +02:00
  • ce406e9c5d
    Use file backup system for config files (#335) Wiseguy 2024-06-01 17:22:33 -04:00
  • 3e5efc935e
    Start the Wart boss fight if the player looks up with analog cam (#308) Reonu 2024-05-30 18:31:09 +01:00
  • a3d287575d
    Enhanced analog cam behavior when spike rolling or in a deku flower (#306) thecozies 2024-05-30 10:34:10 -05:00
  • 8319d97ad1
    Make the ocarina work with the dpad (#311) Reonu 2024-05-30 15:53:43 +01:00
  • b6b3bca731
    Update issue template with questions for glitches and driver versions (#284) Reonu 2024-05-27 15:54:10 +01:00
  • 95b7a64f1c
    CI: Build aarch64 linux (#249) David Chavez 2024-05-27 12:33:15 +02:00
  • 790b10a4b4 Fixed swapped descriptions in general config menu Mr-Wiseguy 2024-05-26 15:28:34 -04:00
  • 32b0fc5f53
    Update README to reflect new features (dual analog etc) (#276) Reonu 2024-05-26 20:25:03 +01:00
  • 1ea7d4ebe9
    v1.1.0 (#271) v1.1.0 Wiseguy 2024-05-26 14:24:13 -04:00
  • 4ebe71bfcc
    Automatic save backup system (#260) Reonu 2024-05-26 16:38:58 +01:00
  • d4898f2316
    feat: allow configuring menu toggle button (#181) briaguya 2024-05-26 09:58:51 -04:00
  • 3c34fa63c1
    Adds analog camera and other controller options (#264) Wiseguy 2024-05-26 09:34:26 -04:00
  • a4f61016bb Fix navigation on deadzone option, convert backing value to int to match other sliders Mr-Wiseguy 2024-05-24 17:55:16 -04:00
  • 773cc3bbb0 joystick deadzone (#257) GabrielCNoble 2024-05-24 18:03:14 -03:00
  • 332a45cd64
    Fix Skull Kid curse effect in ultrawide (32:9+) (#259) Reonu 2024-05-26 07:23:25 +01:00
  • 23eb6b7eea
    Support for high precision framebuffers and dither noise (RT64) (#252) Reonu 2024-05-26 06:24:46 +01:00
  • 169155953e
    Add main volume option to settings (#267) Parker 2024-05-25 21:59:15 -07:00
  • 41e737249e
    Fix "Dawn of the X day" screen ending too early (#266) Reonu 2024-05-26 04:41:00 +01:00
  • 02a774e4ff
    Reuse icon for AppImage (#248) David Chavez 2024-05-23 09:03:09 +02:00
  • 466b766cfa
    Remove shader cache and make it optional (#238) David Chavez 2024-05-22 10:55:54 +02:00
  • 26f5fcc952
    AppImage (#231) qurious-pixel 2024-05-22 08:55:12 +00:00
  • b803da8a58
    Fix arm64 building and X11 conflicts (#214) theofficialgman 2024-05-21 20:39:34 -04:00
  • 0a0699f272
    Linux: Force SDL2 video driver selection to X11 (#197) Nadia Holmquist Pedersen 2024-05-20 23:39:33 +02:00
  • 0b609752ce
    CI: Enable secrets on forks with approval (#227) David Chavez 2024-05-20 22:55:59 +02:00
  • f872ca87cc
    Fix CMake build directory name in BUILDING.md (#205) Guilherme Arcencio 2024-05-20 11:14:09 -03:00
  • 671d94a6d5
    Add clarification regarding choosing other ROMs to readme (#210) Reonu 2024-05-20 06:07:18 +01:00
  • 6121e5aa3c
    Fix release link in README to always point to the latest release. Mr-Wiseguy 2024-05-18 23:34:02 -04:00
  • b791a4aa1d
    1.0.1 Hotfixes (#190) v1.0.1 Mr-Wiseguy 2024-05-18 18:46:11 -04:00
  • 3f9478c7e6
    CI: Allow whole ZRE repo to be replaceable (#182) David Chavez 2024-05-18 22:35:13 +02:00
  • 511fca8393
    Bundle missing dll’s & tar linux archive (#180) David Chavez 2024-05-18 16:38:38 +02:00
  • 7e8782c114
    Building Instructions & CI (#178) David Chavez 2024-05-18 04:23:48 +02:00
  • 008dfa5b0b Add missing semicolon Reonu 2024-05-16 19:46:15 +01:00
  • 29161d17f2
    Add Linux workarounds to readme (#150) Reonu 2024-05-15 23:28:39 +01:00
  • ada320a184
    Fix link in README.md Mr-Wiseguy 2024-05-15 11:26:38 -04:00
  • 4873460b88
    Add savefile location info to readme (#144) Reonu 2024-05-15 00:02:40 +01:00
  • abbf090153
    Update bug_report.md Mr-Wiseguy 2024-05-14 10:18:14 -04:00
  • 89af45ae34
    ultramodern / recomp runtime: Relax alignment restrictions in osEPiReadIo, implement some more stubs (#130) Tharo 2024-05-14 05:21:51 +01:00
  • d5fb5f50c1 Added microcode tomls for RSPRecomp Mr-Wiseguy 2024-05-12 20:35:54 -04:00
  • a72f4d6072
    Update system requirements Mr-Wiseguy 2024-05-12 11:36:12 -04:00
  • 452d2af067
    Update README.md Mr-Wiseguy 2024-05-11 13:28:38 -04:00
  • b1109f66c1 Update README.md Mr-Wiseguy 2024-05-10 20:31:59 -04:00
  • 028fa7fd17 Add a libraries and referenced projects section to the readme Mr-Wiseguy 2024-05-10 16:27:10 -04:00
  • c9c1726a8b Add link to releases in readme Mr-Wiseguy 2024-05-10 14:32:57 -04:00
  • 82c449045f
    Update issue templates Mr-Wiseguy 2024-05-10 00:22:09 -04:00
  • b18262c692 Update readme and general config descriptions, add GPLv3 license, bump verison number to 1.0.0 v1.0.0 Mr-Wiseguy 2024-05-10 00:07:09 -04:00
  • c898edd749 Update RT64 and shader cache, add decals to N64 effect list in readme, bump version number to 1.0.0-rc2 v1.0.0-rc2 Mr-Wiseguy 2024-05-06 22:47:31 -04:00
  • b89d9c8508 More readme changes Mr-Wiseguy 2024-05-06 20:09:01 -04:00
  • f56b6c6b87
    Fix the right edge on the purple background for scene title cards (#20) Reonu 2024-05-07 01:03:48 +01:00
  • 8a035386c0 Update readme Mr-Wiseguy 2024-05-06 19:01:34 -04:00
  • 25461da8ab First draft of readme Mr-Wiseguy 2024-05-06 17:54:08 -04:00
  • ac14e4ca3f Fixed overlay symbol (kerning table) being referenced directly, added map file generation to patch compilation Mr-Wiseguy 2024-05-06 14:11:00 -04:00
  • 4c3d48ba8f Added some more mode-specific camera interpolation logic Mr-Wiseguy 2024-05-05 23:09:33 -04:00
  • 18be149b7b Fixed rect alignment causing issues in horseback target practice Mr-Wiseguy 2024-05-05 23:09:19 -04:00
  • af165cb21c Various transform tagging Mr-Wiseguy 2024-05-05 19:09:11 -04:00
  • 47de6032d9 Fixed autosave timing when loading file or after moon crash Mr-Wiseguy 2024-05-05 00:27:08 -04:00
  • db41873d69 Fixed save deletion using the wrong file number Mr-Wiseguy 2024-05-04 23:48:42 -04:00
  • 300af8c8c4 Made loading a save start the slow autosave timer instead of the normal one Mr-Wiseguy 2024-05-04 23:18:32 -04:00
  • d1fb2bd278 Made Song of Time/game completion saves delete the autosave and made moon crash resets give the player extra time before an autosave triggers Mr-Wiseguy 2024-05-04 22:47:35 -04:00
  • 73eac7c88d Make owl saves not get deleted on load if autosaving is enabled, updated autosave description Mr-Wiseguy 2024-05-04 20:42:53 -04:00
  • 2a72fc25ca
    Skip owl statue text referencing save deletion if autosave is enabled (#19) Reonu 2024-05-05 01:40:45 +01:00
  • 83b196a4e5 Move rmlui reload to F10 and make F11 toggle fullscreen Mr-Wiseguy 2024-05-04 15:42:19 -04:00
  • 9ff794f502 Suppress enter key when alt is held to prevent stray inputs when using the fullscreen shortcut Mr-Wiseguy 2024-05-04 15:28:54 -04:00
  • a324b7853d Made loading autosaves spawn the player in dungeons when the save was made while in a dungeon Mr-Wiseguy 2024-05-04 14:32:33 -04:00
  • 54b862599c Implemented UI for controlling autosaving, fixed general config defaults not being applied correctly Mr-Wiseguy 2024-05-04 13:08:14 -04:00
  • 7034243ff6 Update RT64 Mr-Wiseguy 2024-05-04 02:10:58 -04:00
  • 0faf51e8a2 Disable autosave debug Mr-Wiseguy 2024-05-04 02:08:59 -04:00
  • b7775e1e96 Implement rewind button in save menu to load the base file instead of the owl save/autosave Mr-Wiseguy 2024-05-04 01:20:14 -04:00
  • 3fdb2dc001 Fixed integer overflow in audio buffer calculations, added workaround to speed up audio if too many samples get queued somehow (prevents audio lag bug) Mr-Wiseguy 2024-05-04 00:28:42 -04:00
  • 55aa02c4b3 Added camera interpolation workarounds for specific modes or scenes Mr-Wiseguy 2024-05-03 19:55:34 -04:00
  • 619325366e
    Add 'player can pause' check to autosave logic (#17) Reonu 2024-05-03 18:01:53 +01:00
  • 20d6f56644
    Fix saves getting deleted on SoT save (#16) Reonu 2024-05-03 17:57:49 +01:00
  • 6aaf0bbd71
    Interpolation fixes for snowhead/ikana boulders and beaver race rings (#18) Reonu 2024-05-03 17:57:07 +01:00
  • 76a879359e Refined conditions for when autosaving is allowed Mr-Wiseguy 2024-05-02 02:38:17 -04:00
  • 7491eabde0
    Cont/kb/mouse focus priorities and behaviors reworked (#15) thecozies 2024-05-02 00:51:09 -05:00