Commit Graph

123 Commits

Author SHA1 Message Date
Michael
6db65fccc1 BotW no AO pack
For stuff like the RT shader so you're not adding AO onto AO. Can cause graphic bugs.
2019-06-01 20:23:01 -07:00
Crementif
504c0c1e04 [Skylanders Imaginators] Fix gamepad and shadows, add shadow res pack
This resolves some issues that the pack previously had
2019-05-30 18:52:03 +02:00
Crementif
b34c078e60 [WWHD] Add EU and JAP title id's to resolution pack
Fixes https://github.com/slashiee/cemu_graphic_packs/issues/368
2019-05-27 16:37:03 +02:00
Crementif
b95bd222d2
[Bayonetta 2] Add portal workaround pack
Also removed the version indicator in Windwaker's contrasty file since any updates to that number would remove all the configuration set by the user for that pack.
2019-05-26 17:12:48 +02:00
Crementif
c152f7a8bb
[BotW] Bugfix for Clarity 2019-04-27 07:54:26 +02:00
Crementif
24785ee0e7
[BotW] Fix Clarity pack bug found by charmics
Should fix a greenish tone that would appear if you turn up the curves contrast too high.
2019-04-26 21:12:09 +02:00
Michael
477f71cf86 Revert "Improve performance with (almost) every game"
This reverts commit 2f5488c22e.
2019-04-01 19:54:41 -07:00
Michael
2f5488c22e Improve performance with (almost) every game 2019-03-31 22:45:26 -07:00
Crementif
e0fa6b5a3b Fix whitespace difference caused by Github's online editor 2019-03-24 14:46:43 +01:00
Crementif
f05c8408f3 [MK8] Add more multiplayer resolutions
Fixes https://github.com/slashiee/cemu_graphic_packs/issues/344 and https://github.com/slashiee/cemu_graphic_packs/issues/343
2019-03-21 16:15:44 +01:00
Crementif
0c9d64c0f0
[BotW] Add workaround this Cemu localization issue
Wasn't done properly enough ™️ , just kidding :p
2019-03-15 22:35:27 +01:00
Skal Fate
41c38f5568
Changed Categories for CelShade Pack and Distant Fog (#341)
* Changed Category For Cel-Shade & Distant Fog
2019-03-13 12:34:57 -06:00
Skal Fate
1a160d351d
Botw Cel-Shading Removal Pack and Distant Fog Removal Pack Uploaded (#340)
* Botw Cel-Shading Removal Pack Uploaded

* Botw Distant Fog Removal Pack Uploaded
2019-03-12 23:03:48 -06:00
getdls
6aaf69d97d [WWHD] Add Positive LOD option for ocean mipmap fade. 2019-02-25 23:55:04 +01:00
getdls
2c4628b71f [WWHD] Negative relative LOD bias 2019-02-25 23:15:56 +01:00
getdls
85d267b88d [WWHD] - Fix flashing horizon and AO workaround 2019-02-24 03:15:03 +01:00
getdls
0ee511522f [TPHD] Scale all GUI elements, + format conversion 2019-02-05 01:06:27 +01:00
getdls
4c750e4898 [TPHD] Truncated contrast presets -avatar-icon.png 2019-01-31 20:43:35 +01:00
getdls
906206fe53 Revert "[TPHD] Truncated contrast presets"
This reverts commit d4116ba63d.
2019-01-31 20:41:31 +01:00
getdls
d4116ba63d [TPHD] Truncated contrast presets 2019-01-31 20:38:56 +01:00
getdls
87a61e7501 [NG3] Ultrawide patch, [TPHD] Res tweaks for better alpha 2019-01-25 00:44:39 +01:00
MelonSpeedruns
0cac92a507 [WWHD] Add No SSAO pack
Thanks to MelonSpeedruns!
2019-01-24 20:47:42 +01:00
getdls
079da6f21e [TPHD] Misc quality tweaks for high resolution , QL
TPHD  QL tweaks aka, sunday gaming delayed

Resolution
* Sharper, unscaled blur fixed. See contrasty note
* Resolutions 4k and above scale sub viewports 75-> 50% of the main res.
7680x4320 is now 30 fps stable on a 1070, SSAA looks sweet.
* Added some off-aspect custom res with horizontal res x2. Good for SSAA
fixing shimmering as it's mostly horizontal in TPHD

Contrasty
* Sharper, unscaled blur fixed. Note, contrasty must be pre-selected at
start to override same shader in resolution folder
* Minor tweaks to cold setting

Fancy FX
*Added option to disable blur, just keeping other tweaks active.
Realized that half scaling sub-view port mostly replaces fancy fX :/
*Tweaked to somewhat scale, tries to emulate original look by default.
Ie 4x res = 4x blur "qualitative look" (not the same as nr of passes)
*Added "defocus" looks blurrier by scaling incorrectly, masked by more
draw passes. This is similar to the old default

Not happy about the results of moving blur from res folder, too many
drawbacks as quality of scaling really needs to be per-setting.
Will probably deprecate if things start to break again. Maybe global
variables in the future?
2019-01-21 00:13:06 +01:00
getdls
1e7a39f52d [XCX] Fix skell view boken due to format conversion 2019-01-16 22:59:35 +01:00
RandomGuyJCI
e748f9bccb Fix preset name(s) (#325) 2019-01-16 13:47:43 -08:00
getdls
5c1bbeeeb9 [XCX] JPN v16 (1.0) 60 fps, no offline, fov. Contrasty tweaks 2019-01-15 00:36:06 +01:00
CellHunter
64261f9733
Update thy clarity preset 2019-01-12 15:15:25 -06:00
getdls
c3ed12dd95 [XCX] fix video 2019-01-10 23:46:26 +01:00
getdls
b39736ed39 [NSMBU] Remove tile-map from format conversion 2019-01-10 18:17:20 +01:00
getdls
3a86a8ce74 [NSMBU] Default to basic build / move custom shaders to Enhancements 2019-01-10 00:34:19 +01:00
getdls
c768252fed [TP] Default to basic build / move custom shaders to Enhancements 2019-01-09 22:05:34 +01:00
Crementif
b517bd04ab [BotW] Add clarity presets
Also, still trying to fix the website... soon™️
2019-01-08 22:43:06 +01:00
getdls
3d3b2725f6 [TPHD] Fix contrasty overwriting blur fix 2019-01-08 00:33:23 +01:00
Crementif
d554dc2ca7 Revert "Reworked website!"
This reverts commit 27f90c4326.
2019-01-08 00:06:16 +01:00
Crementif
27f90c4326 Reworked website!
Let me know if you've got any feedback or things you would want to see on the site.

Also, added some clarity updates.
2019-01-08 00:04:11 +01:00
Skal Fate
33c0a88ef7
BotW AA and XenobladeX AA, Removed the need for Shader4 Extension and More (#319)
* Update and rename Enhancements/BreathOfTheWild_!AntiAliasing/0f2b9ee517917425_00000000000003c9_ps.txt to Enhancements/BreathOfTheWild_AntiAliasing/0f2b9ee517917425_00000000000003c9_ps.txt

Removed the need for the extra shader4 extension and other fixups

* Update and rename Enhancements/BreathOfTheWild_!AntiAliasing/f14bb57cd5c9cb77_00000000000003c9_ps.txt to Enhancements/BreathOfTheWild_AntiAliasing/f14bb57cd5c9cb77_00000000000003c9_ps.txt

Removed the need for the extra shader4 extension and other fixups

* Update 59df1c7e1806366c_00000000000003c9_ps.txt

Improved Native AA and Removed the need for the extra shader4 extension and other fixups

* Update rules.txt

Setup Nvidia FXAA as Default as is the best looking.

* Update rules.txt

Setup Nvidia FXAA as the Default Preset as it's the best looking.

* Rename Enhancements/BreathOfTheWild_!AntiAliasing/rules.txt to Enhancements/BreathOfTheWild_AntiAliasing/rules.txt
2019-01-06 15:46:59 -07:00
getdls
047fa1e861 [XCX] Fix skell view, FX format conversion disabled
Breaks reflections... back to ugly sky
2019-01-06 15:52:04 +01:00
Michael
7b8cc287e6 Attempt to fix Fatal Frame EUR patches & fix some inconsistencies with packs 2019-01-05 17:35:10 -08:00
getdls
9bb45c0b83 [XCX] Re-re-adds custom shaders removed in red-sky fix as enhancements
Re-adds custom shaders  removed in red-sky fix as enhancements
Initial commit is likely broken on some resolutions and Intel GPUs
To-do Detecting res from shader instead of variables and new shader
dumps
Baseline is: Works on nvidia.  Intel/AMD/3dfx/Integrated GPUs, not my
problem.
2019-01-05 18:46:46 +01:00
getdls
0960a6fd09 Revert "[XCX] Re-adds custom shaders removed in red-sky fix as enhancements"
This reverts commit 76e072e4e2.
2019-01-05 11:01:09 +01:00
getdls
76e072e4e2 [XCX] Re-adds custom shaders removed in red-sky fix as enhancements
Re-adds custom shaders  removed in red-sky fix as enhancements
Initial commit is likely broken on some resolutions.
Will need further fixes detecting res from shader instead of variables
and new shader dumps
Baseline is: Works on nvidia.  Intel/AMD/3dfx someone else will need to
fix
2019-01-05 10:58:19 +01:00
getdls
70e4576ba3 [TPHD] Contrasty tweaks to neutral and cold
White balance better matched to actual histogram.
*Neutral closer to original look, jwhite balanced bloom
*Cold, tweaked to be neutral cold , not just blue shadows
2019-01-04 16:47:32 +01:00
Michael
9335b35cd7 remove splatoon splatfx
i really broke the colors when trying to port over the latest clarity version to it and thus it really does not look good. if it were to be brought back, it should have the clarity shader from botw properly ported
2019-01-03 20:54:10 -08:00
Skal Fate
f40f861843
Botw Hetsu Menu Scale Fixup, Botw AA Update, DonkeyKong Name Fixup, XenobladeX AA Big Update (#316)
* Update and rename Resolutions/TropicalFreeze_Resolution/patches.txt to Resolutions/DonkeyKong_TropicalFreeze_Resolution/patches.txt

Fixed up game name

* Rename Resolutions/TropicalFreeze_Resolution/rules.txt to Resolutions/DonkeyKong_TropicalFreeze_Resolution/rules.txt

fixed up game name

* Rename Resolutions/DonkeyKong_TropicalFreeze_Resolution/patches.txt to Resolutions/DonkeyKongTropicalFreeze_Resolution/patches.txt

name fix

* Rename Resolutions/DonkeyKong_TropicalFreeze_Resolution/rules.txt to Resolutions/DonkeyKongTropicalFreeze_Resolution/rules.txt

name fix

* Update rules.txt

Korok Forest Hetsu Menu Fix

* Update rules.txt

Korok Hetsu Menu Fix

* Update 0f2b9ee517917425_00000000000003c9_ps.txt

Inventory aa slight upgrade

* Update f14bb57cd5c9cb77_00000000000003c9_ps.txt

small fix up

* Rename Enhancements/TropicalFreeze_!AARemoval/10ccf0cc1234d069_00000000000003c9_ps.txt to Enhancements/DonkeyKongTropicalFreeze_-AARemoval/10ccf0cc1234d069_00000000000003c9_ps.txt

name fix

* Rename Enhancements/TropicalFreeze_!AARemoval/bafe6c9c37bfca4d_00000000000003c9_ps.txt to Enhancements/DonekyKongTropicalFreeze_-AARemoval/bafe6c9c37bfca4d_00000000000003c9_ps.txt

name fix

* Rename Enhancements/DonekyKongTropicalFreeze_-AARemoval/bafe6c9c37bfca4d_00000000000003c9_ps.txt to Enhancements/DonkeyKongTropicalFreeze_-AARemoval/bafe6c9c37bfca4d_00000000000003c9_ps.txt

name fix

* Rename Enhancements/TropicalFreeze_!AARemoval/rules.txt to Enhancements/DonkeyKongTropicalFreeze_-AARemoval/rules.txt

name fix

* Delete 497a209b49886520_0000000000000000_vs.txt

not needed hopefully

* Update and rename Enhancements/XenobladeX_!AARemoval/59df1c7e1806366c_00000000000003c9_ps.txt to Enhancements/XenobladeX_AntiAliasing/59df1c7e1806366c_00000000000003c9_ps.txt

Proper Native AA and FXAA

* Update and rename Enhancements/XenobladeX_!AARemoval/rules.txt to Enhancements/XenobladeX_AntiAliasing/rules.txt

presets yeah baby
2019-01-03 21:39:34 -07:00
Michael
70f719731a Fix naming of ZombiU packs 2019-01-03 01:22:25 -08:00
Michael
1e84898525 add dr luigi packs
anti-aliasing is still a work in progress, need to figure out how to properly fix it
2019-01-02 15:03:32 -08:00
Skal Fate
fec10e3071
New Blur Pack Added for Tokyo Mirage & Removed negative -0.5 cemu error for XenobladeX (#310)
* Update rules.txt

fixed preset parsing error

* Create rules.txt

created the rules file for adjust blur pack

* Add files via upload

uploaded the shader responsible
2018-12-24 12:46:53 -07:00
Michael
5c30bd152b Add WWHD GameCube Color Grading preset to Contrasty pack
This is just using the values from the old pack. from what i can tell, most of the pack does the job anyway; adding this preset ends up making the game a little darker

Also made some bug fixes with it.
2018-12-18 17:38:47 -08:00
Skal Fate
27a8ac8b46
Botw FXAA Big Update. Buttery Smooth (#297)
* Update 0f2b9ee517917425_00000000000003c9_ps.txt

Small improvement to fxaa inventory.

* Update f14bb57cd5c9cb77_00000000000003c9_ps.txt

Major Update to World FXAA. Super Smooth.

* Update rules.txt

Slight changes.
2018-12-11 18:07:26 -07:00
Crementif
cfbac2ce80 [Pikmin 3] Fix shadows pack 2018-12-08 00:25:31 +01:00