Commit Graph

145 Commits

Author SHA1 Message Date
dimok321
32144f46f9 *Whole new GlobalSettingsMenu arrangement (thx to dj_skull for his idea and plan (issue 433))
*Lots of small fixes
*Added Error002fix selection in GameSettings

**NOTE 1: You might want to delete your Configfiles before using this new Rev.

**NOTE 2: Known issue with Settings is that WiiMotePointer is sometimes being displaced. I am searching for the reason right now.
2009-06-06 17:26:52 +00:00
dimok321
c2a20e4c83 *Found and fixed bug in the CleanUpTest source
*Merging CleanUp source into main.

NOTE: You might not want to update right away because there might still be some issues. New issue reports to this are of course welcome ;).
2009-06-04 22:13:39 +00:00
hungyip
8d1c7ba450 2009-06-04 03:47:01 +00:00
hungyip
3887824fde Optimized and Refactored some codes. Did not do any test on it so it might break the settings feature. Please report on issues if any settings feature is broken 2009-06-04 01:04:23 +00:00
ardi@ist-einmalig.de
8576f4d5a0 Filesystembug (Downloadbug) still not fixed 2009-06-03 17:30:12 +00:00
dimok321
e1591922ac *Updating a lot of languagefiles.
*Added missing "Update to" to languages.

Changelog:

Finnish (final v2 by JussiPik) UPLOADED
Dutch (final v2 by kedest, Adr990) UPLOADED
Turkish (final v1 by aHMET-) UPLOADED
German (final v1 by Didibochum, NeoRame) UPLOADED
T.Chinese (final v3.2 by kyogc) UPLOADED
S.Chinese (final v1 by pc9528) UPLOADED
Korean (final v3 by pooyan, rainplus) UPLOADED
French (final v3.8 by satel, Kin8) UPLOADED
Norwegian (final v4 by raschi) UPLOADED
Danish (final v1.7 by david432111) UPLOADED
Spanish (final v5.9 Penn) UPLOADED
Russian (final v1.2 by Kir) UPLOADED
PortuguesePortugal (final v10 by sky8000) UPLOADED
PortugueseBrasil (final v1 by artidoro) UPLOADED
Italian (final v4 by foxejoe) UPLOADED
Japanese (final v1.1 by yasun) UPLOADED
Swedish (final v1 by noONE) UPLOADED
2009-06-02 06:55:21 +00:00
ardi@ist-einmalig.de
904fda37d4 NOTE: this commit requires "make clean" and the new libfat (see Downloads libfat-01-06-2009)
* clean up the wild mounts and unmounts (this and the new libfat fix the download-bug)
* reorganize shutdowns and reboots use now the functions Sys_Reboot(), Sys_Shutdown(), Sys_ShutdownToIdel(), Sys_ShutdownToStandby() and Sys_BackToLoader()
  this functions stops the GUI-Thread, Shutdowns the Audio, Video, WPad and unmounts the SD and USB
2009-06-01 15:50:18 +00:00
dimok321
976ea2041c *Changed the code for CreditsWindow
*Added ButtonsHold and ButtonsPressed functions
*Some cleanups
2009-06-01 13:35:43 +00:00
mauricewoelk
24d98683b3 just some small fixes
*added RemoveSoundClick to guibutton prototype
*removed the click sound from Wii/Home button
*applied widescreen fix to arrow buttons in caroselle and grid
2009-06-01 12:15:27 +00:00
giantpune
99cd6f420e added clock_color, settingstext_color, gamegrid_coords, and gamecarousel_coords. settings color affects every customoptionbrowser text. gamegrid and gamecarousel coords are 4 variables. the first 2 are x/y. the second really just mover the arrows in relation to the gameboxes for now. 2009-06-01 03:49:50 +00:00
dimok321
1ffee5a484 *Found and fixed bug with Memory for Carousel (also was one in Grid)
*Added Carousel back in
*Changed UMS Heapsize which increases compatibility for some HDD Devices with cIOS38 Rev12

**NOTE: If anyone encounters any HDD detection problems which start from this rev on, make an issue and we can revert that thing.
2009-05-31 21:40:22 +00:00
dimok321
e9f9882edc *Removed Carousel because it is causing all the Codedumps on game booting. (There is a memory overload in it we need to fix first)
*Changed CACHE and SECTOR size for SD Cards what increases the loading speeds
if anyone's cards get compatibility problems now with saving or other stuff report as issue and it will be reverted)
2009-05-31 17:08:09 +00:00
giantpune
9508d0103d un-did the last rev cause it has some issues. 2009-05-31 10:35:37 +00:00
giantpune
b757322838 If there are no controllers connected disable the mainWindow. 2009-05-31 07:31:26 +00:00
giantpune
268ec71c96 fix issues with sort icons' imageOver. make list icon themable. added check for 4 digit disc image cause somebody had to be special and make a 4 digit image pack :P 2009-05-31 05:56:44 +00:00
dimok321
e8de174866 *Fixed gamebrowser wrong DPAD behaviour after switching from Carousell
*Fixed browsers not getting darker when going into HOME Menu
*Removed MP3 Menu
*Added Patch Country Strings (thanks to WiiPower and SoftChip Team)
Note: "This is an option for import games only. If you have problems with that try this option. Mostly japanese users need that.

*some other small fixes

**Note 2: Right now the loader is having some issue with IOS Reload. If you initialized network and try to run a game and its not working its due to that bug. I am trying to find why it isnt working right now. FreetypGX is making codedumps on there sometimes (ardi look into it you missed something).

** Also there is a new libogc in our download in which there are new libfat and libogc files. If you had issues with SD they might now be fixed, so try it out.
2009-05-30 16:58:34 +00:00
DRayX7
52a1eed0b0 *Added the carousel to the GUI.
*Fixed a bunch of bugs in the carousel.
*Changed the filenames for the carousel images to the spelling used everywhere else.
2009-05-30 03:02:41 +00:00
dimok321
c4e10a5cb3 *Fixed isses 384, 387, 391 (maybe more not sure)
*Temporary fix for GameSettings not saved (hopefully now working for all)
2009-05-29 22:14:19 +00:00
dimok321
b3d51aa75f *Fixed issue 373, issue 383 and issue 385
*Hopefully fixed issue 380
2009-05-29 16:23:58 +00:00
ardi@ist-einmalig.de
a5ec5c9d63 *add scrolling Text to the GuiCostomOptionBrowser (now shown full Paths)
*add GuiText::SetTextf(format, ...); Set formatet text like printf
2009-05-29 13:20:28 +00:00
giantpune
0c2898ac21 made the sorting icons movable it theme file. favorite_coords, abc_coords, count_coords, grid_coords, carousel_coords, and sortBarOffset. sortBarOffset is the abount the buttons move to the left when switching to the grid view from list view. all buttons coords here are align_top, align_center. also there is a fixed number (different for each button) used to correct positions when CFG.widescreen returns false so there isn't complete theming freedom but it is enough for now. 2009-05-29 01:50:05 +00:00
giantpune
1faa39a755 fix issue 370, issue 376, issue 374, issue 372, and issue 358. created a new function to remove soundover from buttons. 2009-05-28 23:18:37 +00:00
giantpune
518858a351 changed the keyboard to use the new button constructors. fixed bug in one of the button over image. commented and documented the new button shit. 2009-05-28 22:23:20 +00:00
giantpune
b81c8af3e9 added language definitions for some new update windows. added 2 new constructors for buttons so is takes 1 line of code to make a button and not 7. switched most of menu.cpp to the new buttons. remove the "exit to loader" btn if not launched from HBC. 2009-05-28 16:30:01 +00:00
ardi@ist-einmalig.de
aa35956b35 fix issue 347 2009-05-28 15:42:53 +00:00
ardi@ist-einmalig.de
45ae32f0cd commit my stuff again and fix it (no more codedumps on the Download) 2009-05-28 15:36:45 +00:00
dimok321
f793af2d39 *Added Update Button to the Settings which can Update to newer Revs (only seen when in UnlockMode)
**Big Thanks to CorneliousJD for Hosting the DOLs)**

*Reverted ardi's stuff which made codedumps on the Download (sorry ardi commit it again when its fixed)
2009-05-28 12:12:52 +00:00
DRayX7
37bfe50fe2 *r418 didn't compile becaue I forgot to remove the GOROUND stuff on the carousel button 2009-05-28 01:49:16 +00:00
DRayX7
aaa2a3f25f **Changes
*Modified EFFECT_GOROUND so that it takes a center of rotation, angles work properly, and things don't move back.
*Updated the gui_gamecarousel files so that they are functional, shouldn't have any more code dumps, and use the EFFECT_GOROUND.
*The carousel button doesn't do anything anymore (since GOROUND was changed so much)

**Notes
*The easiest way test the carousel is to change guiGameGrid to guiGameCarousel in source/menu.cpp.
*If you compile with no modifications, the only noticeable difference is that the carousel button does nothing.

**Known Bugs in gui_gamecarousel
*The images dont line up horizontally (when shifting left they go too far left, and the same for shifting right). I think there is a rounding bug somewhere in GOROUND (I already fixed several).
*Cant hold down left and right to scroll yet
*Launching a game only works if the pointer is over two boxes
*If an image is growing when the carousel is turned, that button disapears
*If an image is grown when the carousel is turned, it wont shrink back
2009-05-28 01:46:05 +00:00
dimok321
94a8ccc7c1 *Added simultanious angle change to EFFECT_GOROUND (to test click on carousellbtn) 2009-05-27 17:16:36 +00:00
ardi@ist-einmalig.de
b2e780567e little bugfix 2009-05-27 14:51:04 +00:00
dimok321
73dada56a8 *Changed the EFFECT_GOROUND (press carousel button to test it) 2009-05-27 08:41:05 +00:00
DRayX7
5d4f55d333 *Fixed parental control (I think).
*Fixed a small issue with displaying svn number.
2009-05-26 22:51:17 +00:00
dimok321
899502b766 *Fixed some Themeprompts problems thx to julienstephan
*Added new effects (EFFECT_PULSE, EFFECT_GOROUND and EFFECT_ROCK_VERTICLE)
2009-05-26 22:48:20 +00:00
ardi@ist-einmalig.de
516baef59f * some bugfixes in FreeTypeGX (no springing text by scrolling)
* add 4 FTGX_ALIGN_... Modes
* scrolling now pixel by pixel (softscrolling)
2009-05-26 21:54:30 +00:00
dimok321
1c0ecfd589 *Fixes for Grid (not yet completly done) 2009-05-25 17:59:28 +00:00
dimok321
305dc85fc3 *Some fixes and cleanups for the GRID (still has a lot of issues dont make new issues about it. going to go on fixing later) 2009-05-25 13:31:48 +00:00
giantpune
e60695332e added grid display (still has mucho buggos so don't make issues of them) added azerty keyboard and other small stuff. 2009-05-25 12:10:34 +00:00
dimok321
38ab8d183c *Blackscreen fix part 2 lol (starting to piss me off) 2009-05-24 21:36:21 +00:00
DRayX7
fa68ab959d *Added support for compiling the revision number into the binary. This is then shown in the credits window, and may be used for online updates eventually.
*Note: Compiling this requires a real (CLI) SVN client.

**For the following operating systems, I recommend these clients.
*Windows: SilkSVN (http://www.silksvn.com/en/download)
*Red Hat based GNU/Linux: SummerSoft (http://the.earth.li/pub/subversion/summersoft.fay.ar.us/pub/subversion/latest/)
*Solaris: Sunfreeware (http://www.sunfreeware.com/)

**For the following operating systems, you can simply type in these shell commands.
*Debian based GNU/Linux: apt-get install subversion
*Fedora based GNU/Linux: yum install subversion
*OpenBSD: pkg_add subversion
*FreeBSD: cd /usr/ports/devel/subversion; make install

**Mac OS X usually comes with subversion, but you can download updates here: openCollabNet (http://downloads.open.collab.net/binaries.html)

**For any operating system not listed above, you can obtain the source here: Tigris (http://subversion.tigris.org/servlets/ProjectDocumentList?folderID=260&expandFolder=74)
2009-05-24 20:11:59 +00:00
dimok321
3d84545b00 *Bah a typo that caused compile issue lol 2009-05-24 18:52:51 +00:00
dimok321
cc51969c6a *DefaultButton is now deleting the game from GameSettings list. 2009-05-24 18:50:01 +00:00
dimok321
edb501683f *Temporary fix for corrupted first downloaded cover (redownloading first cover at the end of download)
*Some issues solved (dont remember the numbers)
2009-05-24 14:40:51 +00:00
mauricewoelk
1e24620c2b - Added widescreen fix to the arrow buttons one game window
- Added exit menu to the settings (no more going back to main menu needed to exit the loader)
- Changed the buttons for gamelist (favorites, sort by name etc.)
2009-05-24 13:59:09 +00:00
dimok321
c6fdedb008 *Added wiilight settings to turn on/off and install only (issue 211)
*Added DefaultSettings Button and a DefaultGameSettings Button.
*Fixed OGG Menu to not codedump on path change and auto add '/' if not entered like on paths
*Some small fixes
2009-05-23 22:23:24 +00:00
ardi@ist-einmalig.de
5cf5cd6ae7 * added two new wrapmodes for gui_text "DOTTED" & "SCROLL"
- DOTTED: cuts the text and appends "..."
  - SCROLL: scrolls the text
* added dotted/scrolled text for gamebrowser, gamepromt and so on (more will come later)
* remove CFG.maxcharacters and THEME.maxcharacters (no more needed)
2009-05-22 22:36:55 +00:00
DRayX7
ccc2b7215a *Revert to r392 2009-05-22 22:08:50 +00:00
DRayX7
e66d562f0b *Cleanup code test 2009-05-22 21:15:00 +00:00
dimok321
061a1629e1 *New languagefiles.
*Replaced the Closebutton.
2009-05-22 19:36:34 +00:00
DRayX7
94cac74a3a **Changes:
*Seperated the functionality of show favorites and sorting (so you can show only favorites and sort however you want).
*Fixed some bugs with sorting.

**Known Bugs:
*If the loader is started with show favorites on, and it is then turned off, it code dumps (if you have less than 10 games favorited).
*If you change the favorite status of a game it resets the play count.
Please do not create issues about these, they will be fixed soon.

**Note:
*There is a new libogc package in the downloads section, you don't have to update, but it is recommended.
2009-05-22 17:51:28 +00:00