Commit Graph

920 Commits

Author SHA1 Message Date
Samuliak
27902009c6
separate metal shader cache 2024-11-04 19:03:59 +01:00
Samuliak
2e93b08b39
rename buffer cache type to buffer cache mode 2024-11-04 16:10:37 +01:00
Samuliak
a00d409ab7
improve host and device shared buffer cache modes 2024-11-04 16:03:34 +01:00
Samuliak
fbea328b9b
correctly report memory usage for host buffer cache 2024-11-03 16:58:32 +01:00
Samuliak
e00d244e0d
remove unused code 2024-11-03 16:45:13 +01:00
Samuliak
31c10bd288
move fast math option to game profile 2024-11-03 16:35:47 +01:00
SamoZ256
b008ace7d1
Merge pull request #10 from SamoZ256/metal-host-buffer
Multiple buffer cache types
2024-11-03 16:17:39 +01:00
Samuliak
b38ca6a58a
add an option to choose buffer cache type 2024-11-03 12:43:35 +01:00
Samuliak
03d4e86b61
add an option to use the host memory instead of buffer cache 2024-11-03 12:09:47 +01:00
Samuliak
ab41de4f9f
use host memory instead of buffer cache when possible 2024-11-03 11:53:16 +01:00
SamoZ256
ed48fbfd55
Merge branch 'main' into metal 2024-11-01 15:56:10 +01:00
Samuliak
61de5a3d3a
only log todo for vulkan output shader 2024-11-01 15:51:44 +01:00
Samuliak
6eb46ed6eb
remove 'Vulkan' from cache loading message 2024-11-01 15:46:49 +01:00
Samuliak
927c52e268
implement calculate texture lod 2024-11-01 15:30:15 +01:00
Samuliak
7eb8508db4
fix: CI when metal is disabled 2024-10-31 17:13:22 +01:00
capitalistspz
47001ad233
Make MEMPTR<T> a little more T*-like (#1385) 2024-10-30 23:10:32 +01:00
Samuliak
e7ac19979d
make occlusion queries accumulate with draws 2024-10-30 09:20:50 +01:00
Samuliak
00256e5589
only set blend color when changed 2024-10-29 17:43:29 +01:00
SamoZ256
a61d0f0237
Merge pull request #7 from SamoZ256/metal-pipeline-cache
Pipeline cache
2024-10-29 17:33:36 +01:00
Samuliak
85db0dc468
cache all pipelines 2024-10-29 07:44:47 +01:00
SamoZ256
228fd347e7
Merge pull request #9 from SamoZ256/metal-async-pipelines
Async pipeline compilation
2024-10-29 06:57:39 +01:00
Samuliak
7906733bfa
don't compile certain pipelines async 2024-10-28 19:02:44 +01:00
Samuliak
4e3f94e870
compile pipelines async 2024-10-28 17:32:43 +01:00
Samuliak
bca32c43d0
refactor the way pipelines are stored 2024-10-28 16:38:17 +01:00
Samuliak
665eb23e4a
fix: incorrect pipeline compilation time report 2024-10-28 16:11:47 +01:00
goeiecool9999
459fd5d9bb
input: Fix crash when closing add controller dialog before search completes (#1386) 2024-10-28 09:37:30 +01:00
capitalistspz
63e1289bb5
Windows: Save icons to Cemu user data directory (#1390) 2024-10-25 18:48:21 +02:00
Samuliak
b8021b642d
fix: incorrect texture usages 2024-10-24 18:15:19 +02:00
Samuliak
1750715791
retrieve ps input table without using global variable 2024-10-19 15:32:45 +02:00
Samuliak
295a6ed9fd
only add pipeline to cache if compilation was attempted 2024-10-19 09:39:55 +02:00
Samuliak
15eb6bb37f
fix: pipeline cache with mesh shaders 2024-10-19 09:29:14 +02:00
goeiecool9999
f9a4b2dbb1
input: Add option to make show screen button a toggle (#1383) 2024-10-19 01:56:56 +02:00
goeiecool9999
d6575455ee Linux: Fix crash on invalid command-line arguments
use std::cout instead of wxMessageBox which does not work when wxWidgets has not been initialised yet
2024-10-17 22:24:20 +02:00
Samuliak
8f2385a690
use lcr instead of contextNew 2024-10-16 19:20:25 +02:00
Samuliak
7d9194a738
don't overshadow error 2024-10-15 20:24:04 +02:00
Samuliak
4dcb858ab8
check if pipeline is eligible for serializing 2024-10-15 20:03:26 +02:00
Samuliak
cbde7f983c
force compile shaders if needed 2024-10-15 19:48:32 +02:00
Samuliak
d1c69e9945
set shader just before compiling 2024-10-15 19:19:16 +02:00
Samuliak
79f5586c6c
report pipeline compilation count 2024-10-15 18:32:12 +02:00
Samuliak
944cc8be7d
store loaded pipelines 2024-10-15 17:47:47 +02:00
Samuliak
cd21d957b3
refactor fbos 2024-10-15 17:15:46 +02:00
Samuliak
6b47d4f61e
implement pipeline cache serializing 2024-10-15 07:48:59 +02:00
Samuliak
e9e510d2cd
add: base for pipeline caching 2024-10-14 20:00:37 +02:00
goeiecool9999
3acd0c4f2c
Vulkan: Protect against uniform var ringbuffer overflow (#1378) 2024-10-14 14:03:36 +02:00
Samuliak
8b783e63dc
refactor pipeline cache 2024-10-13 09:20:45 +02:00
SamoZ256
fabaf1621d
Merge pull request #6 from SamoZ256/metal-async
Implement async shader compilation
2024-10-11 15:47:01 +02:00
Samuliak
641ef71cab
count compiled shaders properly 2024-10-10 19:38:14 +02:00
Samuliak
03bc647e1c
prepone compilation for rect geometry shaders 2024-10-10 18:53:22 +02:00
Samuliak
bdfac965e0
implement async shader compilation 2024-10-10 18:26:14 +02:00
Samuliak
bfd9059eec
remove the -g flag on debug builds 2024-10-09 16:54:02 +02:00