Daryl Borth
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b66d66e82e
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compiles on latest devkitPPC/libogc. Note: crashes as soon as wiimote is
connected with the freetype portlib supplied by devkitPPC. using an
older freetype works.
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2018-08-02 10:32:54 -06:00 |
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Daryl Borth
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9703bef743
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remove wiiupc since libogc wiiuse now supports WiiU Pro controller.
remove update check completely. compatibility fixes for newer devkitppc.
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2018-08-01 12:44:21 -06:00 |
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libertyernie
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8d210497a3
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Check argc
|
2018-07-28 15:09:23 -05:00 |
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libertyernie
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081efa8f26
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Allow loader (e.g. Homebrew Channel) to pass two arguments instead of three for autoload
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2018-07-27 21:52:04 -05:00 |
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emu_kidid
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2c224b8db8
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- Fix LTO flag (actually use one :P)
- Virtual memory for GameCube, prevent out of memory crashes
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2018-06-09 08:59:52 +09:30 |
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emu_kidid
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a417745817
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- Fix compilation errors with latest libOGC/devkitPPC
- Fix GameCube build
- Add PowerPC specific Blargg makefile flags
- Add LTO to Makefile.gc
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2018-06-06 23:40:11 +09:30 |
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Daryl Borth
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10a881ac05
|
merging changes from Zopenko
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2016-12-08 17:51:57 -07:00 |
|
Juan Ruvalcaba
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3c0bafb263
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-Add Super FX Overclock option
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2016-03-12 13:58:51 -07:00 |
|
Juan Ruvalcaba
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15d791e87d
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-Fix standalone version getting invalid window on start, plugin mode works fine
|
2016-02-06 18:35:07 -07:00 |
|
Juan Ruvalcaba
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f6c3abdc58
|
[4.3.5 - February 06, 2016]
* Added Fix94 wiiflow plugin mode
* Removed sound from GUI and now gets better perfomance/FPS on games like
Yoshi's Island and Kirby Dream Land 3.
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2016-02-06 14:40:46 -07:00 |
|
dborth
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874c95f7c8
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merge image preview changes from cebolleto
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2014-10-24 02:47:59 +00:00 |
|
dborth
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8bd9b8aedc
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finalize 4.3.1
|
2012-07-07 17:46:28 +00:00 |
|
dborth
|
f65c3d01c3
|
trigger button press when GameCube L/R are 50%+ depressed
remove sync using vsync - use timers for sync only
|
2012-02-05 21:31:38 +00:00 |
|
dborth
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ccf1bebfa4
|
|
2011-06-21 02:22:09 +00:00 |
|
dborth
|
d7e85f0dc7
|
fix gc build
|
2010-12-26 23:19:44 +00:00 |
|
dborth
|
bf36bc2fec
|
fix paste error
|
2010-12-26 23:16:53 +00:00 |
|
dborth
|
2213e5510e
|
add IOS whitelist, reload if found. display warning if not.
|
2010-12-18 16:04:50 +00:00 |
|
dborth
|
9816922af5
|
simplify
|
2010-10-14 20:15:59 +00:00 |
|
dborth
|
d0813f8281
|
new video code
|
2010-08-31 06:14:45 +00:00 |
|
dborth
|
dbcde69fd5
|
improved network init and file code
|
2010-08-18 00:15:25 +00:00 |
|
dborth
|
25e659297e
|
finalize 4.2.4
|
2010-08-14 05:55:21 +00:00 |
|
dborth
|
533176c7b6
|
typefix
|
2010-08-09 18:15:55 +00:00 |
|
dborth
|
08fb37a94d
|
remove IOS 202 code
|
2010-08-09 03:45:17 +00:00 |
|
dborth
|
3aa626f2b5
|
finalize 4.2.2
|
2010-07-20 06:45:04 +00:00 |
|
dborth
|
12341db1ed
|
|
2010-07-11 23:19:09 +00:00 |
|
dborth
|
c162af659e
|
updated usb2 support (now supports both ports). requires new cIOS 202. freetypegx optimization.
|
2010-07-06 06:39:15 +00:00 |
|
dborth
|
f3aa820d4d
|
somewhat improved memory management. hopefully GameCube memory issues are gone now :)
|
2010-06-29 07:48:17 +00:00 |
|
dborth
|
da2be2798a
|
|
2010-06-23 17:51:26 +00:00 |
|
dborth
|
97ba234dfd
|
attempting to optimize memory usage for gamecube
|
2010-06-23 17:34:19 +00:00 |
|
dborth
|
fe6e469a71
|
bugfix
|
2010-06-21 04:29:49 +00:00 |
|
dborth
|
0ab5f8156e
|
minor changes
|
2010-06-08 18:02:30 +00:00 |
|
dborth
|
bcefa0a2a8
|
change IOS reload
|
2010-06-05 01:45:03 +00:00 |
|
dborth
|
118ca267c5
|
use less memory for snapshot screenshots - so now thumbs are activated for GameCube
|
2010-06-03 23:15:34 +00:00 |
|
dborth
|
2d44e129a2
|
fix framerate issue (issue 498)
|
2010-06-01 02:18:28 +00:00 |
|
dborth
|
19a691e68d
|
small fixes
|
2010-04-17 03:05:03 +00:00 |
|
dborth
|
2ffffc7cbb
|
fix sz, new lang files
|
2010-04-01 21:34:35 +00:00 |
|
dborth
|
029c0f368b
|
reorg
|
2010-03-21 23:45:09 +00:00 |
|