Commit Graph

57 Commits

Author SHA1 Message Date
dborth
03dea791a1 code tidy 2009-10-13 05:05:16 +00:00
dborth
bcf39c640c remove callback, correct use of DrawDone 2009-10-12 19:38:49 +00:00
dborth
15e802c410 proper code to change video modes 2009-09-16 07:55:07 +00:00
dborth
8d824754e5 AA mode support 2009-09-15 06:11:20 +00:00
dborth
75bc41f288 update for new libogc 2009-07-10 21:30:13 +00:00
dborth
7b3bb36771 disable debugging console 2009-07-03 13:38:03 +00:00
dborth
3e76213c96 add DI_Close, don't wait for net init before entering game, add filename text scrolling, improved efficiency on text wrapping, add reset button for mappings, change video callbacks to avoid over-reading pads 2009-06-27 20:06:26 +00:00
dborth
3f71b1f69c correction for loading settings from usb, set widescreen to maximum size 2009-06-16 05:01:12 +00:00
dborth
7ebae27e25 fix screenshot taking stuff 2009-06-15 08:22:16 +00:00
dborth
1a5885f0ce fix long-standing menu "random" lockup/crashing bug. caused by Hermes' oggplayer threading. oggplayer rewritten. 2009-06-13 08:41:35 +00:00
dborth
ba6a55d50c correction for home menu popping up on game load 2009-05-30 06:47:05 +00:00
dborth
b9c609408e fix black screenshot when returning to menu issue 2009-05-25 06:45:42 +00:00
dborth
ba017944fa more stable threading, file IO corrections, inline video functions 2009-05-06 06:36:59 +00:00
Carl.Kenner
6958b9e6bb Changed PAL video back to 528-line mode to prevent vertical cropping. Zelda cheats disabled ready for release. 2009-04-26 19:36:51 +00:00
dborth
e8f54e3d56 new option to force a video mode, PAL video mode changed 2009-04-22 18:24:05 +00:00
Carl.Kenner
926ad163f3 PAL support in-game 2009-04-10 02:06:00 +00:00
dborth
993a3eb00f minor bugfixes 2009-04-09 07:17:06 +00:00
Carl.Kenner
0fcc7edce5 Shortens all display names of ROMs by removing rubbish from file names.
Menu works properly in PAL now, before there was a mismatch between the Ortho projection matrix and the screen height, causing the bottom of the menu to be off the screen.
2009-04-08 17:32:41 +00:00
dborth
afd2335815 new menu 2009-04-08 07:08:12 +00:00
dborth
083aae9f10 finalize 1.0.8 2009-04-06 07:41:45 +00:00
Carl.Kenner
5727662110 Much improved Wii controls, especially Zelda, now falls through to configured controls.
Added controls for One Piece.
Fixed in-game cursor.
Removed annoying rumble from Minish Cap items screen.
Added change list and instructions to readme.txt.
Moved some of the functions from gameinput.cpp.
I think it is ready for release.
2009-04-02 23:41:09 +00:00
Carl.Kenner
f4715d3c26 Rumble for all GBC rumble games and Drill Dozer. Rumble should work on Gamecube controller too. The following games have native rumble support: WarioWare Twisted, Drill Dozer, 10 Pin Bowling, 3-D Ultra Pinball Thrillride, Disney's The Little Mermaid II: Pinball Frenzy, Hole in One Golf, Missile Command, NASCAR Challenge, Perfect Dark, Pokémon Pinball, Polaris SnoCross, Ready 2 Rumble Boxing, Star Wars Episode I: Racer, Test Drive Off-Road 3, Tonka Raceway, Top Gear Pocket\Top Gear Rally, Vigilante 8, Zebco Fishing, and maybe some other games.
Also, rumble and wii-control code has been cleaned up a bit.
2009-03-20 20:22:22 +00:00
Carl.Kenner
cba63e69a6 PAL support 2009-03-11 22:28:25 +00:00
dborth
bf304d5b82 source refactor, merge/modify more changes from Carl Kenner 2009-03-04 07:01:04 +00:00
dborth
fde5171e0c 2009-02-20 09:36:05 +00:00
dborth
9e7c13fd8c future support for video shifting 2009-01-26 07:11:02 +00:00
dborth
b47b3fa80c fix a couple stupid bugs, audio static gone, now synced to VBA-M r847 2009-01-14 06:10:02 +00:00
dborth
874525235d fix bug w/ reading files < 2048 bytes 2009-01-02 22:26:58 +00:00
dborth
59b7c2f6d3 video corrections, disable read-ahead cache 2008-12-30 07:32:42 +00:00
dborth
093dca1d66 major code audit - bugs fixed, vars made static, file browser memory dynamically allocated 2008-12-30 00:10:12 +00:00
dborth
67292abc52 set video thread to critical priority 2008-12-19 23:08:24 +00:00
dborth
18e267b1f0 rewrite file code 2008-12-18 18:58:30 +00:00
dborth
d52ef4570f revert forced PAL60 to off 2008-11-25 07:13:46 +00:00
dborth
4d6d662d02 fix DCFlushRange for square 2008-11-07 16:49:25 +00:00
dborth
5555d34e44 fix scaling issue - flush square memory! 2008-11-06 22:00:58 +00:00
dborth
68ec3c9515 fix GC compile 2008-11-06 07:08:27 +00:00
dborth
7740c1c0a2 correct widescreen fix 2008-11-05 17:29:49 +00:00
dborth
625b02031f quash scaling bugs, change from persp to ortho, correct AR, full widescreen support 2008-11-05 07:21:50 +00:00
dborth
2e96b28e24 fix issue loading second GBA rom for GC users 2008-10-31 05:20:03 +00:00
dborth
4007c852cc force EURGB60 for PAL, small bug fixes 2008-10-29 06:34:15 +00:00
dborth
a68f67903d add USB/SD hot-swap, video changes, remove un-needed VBA file 2008-10-28 06:51:58 +00:00
dborth
0ae30cfd17 video changes 2008-10-25 07:26:02 +00:00
dborth
e006e66c77 add zoom saving, widescreen 2008-10-24 06:16:15 +00:00
dborth
8968dd802c correct audio channel reversal, fix Gamecube version 2008-10-20 07:30:59 +00:00
dborth
34e6d23bf5 7z support, progress bars, file op code changes 2008-10-15 07:09:07 +00:00
dborth
835b0f2797 minor code cleanup, corrections 2008-10-11 08:06:36 +00:00
dborth
a8132e05fb update video, activate part of PPC core 2008-10-10 22:33:57 +00:00
dborth
fb1f522721 video changes 2008-10-10 05:28:16 +00:00
dborth
85e1a7093c video changes 2008-10-10 04:10:28 +00:00
dborth
09ad69dbf4 video zooming works 2008-10-09 06:48:46 +00:00