Crementif
cfbac2ce80
[Pikmin 3] Fix shadows pack
2018-12-08 00:25:31 +01:00
Crementif
c29d53bc43
[Pikmin 3] Add Shadows Pack and blur+bloom fixes
...
Also added Pikmin 3 to the list on the website.
2018-12-07 23:48:05 +01:00
Crementif
1aa019564f
[NSMBU and SMM] Fix AA shaders
...
Might've been only a problem on AMD cards. Fixes https://github.com/slashiee/cemu_graphic_packs/issues/294
2018-12-07 23:00:21 +01:00
Crementif
c567fc18ce
[BotW] Fix infinite mastercycle mod
...
Fixes https://github.com/slashiee/cemu_graphic_packs/issues/292
2018-12-07 22:25:12 +01:00
Michael
115be142f0
splatoon - fix #276
2018-12-06 16:50:41 -08:00
Michael
fe6a272876
[Pikmin 3] Scale more half-res formats, fix q-res scaling
2018-12-06 16:22:22 -08:00
Michael
7b7802ee1a
Add inital Pikmin 3 pack
...
This should do for now, it's currently based off the title screen though
2018-12-05 17:26:17 -08:00
Michael
3cbdbd3a6f
Fix BotW Antialiasing pack always using FXAA
2018-12-04 16:18:00 -08:00
Skal Fate
66f1c88f56
BotwFxaa Improvement and Mario Kart 8 Contrasty Error Fix ( #289 )
...
* Update f14bb57cd5c9cb77_00000000000003c9_ps.txt
Fxaa Improved final
* Update rules.txt
had a negative number in High Contrasty which created a cemu log error
2018-12-04 01:27:49 -07:00
Skal Fate
5df59c72e3
Botw AA World/Inventory and FXAA Improved Further ( #288 )
...
* Update rules.txt
* Update 0f2b9ee517917425_00000000000003c9_ps.txt
botw Improved Inventory AA
* Update f14bb57cd5c9cb77_00000000000003c9_ps.txt
Improved World AA
* Update 0f2b9ee517917425_00000000000003c9_ps.txt
update resolution pack shader code inventory aa
* Update f14bb57cd5c9cb77_00000000000003c9_ps.txt
update botw world aa resolution pack
2018-12-03 21:42:04 -07:00
Skal Fate
82b942bf78
Update 0f2b9ee517917425_00000000000003c9_ps.txt
...
Fixed up a comment symbol mistake.
2018-12-03 00:10:30 -07:00
Skal Fate
3ff3c36a11
BOTW : Fixed up Inventory Native AA and FXAA World AA ( #287 )
...
* Update 0f2b9ee517917425_00000000000003c9_ps.txt
Resolution pack Inventory AA
* Update f14bb57cd5c9cb77_00000000000003c9_ps.txt
Resolution pack World AA
* Update 0f2b9ee517917425_00000000000003c9_ps.txt
AA Pack
* Update f14bb57cd5c9cb77_00000000000003c9_ps.txt
AA Pack
* Update rules.txt
AA Pack
Fixed up Inventory Native AA and FXAA World AA
2018-12-02 22:05:15 -07:00
Michael
906839bf6c
do internal changes with pokken, enable 720 native render as a sneak peek for now
...
need more people to test other resolutions with native render
2018-12-01 22:36:49 -08:00
getdls
b054bc0892
[ZU] Remove broken shader
...
If devs can't be arsed to write useful release notes I can't be arsed to
figure what breaks
2018-12-01 13:07:12 +01:00
Michael
5a470c46f5
fix pokken texture overwrite resolutions
2018-11-30 22:38:34 -08:00
Skal Fate
f55f569783
Added 1600x900 Resolution to Packs that didnt have it ( #286 )
...
Added 1600x900 resolution to all packs that didn't have it.
2018-11-30 22:35:12 -07:00
Skal Fate
774b0a2fe7
Botw Inventory AA Fixup ( #285 )
...
* Delete disabled_58b8411478181d7f_0000000000000079_ps.txt
not needed
* Delete disabled_58b84124c01721ff_0000000000000079_ps.txt
not needed
* Update 0f2b9ee517917425_00000000000003c9_ps.txt
Inventory AA Fixup for 1080p by rounding up
. Anything between 720p-1080p (1.0-1.5) would get rounded down to 1.0 and therefore messy/fuzzy inventory especially in 1080p. The reason it got rounded down is because all the vector data types are initialized as integers instead of normal floats for accuracy.
* Update rules.txt
Added 1600x900 resolution per request, that resolution no longer glitches out due to cemu workaround. We may never know now lol.
2018-11-30 20:19:14 -07:00
Michael
6839fabe61
Separate BotW Cheats into their own packs
...
Allows people to enable the ones they want via the graphic pack menu
2018-11-30 18:09:00 -08:00
Michael
a89f270565
rename graphics to resolutions
2018-11-30 17:53:53 -08:00
getdls
f9b82b4a57
[FRN] Scale half x resolutions, sort by res
2018-12-01 01:35:55 +01:00
Exzap
c4a81cede7
[eShop] Add workaround for gray overlay ( #284 )
2018-11-30 18:55:29 +01:00
Michael
bd92120a0c
redirect game mods to wiki page
2018-11-29 21:18:17 -08:00
Michael
2305c1bf21
Change naming of Modifications to Mods and Source to Graphics
2018-11-29 17:52:25 -08:00
Skal Fate
3c7168b946
Update rules.txt
...
Reorganized and added some missing smaller resolutions for Wind Waker
2018-11-28 15:40:28 -07:00
Michael
fc2584ea62
clarify that i don't want game file mods
2018-11-27 19:48:50 -08:00
Skal Fate
84abcf48d6
Update rules.txt
...
Zelda BOTW : 3D Map Ganons Castle & Beasts Upscale
2018-11-27 15:51:26 -07:00
getdls
86d40cd8a1
[SMM] AA fix, [TP] Colour truncation format convert
2018-11-26 23:27:29 +01:00
Skal Fate
8d8d06fa64
Corrected comment symbol for 16:10 ( #283 )
...
* Update rules.txt
Corrected comment symbol
* Update rules.txt
Corrected comment symbol
* Update resolutions_1080.md
Corrected comment symbol
2018-11-26 10:34:34 -07:00
Skal Fate
97b93fab9e
Update 16:10 Resolutions to prevent rounding errors ( #281 )
...
* Update rules.txt
Update 16:10 resolutions to fix rounding errors and remove black line at the bottom of the screen.
* Update rules.txt
Update 16:10 resolutions to fix rounding errors and remove black line at the bottom of the screen.
* Update resolutions_1080.md
Fix up 16:10 resolutions to prevent rounding down issues.
2018-11-25 16:49:38 -07:00
getdls
693104c34a
[ZU] FoV, rules more compatible
2018-11-23 00:40:49 +01:00
Michael
5f215ced6e
fix bayo res list inconsistency
2018-11-20 18:25:16 -08:00
Zalnor
852c3a661d
[Bayonetta] Fix game crash caused by the resolution pack
2018-11-20 15:08:37 +01:00
getdls
eab96c0870
[ZU] AA fix, chromatic aberration config
2018-11-19 22:22:48 +01:00
getdls
c5a158365f
_Resolution
2018-11-18 23:58:57 +01:00
Michael
f46b40a292
Scale more formats in MK8
...
Fixes shadows in 3P/4P mode
2018-11-18 14:28:36 -08:00
Michael
4a769a314a
Merge branch 'master' of https://github.com/slashiee/cemu_graphic_packs
2018-11-18 14:05:38 -08:00
Michael
9b9133ec73
Remove 3840x1600 resolution for rounding errors
...
Change it to 4300x1800 in BotW only per request
2018-11-18 14:05:18 -08:00
getdls
c5dc0ec85b
[ZU] Fix colour truncation, shadow detail scaling
2018-11-18 22:50:04 +01:00
Skal Fate
bba1beb735
Update patches.txt
...
Another Checksum added for Europe FatalFrame
2018-11-18 12:34:22 -07:00
getdls
f2608ea963
[ZU] Res + lens dirt tweak
2018-11-18 18:14:17 +01:00
getdls
3168e6cd60
[TMS] 1280 returns
2018-11-17 18:34:55 +01:00
getdls
2a7dc684a6
[TMS] 21:9: 16:10 patch n res
...
GUI is a bit funky, but no worse than it was in 1.13, committing.
2018-11-17 13:49:20 +01:00
Michael
e7cdc3fe17
Fix blur sometimes rendering nothing in Splatoon
2018-11-15 22:44:43 -08:00
Michael
800951b92a
Add 32:9 resolutions to MK8
...
Added for local multiplayer purposes
2018-11-15 22:28:09 -08:00
Michael
277cf7d6c7
Decrease color banding in Splatoon
2018-11-15 21:56:03 -08:00
Michael
3aadad1216
Re-add squid sisters tv aspect ratio fix
2018-11-15 20:52:01 -08:00
Michael
38ff0febad
Reformat resolution list (when applicable)
...
Changed so that now only common resolutions appear. 16:10 resolutions were added due to demand.
Only packs that don't have the reformatting are those with extra variables.
The resoluton list for 1280x720 and 1920x1080 games is in docs/resources, use this list for graphic pack development.
2018-11-15 20:32:19 -08:00
Skal Fate
145b2d37c5
Update rules.txt
...
Odd Resolution Request by a github user: Permission Granted by Slashie
2018-11-15 19:53:09 -07:00
Michael
690d08686c
fix resYScale using width instead of height for SM3DW
2018-11-15 18:31:33 -08:00
Michael
0d5f5a6060
(hopefully) replace remaining casting issues
2018-11-15 18:27:31 -08:00