Travis Nickles
|
d7d593c997
|
Use implicit extra dead zones for special actions
|
2019-02-26 04:13:13 -06:00 |
|
Travis Nickles
|
68f8232441
|
Removed more boxing
|
2019-02-24 17:11:52 -06:00 |
|
Travis Nickles
|
2497ced5d5
|
Change main report routine to use custom delegate.
Remove the need to box and unbox data every gamepad poll.
Seems to help with performance.
|
2019-02-24 15:03:12 -06:00 |
|
mika-n
|
668ecafe6c
|
Check synchronized state of controller before trying to load calibation values (SonyWA connected devices could be in non-sync state without a valid controller MAC address)
|
2019-02-24 00:27:48 +02:00 |
|
Travis Nickles
|
afea15f38f
|
Output report len is constant
No need to pull from property every poll
|
2019-02-22 01:51:54 -06:00 |
|
mika-n
|
e70aa452e3
|
removed unnecessary using System.Draw reference.
|
2019-02-19 15:29:33 +02:00 |
|
mika-n
|
48bd457d66
|
merge
|
2019-02-19 15:19:45 +02:00 |
|
mika-n
|
4b0134faf9
|
merge
|
2019-02-19 15:19:10 +02:00 |
|
mika-n
|
7da6b3434a
|
Merge branch 'jay' of https://github.com/Ryochan7/DS4Windows into jay
|
2019-02-19 15:09:00 +02:00 |
|
mika-n
|
8d087b01ff
|
merge conflicts with base branch
|
2019-02-19 15:00:17 +02:00 |
|
Travis Nickles
|
a8c722d604
|
Replace old lock with ReaderWriterLockSlim instance
|
2019-02-19 04:24:52 -06:00 |
|
mika-n
|
27dbab06c5
|
Deadzone and anti-deadzone handling (the first rugged version, not perfect yet) and small performance improvements here and there.
|
2019-02-19 11:10:16 +02:00 |
|
Travis Nickles
|
40278c9d1b
|
Use enumerator for settings iteration
|
2019-02-16 15:49:36 -06:00 |
|
Travis Nickles
|
a9e7a3cb5b
|
More enumerator usage
|
2019-02-16 02:50:53 -06:00 |
|
Travis Nickles
|
61a5ab07ea
|
Use enumeartor for KeyCollection as well
|
2019-02-16 02:25:54 -06:00 |
|
Travis Nickles
|
cd6742cf56
|
Found faster way to iterate over a ValueCollection
|
2019-02-16 02:16:56 -06:00 |
|
Travis Nickles
|
50109282f4
|
Added unchecked region
|
2019-02-15 21:58:00 -06:00 |
|
Travis Nickles
|
5b19dc76cd
|
Re-added extra default axis mapping pass
Related to issue #579
|
2019-02-15 18:04:09 -06:00 |
|
Travis Nickles
|
6098c91e29
|
Use ref for more color struct routines
|
2019-02-12 01:31:18 -06:00 |
|
Travis Nickles
|
ce0ac67dcd
|
Remove some struct copying from lightbar routine
|
2019-02-11 23:51:26 -06:00 |
|
Travis Nickles
|
42b75c717a
|
Added unchecked blocks for populating field mapping arrays
Seems to help a lot
|
2019-02-09 21:33:58 -06:00 |
|
Travis Nickles
|
7631080d87
|
Add const variables to skip type casting
|
2019-02-09 11:30:06 -06:00 |
|
Travis Nickles
|
fc40e00846
|
Only take active binding into account for multiple binds. Fixes ATS profile.
|
2019-02-09 11:06:31 -06:00 |
|
Travis Nickles
|
49c7ee35cf
|
Make remapping to xinput actions a two pass process again
Related to issue #570
|
2019-02-08 21:04:08 -06:00 |
|
Travis Nickles
|
e64c7f0455
|
Fixed double tap interval issue with Multi-Action Button special action
Related to issue #556
|
2019-02-07 22:56:07 -06:00 |
|
Travis Nickles
|
8c6cfa4c13
|
Fixed another action getter
|
2019-02-07 21:00:36 -06:00 |
|
Travis Nickles
|
3dd88e481c
|
Fixed issue with xinput unplug routine on device removal
Related to issue #554
|
2019-02-07 16:40:24 -06:00 |
|
Travis Nickles
|
ce87d8c212
|
Added toggle option for Gyro Mouse activation
Not sure about this feature tbh. Related to issue #464.
|
2019-02-06 21:42:34 -06:00 |
|
Travis Nickles
|
09103dcea8
|
Use input field mapping instead of output field mapping for refactor
|
2019-02-01 05:08:53 -06:00 |
|
Travis Nickles
|
dd96beafbe
|
Purged old state mapping code that required dictionary object
|
2019-01-31 16:19:08 -06:00 |
|
Travis Nickles
|
ff870230a6
|
Implemented user defined gyro mouse dead zone
Related to issue #338.
|
2019-01-31 10:59:00 -06:00 |
|
Travis Nickles
|
4a7e233bd1
|
Fixed bad refactor
Fixes issue #561.
|
2019-01-31 00:50:37 -06:00 |
|
Travis Nickles
|
7a35ca19cb
|
Fixed sixaxis easeout quad
|
2019-01-29 22:11:01 -06:00 |
|
Travis Nickles
|
70909bdaa9
|
Added easeout quad curve option for other axes
|
2019-01-29 21:50:29 -06:00 |
|
Travis Nickles
|
63f7dcfdce
|
Added easeout quad curves for LS and RS
|
2019-01-29 21:19:25 -06:00 |
|
Travis Nickles
|
3fd9c4c612
|
Merge branch 'jay' into hidguardpropexe
|
2019-01-25 10:00:53 -06:00 |
|
Travis Nickles
|
0d89170d9c
|
Minor tweaks
|
2019-01-24 06:20:55 -06:00 |
|
Travis Nickles
|
1a6327ecdc
|
Tweaked a couple of axis midpoint methods. Removed unused method.
|
2019-01-24 04:54:40 -06:00 |
|
Travis Nickles
|
1f9cf16397
|
Minor control search optimization
|
2019-01-24 03:38:21 -06:00 |
|
Travis Nickles
|
dc403100f1
|
Changed another portion to use 128 as stick axis midpoint
|
2019-01-22 18:04:54 -06:00 |
|
Travis Nickles
|
bf3f10d0ae
|
Apply proposed changes for HG v.1 support
|
2019-01-18 15:38:13 -06:00 |
|
Travis Nickles
|
5ec6bcb11a
|
Increased mouse stick offset value
Increasing it seems viable now
|
2019-01-13 15:06:26 -06:00 |
|
Travis Nickles
|
a8a55b46dc
|
Start using 128 as proper axis midpoint. Changed some mapping routines.
Helps with mouse cursor in Civ 4
|
2019-01-13 13:32:38 -06:00 |
|
mika-n
|
13607ebc7c
|
Merge branch 'jay' of https://github.com/Ryochan7/DS4Windows into jay
|
2019-01-13 21:26:50 +02:00 |
|
mika-n
|
abadfb137b
|
Fine tuning vJoy output feeder
|
2019-01-13 21:25:42 +02:00 |
|
Travis Nickles
|
2c471e6eff
|
Change how haptic state changes happen
|
2019-01-10 18:15:14 -06:00 |
|
Travis Nickles
|
9dc23ebfc4
|
Added log notifications when using Load Profile special action
It now seems doable speed wise. Related to issue #540.
|
2019-01-07 19:35:30 -06:00 |
|
mika-n
|
853b1ac650
|
Merge branch 'jay' of https://github.com/Ryochan7/DS4Windows into jay
|
2019-01-02 21:45:41 +02:00 |
|
mika-n
|
5b49a8ed47
|
SA steering wheel emulation can now feed VJoy virtual joystick device (analog axies there). This leaves all original X360/DS4 analog axies for other purposes. Useful in games which support mapping controls to more than one controller (for example EurotruckSimulator/AmericalTruckSimulator).
|
2019-01-02 21:44:15 +02:00 |
|
Travis Nickles
|
23a25bc504
|
Raised number of ticks possible for analog mouse wheel
Related to issue #518.
|
2018-12-26 22:27:01 -06:00 |
|