Commit Graph

551 Commits

Author SHA1 Message Date
simon.kagstrom
4aef6329d2 Bump game info version to v2 and save new files with that 2010-03-28 12:42:19 +00:00
simon.kagstrom
5cfc60d9c8 Refactor game info version handling
When reading in old versions, convert directly to the class instead of
to the current game_info structure.
2010-03-28 07:14:01 +00:00
simon.kagstrom
d202722f5f Add genre/players to the structure and make the 8-bit 2010-03-27 07:53:12 +00:00
simon.kagstrom
ab72622362 game-info: Add graphics artist, cleanup some stuff 2010-03-27 07:46:40 +00:00
simon.kagstrom
6631286c8a Cleanup game data handling a bit: Move the structure to the C-file
and make the return value opaque (we shouldn't touch that stuff anyway)
2010-03-27 07:33:06 +00:00
simon.kagstrom
b6bb39da68 Add publisher/creator/musician and genre/players to game info. These
are not settable yet. Also refactor a bit and avoid using Alpha surfaces
2010-03-26 06:34:58 +00:00
simon.kagstrom
a0f30e9388 Display message when network message is sent 2010-03-22 18:43:49 +00:00
simon.kagstrom
193785d51b Correct game screenshot saving: Always save as 8-bit data, always use
Gui::gui->screenshot
2010-03-22 18:37:35 +00:00
simon.kagstrom
d6d8217866 Wait a while if the gui is active 2010-03-21 12:52:32 +00:00
simon.kagstrom
12ed482d0d Unmount on the Wii 2010-03-21 12:52:07 +00:00
simon.kagstrom
eb3ad92fc0 Fix noise in menu 2010-03-21 12:38:24 +00:00
simon.kagstrom
db6a76d666 Unused include 2010-03-21 12:38:16 +00:00
simon.kagstrom
8816763fce Fix wii key bindings and multiple joystick input (nunchuk/classic) 2010-03-21 12:23:58 +00:00
simon.kagstrom
60eda70d30 Correct wiimote binding 2010-03-21 08:34:17 +00:00
simon.kagstrom
31ed6f41ed Fix true 1541 emulation regression. Wrong warning fix 2010-03-20 13:48:17 +00:00
simon.kagstrom
90cc8d94ac Fix use-of-uninitialized 2010-03-19 16:57:22 +00:00
simon.kagstrom
9457a76210 Keep v1 for now 2010-03-19 13:16:12 +00:00
simon.kagstrom
bd0166e397 Add graphics artist / musician. Will not be used quite yet 2010-03-18 12:23:11 +00:00
simon.kagstrom
65ad6963b1 Avoid double free 2010-03-17 20:46:43 +00:00
simon.kagstrom
596796287e Correct prefs saving 2010-03-17 17:11:29 +00:00
simon.kagstrom
17e2f4816c Make queueMessage take a printf-style format string 2010-03-17 11:29:36 +00:00
simon.kagstrom
f12c77463d A friendly message to you, Rudie 2010-03-17 11:22:16 +00:00
simon.kagstrom
df670a1785 Use GUI screenshot for network connects as well 2010-03-17 06:34:27 +00:00
simon.kagstrom
acc79d9d9e Fix wii prefs path 2010-03-16 20:17:52 +00:00
simon.kagstrom
d2a38d8b01 Remove unneeded warning 2010-03-16 17:07:18 +00:00
simon.kagstrom
19f2bdad00 Remove help dialogue 2010-03-15 06:15:02 +00:00
simon.kagstrom
81f51cea98 Take screenshot at each menu enter 2010-03-15 06:11:31 +00:00
simon.kagstrom
176c46230d Remove up/down/left/right bindings - only keys now and fix Issue 22 2010-03-14 16:26:07 +00:00
simon.kagstrom
bf222dc91b Fix issue 22 (+/-): Switch + and - 2010-03-14 16:10:48 +00:00
simon.kagstrom
5cda496db6 Reverse +/- 2010-03-14 15:58:55 +00:00
simon.kagstrom
6a7b501741 Spell fix 2010-03-14 15:13:36 +00:00
simon.kagstrom
ec1e10f331 A bit larger timeout 2010-03-14 12:17:23 +00:00
simon.kagstrom
3eb348a930 Reset the C64 when invoking start 2010-03-14 12:15:58 +00:00
simon.kagstrom
a470e21b63 Fredric: Pause implicitly when entering the menu (and remove the
option)
2010-03-14 12:03:30 +00:00
simon.kagstrom
ee1a80bdf4 Fix t64 loading on the Wii 2010-03-14 07:37:37 +00:00
simon.kagstrom
0ffcf6263a Fix default fallback 2010-03-13 14:42:39 +00:00
simon.kagstrom
322faaf28b Allow saving selected theme in the prefs 2010-03-13 14:30:15 +00:00
simon.kagstrom
86750bfb5e Slightly improve sound buffer (SDL) 2010-03-13 14:14:55 +00:00
simon.kagstrom
e1294b9c88 Fix pause during network play 2010-03-13 14:06:08 +00:00
simon.kagstrom
b5fad7ebda More dead code 2010-03-13 12:56:34 +00:00
simon.kagstrom
88f7c29254 Yet another round of dead code cleanup 2010-03-13 12:47:07 +00:00
simon.kagstrom
12e1253a54 Use SDL sound for everything except Wii 2010-03-13 12:35:42 +00:00
simon.kagstrom
5324a2e769 Fine-tune SDL sound output 2010-03-13 12:31:47 +00:00
simon.kagstrom
f731ceafa9 Initial implementation of SDL sound (not quite working...) 2010-03-13 12:09:29 +00:00
simon.kagstrom
a7e9b707d0 Remove some old compatibility cruft 2010-03-13 09:46:57 +00:00
simon.kagstrom
906887f85d Autoamtically save game info when the screenshot timeout expires 2010-03-13 08:55:57 +00:00
simon.kagstrom
a2847afb9c Revert Wii button mapping workaround 2010-03-13 08:21:22 +00:00
simon.kagstrom
23be1855b5 Fix mapping of multiple joystick buttons to the same C64 key/button.
Removed some dead code as well.
2010-03-13 08:14:04 +00:00
simon.kagstrom
dc74ffeb19 Use new prefs 2010-03-13 07:31:22 +00:00
simon.kagstrom
30775231b9 Bug 17: Don't allow joystick input while the menu or the virtual
keyboard is active
2010-03-13 07:04:37 +00:00