Travis Nickles
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8cab1f94b2
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Tweak sensitivity axis scaling to reach max values
Related to issue #654
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2019-04-11 18:01:06 -05:00 |
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mika-n
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1e82db0f9e
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Allow LoadProfile action key to be used without unload trigger in a loadProfile special action definition and without temp profile lockdown. This way loadProfile special actions can be linked to load unlimited number of profiles without unloading (=untrigger) the current temp profile first.
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2019-04-07 14:33:42 +03:00 |
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mika-n
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746587ebbd
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Brute force timer fix to the "stuck rumble motor" bug in ViGem virtual gamepad driver. This rumble autostop timer should be removed when a signed ViGem driver has a fix to this issue. Existing autostop timer is 2 secs, so this assumes that game keeps on updating a rumble values at least once in 2 secs. If rumble-0 event is lost or game doesn't send a new rumble value within 2 secs then rumble motor is automagically stopped (=assumed it is stuck). Usually games keep on sending rumble values as long an effect needs it, so this autostop timer works reasonable good in most games.
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2019-04-06 15:04:21 +03:00 |
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Travis Nickles
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4ec3cd1162
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Minor string change
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2019-04-03 20:58:32 -05:00 |
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Travis Nickles
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cba6a09f68
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Disable force feedback for now.
Related to issue #616
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2019-04-03 20:39:30 -05:00 |
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Travis Nickles
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2e62bad0f6
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Revert to older ViGEm client API
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2019-04-03 18:12:21 -05:00 |
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Travis Nickles
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d9873a7232
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Added X360 related enums
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2019-04-03 17:35:10 -05:00 |
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Travis Nickles
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aff365b28f
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Updated code to use newer ViGEm.NET client
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2019-04-03 16:47:03 -05:00 |
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Travis Nickles
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839f03d538
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Change to use method rather than property
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2019-04-02 01:01:04 -05:00 |
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Travis Nickles
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79a90b828c
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Use runtime option for toggling touchpad.
Related to issue #637.
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2019-04-02 00:54:29 -05:00 |
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Travis Nickles
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19854a00cf
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Removed set rumble to zero call for touchpad button up event
Related to issue #615
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2019-03-22 16:39:44 -05:00 |
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Travis Nickles
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2c4ce7d672
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Corrected force feedback motor values on SONYWA sync change
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2019-03-22 15:13:18 -05:00 |
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Travis Nickles
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36a8382fdd
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Use SetDevRumble to avoid array checks
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2019-03-21 20:56:49 -05:00 |
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Travis Nickles
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9614727566
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Add feedback received handler before connecting virtual controller
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2019-03-21 20:32:17 -05:00 |
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Travis Nickles
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d434834d3d
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Corrected force feedback motor values
Fixes issue #621
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2019-03-21 20:25:35 -05:00 |
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Travis Nickles
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3e08da9705
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Removed old ScpVBus related classes
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2019-03-19 02:32:49 -05:00 |
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Travis Nickles
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acfd268397
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Migrate 360 steering wheel code to use ViGEmBus
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2019-03-19 02:18:50 -05:00 |
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Travis Nickles
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5a6859556c
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Removed old xinput ports setting
No longer relevant with ViGEmBus
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2019-03-19 01:52:18 -05:00 |
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Travis Nickles
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575f157420
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Changed method name to specify ViGEmBus
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2019-03-19 01:33:41 -05:00 |
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Travis Nickles
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1c671e694f
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Changed branding in some old messages
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2019-03-19 01:30:54 -05:00 |
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Travis Nickles
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22e212999d
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Merge branch 'jay' into vigem-udpserver
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2019-03-17 21:18:59 -05:00 |
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Travis Nickles
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27a68196e4
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Deprecate old mouse acceleration option. Make new default value false
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2019-03-17 01:28:16 -05:00 |
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Travis Nickles
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489a36be00
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Merge branch 'jay' into vigem-udpserver
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2019-03-12 18:55:35 -05:00 |
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Travis Nickles
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a7192d2fbf
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Force Normal IO and Page Priority
More useful when run as Task but it seems to help normal
runs as well. Related to issue #487.
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2019-03-12 16:34:24 -05:00 |
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Travis Nickles
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695d9b3e31
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Raise SocketAsyncEventArgs buffer for UDP server
Related to issue #602
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2019-03-11 12:48:16 -05:00 |
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Travis Nickles
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76b31245f8
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Default use controller for mapping option to false
This has probably caused issues for other people
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2019-03-11 11:54:55 -05:00 |
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Travis Nickles
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0ea8cef46e
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Merge branch 'jay' into vigem-udpserver
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2019-03-10 09:33:00 -05:00 |
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Travis Nickles
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3bd0e44dc5
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Removed unneeded device check
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2019-03-08 17:09:36 -06:00 |
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Travis Nickles
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f1a10fb5ec
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Allow flash at to work at 0% battery
Related to issue #599
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2019-03-08 14:29:58 -06:00 |
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Travis Nickles
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ef01b4d3b3
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Altered controller readings to better represent mapped state
Related to issue #587.
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2019-03-07 01:06:55 -06:00 |
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Travis Nickles
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923f487f39
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Added dead check to skip some processes
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2019-03-06 02:11:55 -06:00 |
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Travis Nickles
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8d4d4b0758
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Fixed auto profile use for hotplugging
Related to issue #578
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2019-03-05 05:14:39 -06:00 |
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Travis Nickles
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1dbf9abb02
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Implemented square stick functionality
Related to issue #341.
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2019-03-04 17:21:58 -06:00 |
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Travis Nickles
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6533585a07
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Make sure to stop USB controller while suspending
Related to issue #595
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2019-03-03 19:27:57 -06:00 |
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Travis Nickles
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425b1dd47a
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Change haptic changing routine to skip always searching for existing device
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2019-03-03 00:35:17 -06:00 |
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Travis Nickles
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a4d7372e7b
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Do not reset custom led setting while switching profiles
Related to issue #596
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2019-03-02 05:42:49 -06:00 |
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Travis Nickles
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c575b3b525
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Merge branch 'jay' into vigem-udpserver
# Conflicts:
# DS4Windows/DS4Control/ScpUtil.cs
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2019-02-28 04:24:03 -06:00 |
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Travis Nickles
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231b418d4c
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Merge branch 'jay' of https://github.com/mika-n/DS4Windows into mika-n-jay
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2019-02-27 01:48:27 -06:00 |
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Travis Nickles
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d7d593c997
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Use implicit extra dead zones for special actions
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2019-02-26 04:13:13 -06:00 |
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mika-n
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9cbd4d8a42
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Updated Finnish resources.fi.resx translation (added missing translations).
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2019-02-25 13:35:22 +02:00 |
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mika-n
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7026f8b1c4
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SASteeringWheelEmulation: Improved deadzone handling (smooth range instead of just dead gap clipping). Fixed a bug in >360 turn range calculations. Small performance improvements.
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2019-02-25 13:29:05 +02:00 |
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Travis Nickles
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68f8232441
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Removed more boxing
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2019-02-24 17:11:52 -06:00 |
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Travis Nickles
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2497ced5d5
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Change main report routine to use custom delegate.
Remove the need to box and unbox data every gamepad poll.
Seems to help with performance.
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2019-02-24 15:03:12 -06:00 |
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mika-n
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668ecafe6c
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Check synchronized state of controller before trying to load calibation values (SonyWA connected devices could be in non-sync state without a valid controller MAC address)
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2019-02-24 00:27:48 +02:00 |
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Travis Nickles
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afea15f38f
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Output report len is constant
No need to pull from property every poll
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2019-02-22 01:51:54 -06:00 |
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mika-n
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e70aa452e3
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removed unnecessary using System.Draw reference.
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2019-02-19 15:29:33 +02:00 |
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mika-n
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48bd457d66
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merge
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2019-02-19 15:19:45 +02:00 |
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mika-n
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4b0134faf9
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merge
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2019-02-19 15:19:10 +02:00 |
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mika-n
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7da6b3434a
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Merge branch 'jay' of https://github.com/Ryochan7/DS4Windows into jay
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2019-02-19 15:09:00 +02:00 |
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mika-n
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8d087b01ff
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merge conflicts with base branch
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2019-02-19 15:00:17 +02:00 |
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Travis Nickles
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a8c722d604
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Replace old lock with ReaderWriterLockSlim instance
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2019-02-19 04:24:52 -06:00 |
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mika-n
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27dbab06c5
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Deadzone and anti-deadzone handling (the first rugged version, not perfect yet) and small performance improvements here and there.
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2019-02-19 11:10:16 +02:00 |
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Travis Nickles
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40278c9d1b
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Use enumerator for settings iteration
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2019-02-16 15:49:36 -06:00 |
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Travis Nickles
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a9e7a3cb5b
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More enumerator usage
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2019-02-16 02:50:53 -06:00 |
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Travis Nickles
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61a5ab07ea
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Use enumeartor for KeyCollection as well
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2019-02-16 02:25:54 -06:00 |
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Travis Nickles
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cd6742cf56
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Found faster way to iterate over a ValueCollection
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2019-02-16 02:16:56 -06:00 |
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Travis Nickles
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50109282f4
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Added unchecked region
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2019-02-15 21:58:00 -06:00 |
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Travis Nickles
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5b19dc76cd
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Re-added extra default axis mapping pass
Related to issue #579
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2019-02-15 18:04:09 -06:00 |
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Travis Nickles
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6098c91e29
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Use ref for more color struct routines
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2019-02-12 01:31:18 -06:00 |
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Travis Nickles
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ce0ac67dcd
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Remove some struct copying from lightbar routine
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2019-02-11 23:51:26 -06:00 |
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Travis Nickles
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42b75c717a
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Added unchecked blocks for populating field mapping arrays
Seems to help a lot
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2019-02-09 21:33:58 -06:00 |
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Travis Nickles
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7631080d87
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Add const variables to skip type casting
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2019-02-09 11:30:06 -06:00 |
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Travis Nickles
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fc40e00846
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Only take active binding into account for multiple binds. Fixes ATS profile.
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2019-02-09 11:06:31 -06:00 |
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Travis Nickles
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49c7ee35cf
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Make remapping to xinput actions a two pass process again
Related to issue #570
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2019-02-08 21:04:08 -06:00 |
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Travis Nickles
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e64c7f0455
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Fixed double tap interval issue with Multi-Action Button special action
Related to issue #556
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2019-02-07 22:56:07 -06:00 |
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Travis Nickles
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8c6cfa4c13
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Fixed another action getter
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2019-02-07 21:00:36 -06:00 |
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Travis Nickles
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3dd88e481c
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Fixed issue with xinput unplug routine on device removal
Related to issue #554
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2019-02-07 16:40:24 -06:00 |
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Travis Nickles
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ce87d8c212
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Added toggle option for Gyro Mouse activation
Not sure about this feature tbh. Related to issue #464.
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2019-02-06 21:42:34 -06:00 |
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Travis Nickles
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09103dcea8
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Use input field mapping instead of output field mapping for refactor
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2019-02-01 05:08:53 -06:00 |
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Travis Nickles
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dd96beafbe
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Purged old state mapping code that required dictionary object
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2019-01-31 16:19:08 -06:00 |
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Travis Nickles
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ff870230a6
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Implemented user defined gyro mouse dead zone
Related to issue #338.
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2019-01-31 10:59:00 -06:00 |
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Travis Nickles
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4a7e233bd1
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Fixed bad refactor
Fixes issue #561.
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2019-01-31 00:50:37 -06:00 |
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Travis Nickles
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7a35ca19cb
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Fixed sixaxis easeout quad
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2019-01-29 22:11:01 -06:00 |
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Travis Nickles
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70909bdaa9
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Added easeout quad curve option for other axes
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2019-01-29 21:50:29 -06:00 |
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Travis Nickles
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63f7dcfdce
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Added easeout quad curves for LS and RS
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2019-01-29 21:19:25 -06:00 |
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Travis Nickles
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bdea569582
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Merge branch 'jay' into vigem-udpserver
# Conflicts:
# DS4Windows/DS4Control/ScpUtil.cs
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2019-01-26 21:34:43 -06:00 |
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Travis Nickles
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3fd9c4c612
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Merge branch 'jay' into hidguardpropexe
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2019-01-25 10:00:53 -06:00 |
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Travis Nickles
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0d89170d9c
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Minor tweaks
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2019-01-24 06:20:55 -06:00 |
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Travis Nickles
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1a6327ecdc
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Tweaked a couple of axis midpoint methods. Removed unused method.
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2019-01-24 04:54:40 -06:00 |
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Travis Nickles
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1f9cf16397
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Minor control search optimization
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2019-01-24 03:38:21 -06:00 |
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Travis Nickles
|
719d6a0482
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Merge branch 'jay' into vigem-udpserver
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2019-01-22 18:05:25 -06:00 |
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Travis Nickles
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dc403100f1
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Changed another portion to use 128 as stick axis midpoint
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2019-01-22 18:04:54 -06:00 |
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Travis Nickles
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bf3f10d0ae
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Apply proposed changes for HG v.1 support
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2019-01-18 15:38:13 -06:00 |
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Travis Nickles
|
f37ac07a22
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Merge branch 'jay' into vigem-udpserver
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2019-01-13 19:02:22 -06:00 |
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Travis Nickles
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5ec6bcb11a
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Increased mouse stick offset value
Increasing it seems viable now
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2019-01-13 15:06:26 -06:00 |
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Travis Nickles
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a8a55b46dc
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Start using 128 as proper axis midpoint. Changed some mapping routines.
Helps with mouse cursor in Civ 4
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2019-01-13 13:32:38 -06:00 |
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mika-n
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13607ebc7c
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Merge branch 'jay' of https://github.com/Ryochan7/DS4Windows into jay
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2019-01-13 21:26:50 +02:00 |
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mika-n
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abadfb137b
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Fine tuning vJoy output feeder
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2019-01-13 21:25:42 +02:00 |
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Travis Nickles
|
619cbbf53a
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Merge branch 'jay' into vigem-udpserver
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2019-01-11 16:08:19 -06:00 |
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Travis Nickles
|
2c471e6eff
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Change how haptic state changes happen
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2019-01-10 18:15:14 -06:00 |
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Travis Nickles
|
9dc23ebfc4
|
Added log notifications when using Load Profile special action
It now seems doable speed wise. Related to issue #540.
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2019-01-07 19:35:30 -06:00 |
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mika-n
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853b1ac650
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Merge branch 'jay' of https://github.com/Ryochan7/DS4Windows into jay
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2019-01-02 21:45:41 +02:00 |
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mika-n
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5b49a8ed47
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SA steering wheel emulation can now feed VJoy virtual joystick device (analog axies there). This leaves all original X360/DS4 analog axies for other purposes. Useful in games which support mapping controls to more than one controller (for example EurotruckSimulator/AmericalTruckSimulator).
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2019-01-02 21:44:15 +02:00 |
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Travis Nickles
|
23a25bc504
|
Raised number of ticks possible for analog mouse wheel
Related to issue #518.
|
2018-12-26 22:27:01 -06:00 |
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Travis Nickles
|
8ae68ed7cf
|
Use SuppressUnmanagedCodeSecurity attr for InputMethods class
|
2018-12-23 19:53:52 -06:00 |
|
mika-n
|
4678e14408
|
merge master branch
|
2018-12-23 13:14:22 +02:00 |
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Travis Nickles
|
8be9e66f22
|
Change priority of bus thread.
Lower priority seems better
|
2018-12-22 16:41:36 -06:00 |
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Travis Nickles
|
59dbee7c35
|
Use current enhanced precision settings for LS
|
2018-12-15 12:26:52 -06:00 |
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Travis Nickles
|
1019790e25
|
Revert mouse stick offset
|
2018-12-14 05:40:20 -06:00 |
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Travis Nickles
|
bd2a2fe4f0
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Lowered mouse stick offset
|
2018-12-14 05:08:32 -06:00 |
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