usbloadergx/source/libwiigui
DRayX7 aaa2a3f25f **Changes
*Modified EFFECT_GOROUND so that it takes a center of rotation, angles work properly, and things don't move back.
*Updated the gui_gamecarousel files so that they are functional, shouldn't have any more code dumps, and use the EFFECT_GOROUND.
*The carousel button doesn't do anything anymore (since GOROUND was changed so much)

**Notes
*The easiest way test the carousel is to change guiGameGrid to guiGameCarousel in source/menu.cpp.
*If you compile with no modifications, the only noticeable difference is that the carousel button does nothing.

**Known Bugs in gui_gamecarousel
*The images dont line up horizontally (when shifting left they go too far left, and the same for shifting right). I think there is a rounding bug somewhere in GOROUND (I already fixed several).
*Cant hold down left and right to scroll yet
*Launching a game only works if the pointer is over two boxes
*If an image is growing when the carousel is turned, that button disapears
*If an image is grown when the carousel is turned, it wont shrink back
2009-05-28 01:46:05 +00:00
..
gui_button.cpp *Added wiilight settings to turn on/off and install only (issue 211) 2009-05-23 22:23:24 +00:00
gui_customoptionbrowser.cpp *Added wiilight settings to turn on/off and install only (issue 211) 2009-05-23 22:23:24 +00:00
gui_customoptionbrowser.h fix underscore bug in keyboard and mp3 list. 2009-05-13 18:14:45 +00:00
gui_diskcover.cpp change Disk-Shadow (looks better) 2009-05-20 21:58:59 +00:00
gui_diskcover.h * add a nice effect for the GamePromt. To aktivate set in Setup: Flip-X=DiskFlip 2009-05-20 20:09:57 +00:00
gui_element.cpp **Changes 2009-05-28 01:46:05 +00:00
gui_gamebrowser.cpp *Fixed an issue with the gamebrowser 2009-05-27 00:45:00 +00:00
gui_gamebrowser.h *Added wiilight settings to turn on/off and install only (issue 211) 2009-05-23 22:23:24 +00:00
gui_gamecarousel.cpp **Changes 2009-05-28 01:46:05 +00:00
gui_gamecarousel.h **Changes 2009-05-28 01:46:05 +00:00
gui_gamegrid.cpp *Fixes for Grid (not yet completly done) 2009-05-25 17:59:28 +00:00
gui_gamegrid.h *Fixes for Grid (not yet completly done) 2009-05-25 17:59:28 +00:00
gui_image.cpp *Added simultanious angle change to EFFECT_GOROUND (to test click on carousellbtn) 2009-05-27 17:16:36 +00:00
gui_imagedata.cpp *Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next. 2009-05-03 18:53:31 +00:00
gui_keyboard.cpp added grid display (still has mucho buggos so don't make issues of them) added azerty keyboard and other small stuff. 2009-05-25 12:10:34 +00:00
gui_optionbrowser.cpp Added mutex/mutexlock to synchronize the GuiThreads and the MainThread, again clockfont edited (bearing of "1") 2009-05-06 22:36:28 +00:00
gui_sound.cpp *Little fixes. 2009-05-20 08:03:22 +00:00
gui_text.cpp * some bugfixes in FreeTypeGX (no springing text by scrolling) 2009-05-26 21:54:30 +00:00
gui_tooltip.cpp * add a nice effect for the GamePromt. To aktivate set in Setup: Flip-X=DiskFlip 2009-05-20 20:09:57 +00:00
gui_trigger.cpp *Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next. 2009-05-03 18:53:31 +00:00
gui_window.cpp Added mutex/mutexlock to synchronize the GuiThreads and the MainThread, again clockfont edited (bearing of "1") 2009-05-06 22:36:28 +00:00
gui.h **Changes 2009-05-28 01:46:05 +00:00