Commit Graph

64 Commits

Author SHA1 Message Date
ekeeke31
6973e32234 improved GUI visual aspect (colors, text size,...), fixed Gamecube DVD loading, fixed screen width 2009-04-13 17:29:09 +00:00
ekeeke31
b70626ebd8 added a few comments, fixed a bug in libpng parsing code 2009-04-07 16:17:08 +00:00
ekeeke31
0d04018401 improved window prompt support 2009-04-07 16:05:16 +00:00
ekeeke31
e109a2f4d0 fixed GX_MIRROR usage 2009-04-06 23:01:19 +00:00
ekeeke31
dadfbe8d4e modified menu layout, added windows prompt support 2009-04-06 17:26:32 +00:00
ekeeke31
36e91c70aa added lightgun crosshairs, improved menu<->game video transitions, changed background color, added preliminar sound effects 2009-04-05 18:20:43 +00:00
ekeeke31
db376c40ec improved screen transitions 2009-04-01 12:36:14 +00:00
ekeeke31
148391d681 GUI: added TEV color channel support (transparency, colored font), added basic menu effects (fadein/out) 2009-04-01 07:37:54 +00:00
ekeeke31
f96ba2ceaf fixed memory leaks/coredumps -- GUI working better/smoother now, time to go ! 2009-03-31 07:11:25 +00:00
ekeeke31
98396d21d8 added alternate wiimote pointer 2009-03-30 20:36:04 +00:00
ekeeke31
38a92d6dba optimized GUI engine (speed OK now, settings BROKEN) 2009-03-30 13:08:01 +00:00
ekeeke31
b524f447d9 modified GUI engine (** still BROKEN**) 2009-03-30 07:05:34 +00:00
ekeeke31
612c512bf4 modified GUI engine (**BROKEN**) 2009-03-29 18:56:36 +00:00
ekeeke31
841a159a90 2009-03-22 12:23:30 +00:00
ekeeke31
698594f777 2009-03-15 19:11:01 +00:00
ekeeke31
99e00b8fe3 [~]fixed ym2612 context restore
[~]small fixes to SSG-EG emulation (should be finally fine !)
2009-02-28 17:49:31 +00:00
ekeeke31
a857fb3990 fixed broken YM2612 initial state, rewrote SSG-EG implementation (OK), reverted some menu changes 2009-02-26 17:24:53 +00:00
ekeeke31
4eb8d17acf [-]removed Gens YM2612 core support
[~]fixed YM2612 context restore 
[+]improved YM2612 emulation accuracy (BROKEN)
2009-02-25 16:53:28 +00:00
ekeeke31
6f65ac3f15 fixed audio/video synchronization, preliminary GX gui implementation 2009-02-22 19:57:41 +00:00
ekeeke31
c8d27f6740 finally fixed interlaced mode, reimplemented frame counters 2009-01-13 20:02:06 +00:00
ekeeke31
e822832b99 fixed weird exception occuring 2009-01-13 17:00:37 +00:00
ekeeke31
3ee65ad74b changed VIDEO synchronization 2009-01-09 17:11:42 +00:00
ekeeke31
4dbedcdc04 fixed original interlaced mode desync (hack) 2009-01-08 19:01:16 +00:00
ekeeke31
cb7149fb6b added support for one EEPROM game, code cleanup 2009-01-07 17:12:03 +00:00
ekeeke31
5bac6a3faf documentation + menu fixes 2008-12-14 18:23:07 +00:00
ekeeke31
d21047daed added DVD file autosorting, fixed automatic savestate/sram, fixed interlaced video mode switch, fixed audio buffers reset 2008-12-14 12:38:52 +00:00
ekeeke31
2472adacdd updated documentation 2008-12-12 15:38:04 +00:00
ekeeke31
4613223510 Widescreen Menu fix, fixed frame counter 2008-12-12 14:21:23 +00:00
ekeeke31
7b8984f729 minor bug fixes, modified SRAM/SaveState filenames 2008-12-12 13:27:38 +00:00
ekeeke31
00a61b4762 code cleanup 2008-12-11 17:38:29 +00:00
ekeeke31
8ea80d38a5 rewrote file interface 2008-12-10 18:16:30 +00:00
ekeeke31
6a9974c865 added USB storage support 2008-12-08 17:26:50 +00:00
ekeeke31
3b6375670a fixed wii power-off, compatibility fixes for libfat 20081205 2008-12-08 11:24:04 +00:00
ekeeke31
35530e0ee3 fixed SVP DMA, fixed bug with interlaced mode, added backdrop color for NTSC filters 2008-12-07 19:31:50 +00:00
ekeeke31
0165ac387f huge update 2008-12-04 19:32:22 +00:00
ekeeke31
1a730e7183 modified SRAM autosave, directly run the game after the ROM has been loaded, wii shutdown support, improved soft reset support, faster (direct) texture mapping , faster NTSC filters 2008-11-13 07:24:30 +00:00
ekeeke31
0bc38ba32c fixed stupid bug with video renderer 2008-10-26 18:32:32 +00:00
ekeeke31
f2bf794996 modified horizontal scaler 2008-10-24 16:14:54 +00:00
ekeeke31
fa769d6c0f removed antialiasing (not working), rewrote video code 2008-10-23 20:38:06 +00:00
ekeeke31
ef3f88e060 reverted generic Makefile, fixed Xscale default value in STRETCH mode, added support for anti-aliasing ! 2008-10-20 15:50:13 +00:00
ekeeke31
fbf4c2be5a updated SDL port 2008-10-13 16:07:02 +00:00
ekeeke31
41ffdefb1d various modifications 2008-10-12 19:56:35 +00:00
ekeeke31
c012b71248 fixed some video options not being properly set, modified Xscale/Yscale displayed values 2008-10-03 14:14:20 +00:00
ekeeke31
c1772021b5 added NTSC filter support, added proper 480p detection in Gamecube mode 2008-10-02 20:22:53 +00:00
ekeeke31
deec7ecd2f adjuster HCOUNT/HINT timings, improved fast menu scrolling, removed unused SRC algorithms 2008-09-13 15:37:15 +00:00
ekeeke31
a2751bb7f3 fixed config file incoherencies between Wii&GC version, added fast scrolling using D-PAD 2008-09-09 10:33:43 +00:00
ekeeke31
f2fdbc4e4d fixed input system rested when loading a new rom, fixed sega mouse buttons being inverted, SRAM are not compressed anymore, fixed B button on wiimote when emulating lightguns 2008-08-26 16:00:43 +00:00
ekeeke31
189157a408 fixed audio buffer allocation, added icon for SDL/win32 version 2008-08-25 19:38:03 +00:00
ekeeke31
fb9c8eeb19 fixed bug with sound output, fixed vdp latency during VBLANK, improved SDL/DOS ports 2008-08-22 15:58:49 +00:00
ekeeke31
6749058dad updated SDL and DOS versions 2008-08-21 20:34:00 +00:00