580 Commits

Author SHA1 Message Date
Travis Nickles
2497ced5d5 Change main report routine to use custom delegate.
Remove the need to box and unbox data every gamepad poll.
Seems to help with performance.
2019-02-24 15:03:12 -06:00
mika-n
668ecafe6c Check synchronized state of controller before trying to load calibation values (SonyWA connected devices could be in non-sync state without a valid controller MAC address) 2019-02-24 00:27:48 +02:00
Travis Nickles
afea15f38f Output report len is constant
No need to pull from property every poll
2019-02-22 01:51:54 -06:00
mika-n
e70aa452e3 removed unnecessary using System.Draw reference. 2019-02-19 15:29:33 +02:00
mika-n
48bd457d66 merge 2019-02-19 15:19:45 +02:00
mika-n
4b0134faf9 merge 2019-02-19 15:19:10 +02:00
mika-n
7da6b3434a Merge branch 'jay' of https://github.com/Ryochan7/DS4Windows into jay 2019-02-19 15:09:00 +02:00
mika-n
8d087b01ff merge conflicts with base branch 2019-02-19 15:00:17 +02:00
Travis Nickles
a8c722d604 Replace old lock with ReaderWriterLockSlim instance 2019-02-19 04:24:52 -06:00
mika-n
27dbab06c5 Deadzone and anti-deadzone handling (the first rugged version, not perfect yet) and small performance improvements here and there. 2019-02-19 11:10:16 +02:00
Travis Nickles
40278c9d1b Use enumerator for settings iteration 2019-02-16 15:49:36 -06:00
Travis Nickles
a9e7a3cb5b More enumerator usage 2019-02-16 02:50:53 -06:00
Travis Nickles
61a5ab07ea Use enumeartor for KeyCollection as well 2019-02-16 02:25:54 -06:00
Travis Nickles
cd6742cf56 Found faster way to iterate over a ValueCollection 2019-02-16 02:16:56 -06:00
Travis Nickles
50109282f4 Added unchecked region 2019-02-15 21:58:00 -06:00
Travis Nickles
5b19dc76cd Re-added extra default axis mapping pass
Related to issue #579
2019-02-15 18:04:09 -06:00
Travis Nickles
6098c91e29 Use ref for more color struct routines 2019-02-12 01:31:18 -06:00
Travis Nickles
ce0ac67dcd Remove some struct copying from lightbar routine 2019-02-11 23:51:26 -06:00
Travis Nickles
42b75c717a Added unchecked blocks for populating field mapping arrays
Seems to help a lot
2019-02-09 21:33:58 -06:00
Travis Nickles
7631080d87 Add const variables to skip type casting 2019-02-09 11:30:06 -06:00
Travis Nickles
fc40e00846 Only take active binding into account for multiple binds. Fixes ATS profile. 2019-02-09 11:06:31 -06:00
Travis Nickles
49c7ee35cf Make remapping to xinput actions a two pass process again
Related to issue #570
2019-02-08 21:04:08 -06:00
Travis Nickles
e64c7f0455 Fixed double tap interval issue with Multi-Action Button special action
Related to issue #556
2019-02-07 22:56:07 -06:00
Travis Nickles
8c6cfa4c13 Fixed another action getter 2019-02-07 21:00:36 -06:00
Travis Nickles
3dd88e481c Fixed issue with xinput unplug routine on device removal
Related to issue #554
2019-02-07 16:40:24 -06:00
Travis Nickles
ce87d8c212 Added toggle option for Gyro Mouse activation
Not sure about this feature tbh. Related to issue #464.
2019-02-06 21:42:34 -06:00
Travis Nickles
09103dcea8 Use input field mapping instead of output field mapping for refactor 2019-02-01 05:08:53 -06:00
Travis Nickles
dd96beafbe Purged old state mapping code that required dictionary object 2019-01-31 16:19:08 -06:00
Travis Nickles
ff870230a6 Implemented user defined gyro mouse dead zone
Related to issue #338.
2019-01-31 10:59:00 -06:00
Travis Nickles
4a7e233bd1 Fixed bad refactor
Fixes issue #561.
2019-01-31 00:50:37 -06:00
Travis Nickles
7a35ca19cb Fixed sixaxis easeout quad 2019-01-29 22:11:01 -06:00
Travis Nickles
70909bdaa9 Added easeout quad curve option for other axes 2019-01-29 21:50:29 -06:00
Travis Nickles
63f7dcfdce Added easeout quad curves for LS and RS 2019-01-29 21:19:25 -06:00
Travis Nickles
bdea569582 Merge branch 'jay' into vigem-udpserver
# Conflicts:
#	DS4Windows/DS4Control/ScpUtil.cs
2019-01-26 21:34:43 -06:00
Travis Nickles
3fd9c4c612 Merge branch 'jay' into hidguardpropexe 2019-01-25 10:00:53 -06:00
Travis Nickles
0d89170d9c Minor tweaks 2019-01-24 06:20:55 -06:00
Travis Nickles
1a6327ecdc Tweaked a couple of axis midpoint methods. Removed unused method. 2019-01-24 04:54:40 -06:00
Travis Nickles
1f9cf16397 Minor control search optimization 2019-01-24 03:38:21 -06:00
Travis Nickles
719d6a0482 Merge branch 'jay' into vigem-udpserver 2019-01-22 18:05:25 -06:00
Travis Nickles
dc403100f1 Changed another portion to use 128 as stick axis midpoint 2019-01-22 18:04:54 -06:00
Travis Nickles
bf3f10d0ae Apply proposed changes for HG v.1 support 2019-01-18 15:38:13 -06:00
Travis Nickles
f37ac07a22 Merge branch 'jay' into vigem-udpserver 2019-01-13 19:02:22 -06:00
Travis Nickles
5ec6bcb11a Increased mouse stick offset value
Increasing it seems viable now
2019-01-13 15:06:26 -06:00
Travis Nickles
a8a55b46dc Start using 128 as proper axis midpoint. Changed some mapping routines.
Helps with mouse cursor in Civ 4
2019-01-13 13:32:38 -06:00
mika-n
13607ebc7c Merge branch 'jay' of https://github.com/Ryochan7/DS4Windows into jay 2019-01-13 21:26:50 +02:00
mika-n
abadfb137b Fine tuning vJoy output feeder 2019-01-13 21:25:42 +02:00
Travis Nickles
619cbbf53a Merge branch 'jay' into vigem-udpserver 2019-01-11 16:08:19 -06:00
Travis Nickles
2c471e6eff Change how haptic state changes happen 2019-01-10 18:15:14 -06:00
Travis Nickles
9dc23ebfc4 Added log notifications when using Load Profile special action
It now seems doable speed wise. Related to issue #540.
2019-01-07 19:35:30 -06:00
mika-n
853b1ac650 Merge branch 'jay' of https://github.com/Ryochan7/DS4Windows into jay 2019-01-02 21:45:41 +02:00