Daryl Borth
e8702bbb9d
update readme. finalize 4.4.3.
2019-04-13 10:46:27 -06:00
bladeoner
c6b0535999
Snes9x - Revert to higher APU clock. ( #841 )
2019-04-12 13:24:23 -06:00
bladeoner
6fc9c9f96d
Snes9x - Add Settings.IsPatched to know if ROM was patched. ( #840 )
2019-04-11 07:53:45 -06:00
bladeoner
11093a7e1a
Snes9x - Fix BPS patch support. (ArtiiP) ( #838 )
2019-04-10 17:03:00 -06:00
bladeoner
4e057ed7b4
Snes9x - Add the separate echo buffer option. ( #836 )
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Snes9x
- Add the separate echo buffer option.
2019-04-10 12:21:57 -06:00
Daryl Borth
246b28fcd5
update spanish translation (Psycho RFG)
2019-04-08 19:39:48 -06:00
bladeoner
d9e6091377
Increase Max Cheats ( #833 )
2019-04-07 13:25:40 -06:00
bladeoner
cd94c6ad1d
Fix Tenshi no Uta black screen ( #834 )
2019-04-07 12:29:15 -06:00
bladeoner
92c85e3688
Snes9x - SFX: Make SFX2 1/3 faster than 1.59.2. ( #831 )
2019-04-03 12:57:33 -06:00
bladeoner
30b717a1d6
Snes9x - Recorrect green bit math. ( #830 )
2019-04-03 12:56:33 -06:00
bladeoner
ff8f40e53b
Snes9x - Adjust new math to do 15->16 bit correctly. ( #829 )
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Commits from Snes9x:
- Change variable names to make sense.
- Adjust new math to do 15->16 bit correctly.
2019-03-28 07:56:56 -06:00
bladeoner
56fb0046ba
Snes9x - Use for loops for DRAW_TILE. 3-4% speed benefit. Backport Select brightness function in tile renderer. ( #828 )
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- Use for loops for DRAW_TILE. 3-4% speed benefit.
- Select brightness function in tile renderer.
2019-03-27 15:17:24 -06:00
bladeoner
6dcba441ea
Snes9x - Proper 16-bit color conversion. Core version number 1.60
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Proper 16-bit color conversion
Core version number 1.60
2019-03-25 21:06:43 -06:00
bladeoner
f513ac5e2f
Fix Chou Aniki. Remove hack. ( #825 )
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- Fix Chou Aniki. Remove hack.
- Fix lines in License Stub
2019-03-10 19:29:24 -06:00
bladeoner
25fd692dc5
Backport GFX and PPU fixes ( #824 )
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- Fix PPU blending with unoptimized change.
- Use a lookup table. A little faster.
- Fix color add for non-GFX_MULTI_FORMAT.
- Make blending work with RGB555.
- Remove most of GFX_MULTI_FORMAT.
2019-03-09 09:59:21 -07:00
bladeoner
d3aa772352
Fix blackscreen Rendering Rangers R2 (J) ( #822 )
2019-03-04 07:50:55 -07:00
bladeoner
087ac22029
Backport and adjusted the Refactored APU Resampler ( #821 )
2019-03-03 09:28:18 -07:00
Daryl Borth
6e1a197edd
cleanup screenshot memory management. fixes preview image not displaying
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on gamecube
2019-03-02 16:38:41 -07:00
bladeoner
f016b19cab
Backport Bump version number and copyright date. ( #819 )
2019-02-23 18:51:51 -07:00
bladeoner
3ba51632de
Backport Adjust APU hack for Circuit USA. ( #818 )
2019-02-23 18:51:41 -07:00
bladeoner
dc9149939e
Backport frequency changes ( #820 )
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Adjust default input rate, too.
Use nominal frequency ratio for APU.
2019-02-23 18:51:28 -07:00
Fledge68
1a35f03d47
- fixed crash when used as wiiflow plugin.
2019-02-19 17:12:03 -06:00
bladeoner
b66acdf476
Backport Move interlace flags to S9xSoftResetPPU. ( #811 )
2019-02-18 08:53:47 -07:00
bladeoner
f93f2b84fa
Backport c4emu and gfx fixes ( #810 )
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C4emu backport:
C4: Do the sign extend manually.
Revert "MSVC 2005 bugfix"
GFX backport:
Fix GCC warning about indentation.
GFX.DoInterlace-- should occur even if we don't render frame.
2019-02-17 10:33:34 -07:00
Daryl Borth
6b23a58a83
fix crash on launch when using network shares
2019-01-29 20:47:40 -07:00
Corey Garst
e27e792485
Port option to not append Auto to save filenames from vbagx and fceugx ( #808 )
2019-01-29 20:31:25 -07:00
Daryl Borth
de067e5e6b
fix issue with on-screen keyboard
2019-01-29 18:13:34 -07:00
DDinghoya
0e45f3bf09
- Updated Korean translation. ( #806 )
2019-01-26 11:50:42 -07:00
Daryl Borth
7b72e0bc5f
finalize 4.4.2
2019-01-25 19:05:21 -07:00
DDinghoya
6214bdddf2
- Updated Korean translation. ( #805 )
2019-01-25 08:38:48 -07:00
DDinghoya
fdf34302d3
- Updated Korean translation. ( #804 )
2019-01-23 07:59:20 -07:00
bladeoner
6d45274416
Backport Only allow instantaneous IRQ when toggling IRQ completely
2019-01-19 08:43:22 +01:00
bladeoner
aff6cd661f
SA1 Hack Super Mario RPG and Kirby's Dreamland 3
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This fixes the FPS drops in Super Mario RPG and Kirby's Dreamland 3.
2019-01-15 20:28:00 +01:00
bladeoner
5ddfffd8fe
Backport Reduced version of Vitor's fix for SA1 speed throttle
2019-01-12 09:06:18 +01:00
Askot
5517ec7567
-Fix overclock settings not loaded on start
2019-01-06 13:05:13 -07:00
Daryl Borth
b723af3635
Add support to load external background music
2019-01-06 10:17:20 -07:00
Daryl Borth
9e038bee04
add ability to externally load fonts and activate japanese/korean
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translations.
2019-01-05 17:07:07 -07:00
Daryl Borth
5160445ae8
fix Wii U GamePad support
2019-01-05 13:34:21 -07:00
Daryl Borth
a129950089
set widescreen by default when in 16:9 mode
2019-01-05 10:58:10 -07:00
Zalo
9dfd4581f9
Merge branch 'DBORTH_master'
2019-01-05 13:56:07 +01:00
Daryl Borth
79a1111178
finalize 4.4.1
2019-01-04 18:12:35 -07:00
Zalo
73cd9b9c74
changin image preview with plus button
2019-01-02 17:25:42 +01:00
Zalo
85cc152ca9
removed ImageFolder from GCSettings because it can always be retrieved from GCSettings.PreviewImage, added function to get its value
2019-01-02 17:25:13 +01:00
Daryl Borth
dc4d93d006
fix controllers with no analog sticks
2019-01-01 14:33:54 -07:00
Daryl Borth
42888f0707
Merge branch 'master' of https://github.com/dborth/snes9xgx.git
2018-12-31 13:29:42 -07:00
Daryl Borth
6804b2fbfc
fix GC build. whoops. thanks niuus.
2018-12-31 13:29:28 -07:00
bladeoner
d6fc51f01a
Backport some changes
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- Error: comma at end of enumerator list
- Use strcspn instead of strtok for reentrancy
- Include ctype.h
2018-12-30 21:26:57 +01:00
dborth
23a0144ee5
Merge pull request #794 from bladeoner/Video
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Change widescreen setting
2018-12-29 17:41:16 -07:00
bladeoner
531f0df37e
Add stub license
2018-12-27 20:24:49 +01:00
bladeoner
6c225c269b
Change widescreen setting
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Change widescreen setting to no autocorrection, this fixes mangled screen on newer tv's
2018-12-27 06:45:52 +01:00