Commit Graph

122 Commits

Author SHA1 Message Date
Carl.Kenner
31937a037e Forgot to include the new file. 2009-04-09 08:51:51 +00:00
dborth
e0f60f7ba6 fix memory card saves 2009-04-09 07:41:37 +00:00
dborth
993a3eb00f minor bugfixes 2009-04-09 07:17:06 +00:00
Carl.Kenner
3ae39c8ff0 Lego Star Wars keyboard controls added, based on Lego Star Wars for the PC.
Mortal Kombat Gamecube and Classic Controller controls added, based on Armageddon.
2009-04-09 06:27:47 +00:00
Carl.Kenner
32fe744ae7 Fixed bug (of new menu) with saves never loading and automatically being erased.
Now when you choose a game it looks for a save with "Auto" on the end to load, and if it doesn't find one, it looks for a save with nothing on the end and loads that instead.
2009-04-08 22:58:21 +00:00
Carl.Kenner
0fcc7edce5 Shortens all display names of ROMs by removing rubbish from file names.
Menu works properly in PAL now, before there was a mismatch between the Ortho projection matrix and the screen height, causing the bottom of the menu to be off the screen.
2009-04-08 17:32:41 +00:00
Carl.Kenner
1eae7aeb57 Added "close" button to main menu. Not being able to get back to the game from the main menu was driving me (and users of snes9x gx) mad. 2009-04-08 12:34:25 +00:00
Carl.Kenner
26f4dc1443 Added "Keyboard & Mouse" and "Match Wii Controls" to control settings.
Fixed shift key bug.
Keyboard and mouse aren't implemented in the menu yet, but work in-game.
2009-04-08 11:24:39 +00:00
dborth
9ed52afbb7 corrections to SRAM/snapshot saving and loading 2009-04-08 08:11:46 +00:00
Carl.Kenner
52179a367c Fixed Video menu bug (position did zoom and zoom did nothing). 2009-04-08 07:50:16 +00:00
Carl.Kenner
d7ec9b193b Make it easy to disable cheats before release, which I should have done last time. Note to self/Tantric: comment out ALLOWCHEATS in inputzelda before releasing. 2009-04-08 07:33:33 +00:00
dborth
afd2335815 new menu 2009-04-08 07:08:12 +00:00
Carl.Kenner
5854de3131 Fix for issue 78, Gamecube rumble bug. Untested. 2009-04-07 14:23:18 +00:00
dborth
390f90fec7 new GUI classes 2009-04-07 02:57:49 +00:00
dborth
b2079db222 2009-04-07 02:54:44 +00:00
dborth
124a646989 2009-04-07 02:52:42 +00:00
dborth
39b6cba63d 2009-04-07 02:49:56 +00:00
dborth
083aae9f10 finalize 1.0.8 2009-04-06 07:41:45 +00:00
Carl.Kenner
5727662110 Much improved Wii controls, especially Zelda, now falls through to configured controls.
Added controls for One Piece.
Fixed in-game cursor.
Removed annoying rumble from Minish Cap items screen.
Added change list and instructions to readme.txt.
Moved some of the functions from gameinput.cpp.
I think it is ready for release.
2009-04-02 23:41:09 +00:00
Carl.Kenner
f4715d3c26 Rumble for all GBC rumble games and Drill Dozer. Rumble should work on Gamecube controller too. The following games have native rumble support: WarioWare Twisted, Drill Dozer, 10 Pin Bowling, 3-D Ultra Pinball Thrillride, Disney's The Little Mermaid II: Pinball Frenzy, Hole in One Golf, Missile Command, NASCAR Challenge, Perfect Dark, Pokémon Pinball, Polaris SnoCross, Ready 2 Rumble Boxing, Star Wars Episode I: Racer, Test Drive Off-Road 3, Tonka Raceway, Top Gear Pocket\Top Gear Rally, Vigilante 8, Zebco Fishing, and maybe some other games.
Also, rumble and wii-control code has been cleaned up a bit.
2009-03-20 20:22:22 +00:00
Carl.Kenner
0f833a9d87 Fix for issue 57. http://code.google.com/p/vba-wii/issues/detail?id=57 2009-03-13 08:55:53 +00:00
Carl.Kenner
28f2f392bd More Wii controls for Metroid games. 2009-03-11 22:30:10 +00:00
Carl.Kenner
cba63e69a6 PAL support 2009-03-11 22:28:25 +00:00
dborth
bf304d5b82 source refactor, merge/modify more changes from Carl Kenner 2009-03-04 07:01:04 +00:00
dborth
ea97d00742 rumble, tilt, IR, wii controls support (merged from Carl Kenner's changes) 2009-03-04 06:56:55 +00:00
dborth
fde5171e0c 2009-02-20 09:36:05 +00:00
dborth
931f7553b0 32 byte align some memory 2009-02-07 02:45:33 +00:00
dborth
d1062098ab trigger net reconnection on SMB failure 2009-02-03 08:33:51 +00:00
dborth
96e93b5841 finalize 1.0.7 2009-01-27 22:08:44 +00:00
dborth
9e7c13fd8c future support for video shifting 2009-01-26 07:11:02 +00:00
dborth
48b5562e8d add unzip progress for auto-update 2009-01-25 07:10:16 +00:00
dborth
c6667d1adb fix homebrew ROMS on GameCube, disallow compressed ROMs on Gamecube (not implemented anyways) 2009-01-24 08:46:00 +00:00
dborth
1af817ca93 2009-01-23 17:42:02 +00:00
dborth
769f5d57c2 disable read-ahead on gamecube 2009-01-21 06:53:13 +00:00
dborth
b47b3fa80c fix a couple stupid bugs, audio static gone, now synced to VBA-M r847 2009-01-14 06:10:02 +00:00
dborth
bb6d002d37 corrected interpolation increment - 30065 for 1468 (thanks eke-eke) 2009-01-14 00:04:06 +00:00
dborth
975cb72438 audio code corrections, sound static still present on GBA games 2009-01-13 04:20:08 +00:00
dborth
5dcdb7e86a update audio core to match VBA-M (BUG: static added to GBA sound!) 2009-01-10 08:03:58 +00:00
dborth
110cc7fc39 more includes updates, disable right menu stick left press on CC for back to home 2009-01-08 07:37:32 +00:00
dborth
dc7b84e4a5 new read ahead cache 2009-01-06 06:04:49 +00:00
dborth
497274c83d code cleanup - memory leaks, buffer overrruns, etc 2009-01-06 05:33:13 +00:00
dborth
874525235d fix bug w/ reading files < 2048 bytes 2009-01-02 22:26:58 +00:00
dborth
59b7c2f6d3 video corrections, disable read-ahead cache 2008-12-30 07:32:42 +00:00
dborth
093dca1d66 major code audit - bugs fixed, vars made static, file browser memory dynamically allocated 2008-12-30 00:10:12 +00:00
dborth
947ca0582a fix GBA games on GC 2008-12-28 21:58:07 +00:00
dborth
6c1c62f7a9 tweak patch loading message 2008-12-25 00:38:47 +00:00
dborth
3aa8137e81 minor bug fixes, auto-update feature 2008-12-24 07:52:35 +00:00
dborth
ed93edc51d optimize boot sequence, more intelligent device auto-detect, network error message improvements 2008-12-22 09:23:48 +00:00
dborth
5b4ea2b8b5 fix saving bug 2008-12-20 20:32:44 +00:00
dborth
67292abc52 set video thread to critical priority 2008-12-19 23:08:24 +00:00