..
fonts
reorg
2010-03-21 20:28:01 +00:00
gui
Add Wii U GamePad support (thanks Fix94!)
2018-09-05 19:59:14 -06:00
images
Add Wii U GamePad support (thanks Fix94!)
2018-09-05 19:59:14 -06:00
lang
Update ko.lang
2018-11-14 13:52:22 +09:00
snes9x
APU and SA1 hack optimizations
2018-12-18 23:16:48 +01:00
sounds
compress bg music to reduce memory footprint. reorder init to init
2018-08-11 15:54:25 -06:00
utils
Add Wii U GamePad support (thanks Fix94!)
2018-09-05 19:59:14 -06:00
xenon
remove non-existent defaults
2018-08-09 17:14:59 -06:00
audio.cpp
quick and dirty attempt to prevent reading and writing from/to the same
2018-08-23 10:27:26 -06:00
audio.h
reorg
2010-03-21 20:23:26 +00:00
button_mapping.c
Add Wii U GamePad support (thanks Fix94!)
2018-09-05 19:59:14 -06:00
button_mapping.h
Add Wii U GamePad support (thanks Fix94!)
2018-09-05 19:59:14 -06:00
cheatmgr.cpp
re-apply changes that update core to 1.56
2018-11-11 16:57:16 -07:00
filebrowser.cpp
re-apply changes that update core to 1.56
2018-11-11 16:57:16 -07:00
filebrowser.h
if arguments are passed to the emu to autoboot a game, then the main
2018-08-30 10:11:24 -06:00
filelist.h
Add Wii U GamePad support (thanks Fix94!)
2018-09-05 19:59:14 -06:00
fileop.cpp
avoid using file stat when possible. it's slow.
2018-08-28 14:47:59 -06:00
fileop.h
avoid using file stat when possible. it's slow.
2018-08-28 14:47:59 -06:00
filter.cpp
tidy up filter code
2018-08-30 11:24:12 -06:00
filter.h
tidy up filter code
2018-08-30 11:24:12 -06:00
freeze.cpp
merging changes from Zopenko
2016-12-08 17:51:57 -07:00
freeze.h
[4.3.5 - February 06, 2016]
2016-02-06 14:40:46 -07:00
gcunzip.cpp
avoid using file stat when possible. it's slow.
2018-08-28 14:47:59 -06:00
gcunzip.h
avoid using file stat when possible. it's slow.
2018-08-28 14:47:59 -06:00
input.cpp
Add Wii U GamePad support (thanks Fix94!)
2018-09-05 19:59:14 -06:00
input.h
Add Wii U GamePad support (thanks Fix94!)
2018-09-05 19:59:14 -06:00
mem2.cpp
somewhat improved memory management. hopefully GameCube memory issues are gone now :)
2010-06-29 07:48:17 +00:00
mem2.h
somewhat improved memory management. hopefully GameCube memory issues are gone now :)
2010-06-29 07:48:17 +00:00
menu.cpp
Get SuperFX Overclock working, APU hacks to fix Earthworm Jim 2, adjust SA1 settings to fix Super Mario RPG slowdowns
2018-11-13 19:24:16 -07:00
menu.h
-Add delete sram/snapshot option by Zopenko
2016-09-17 20:46:33 -07:00
networkop.cpp
compiles on latest devkitPPC/libogc. Note: crashes as soon as wiimote is
2018-08-02 10:32:54 -06:00
networkop.h
remove wiiupc since libogc wiiuse now supports WiiU Pro controller.
2018-08-01 12:44:21 -06:00
preferences.cpp
Get SuperFX Overclock working, APU hacks to fix Earthworm Jim 2, adjust SA1 settings to fix Super Mario RPG slowdowns
2018-11-13 19:24:16 -07:00
preferences.h
reorg
2010-03-21 20:23:26 +00:00
s9xsupport.cpp
fix sound crackling
2018-08-14 11:00:45 -06:00
snes9xgx.cpp
Get SuperFX Overclock working, APU hacks to fix Earthworm Jim 2, adjust SA1 settings to fix Super Mario RPG slowdowns
2018-11-13 19:24:16 -07:00
snes9xgx.h
Get SuperFX Overclock working, APU hacks to fix Earthworm Jim 2, adjust SA1 settings to fix Super Mario RPG slowdowns
2018-11-13 19:24:16 -07:00
sram.cpp
avoid using file stat when possible. it's slow.
2018-08-28 14:47:49 -06:00
sram.h
reorg
2010-03-21 20:23:26 +00:00
video.cpp
fix mangled image when switching between HQ2x and scanlines filters
2018-08-30 11:44:41 -06:00
video.h
[4.3.5 - February 06, 2016]
2016-02-06 14:40:46 -07:00
vmalloc.cpp
- Fix LTO flag (actually use one :P)
2018-06-09 08:59:52 +09:30
vmalloc.h
- Fix LTO flag (actually use one :P)
2018-06-09 08:59:52 +09:30