Commit Graph

74 Commits

Author SHA1 Message Date
Daryl Borth
1e957ae1a9 update readme and version 2023-07-31 12:43:42 -06:00
bladeoner
f72afdce4b
Fix GameCube video (#1062) 2023-03-26 10:48:21 -06:00
bladeoner
74fb38bcd1
Update copyright (#1048) 2023-01-30 14:07:14 -07:00
saulfabreg Wii VC Project
c84d99060c
(Re)added Frameskip option and added PAL 576p support (Tanooki16) (#1045)
* (Re)added frameskip option and added PAL 576p support (Tanooki16)

* Fix mistake with number of total video modes (fixes PAL 60Hz option not appearing)
2023-01-24 15:29:08 -07:00
InfiniteBlueGX
fb4165fb96
Various minor updates/improvements (#1033)
* Add 1+2+Plus menu toggle option for Wiimote (credit to Niuus for the idea)

* Update some text strings

* Update credits

* Add B/1 cancel trigger to WindowPrompts

* Add option to mute game audio (credit: Tanooki16's Snes9xTX)
2022-10-22 15:42:09 -06:00
InfiniteBlueGX
2e539163c8
Add controller options for Mouse in port 2 and Mouse in both ports (#1031) 2022-10-19 17:34:04 -06:00
InfiniteBlueGX
d03164449b
Add a couple new controller remapping options (#1028)
* Add option to choose which button/combo is used to toggle the menu

* Add option to remap the ABXY buttons to the right analog stick
2022-10-09 19:46:32 -06:00
saulfabreg Wii VC Project
9b40986b93
SNES Hi-Res Mode ON/OFF and Sprite Limit ON/OFF (Tanooki16) (#1019)
* SNES Hi-Res Mode ON/OFF and Sprite Limit ON/OFF (thanks Tanooki16!)

* SNES Hi-Res Mode ON/OFF and Sprite Limit ON/OFF (thanks Tanooki16!)

* SNES Hi-Res Mode ON/OFF and Sprite Limit ON/OFF (thanks Tanooki16!)

* SNES Hi-Res Mode ON/OFF and Sprite Limit ON/OFF (thanks Tanooki16!)

* Add Spanish translation for both options of SNES Hi-Res mode and Sprite Limit

* Update es.lang
2022-06-28 21:54:05 -06:00
Daryl Borth
6b418eddec update version 2022-06-15 21:50:24 -06:00
saulfabreg Wii VC Project
411ff1c5c5
Add a toggle to hide/show the SRAM save button in the save menu UI (InfiniteBlueGX) (#1011)
* Add a toggle to hide/show the SRAM save button in the save menu UI (InfiniteBlueGX)

* Add a toggle to hide/show the SRAM save button in the save menu UI (InfiniteBlueGX)

* Add a toggle to hide/show the SRAM save button in the save menu UI (InfiniteBlueGX)

* Add a toggle to hide/show the SRAM save button in the save menu UI (InfiniteBlueGX)

* Add Spanish translation for "Hide SRAM Saving"
2022-06-03 13:50:37 -06:00
InfiniteBlueGX
2dcea7e3bf
Add Turbo Mode Button remapping feature and "Other Mappings" submenu (#1006)
* Create Turbo Mode submenu under Button Mappings

"Enable Turbo Mode" was moved into this new menu.

* Add Turbo Mode Button remap to the Turbo Mode settings menu

* Rename the Turbo Mode Settings enum

* Remove an extra TriggerUpdate added by mistake

* Fix an edge case where Turbo could be activated on dpad up/left when nunchuck Z/C is mapped

* Rename the Turbo Mode submenu to "Other Mappings"

* Add an enumeration for the remappable buttons for Turbo Mode
2022-05-20 15:54:29 -06:00
InfiniteBlueGX
2e0df05e5d
Add "Enable Turbo Mode" toggle to the Video Settings menu (#1005) 2022-05-12 12:55:46 -06:00
bladeoner
ad638a5dbd
Update file headers (#981) 2022-01-09 09:41:38 -07:00
Daryl Borth
eb25cb3fea update to 4.5.2 2021-03-23 18:48:10 -06:00
Daryl Borth
b291b3e6c5 Fixed SD2SP2 / SD gecko issues 2021-02-06 16:05:55 -07:00
Daryl Borth
bf65ffe432 fix SD2SP2 2021-01-31 09:45:14 -07:00
Daryl Borth
bf8a8b4d44 finalize 4.4.9 2021-01-18 18:59:54 -07:00
bladeoner
faf5ef9f1b
Update file headers (#959) 2021-01-06 12:13:32 -08:00
Daryl
ff223e4da8 load cover images directly from file instead of an intermediary buffer 2020-08-09 13:08:51 -06:00
bladeoner
b2f1a8f535
Update file headers (#934) 2020-07-02 00:50:35 -06:00
Daryl
b61d0102b0 finalize 4.4.8 2020-06-29 21:11:49 -06:00
Daryl
bb341fed60 wii u widescreen patch, report whether wii u CPU is full speed 2020-06-01 21:16:28 -06:00
Daryl Borth
a0a72079f8 finalize 4.4.7 2020-03-04 17:22:00 -07:00
CrewMdk
5b5c85a764
Updated english language translation (#899) 2020-02-17 17:25:35 -07:00
Daryl Borth
b950a02b96 finalize 4.4.6 2020-02-16 17:57:14 -07:00
Daryl Borth
3df61e0439 finalize 4.4.5 2020-02-01 11:00:20 -07:00
Pwedge
cd264c16da Added support for serial port 2 (SP2 / SD2SP2) on Gamecube (#884) 2019-12-23 22:30:59 -07:00
bladeoner
3c573f69dc update readme. finalize 4.4.4 (#875) 2019-10-09 23:00:27 -06:00
Daryl Borth
e8702bbb9d update readme. finalize 4.4.3. 2019-04-13 10:46:27 -06:00
Corey Garst
e27e792485 Port option to not append Auto to save filenames from vbagx and fceugx (#808) 2019-01-29 20:31:25 -07:00
Daryl Borth
7b72e0bc5f finalize 4.4.2 2019-01-25 19:05:21 -07:00
Zalo
9dfd4581f9 Merge branch 'DBORTH_master' 2019-01-05 13:56:07 +01:00
Daryl Borth
79a1111178 finalize 4.4.1 2019-01-04 18:12:35 -07:00
Zalo
85cc152ca9 removed ImageFolder from GCSettings because it can always be retrieved from GCSettings.PreviewImage, added function to get its value 2019-01-02 17:25:13 +01:00
Daryl Borth
7d69e75c36 update file headers 2018-12-26 16:10:12 -07:00
bladeoner
1479319bb5 Add Interpolation option and Add Gamemenu Audio
This adds the following:
- A new gamemenu option called Audio
- Under the new gamemenu option an option Interpolation with three options:  Gaussian (Default), Linear, None
2018-12-23 18:14:30 +01:00
bladeoner
e04cb171ee Get SuperFX Overclock working, APU hacks to fix Earthworm Jim 2, adjust SA1 settings to fix Super Mario RPG slowdowns
* Get SuperFX Overclock working with core 1.57
* Get APU Hacks working with core 1.57 to fix Earthworm Jim 2
* Adjusted SA1 settings to fix Super Mario RPG slowdowns with core 1.57
2018-11-13 19:24:16 -07:00
Daryl Borth
16e8b6dd25 if arguments are passed to the emu to autoboot a game, then the main
menu button should be labelled Exit, and leave the emu instead of going
back to the main menu. cleanup autoboot code.
2018-08-30 10:11:24 -06:00
Daryl Borth
abe92818ce finalize 4.3.9 2018-08-24 08:43:49 -06:00
Daryl Borth
5ea5f217b5 partially revert snes9x core. fixes performance issues. 2018-08-16 08:41:30 -06:00
Daryl Borth
856a1ac127 backport more changes from snes9x master 2018-08-11 14:56:31 -06:00
bladeoner
b27ac565d5
Update build to version 4.3.8
* Add MSU1 support (thanks qwertymodo!)
* Add BPS soft-patching support (thanks qwertymodo!)
* Allow loader to pass two arguments instead of three (libertyernie)
* Backport some MSU1 fixes from snes9x
* Fix a few potential crashes caused by the GUI
* Compiled with latest libOGC/devkitPPC
* Remove update check completely. 
* Compatibility fixes for newer devkitppc.
* Compile fixes for Gamecube
* Compile fixes for Linux
2018-08-05 22:39:13 +02:00
Daryl Borth
9703bef743 remove wiiupc since libogc wiiuse now supports WiiU Pro controller.
remove update check completely. compatibility fixes for newer devkitppc.
2018-08-01 12:44:21 -06:00
emu_kidid
a417745817 - Fix compilation errors with latest libOGC/devkitPPC
- Fix GameCube build
- Add PowerPC specific Blargg makefile flags
- Add LTO to Makefile.gc
2018-06-06 23:40:11 +09:30
Daryl Borth
97e637fed8 Hide saving dialog that pops up briefly when returning from a game 2016-12-08 19:41:52 -07:00
Daryl Borth
10a881ac05 merging changes from Zopenko 2016-12-08 17:51:57 -07:00
Juan Ruvalcaba
3c0bafb263 -Add Super FX Overclock option 2016-03-12 13:58:51 -07:00
Juan Ruvalcaba
f7407d6bf3 Show Framerate 2016-02-07 20:35:16 -07:00
Juan Ruvalcaba
f6c3abdc58 [4.3.5 - February 06, 2016]
* Added Fix94 wiiflow plugin mode
* Removed sound from GUI and now gets better perfomance/FPS on games like
  Yoshi's Island and Kirby Dream Land 3.
2016-02-06 14:40:46 -07:00
dborth
874c95f7c8 merge image preview changes from cebolleto 2014-10-24 02:47:59 +00:00