simon.kagstrom
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9d72585440
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More messages
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2010-03-30 19:04:11 +00:00 |
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simon.kagstrom
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1854a65cd8
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Forgot players in the game info...
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2010-03-30 05:10:53 +00:00 |
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simon.kagstrom
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5964b5e783
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Add extra game info stuff (genre, players etc) for the menu
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2010-03-28 15:59:56 +00:00 |
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simon.kagstrom
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dab3082e48
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Remove printout
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2010-03-28 12:56:04 +00:00 |
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simon.kagstrom
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4aef6329d2
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Bump game info version to v2 and save new files with that
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2010-03-28 12:42:19 +00:00 |
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simon.kagstrom
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5cfc60d9c8
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Refactor game info version handling
When reading in old versions, convert directly to the class instead of
to the current game_info structure.
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2010-03-28 07:14:01 +00:00 |
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simon.kagstrom
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d202722f5f
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Add genre/players to the structure and make the 8-bit
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2010-03-27 07:53:12 +00:00 |
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simon.kagstrom
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ab72622362
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game-info: Add graphics artist, cleanup some stuff
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2010-03-27 07:46:40 +00:00 |
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simon.kagstrom
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6631286c8a
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Cleanup game data handling a bit: Move the structure to the C-file
and make the return value opaque (we shouldn't touch that stuff anyway)
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2010-03-27 07:33:06 +00:00 |
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simon.kagstrom
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b6bb39da68
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Add publisher/creator/musician and genre/players to game info. These
are not settable yet. Also refactor a bit and avoid using Alpha surfaces
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2010-03-26 06:34:58 +00:00 |
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simon.kagstrom
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a0f30e9388
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Display message when network message is sent
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2010-03-22 18:43:49 +00:00 |
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simon.kagstrom
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193785d51b
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Correct game screenshot saving: Always save as 8-bit data, always use
Gui::gui->screenshot
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2010-03-22 18:37:35 +00:00 |
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simon.kagstrom
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d6d8217866
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Wait a while if the gui is active
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2010-03-21 12:52:32 +00:00 |
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simon.kagstrom
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12ed482d0d
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Unmount on the Wii
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2010-03-21 12:52:07 +00:00 |
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simon.kagstrom
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eb3ad92fc0
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Fix noise in menu
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2010-03-21 12:38:24 +00:00 |
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simon.kagstrom
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db6a76d666
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Unused include
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2010-03-21 12:38:16 +00:00 |
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simon.kagstrom
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8816763fce
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Fix wii key bindings and multiple joystick input (nunchuk/classic)
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2010-03-21 12:23:58 +00:00 |
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simon.kagstrom
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60eda70d30
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Correct wiimote binding
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2010-03-21 08:34:17 +00:00 |
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simon.kagstrom
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31ed6f41ed
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Fix true 1541 emulation regression. Wrong warning fix
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2010-03-20 13:48:17 +00:00 |
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simon.kagstrom
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90cc8d94ac
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Fix use-of-uninitialized
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2010-03-19 16:57:22 +00:00 |
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simon.kagstrom
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9457a76210
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Keep v1 for now
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2010-03-19 13:16:12 +00:00 |
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simon.kagstrom
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bd0166e397
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Add graphics artist / musician. Will not be used quite yet
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2010-03-18 12:23:11 +00:00 |
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simon.kagstrom
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65ad6963b1
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Avoid double free
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2010-03-17 20:46:43 +00:00 |
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simon.kagstrom
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596796287e
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Correct prefs saving
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2010-03-17 17:11:29 +00:00 |
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simon.kagstrom
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17e2f4816c
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Make queueMessage take a printf-style format string
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2010-03-17 11:29:36 +00:00 |
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simon.kagstrom
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f12c77463d
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A friendly message to you, Rudie
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2010-03-17 11:22:16 +00:00 |
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simon.kagstrom
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df670a1785
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Use GUI screenshot for network connects as well
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2010-03-17 06:34:27 +00:00 |
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simon.kagstrom
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acc79d9d9e
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Fix wii prefs path
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2010-03-16 20:17:52 +00:00 |
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simon.kagstrom
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d2a38d8b01
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Remove unneeded warning
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2010-03-16 17:07:18 +00:00 |
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simon.kagstrom
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19f2bdad00
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Remove help dialogue
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2010-03-15 06:15:02 +00:00 |
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simon.kagstrom
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81f51cea98
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Take screenshot at each menu enter
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2010-03-15 06:11:31 +00:00 |
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simon.kagstrom
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176c46230d
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Remove up/down/left/right bindings - only keys now and fix Issue 22
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2010-03-14 16:26:07 +00:00 |
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simon.kagstrom
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bf222dc91b
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Fix issue 22 (+/-): Switch + and -
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2010-03-14 16:10:48 +00:00 |
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simon.kagstrom
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5cda496db6
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Reverse +/-
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2010-03-14 15:58:55 +00:00 |
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simon.kagstrom
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6a7b501741
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Spell fix
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2010-03-14 15:13:36 +00:00 |
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simon.kagstrom
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ec1e10f331
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A bit larger timeout
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2010-03-14 12:17:23 +00:00 |
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simon.kagstrom
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3eb348a930
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Reset the C64 when invoking start
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2010-03-14 12:15:58 +00:00 |
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simon.kagstrom
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a470e21b63
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Fredric: Pause implicitly when entering the menu (and remove the
option)
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2010-03-14 12:03:30 +00:00 |
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simon.kagstrom
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ee1a80bdf4
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Fix t64 loading on the Wii
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2010-03-14 07:37:37 +00:00 |
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simon.kagstrom
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0ffcf6263a
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Fix default fallback
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2010-03-13 14:42:39 +00:00 |
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simon.kagstrom
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322faaf28b
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Allow saving selected theme in the prefs
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2010-03-13 14:30:15 +00:00 |
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simon.kagstrom
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86750bfb5e
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Slightly improve sound buffer (SDL)
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2010-03-13 14:14:55 +00:00 |
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simon.kagstrom
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e1294b9c88
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Fix pause during network play
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2010-03-13 14:06:08 +00:00 |
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simon.kagstrom
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b5fad7ebda
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More dead code
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2010-03-13 12:56:34 +00:00 |
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simon.kagstrom
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88f7c29254
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Yet another round of dead code cleanup
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2010-03-13 12:47:07 +00:00 |
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simon.kagstrom
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12e1253a54
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Use SDL sound for everything except Wii
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2010-03-13 12:35:42 +00:00 |
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simon.kagstrom
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5324a2e769
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Fine-tune SDL sound output
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2010-03-13 12:31:47 +00:00 |
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simon.kagstrom
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f731ceafa9
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Initial implementation of SDL sound (not quite working...)
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2010-03-13 12:09:29 +00:00 |
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simon.kagstrom
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a7e9b707d0
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Remove some old compatibility cruft
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2010-03-13 09:46:57 +00:00 |
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simon.kagstrom
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906887f85d
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Autoamtically save game info when the screenshot timeout expires
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2010-03-13 08:55:57 +00:00 |
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