Commit Graph

  • e918ab8a25 Use a license stub everywhere. bladeoner 2018-12-03 12:26:02 +01:00
  • ea1b3147b8 Backport Remove ssnprintf function. bladeoner 2018-11-30 12:38:02 +01:00
  • 81e15ad7f0
    Merge pull request #778 from bladeoner/backportchanges dborth 2018-11-20 11:43:20 -07:00
  • 14036e6d54 Backport code cleanup remove unused code bladeoner 2018-11-20 12:13:06 +01:00
  • f41bd20108
    Merge pull request #775 from bladeoner/kirby dborth 2018-11-15 18:02:09 -07:00
  • 71838e083c don't apply SA1 hack for Kirby Super Star bladeoner 2018-11-15 19:52:09 +01:00
  • 8b30730144 don't apply SA1 hack for Kirby's Dream Land 3 Daryl Borth 2018-11-14 19:17:40 -07:00
  • 1c62916714
    Merge pull request #773 from DDinghoya/patch-4 dborth 2018-11-13 22:06:24 -07:00
  • 5574ce4d9c
    Update ko.lang DDinghoya 2018-11-14 13:52:22 +09:00
  • e04cb171ee Get SuperFX Overclock working, APU hacks to fix Earthworm Jim 2, adjust SA1 settings to fix Super Mario RPG slowdowns bladeoner 2018-11-14 03:24:16 +01:00
  • 8b73ba1913 upgrade core to 1.57 Daryl Borth 2018-11-11 18:31:52 -07:00
  • 2fc86568c5 fix merge Daryl Borth 2018-11-11 17:02:11 -07:00
  • 43d60b28d9 merge Daryl Borth 2018-11-11 16:59:34 -07:00
  • 402a4ec3a2 re-apply changes that update core to 1.56 Daryl Borth 2018-11-11 16:57:16 -07:00
  • 19d5d6e2d6
    Merge pull request #755 from bladeoner/master dborth 2018-10-23 20:45:25 -06:00
  • 6f133280d9
    Fixed black screen: Tengai Makyou Zero bladeoner 2018-10-23 18:26:24 +02:00
  • 04e5e064a5
    Merge pull request #754 from bladeoner/test dborth 2018-10-21 15:01:03 -06:00
  • beb3b72ed4
    Fixed black screen: Chou Aniki bladeoner 2018-10-16 14:01:22 +02:00
  • c5eed33de0 Add Wii U GamePad support (thanks Fix94!) Daryl Borth 2018-09-05 19:59:14 -06:00
  • 93c161493b simplify logic for controller analog sticks Daryl Borth 2018-08-30 15:58:54 -06:00
  • 9dd8ebcc60 fix mangled image when switching between HQ2x and scanlines filters Daryl Borth 2018-08-30 11:44:41 -06:00
  • 9cab3a68e9 tidy up filter code Daryl Borth 2018-08-30 11:24:12 -06:00
  • 16e8b6dd25 if arguments are passed to the emu to autoboot a game, then the main menu button should be labelled Exit, and leave the emu instead of going back to the main menu. cleanup autoboot code. Daryl Borth 2018-08-30 10:11:24 -06:00
  • e63c43e225 avoid using file stat when possible. it's slow. Daryl Borth 2018-08-28 14:47:59 -06:00
  • 61459262ca avoid using file stat when possible. it's slow. Daryl Borth 2018-08-28 14:47:49 -06:00
  • 23d89dd0d1 minor menu optimizations Daryl Borth 2018-08-27 10:42:07 -06:00
  • b4757544c9 prevent overrunning the file buffer (eg: loading a game cover image that's too big). increase buffer size to load larger IPS/UPS files. Daryl Borth 2018-08-27 09:30:31 -06:00
  • 0533d181a3 change some defaults Daryl Borth 2018-08-26 20:33:04 -06:00
  • abe92818ce finalize 4.3.9 4.3.9 Daryl Borth 2018-08-24 08:43:49 -06:00
  • 6a045e6441 quick and dirty attempt to prevent reading and writing from/to the same audio buffer Daryl Borth 2018-08-23 10:27:26 -06:00
  • 3d298ff126 add logic to update the playback rate dynamically Daryl Borth 2018-08-22 17:24:37 -06:00
  • babf402d01 rewritten audio code. a work-in-progress. Daryl Borth 2018-08-22 15:19:11 -06:00
  • e67a58812b revert recent APU changes. they would randomly compile "wrong" - out <= &m.extra_buf [extra_size] assert would trigger Daryl Borth 2018-08-22 10:35:43 -06:00
  • f69cd5baee refactoring. we only use the HermiteResampler Daryl Borth 2018-08-22 08:54:18 -06:00
  • cacc596722 disable sound sync (if enabled) when using turbo mode. fixes sound cutting off when using turbo. Daryl Borth 2018-08-21 08:38:50 -06:00
  • 632720be0c APU - types cleanup, port more changes from game-music-emu - https://bitbucket.org/mpyne/game-music-emu Daryl Borth 2018-08-20 14:05:15 -06:00
  • acd7e773f0 reduce sound input rate slightly. Daryl Borth 2018-08-20 09:29:40 -06:00
  • 845e69d889 revert remainder of snes9x code back Daryl Borth 2018-08-20 09:11:01 -06:00
  • c77b4f4963 try to improve audio sync Daryl Borth 2018-08-19 16:38:33 -06:00
  • 860d77a094 change audio playback to 48khz. this should fix the tinny sound problem. Daryl Borth 2018-08-18 12:44:28 -06:00
  • af60660923
    Merge pull request #740 from bladeoner/snestest dborth 2018-08-18 10:01:11 -06:00
  • 70c7e883d7 Code cleanup and fix include references - Fixed all broken include references - Cleanup memmap.cpp code by removing UNZIP and JMA SUPPORT code which are not used - Cleanup reader.cpp code by removing the UNZIP SUPPORT reference to unzip.h Etienne Haarsma 2018-08-18 12:04:35 +02:00
  • e41f513ee3 update readme Daryl Borth 2018-08-16 19:54:29 -06:00
  • 483e332fc6 finalize 4.3.8 4.3.8 Daryl Borth 2018-08-16 19:30:11 -06:00
  • b30051c692 fix joystick calculations Daryl Borth 2018-08-16 14:00:14 -06:00
  • af25c15b08 mute sound when in turbo mode. otherwise the APU buffer can get messed up. Daryl Borth 2018-08-16 10:40:10 -06:00
  • a2ebaeac72 add soft and sharp video filtering options Daryl Borth 2018-08-16 09:35:24 -06:00
  • c617a00d69 re-add explicit Wii U Pro controller mappings Daryl Borth 2018-08-16 09:21:10 -06:00
  • fdc2b42ac0 partially revert snes9x core. fixes performance issues. Daryl Borth 2018-08-16 08:59:18 -06:00
  • 5ea5f217b5 partially revert snes9x core. fixes performance issues. Daryl Borth 2018-08-16 08:41:30 -06:00
  • 4f2234cbc2 fix SPC crash that happens on some games, eg: chrono trigger (http://www.snes9x.com/phpbb3/viewtopic.php?f=6&t=6881) Daryl Borth 2018-08-15 12:54:52 -06:00
  • 05a607a8f7 update hermite resampler to support dynamic rate control (fixes audio blips), remove some asserts in APU. Daryl Borth 2018-08-15 11:49:27 -06:00
  • 1a89c5174a BS-X works again. required BSX BIOS ROM be placed in snes9xgx as BS-X.bin. Daryl Borth 2018-08-15 10:01:48 -06:00
  • e138b27dea add DSP halt/unhalt when switching between sound modes Daryl Borth 2018-08-14 15:38:54 -06:00
  • 007dbb6b4d restore 1.56 BSX. for some reason this fixes all games from crashing. Daryl Borth 2018-08-14 14:56:58 -06:00
  • 33f833bbc6 revert BSX code back to snes9x 1.52. no idea why the 1.56 code isn't working. Daryl Borth 2018-08-14 11:23:10 -06:00
  • 7da04d7d01 fix sound crackling Daryl Borth 2018-08-14 11:00:45 -06:00
  • 395f9069ef compress images, fix invalid sRGB profile Daryl Borth 2018-08-14 10:36:14 -06:00
  • 1e55157a6e fix cheats not working Daryl Borth 2018-08-12 16:36:31 -06:00
  • a9f851a19f Finish update to snes9x 1.56 master. Disable multi pixel format support for a speed boost. Daryl Borth 2018-08-12 16:05:46 -06:00
  • d895bf6300 compress bg music to reduce memory footprint. reorder init to init snes9x memory earlier so it goes into MEM1. Daryl Borth 2018-08-11 15:54:25 -06:00
  • 5866fd20db backport more changes from snes9x master Daryl Borth 2018-08-11 14:58:21 -06:00
  • 856a1ac127 backport more changes from snes9x master Daryl Borth 2018-08-11 14:56:31 -06:00
  • e8f2613841 backport some files from snes9x master Daryl Borth 2018-08-10 10:25:56 -06:00
  • c685dfceb9 allow ROMs smaller than 96K. 32K is now the lower limit. Daryl Borth 2018-08-09 17:39:56 -06:00
  • 647097b356 remove L+R+X+Y trigger to go back to emulator. just use the stick or home button. Daryl Borth 2018-08-09 17:30:15 -06:00
  • d51aeb12ac remove non-existent defaults Daryl Borth 2018-08-09 17:14:59 -06:00
  • 66110b2671 re-enable FixInvalidSettings Daryl Borth 2018-08-09 17:05:47 -06:00
  • 732c94033b
    Merge pull request #734 from bladeoner/background dborth 2018-08-05 17:52:59 -06:00
  • 2af5720dbf
    Merge pull request #733 from bladeoner/build dborth 2018-08-05 17:51:54 -06:00
  • ed77e346c6
    Change SNES bg image from US to EU/JP version bladeoner 2018-08-05 22:46:54 +02:00
  • b27ac565d5
    Update build to version 4.3.8 bladeoner 2018-08-05 22:39:13 +02:00
  • e5fd0c4730
    Merge pull request #732 from bladeoner/master dborth 2018-08-05 13:33:36 -06:00
  • dbefa19b60
    Compile fixes for Linux bladeoner 2018-08-05 21:17:02 +02:00
  • 0291bdff5b update release notes Daryl Borth 2018-08-04 13:29:18 -06:00
  • 6788d15aae automatically create preview image dirs if they don't exist Daryl Borth 2018-08-02 11:28:00 -06:00
  • b66d66e82e compiles on latest devkitPPC/libogc. Note: crashes as soon as wiimote is connected with the freetype portlib supplied by devkitPPC. using an older freetype works. Daryl Borth 2018-08-02 10:32:54 -06:00
  • 9703bef743 remove wiiupc since libogc wiiuse now supports WiiU Pro controller. remove update check completely. compatibility fixes for newer devkitppc. Daryl Borth 2018-08-01 12:44:21 -06:00
  • 0baaf38e35
    Merge pull request #728 from libertyernie/allow-two-arguments dborth 2018-07-29 11:47:55 -06:00
  • f8d206b87d
    Merge pull request #730 from bladeoner/master dborth 2018-07-29 11:46:14 -06:00
  • 74f3ee4caf
    MSU1 fixes backported bladeoner 2018-07-29 19:33:25 +02:00
  • 8d210497a3 Check argc libertyernie 2018-07-28 15:09:23 -05:00
  • 081efa8f26 Allow loader (e.g. Homebrew Channel) to pass two arguments instead of three for autoload libertyernie 2018-07-27 21:52:04 -05:00
  • 8ea78dde4a
    Merge pull request #725 from emukidid/master dborth 2018-06-08 17:56:26 -06:00
  • 2c224b8db8 - Fix LTO flag (actually use one :P) - Virtual memory for GameCube, prevent out of memory crashes emu_kidid 2018-06-09 08:59:52 +09:30
  • 967190c5bc
    Merge pull request #724 from emukidid/master dborth 2018-06-06 19:16:30 -06:00
  • a417745817 - Fix compilation errors with latest libOGC/devkitPPC - Fix GameCube build - Add PowerPC specific Blargg makefile flags - Add LTO to Makefile.gc emu_kidid 2018-06-06 23:40:11 +09:30
  • 127504ca8e
    Merge pull request #716 from bladeoner/master dborth 2018-03-06 20:01:52 -07:00
  • d8a8530bc8
    Properly report MSU-1 revision in the status register bladeoner 2018-03-04 17:00:22 +01:00
  • c9d0680796
    Merge pull request #711 from bladeoner/bps dborth 2018-01-17 20:55:54 -07:00
  • ecfc899496
    Merge pull request #710 from bladeoner/msu1 dborth 2018-01-17 20:55:42 -07:00
  • a6e77b92c5 Add BPS soft-patching support (thanks qwertymodo!) Etienne Haarsma 2018-01-17 16:16:47 +01:00
  • a0ff37c92e Add MSU1 support (thanks qwertymodo!) Etienne Haarsma 2018-01-17 15:23:10 +01:00
  • 97e637fed8 Hide saving dialog that pops up briefly when returning from a game 4.3.7 Daryl Borth 2016-12-08 19:41:52 -07:00
  • 10a881ac05 merging changes from Zopenko Daryl Borth 2016-12-08 17:51:57 -07:00
  • 1e46032589 Merge pull request #689 from askotx/master 4.3.6 askotx 2016-11-22 10:40:13 -07:00
  • d37fdded05 -Fix delete sram/state option Askot 2016-09-17 21:28:35 -07:00
  • 00a1df59cc -Add delete sram/snapshot option by Zopenko Askot 2016-09-17 20:46:33 -07:00
  • 00b8c5fefd update readme, remove update.xml Daryl Borth 2016-06-25 15:11:08 -06:00
  • 609746a183 Merge pull request #687 from dborth/pr/686 dborth 2016-06-25 15:06:30 -06:00